GSA SAS 6.01 Toolkit - Gaming Standards Association

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Transcript GSA SAS 6.01 Toolkit - Gaming Standards Association

4/27/2020

GSA SAS

TM

Toolkit 6.01

G2E 2003 Demonstration Gaming Standards Association G2E 2003

Goals    To improve gaming machine and host system interoperability via the SAS TM Protocol To provide a means of independent verification that a gaming machine or host system conforms to the adopted protocol specification To provide reference implementations for SAS TM communication between gaming machines and host systems 4/27/2020 Gaming Standards Association G2E 2003

Defining Interoperability 2.

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Minimum Required Accounting and Security Advanced Accounting Ticketing Real Time Events Progressives System Bonusing Cashless Tournament Authentication Miscellaneous and Legacy Support 4/27/2020 Gaming Standards Association G2E 2003

Achieving Interoperability EGM Requirements Specification EGM Test Script Document Host Simulator GSA SAS Certification Process GSA SAS 6.01 Protocol Specification

GSA SAS Toolkit Components

Independent Test Lab Report GSA SAS Certification Successful Interoperability on Casino Floor Host Requirements Specification Host Test Script Document EGM Simulator 4/27/2020 Gaming Standards Association G2E 2003

Requirements and Pass Criteria are Defined Excerpt from the GSA SAS TM 6.01 Protocol 1 Specification 1 The excerpt from the SAS 6.01 Protocol is being disclosed under permissions from IGT.

Requirements Trace back to the SAS TM Protocol Specification EGM Requirements Specification Host Requirements Specification 4/27/2020 Gaming Standards Association G2E 2003

Test Cases are Provided for Requirements EGM Test Script Each Test Case references the specific requirements being tested Host Test Script 4/27/2020 Gaming Standards Association G2E 2003

Toolkit Simulator Setup 4/27/2020 Gaming Standards Association G2E 2003

SAS TM Toolkit Operation Host Simulator Features • Assign “Hot Keys” for one keystroke execution of any poll to any terminal address.

• View all communications in the GUI Trace Window. Pause the trace to review recent polls and responses. • Create Trace Window Filters to ease debugging of complex transactions.

• View Raw Poll Data, Text Translation, or a combination of both in the trace window as it occurs.

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SAS TM Toolkit Operation Host Simulator Features • Right Click on any message in the Trace Window to view detailed inter byte timings for each byte in the message.

• Timing resolution to 100us.

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SAS TM Toolkit Operation Host Simulator Features • View Exceptions in a separate window as they occur. 4/27/2020 • Configure and View any set of meter data in a separate window updated with results from the current polling cycle.

Gaming Standards Association G2E 2003

SAS TM Toolkit Operation Host Simulator Features • Define Polls using existing templates Both methods allow control over inter-byte timing delays.

Both methods allow control of Wakeup Bits.

• Define Polls in Raw Data format. This allows forward compatibility with future protocol enhancements.

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SAS TM Toolkit Operation Host Simulator Features • Define Polling Loops using any defined polls to any polling address.

4/27/2020 • Configure a Response from the host to a specific exception received from the gaming machine or ignore the exception altogether.

Gaming Standards Association G2E 2003

SAS TM Toolkit Operation Host Simulator Features • Configure Communication Parameters including the Polling Rate, Response Time, and ACK/NACK behavior.

• Create a Log File of all communication between the gaming machine and host simulator for later review.

• And more!

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SAS TM Toolkit Operation Game Simulator Features • Control Gaming Machine Hardware • Open/Close Doors • Simulate Power On/Off • Enable/Disable Devices • Insert Bill or Coins. Direct them to the Hopper or the Drop Box.

• Simulate Game Play of Reel Slot Machines or Poker Games. Make a wager and select the game outcome.

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SAS TM Toolkit Operation Game Simulator Features • Cash Out • Call an Attendant • Key Off a Handpay 4/27/2020 Gaming Standards Association G2E 2003

SAS TM Toolkit Operation Game Simulator Features • Configure the Accounting Denomination and the Token Value • Set the Credit Limit, Jackpot Limit, and Hopper Limit • Configure the Base Game • Select the Game Type 4/27/2020 Gaming Standards Association G2E 2003

SAS TM Toolkit Operation Game Simulator Features • Configure Each Game Meter • Enable/Disable Meter • Specify Meter Width • Specify Meter Rollover • Select Meter Behavior • Configure and View any set of meter data in a separate window updated with each simulated game action.

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SAS TM Toolkit Operation Game Simulator Features • Define Poll Responses from templates or in a Raw Data Format (Allows Forward Compatibility). • Control Inter-byte Timings and Wakeup Bits 4/27/2020 • Configure responses to polls from a list of predefined responses or ignore select polls.

Gaming Standards Association G2E 2003

SAS TM Toolkit Operation Game Simulator Features • View all communications in the GUI trace window. Pause the trace to review recent polls and responses.

• Each byte transferred is time stamped to a resolution of 100us • View raw poll data, text translation, or a combination of both in the trace window as it occurs.

• Create trace window filters to ease debugging of complex transactions.

• Create a log file of all communication between the gaming machine and the host simulator for later review.

• And More!

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Toolkit Availability and Pricing • Target Release Date: January 2004 • Product Launch during ICE Show • SAS TM Toolkit Pricing: • SAS TM Toolkit Sponsors: • GSA Member (Non-sponsor): • GSA Non-Members: Free US$5,000.00

US$7,500.00

• For more information e-mail

[email protected]

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Toolkit Sponsors 4/27/2020 Gaming Standards Association G2E 2003

Q & A

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