Transcript Slide 1

Introduction to Universal Design
Inclusion in museums
CAISE inquiry group framework
• Physical inclusion
• Cognitive inclusion
• Social inclusion
Universal design example
Physical inclusion
Defining universal design
The design of products and environments to be usable by all
people, to the greatest extent possible, without the need for
adaptation or specialized design.
Center for Universal Design
North Carolina State University
Physical inclusion
Principles of universal design
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Equitable use
Flexibility in use
Simple and intuitive
Perceptible information
Tolerance for error
Low physical effort
Size and space for approach and use
Copyright © 1997 NC State University, The Center for Universal
Design
Cognitive inclusion
Universal design for learning
• To support recognition learning, provide multiple, flexible
methods of presentation.
• To support strategic learning, provide multiple, flexible methods of
expression and apprenticeship.
• To support affective learning, provide multiple, flexible options for
engagement.
(Rose and Meyer, 2002)
Inclusion in museums
• Museums are places where design
is used to facilitate learning
• Museums offer the possibility of
multi-sensory learning activities
• Museums provide groups of visitors
with the opportunity to learn
through conversations
Activity
Small group discussion
• What are you already doing in your own work that reflects
these principles?
• Who benefits from these aspects of your work?
• What areas do you think are most challenging to address?
Report out to large group