Document 9653862

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Course Name: High Level Programming Language
Year
: 2010
Case Project I
Lecture 12
Learning Outcomes
At the end of this lecture, students are capable of:
Creating an application, simple but yet fun in
putting theory into practice.
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Outline Materi
• Project Criteria (this slide will be brought up in Lecture 8 – after mid –
to become aware of this project)
• Some suggestion for projects
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Project Criteria
• the ability to write a quality, full-fledged C++ program
from scratch.
• The project is doable within a week work – within 10 to
15 hours of work
• Use important features of c++, especially classes and
functions.
• Regulation: Cheating will have no tolerances, no mark
will be given.
• Mark: This project takes 35% from total final mark,
therefore 65% goes to your final exam.
Bina Nusantara University
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Some suggestion for projects
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TicTacToe (3x3 game)
Card games (Blackjack, anything else you can think of)
Reversi (also known as Othello)
Gomoku (basically a larger version of tic-tac-toe)
Connect Four
Maxit (very simple — two players just move around a
grid from space to space, alternating turns, and each
space has a number which gets added to your score;
Google it if you're curious)
Bina Nusantara University
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Topic For Next Week
• Case Project Presentation
• Assignment:
– Prepare a power point presentation for your project in a duration
of 10 minutes!
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