Educational Game Computing Chiitra Tibbs Auburn University

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Transcript Educational Game Computing Chiitra Tibbs Auburn University

Educational
Game Computing
Chiitra Tibbs
Auburn University
Research Spring 2006
Intro to Educational
Game Computing
• Info for Chi Chi…
– Presentations May 2
1:30-3:00
– Digital Game-Based Learning by Marc Prensky
• First page should include an Intro to Educational
Game Interest ( for NSF grant) + research
question
• Next Two slides should include Screen Shots for
each system you have investigated
Introduction
• Does gaming increase student’s motivation in
learning?
• Does gaming increase students’ retention in
computer science?
• Does gaming increase the fun factor in
programming?
• Does gaming increase computer science
student enrollment?
Alice
• Allows students to learn computer
programming more easily
– Drag-and-Drop editor for creating programs
• Uses 3D graphics to engage Students
• Appeals to wide Audience
– Storytelling
– Interactive computer games
– Not threatening
Alice
Declared CS majors at
Ithaca College and St.
Joseph’s University
CS1 Grade
Take CS2?
No Alice Class
Prior to CS1
C
47%
Alice Class
Prior to CS1
B
88%
M. Moskal, D. Lurie, and S. Cooper, Evaluating the Effectiveness
of a New Instructional Approach. In Proceedings of 2004 SIGCSE
Conference, (Norfolk, VA).
AlicE
• EA Sports
• Demo
Digital Game Based Learning
by Marc Prensky
• Children’s Attitudes
• Merge the content of learning and the
motivation of games
Video Games as part of
Constructivist Learning
by
Obe Hostetter
• Game Generation
• Different learning style
• Education software guidelines
Video Games in Education
by
Kurt Squire
• From Video Game Consumers to
Creators
• Educator fears of video games
The End