Creating Interactive E-Learning Objects with StudyMate Shouhong Zhang, Ed.D South Dakota State University

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Transcript Creating Interactive E-Learning Objects with StudyMate Shouhong Zhang, Ed.D South Dakota State University

Creating Interactive E-Learning
Objects with StudyMate
Shouhong Zhang, Ed.D
South Dakota State University
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Any of you know Second Life?
http://www.youtube.com/watch?v=4T4zT
StVK6Y
Why students love it?
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Fun in learning
Spicing up your teaching
Motivating students to learn outside the
classroom
Material review more effectively
Learning from errors
Richard Van Eck (2006)
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require the player to make frequent decisions
have clear goals
adapt to each player individually
involve a social network
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“Games embody many attributes associated with
how people learn: games are social and
experiential, they require players to recall prior
learning and develop new understanding, and
being successful depends on problem-solving. “
(Diana G. Oblinger, 2006)
“Another critical element of games is the
community that develops around them. … Group
members bring diverse expertise to the
community, and individual members are valued
for their contributions and helped to develop
further as the group continually advances its
collective knowledge and skills. (Diana G.
Oblinger, 2006)
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What applications have you used:
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ReboDemo
Alligator
Swift 3D
Live Motion
Flash
Swish
Camtasia
Captivate
MS Expression
……
Respondus StudyMate
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Course Samples
http://www.respondus.com/studymate/sa
mples.shtml
Background Intro.
Who are using
Their feedback
Demo next … …
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Rewarding students points for accomplishing
certain goals
Creating from small game pieces
Test, test, and test before running it
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Questions?
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