Hosted by Delivering an Effective End-user Environment Steve Kleynhans Vice President, End-User Platforms © 2003 META Group, Inc., Stamford, CT-USA, +1 (203) 973-6700, metagroup.com.
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Hosted by Delivering an Effective End-user Environment Steve Kleynhans Vice President, End-User Platforms © 2003 META Group, Inc., Stamford, CT-USA, +1 (203) 973-6700, metagroup.com. Hosted by Business and Technology Scenario Performance Hyper-collaborative environment needs? Device Wireless chaos puts new emphasis on end-user PC Licensing platforms market changes turmoil Constituencies are changing Technology no longer driven by corporations Pervasive technologies challenge traditional IT management tactics Ongoing economic turmoil forces renewed focus on cost effectiveness The relationship between IT and the businesses it serves is being reshaped. ITO’s must embrace change. Servicing end users effectively is a key requirement Hosted by Understanding market pressures and technology advances as well as their impacts on planning and management processes Establishing best practices for end-user management, including vendor selection and configuration policies Adapting for mobility and pervasive computing Cost Effectiveness Critical Issues Typical Corporate Direction Current Environment Managed End-user Infrastructure Pure Technology Focus Adaptability End-user computing will continue to fund more than its share of IT budget cuts through 2003 — falling PC prices will help, but better process is required Hosted by Limitless Hardware Moore’s law continues unimpeded • 100,000 6,000 Price Performance 5,000 10,000 But that doesn’t necessarily mean “performance” Processors are becoming more tuned to particular needs Shifting away from processors to platforms P4 4,000 P3 1,000 P2 3,000 Pentium 100 486 2,000 386 IBM PC 10 1,000 1 0 1981 1986 1991 1996 2001 Hosted by The 64-bit Desktop Question Provides access to larger memory (>4GB) • Improves performance of some applications Provides greater bandwidth to and from memory • Impacts the most serious bottleneck in processors today Provides more complexity for instructions However… Intel has yet to weigh in on mainstream large memory issue Other techniques exist for extending addressing Code (and memory requirements) can bloat 64 bit can be wasteful and actually reduce perf with some loads Mainstream desktops will not shift to 64-bit before 2007, however for niche applications it is worth exploring Hosted by Persistent Security No longer just a network issue • The entry points are in continual flux Security will be layered throughout all systems • Encryption/authentication at every transition 10110 point Security takes on new importance in an era of corporate accountability “Palladium” and Intel’s LaGrande target this issue but are a long way from production Client Security Points Security certification will become more important for establishing business relationships than operational certification was in the 1990s Hosted by Understanding “Productivity” User productivity requires new means to handle information. Corporate productivity is not the same as user productivity but they are related. Making users more productive isn’t enough. New technology enables new processes but requires understanding the entire end-user environment. • • • • Productivity Enablers Continuous learning Information access Interaction models Integration (data, platforms, process, apps) The real productivity improvements necessary for continued economic growth will require more than “baby step” refinements in technology Hosted by Office XP and Office 2003 Continued refinement of user interface, functions, and intelligence along with improved reliability Office XP as a development platform • Office Web Components • Workflow Designer • Smart Tags Redefining the role of Office from document creation to document collaboration Next Up … Office 2003 Focus on XML Broadens links to Web services Increased support for new knowledge worker initiatives Bridges gap between creation and consumption Office XP is an incremental step that foreshadows future capabilities, but upgrades are tied to timing Hosted by The Tablet PC: The Next Big Thing? Most distinct change since notebook Strong concept but questionable implementation — heavy push by Microsoft Traditional and new vendor entries Focus is on new interaction/usage models Need 2-3 years to achieve optimized user ergonomics Eventually, rich ink features will make it into all computers Eventually, tablets will be commonplace, but they are currently niche products; they will appeal mostly to non-PC users Hosted by How to Manage TCO Many factors are out of ITO control Reducing costs is easy if value isn’t a concern The Cost Levers Service level Standardization Automation HW and SW 32% Application architecture Support 51% Maintenance 4% Centralization Procurement practices Procurement 5% Plan, Design, Test 8% TCO is a balancing act and needs to be regularly reviewed in light of corporate priorities Hosted by The Well Managed User Standardized common operating environments are the most powerful tools Improves all aspects of TCO, but does require discipline Works best with a predictable refresh Lock-down vs. supporting the build Non-Build Items Hot Fix Layer Localized Builds Localized Builds Layered Builds Layered Builds Core Build Hardware Client support ratios have improved from 1 FTE per 100 clients to 1 FTE per 125 clients — a $200 annual savings! Hosted by Three vs. Four Year Cost Comparison 500 Time Estimate 3 Year Desktop w/Monitor PC Purchase NA PC Install 0.65 PC HW Break/Fix Contract 0 PC Software Support (e.g. Drivers, ) 1.5 PC Disposal Labor 0.75 PC Disposal Fees NA Annual Hard Cost per PC Lost End User Productivity (Soft Costs)3.67 Total Soft and Hard Costs $/hour Cost Lifecycle NA $65 $0 $65 $65 NA $950.00 $42.25 $180.00 $97.50 $48.75 $25.00 3 3 3 3 3 3 $65 $238.55 1 $316.67 $14.08 $60.00 $32.50 $16.25 $8.33 $447.83 $238.55 $686.38 Time Estimate 4 Year Desktop w/Monitor PC Purchase NA PC Install 0.65 PC HW Break/Fix Contract 0 PC HW Break Fix Labor (e.g. Failures,) 0.45 PC Software Support (e.g. Drivers, ) 2.5 PC Disposal Labor 0.75 PC Disposal Fees NA Annual Cost per PC Lost End User Productivity (Soft Costs) 5.5 Total Soft and Hard Costs $/hour NA $65 $0 $65 $65 $65 NA $65 Cost $950.00 $42.25 $180.00 $29.25 $162.50 $48.75 $25.00 $357.50 Depreciated Cost Lifecycle 4 4 4 4 4 4 4 1 Depreciated Cost $237.50 $10.56 $45.00 $7.31 $40.63 $12.19 $6.25 $359.44 $357.50 $716.94 PC Disposal Fees 450 400 PC Disposal Labor 350 PC Softw are Support (e.g. Drivers, ) 300 PC HW Break/Fix Contract 250 200 PC HW Break/Fix Contract 150 PC Install 100 PC Purchase 50 0 3Year 4Year IT should plan for a 3-4 year lifecycle but allow for flexibility to accommodate unplanned upgrades. Hosted by Is Thin Client Really Cheaper? Thin Client vs. Fat Client Cost Comparison Heavy Applications Moderate Applications Lightweight Applications $3,000,000 $2,500,000 $2,000,000 $1,500,000 $1,000,000 $500,000 $0 WTS Server HW Fat Client Server Admin WTS Fat Client Client HW WTS Fat Client Client Administration Thin-client architecture (e.g., WTS/Citrix Metaframe) should augment, not replace, the fat-client environment Hosted by Going Mobile More workers are increasingly mobile in their jobs • Occasional vs. constant • Local vs. wide area • • 75% of info workers will be mobile at least 25% of the time (2005) 40%-50% of corporate users will use notebooks (2006) Corporate impact: Content, application architectures, infrastructure, operational support “Mobilizing” is much more than just outfitting a user with a notebook Pervasive Area Wide Area WAP GPRS Local Area DSL Personal Area Bluetooth CDPD GSM TDMA Ethernet IrDA ISDN HomePNA Personal Workspace Dial-Up WLAN 802.11 3G Office Cable Remote Office Ardis Metricom Mobitex “Everywhere” Companies must support “anytime, anywhere” computing Hosted by Making Mobile Work Enterprises must support multiple device types for enterprise users, and even more for consumers Hardware standardization is imperative, but a single standard is not enough Manage user expectations on mobility carefully Leverage best practices in managing laptops for other pervasive devices as well Apps Email Personal Information Manager Picking the Right Starting Point Business Impact: Rapid technology change and vendor immaturity will force continued investment in mobile applications during the next 2-3 years Hosted by How Much Will It Cost/Save? Typical project investment • Quick start: $25K-$50K • Beyond pilot: $250K-$500K • Full scale: $1M+ ROI • Small project should be “learning” investment • Midsize should have 18- to 24-month ROI • • Large project may have 3+ year ROI Expect 15%-100%+ paybacks Tactical vs. strategic • Targeted LOB vs. enterprise Evolving and rapidly changing technology means continuous evaluation and investment for the next 5-7 years Hosted by 6 Steps to Pervasive Deployment Identify key opportunities/projects Realistic Expectations Are Key Assess apps for mobile potential ? Leverage existing expertise Define realistic goals — set realistic expectations Get business case approval from mgmt. ? ? Make security a central theme Deploying a pervasive app to a mobile workforce requires a lot of effort and buy-in from the organization Bottom Line Hosted by Integration Approach and Strategy Mobile deployments must be evaluated for their ROI, not their “coolness” factor Functionality should be highly targeted to mobile user functions/needs Keep it simple and focused on user context Deploy tactically, but look toward strategic needs Business Impact: Central project coordination and oversight are critical success factors for mobile/wireless success Transformation Steps Hosted by An Effective End-user Environment New platform technologies provide the opportunity to improve user and corporate productivity if appropriately managed and implemented. Pushing PC life cycles from three to four years provides some benefit (~$50-$100), but that must be balanced against added costs of a four-year life cycle (e.g., extra break fix, slower performance, image management, migration headaches). Pervasive technology will grow to affect all parts of the business in the next 3-5 years. Pervasive deployments must be evaluated for their ROI, not their “coolness” factor. Business Impact: End-user computing will continue to fund more than its share of IT budget cuts — falling PC prices will help, but better process is required