Software Development Forum Emerging Technology SIG Weds. Sept 9 2009 Augmented Reality Clark Dodsworth Osage Associates Maribeth Back FX Palo Alto Laboratory [email protected] [email protected].
Download ReportTranscript Software Development Forum Emerging Technology SIG Weds. Sept 9 2009 Augmented Reality Clark Dodsworth Osage Associates Maribeth Back FX Palo Alto Laboratory [email protected] [email protected].
Software Development Forum Emerging Technology SIG Weds. Sept 9 2009 Augmented Reality Clark Dodsworth Osage Associates Maribeth Back FX Palo Alto Laboratory [email protected] [email protected] Tonight’s Plan Theoretical foundations Scope My background Brief AR history Directions for development, revenue + evolution Maribeth Back, FX-PAL: “High Tech Chocolate: Exploring Mixed Reality applications for Industry” Ribbit.com demo by Kristi Wells and Brendan Lee Augmenting Reality and Revenue Connecting Mobile, Sensors, Location & Layers Clark Dodsworth [email protected] Alfred North Whitehead, first augmented reality theorist: #1: “Civilization advances by extending the number of important operations which we can perform without thinking of them.” ...effective AR doesn’t increase the cognitive load #2: We think in generalities, but we live in detail.” ...AR tasks: managing detail #3: “The art of progress is to preserve order amid change and to preserve change amid order.” ...contextually dynamic data management & display via AR Scope - General AR = subset of Ubiquitous Computing: same infrastructure and issues as UbiComp and its personalization. AR = enhance personal awareness (as needed) of: physical & nonphysical context, personal state, opportunities & threats...local & distant. AR = deliver personalized info with less effort, more space & time precision, and fewer seams than before, without increasing distraction. Scope - General AR = subset of Ubiquitous Computing: same infrastructure and issues as UbiComp and its personalization. AR = enhance personal awareness (as needed) of: physical & nonphysical context, personal state, opportunities & threats...local & distant. AR = deliver personalized info with less effort, more space & time precision, and fewer seams than before, without increasing distraction. Augmented Context + Information Salience = Value Scope - Model 1st plateau of AR = augmented perception of internal, external, & distant reality. Smartphone and headset AR that’s non-intrusive. Beyond that, the value of well-evolved AR has significant parallels to the value of consciousness: 2nd plateau of AR = augmented decision-making. Integrated analysis, evaluation, and management (informatics) of data streams, constantly and dynamically evaluating the salience of each stream in context of the user’s ever-changing current situation and the user’s historical paths through n dimensions of data. Then displaying the most salient data...when appropriate: Contextual evaluation driving contextual augmentation; software ‘awareness’ augmenting the decision process via delivery of filtered salient aspects of the user’s situation. At least 2 generations further. Scope - Model The value of well-evolved AR has significant parallels to the value of consciousness, AKA: ...the Default Mode Network of the brain • One of the hardest-working systems in the brain • Active when the brain is aware, but not focused on a particular task • Reduces activity when you concentrate on a specific task • 2 linked brain areas: A) Imagination, empathy for the thoughts and intent of others B) Personal memories, visualization of future actions, scenarios Scope - Model The value of well-evolved AR has significant parallels to the value of consciousness, AKA: ...the Default Mode Network of the brain • One of the hardest-working systems in the brain • Active when the brain is aware, but not focused on a particular task • Reduces activity when you concentrate on a specific task • 2 linked brain areas: A) Imagination, empathy for the thoughts and intent of others B) Personal memories, visualization of future actions, scenarios DFM = constant process of considering how to be & what to do next. Getting and dealing with the data upon which to make all those decisions is the constant background task of 2nd-plateau AR apps. Scope - Phone AR hot again as part of the smartphone ecosystem. Smartphone AR (SAR?) = low-hanging fruit. 2nd is games. SAR & LBS* = features, not an industry. Startups will fail/be acquired. Privacy / security issues will be more extreme than currently. Acronym Fusion: AR + LBS + GIS + Gesture = POTS... “my computer” *LBS = Scope - farther AR hot again as part of the smartphone ecosystem. Smartphone AR (SAR?) is the low-hanging fruit. SAR & LBS = features, not an industry; startups will fail / be acquired. Privacy / security issues will be more extreme. Acronym Fusion: AR + LBS + GIS = POTS... “my computer” After that: Contextual Personalization + More Sensors + onboard DBs + Projectors Background My work Product strategy, dev., design, improvement, & IP evaluation, all based on User-Centered Design. For emerging technologies and markets in software, consumer electronics, and entertainment. My perspective “Product as Tool” Tool should adapt to (fit) the user and be its own user manual. Scythes are an excellent model system for tool design, though we don’t have ~2000 years to iterate. Background AR-related projects: VideoCart, ‘92: Location-aware mobile retail touch-screen kiosk system with data-driven path mapping. Live Wall, ‘98: 100-meter, rear-projection, 1:1 scale videophone. “Ambient Intelligence” strategy,’98 for Philips Consumer Electronics. Royal Tyrell Museum, Alberta, ‘06: Concept & spec: permanent LBSbased virtual paleontological exhibit complex across 11 remote archaeological sites, for Reich + Petch. Dubailand theme parks, ‘08: Concept evaluation & high-level system spec, strategic & tech partners: 24/7 multi-application smartphone AR experience. VideoCart: mobile location-aware touchscreen retail, ‘92 VideOcart Live Wall: semi-mobile videophone design for Philips, ‘98 “Ambient Intelligence” strategy for Philips, ‘98 all photos: Philips Dubailand AR project, ‘08 • Concept > smartphone AR • Technology identification, assessment, & qualification • High-level system definition • Strategic partnering • Broadened scope to include services across all hotel, leisure, retail, restaurant, and transit in Dubailand, and to follow the visitors home. Part of Dubailand model: c. Lynne LaCascia, all rights reserved Dubailand AR project, ‘08 c. Lynne LaCascia, all rights reserved All images © Chimera Design 2007-2008 AR Timeline Rear-view mirrors Sailboat tell-tales Commercial aviation use 1st jet fighter heads-up display 1958 Prehistory, ~1900 soon after Horse invention carriages of the sail. Dedicated tools begin: 1970s ARToolkit UW HITLab 1st car HUD Olds Cutlass Helmet- Supreme “Augmented Useful smartphone AR environments,” sensor nets mounted displays 1974-8 Battery energydensity resolved 1988 1992+ 1999 US DoD “UbiComp”: Tom air-combat Mark Weiser Caudell & David Mizell testing Nokia’s MARA 2006 Now 20?? Hands-up displays Reed sails on boats in the prehistoric Middle East had inherent sail-edge tell-tales. Example of sensor/display fusion photo c. Luxury Peru Tours & Travel Marmon Wasp racecar, 1911 Non-see-through HUD display: Rear-view mirror is just above line of sight HUDs Cintel “Buccaneer” aircraft cockpit heads-up display device, UK 1958 photo: Rochester Avionics Archives, UK MIG21 heads-up display (installed): circa 1960s photo: Will Hise cc HUD: modern commercial aviation AR HMDs Helmet-mounted displays • High-priority military R&D investment • Tethered to power and computer • Obstructs part of the field of view • Delicate to align, adjust, maintain c. Michael Edwards,2007 • Size and weight unacceptable • Adds complexity/distraction to user situation • Current state of the art = net loss of context awareness Rockwell-Collins Sim Eye SR100A, 2009 HMDs Helmet-mounted displays • High-priority military R&D investment • Tethered to power and computer • Obstructs part of the field of view • Delicate to align, adjust, maintain c. Michael Edwards,2007 • Size and weight unacceptable • Adds complexity/distraction to user situation • Current state of the art = net loss of context awareness Not AR Rockwell-Collins Sim Eye SR100A, 2009 Hands-Up Displays Mobilizy's original product, “Wikitude AR (Travel) Guide,” for Android photo: Mobilizy GmbH Some Players Mobilizy • Wikitude World Browser, • new Wikitude Drive (Android) Nokia • Point & Find, Image Space, MARA Total Immersion • D’Fusion Studio, Pro, Mobile Metaio • Unify Design: no programming Tonchidot Layar • Layar Reality Browser 2.1 (Android) • Enables adding layers easily • Example: Trulia.com • Working on iPhone dev now • Sekai Camera (iPhone & Android) Augmento .... Studierstube ES • Rich development framework • Client and middleware • 3D object tracking photo: Mobilizy GmbH Copyright Network World, Inc. All rights reserved. Studierstube ES photo: Mobilizy GmbH Copyright Network World, Inc. All rights reserved. Hardware Now Need • • • • • • • • Near-field RFID (“touch,” “wand”) GPS Accelerometers Light sensors Proximity sensors Compass Touch (2- or 2.5-D) Bluetooth • Constant visual awareness + recording • Constant audio awareness + recording • Galileo-grade location resolution • Ultrasonic & IR spatial analysis • Laser projector(s) with geometric awareness & beam stabilization for object augmentation • ... Software Next--1. Constant, robust markerless 2D & 3D feature I.D. and object recognition (Nokia Point & Find, ...) as a general feature 2. Motion analysis + evaluation linked to the object recognition 3. General-purpose indoor position sensing 4. More nuanced gestural input interpretation + integration with voice 5. Constant audio + visual awareness with Software Still further out... Rob Cook’s award talk at Siggraph ‘09: “...the next holy grail for the computer graphics community should be realist augmented reality.” http://media.siggraph.org/s2009podcasts/RobCook_AwardExport.mov Augmenting Revenue Assumptions • Full OS citizenship: no tethering to a computer • More coverage & bandwidth • CPU & memory follow Moore’s Law • Something magic happens to battery energy density. Work • Extend existing software onto the mobile platform with AR where appropriate. Includes Augmenting Security for public locations. • Building AR into new apps as a normal part of software development: Like the shift to web from desktop & enterprise. • Multi-modal interface differentiation: Handheld vs. plugged into a desktop screen or large projector Platforms and toolkits Platforms iPhone 3.9 Android 1.5 Palm WebOS RIM BlackBerry OS Symbian S60 5th Edition Windows Mobile 6.5 (Samsung LinuxOS?) Tools Studierstube ES Layar ARToolkit NYARToolkit FLARToolkit Tinmith ... [email protected] end OA logo AR-related conferences Ubicomp 2009, Orlando, FL. Sept. 30-Oct. 3, 2009 www.ubicomp.org/ubicomp2009/ Int’l Symposium on Mixed and Augmented Reality (ISMAR09) - Orlando, FL, October 19-22, 2009 http://ismar09.org 8th Int’l Conference on Mobile and Ubiquitous Multimedia (MUM 2009) 22-25 Nov., Cambridge, UK www.mum2009.org 8th IEEE Int’l Conf. on Pervasive Computing & Communications (PerCom) Mannheim (Mar 29-April 2, 2010) www.percom.org 7th IEEE Workshop on Ubiquitous Communications & Services: www.ubiquitous-management.org/mucs/2010/index.phpInt Symposium on Wearable Computers (ISWC'09) - Linz, Austria, September 4-7, 2009. www.iswc.net/register IEEE VR March 20-26, 2010 in Waltham, Massachusetts http://conferences.computer.org/vr/2010/ IEEE Symposium on 3D User Interfaces (3DUI), March 20-21 2010, Waltham, Mass http://conferences.computer.org/3dui/3dui2010/ Symposium on Haptic Interfaces March 25-26 2010, Waltham, Mass., www.hapticssymposium.org/next_conference.htm Int’l Conference on Mobile, Wireless and Optical Communication (MWOC 2009), Dec. 09 Korea www.iacsit.org/mwoc/index.htm Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) Nov. 30-Dec. 3 Orlando, FL www.iitsec.org/ SVC Wireless Annual Conference Sep 25-26, 2009, Mountain View www.svcwireless.org/svcw/ac2009-home Location Intelligence Conference 2009 Oct 5-7 2009, Broomfield, CO www.locationintelligence.net/ 3rd Int’l Conference on Mobile Ubiquitous Computing, Systems, Services & Technologies UBICOMM October 11-16, 2009 in Sliema, Malta www.iaria.org/conferences2009/UBICOMM09.html Mobiquitous 2010 www.mobiquitous.org/ 2nd ACM Int’l Workshop on Mobile Opportunistic Networking Feb. 22-23, 2010, Pisa, http://cnd.iit.cnr.it/mobiopp2010 2nd Int’l Conference on Mobile Lightweight Wireless Systems (MOBILIGHT 2010) www.mobilight.org 5th Int’l Conference on Body Area Networks September (BodyNets) Sept. 10-12, 2010 Corfu, Greece www.bodynets.org/ IMMERSECOM 2010 http://immerscom.org/ (2009 was at Berkeley) 1st Int’l ICST Conference on User Centric Media (UCMedia 2009), 9-11 Dec. 09, Venice www.usercentricmedia.org Credits • • • • • • • • • • • • Default Mode Network paper: Gusnard, DA, Raichle, ME: “Searching for a baseline: the resting human brain from the perspective of functional imaging.” Nature Reviews Neuroscience, 2001 “iLamps: Geometrically Aware and Self-Configuring Projectors,” Rascar, et al. 2003 Commercial aviation HUD image courtesy Todd Lapin, cc MARA image courtest Nokia Research Handheld AR.net (http://handheldar.net/stbes.php) for Studierstube ES diagram Fighter jet HUD device image cc www.rochesteravionicarchives.co.uk Photo of sail’s tell-tales courtesy Bill Gracey, cc Modern helmet-mounted see-through display courtesy Rockwell-Collins: "SIM EYE SR100-A” Photo of Ray Harroun’s Marmon Wasp racecar with mirror, cc The359 Vuzix Wrap 920AV and Tac-Eye GMD images c. Vuzix Inc. Theme park illustrations © Chimera Design, 2007-2009 Photo of Dubailand model © Lynne LaCascia, 2009 Software Development Forum Emerging Technology SIG Augmented Reality Maribeth Back, Fuji-Xerox Palo Alto Labs “High Tech Chocolate: Exploring Mixed Reality applications for Industry” [email protected]