Web 2.0 dan Social Software Oleh Ahmad Riza Faizal S.Sos; IMDLL. Mahasiswa mengetahui perkembangan teknologi komunikasi terbaru yang berhubungan dengan profesinya. 2.

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Transcript Web 2.0 dan Social Software Oleh Ahmad Riza Faizal S.Sos; IMDLL. Mahasiswa mengetahui perkembangan teknologi komunikasi terbaru yang berhubungan dengan profesinya. 2.

Web 2.0 dan
Social Software
Oleh
Ahmad Riza Faizal S.Sos; IMDLL.
Mahasiswa mengetahui perkembangan
teknologi komunikasi terbaru yang
berhubungan dengan profesinya.
2. Mahasiswa dapat menjelaskan teknologi
komunikasi yang berhubungan
profesinya.
1.
Tujuan Perkuliahan
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Kemunculannya saat ini lebih ditandakan oleh
aspek ‘kemanusiaan’-nya (humanity)
dibandingkan aspek teknologinya
Harus dibedakan antara social software, social
media, dan web 2.0
Genealoginya berawal dari lahirnya ARPA,
Licklider dan augmented technologies (1960an),
Office automation and Electronic Information
Exchange System/EIES (1970s), Groupware and
Computer-Supported Collaborative Work/CSCW
(1980s and 1990s).
Clay Shirky defined social software as simply
“software that support group interactions”
Social Software; A short review
[email protected]
List of social software
Wikipedia (2008)
blogs, clipping, instant
messaging, internet forums,
internet relay chat,
eLearning, Massively
Multiplayer Online Games
(MMOGs), media sharing,
media cataloging,
personals, social
bookmarking, social
cataloging, social citations,
social evolutionary
computation, social
networks, social scripting,
virtual worlds, and wikis.
Futurelab (2006)
Dotsika & Patrick (2006)
Text-based software (Weblogs,
wiki, social bookmarking and
tagging, fan fiction sites, RSS),
Audio-visual software (Codeck,
Broadcast Machine,
radiowaves), spatial and
geographic social software
(Google Earth), Finding like
minds (profile matching
systems, affinity systems,
personal networks), mobile
phone software (Push toTalk,
Mobiluck)
Online services, online
networks (social and
business), collaborative
shared/writings,
Tools/Services
(communication, group
discussion, media sharing),
Open standards (web services,
content aggregation, network
sharing, persona identity,
reputation system), New
forms of collective action
(Open Source, Civil Society
Projects, Smart Mobs)
[email protected]
[email protected]
http://mmbinstitut.de/2004/pages/download/grafik/MMB_Matrix_SocialSoftware_2006.jpg
[email protected]
Macam-macam social software
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Social networking sites (SNS; facebook, friendster, twitter)
Weblogs (blogger, wordpress)
Wikis (Wikipedia)
Massively Multiplayer Online Games (warcraft, travian)
Instant messaging (Yahoo Messengger, Skype, Facebook
chat)
Internet forum (kaskus.us, indoweb)
Media sharing sites (youtube, veoh, megavideo)
File sharing sites (rapidshare, megaupload)
Collaborative real-time editors (writeboard, google docs)
Virtual world (Secondlife)
Virtual learning environment (VLE; Moodle, Web CT)
Social bookmarking (del.icio.us, dig, StumbleUpon)
Social cataloging (Goodreads, Librarything)
Personals (Yahoo!Personal, matchmaker.com)
Social clipping (Google Notebook)
[email protected]
[email protected]
Massively Multiplayer Online Games (MMOGs)
[email protected]
Virtual World
[email protected]
Virtual learning environment
[email protected]
Collaborative real-time editors
[email protected]