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EU Projekt ID-Space: Tools für verteilte, gemeinschaftliche Produktinnovationen http://www.idspace-project.org/ S. Retalis, Universität Piraeus, GR; Wolfgang Greller, Open University Netherland/CELSTEC, NL Let’s see what we will see… Our moto: “Collaboration for Innovation” – idSpace project: Tooling of and training for collborative, distributed, product innovation What is innovation Determinants of Innovative Thinking Collaborative strategies CSCL environments Concluding remarks http://www.idspace-project.org/ What Is Innovation (2/2)? Innovation is transformation of existing knowledge and ideas into new or better commercial product that add value to the customer.” (Carter Evans & Koop 1990) Innovation could have a composite definition: a process whereby a new idea is conceived and detailed in the mind, developed into a physical entity through detailed design, analysis, experimentation, and production, and then introduced to give a company a competitive edge. What Is Innovation (2/2)? Source: Ed Ashford, presentation by SAS Global Determinants of Innovative Thinking A means of generating innovation is to achieve three objectives: – make best use of and/or improve what we have today – determine what we will need tomorrow and how we can best achieve it, to avoid the “Dinasaur syndrome” – Generate new knowledge Knowledge is preserved and transmitted among colleagues Knowledge creation is the result of collaborative process. – Collaboration for Innovation Collaborative strategies Strategies like brainstorming & Mind mapping encourages open and random creative thinking and communications – Six thinking hats is an intuitive way to keep one’s thoughts focused while problem solving Strategies like Jigsaw, TAPS advocate that there is no collaboration without communication – Groups need not only communication, but also share information, resources and knowledge http://gsic.tel.uva.es/collage Learning to collaborate… Source: Michael Beyerlein (2006), Keynote Address at American Creativity Association International Conference 2006 Tools for supporting collaboration for innovation http://share.skype.com/ Need One Environment: A Collaborative Creativity Support Environment Conclusions Innovation is characterised by an intensive collaborative process generating and exploring various ideas that should contribute to the solution of a particular problem We need to change the way that we teach – Add/Adopt collaborative strategies into the existing teaching approaches We need environments like the idSpace environment that will: – Contain an integrated toolset which will be used to describe ideas, goals, features, to collaborate/communicate & share resources. – Exhibit extensible, informal, pluggable pedagogical approaches. Collaboration for Innovation Introduction Computer-Supported Collaborative Activities for Innovative Product Development – Social interactions as key element for creativity Unfocused activities and free collaboration does not necessarily produce innovation – Need for effective structured designs of collaborative situations – Need to train people how to collaborate Ideas from – CSCL strategies – Creativity strategies CSCL Strategies Pyramid PHASE N: Propose a final and agreed solution PHASE i: Compare, discuss and propose a shared solution Individual or initial group Teacher PHASE 1: Individual (or initial group) study of the problem. Proposes a solution CSCL Strategies Jigsaw Teacher Individual or initial group Introductory individual (or initial group) activity Collaborative activity around the sub-problem Collaborative activity around the problem and solution proposal Tasks to support creativity 1. Searching and browsing digital libraries, the Web, and other resources 2. Visualizing data and processes to understand and discover relationships 3. Consulting with peers and mentors for intellectual and emotional support 4. Thinking by free associations to make new combinations of ideas 5. Exploring solutions—What-if tools and simulation models 6. Composing artifacts and performances step-by-step 7. Reviewing and replaying session histories to support reflection 8. Disseminating results to gain recognition and add to the searchable resources Shneiderman, B. 2002. Creativity support tools. Commun. ACM 45, 10 (Oct. 2002), 116-120. Creativity Techniques Six hats Source: trp42gift.blogspot.com/ Creativity Matrix Tool This tool is a creativity technique selector. It uses contextual data/criteria as input and presents the techniques which match those criteria. http://repository.sse.uni-hildesheim.de/CreativityTechniqueSelector/ Implementation of Creativity Process Jigsaw group Expert group IdSpace Environment Demo of IdSpace Environment Hands On Activity