Transcript Slide 1

“Lean Powertrain Development”
Objective~
“Develop an integrated approach to Powertrain design, performance optimisation and rapid
calibration, through a simulation model based philosophy”
A Typical Vehicle Powertrain
The Problem, Current Industry Practice
• Separate sub system development process- Little
integration, compromised result
• Simulation tools used intensively, but at sub system level
– Little integration to achieve optimisation
• New technologies selected off the shelf- Rarely optimised
for required duty
• Lead time to market compromised by multiple iterations
during development
Implementation
Matlab/Simulink
Hierarchical Software Tool for Optimisation and Model Development
Virtual
Engine
Calibration
Virtual
Hardware
Prototype
Hardware
Vehicle & Transmission
Control
Bespoke Modelling
Hardware in the Loop
How about Hybrid Vehicles?
Future Vehicle powertrains may well
include some hybrid components, but
hybrid vehicles are not a total solution
•Toyota Prius & Honda Insight are no
more fuel economic than existing diesel
powered vehicles
•Vehicle performance must still exist
when batteries are flat
•Therefore demands original size
engine
•Start/stop capability a useful benefit
•Some potential for regenerative
braking
•Strong hybridisation requires large
mass addition (batteries and electric
machines)
What is a Powertrain?
•The complete system that converts raw fuel into
tractive motion at the wheels
•Includes engine, transmission, exhaust
treatment and control systems
•A complex combination of interacting sub-systems
under computer control with multiple actuators and
sensors
•Fundamental to vehicle performance, emissions
production and fuel consumption (CO2)
Real World
Hardware
Reality
Time Plan for Research
Why Diesel?
•CO2 Targets, Fleet Average of 140g/km by 2008,
120g/km by 2012
•Currently 169g/km, of which average diesel is 25%
lower than average gasoline vehicle
•Results of this research will transfer to gasoline
Powertrain
The Optimisation Task
•Targets- Minimise fuel consumption, and meet emissions
targets and driver performance expectations
•A multi dimension problem, many complex interactions
and trade-offs to consider
•Considerable number of mechanical constraints
•Potential to use Multi Objective Genetic Algorithms
A Novel Approaches to Virtual Prototyping
• Utilising Hardware in the Loop (HIL)
• Real time models of powertrain components can be operated
interfacing with existing hardware in many combinations
•New technologies will be prototyped either in software or
through novel emulating hardware in the test cell environment
Vehicle Baseline Testing
on University of Bath Rolling Road
Expected Project Outcomes:
•A practical method for complex Powertrain design and calibration
•A more integrated and better optimised Powertrain solution
•Reduction of intensive experimental and modelling procedures
•Predictive methods developed for understanding the effects of
emerging hardware
•Reduction in final product complexity
Engine Testing a Combination of Real World
and Virtual Environments
Sam Akehurst, University of Bath, Powertrain & Vehicle Research Centre
Funded Under EPSRC Project Codes EP/C540883/1 & EP/C540891/1