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(501(c)(3) not-for-profit organization) Igniting young minds. Teaching life skills. Nurturing passions for science and technology. ® Practicing “Gracious Professionalism®.” FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY It’s a competitive sport. It’s a life experience. It’s opportunity. It’s community. It’s amazing. FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY FIRST learning… … never stops building upon itself, starting at age 6 and continuing through middle and high-school levels up to age 18. Young people can join at any level. Participants master skills and concepts to aid in learning science and technology through innovative projects and robotics competitions, while gaining valuable career and life skills. FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY ✔ Introduction to science and technology ✔ Design and build challenge-related model using LEGO® components ✔ Create a Show-Me poster and practice presentation skills ✔ Explore challenges facing today’s scientists ✔ Discover real-world math and science ✔ Engage in team activities guided by Jr.FLL Core Values FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY Junior FIRST® LEGO® League (Jr.FLL®): 2011 Season Team Growth 3000 2,600 2500 2000 1500 1004 1000 500 2,600 teams (projected) 2,147 1203 15,600 children, ages 6 to 9 (Grades K-3) 1,448 702 125 327 0 2004 2005 2006 2007 2008 2009 2010 2011 Projected 80+ local Expos, 1 World Festival Expo U.S., Canada, Belgium, Israel, Netherlands, and U.K. FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY ✔ Create innovative solutions to challenges facing today’s scientists ✔ Strategize, design, build, program and test an autonomous robot using LEGO MINDSTORMS® technology ✔ Apply real-world math and science concepts ✔ Develop career and life skills ✔ Become involved in their local and global community FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY FIRST® LEGO® League (FLL®): Team Growth 2011 Season 20,000 18,000 19,800 teams 16,000 14,000 198,000 children, ages 9 to 16; 9 to 14 in the U.S., Canada and Mexico (Grades 4-8) 12,000 10,000 8,000 6,000 50+ countries 4,000 2,000 2011 Projected 2010 2009 2008 2007 2006 2005 2004 2003 2002 2001 2000 1999 1998 0 560 Qualifying Tournaments; 117 Championship Tournaments; 3 Open Championships; 1 World Festival Outside U.S. & Canada U.S. & Canada FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY ✔ Head-to-head competition using sports model ✔ Teams design, build, program robots based on sound engineering principles ✔ TETRIX® platform is reusable from year-to-year ✔ Develop strategic problem-solving, organization, and team-building skills ✔ Awards for competition, community outreach, design ✔ Qualify for >$7 million in scholarships FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY FIRST® Tech Challenge (FTC®): 2011 Team Growth 2500 2,100 2000 Season 2,100 teams (projected) 21,000 high-school-age students 1,607 1500 986 1000 100+ Qualifying and Championship Tournaments; 1 World Championship 1,111 799 554 500 53 130 2005 Demo 2005 Pilot 0 2006 Pilot 2007 2008 2009 2010 2011 Projected U.S., Canada, China, India, Mexico and the Netherlands Pilot programs in Romania, Singapore, and New Zealand FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY ✔ Varsity Sport for the Mind™ ✔ Strict rules, limited resources, time limits ✔ Students mentored by professional engineers ✔ Teams learn, use sophisticated hardware and software ✔ Build and compete with robots of their own design ✔ Qualify for nearly $14 million in scholarships FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY FIRST® Robotics Competition (FRC®): Team Growth 2012 2500 Season 2,343 2,072 2,340+ teams 2000 1,808 1,683 1,501 1500 58,000+ high-school-age students 1,307 1,133 927 1000 991 Average 25 students per team 787 642 515 500 372 151 199 271 28 0 '92 '97 '98 '99 '00 '01 '02 '03 '04 '05 '06 '07 '08 '09 10 '11 12 52 Regionals; 1 State Championship; 1 Region Championship; 14 District Competitions 340 teams advance to FIRST Championship FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY Founded in 1989 by inventor Dean Kamen Devoted to helping young people discover and develop a passion for science, technology, engineering, and math (STEM). 2011/12 293,000+ Students 100,000+ Mentors/Volunteers/Adult Supporters More than 50 countries FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY Who is it for? For Students (ages 6-18): the hardest fun you’ll ever have. For Mentors, Coaches, Volunteers: the most rewarding adventure you’ll ever undertake. For Sponsors: the most enlightened investment you could ever make. FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY More information On the web • • • www.usfirst.org www.firstlegoleague.org www.juniorfirstlegoleague.org Call 1-800-871-8326 W W W. USFIRST . O R G 800-871-8326 FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY