Transcript Unit 4

ELEC 256 / Saif Zahir
Counters
An (up/down) k-bit counter produces a sequence of k-bit binary numbers in a
response to a COUNT pulse. A k-bit counter can have up to 2k different states
7
10 P 163
T
15
2
RCO
CLK
6
QD 11
D
CLK
5
12
C
QC
4
13
B
QB
3A
14
QA
9 LOAD
1
0
1
1
CLR
0
CLR
1
0
1
0
Example: 74163 4-bit synchronous counter
LogicWorks Timing Simulation
200
400
CLK
CLR
QA
QB
QC
QD
0
0
1
0
0
1
1
1
0
0
0
0
1
0
1
1
UBC / 2000
QD
QC
QB
QA
ELEC 256 / Saif Zahir
Design of a 3-Bit Up-Counter
Present
C B A
Next
C+ B+ A+
0
0
0
0
1
1
1
1
0
0
0
1
1
1
1
0
0
0
1
1
0
0
1
1
0
1
0
1
0
1
0
1
0
1
1
0
0
1
1
0
FF inputs
TC TB TA
1
0
1
0
1
0
1
0
0
0
0
1
0
0
0
1
0
1
0
1
0
1
0
1
1
1
1
1
1
1
1
1
000
100
001
101
010
110
011
111
Next-state Logic
CB
00
A
0 1
1
1
01
11
10
1
1
1
1
1
1
TA=1
CB
00
A
0 0
1
1
01
11
10
0
0
0
1
1
1
CB
00
A
0 0
1
TB=A
0
01
11
10
0
0
0
1
1
0
TC=AB
UBC / 2000
ELEC 256 / Saif Zahir
Design of a 3-Bit Up-Counter
Flipflop input equations
1
TA = 1
TB = A
TC = AB
S
1
T
S
Q
T
S
Q
B
T
Q
C
A
R
R
R
Count
\Reset
200
A
0
1
0
1
0
1
0
1
B
0
0
1
1
0
0
1
1
C
0
0
0
0
1
1
1
1
CLK
UBC / 2000
ELEC 256 / Saif Zahir
Design of a 3-Bit Up-Counter
Use D flipflops
Present
C B A
Next
C+ B+ A+
0
0
0
0
1
1
1
1
0
0
0
1
1
1
1
0
0
0
1
1
0
0
1
1
CB
00
A
0 1
1
0
0
1
0
1
0
1
0
1
0
1
1
0
0
1
1
0
01
11
10
1
1
1
0
0
0
da = A
FF inputs
DC DB DA
1
0
1
0
1
0
1
0
0
0
0
1
1
1
1
0
CB
00
A
0 0
1
1
0
1
1
0
0
1
1
0
1
0
1
0
1
0
1
0
01
11
10
1
1
0
0
0
1
000
100
001
101
010
110
011
111
CB
00
A
0 0
1
db = Ab + aB
0
01
11
10
0
1
1
1
0
1
dc = cB+cA+Cba
UBC / 2000
ELEC 256 / Saif Zahir
Up-Counter Using D Flipflops
AB
S
D
S
Q
D
S
Q
B
D
Q
C
A
R
R
R
Count
\Reset
da = A
db = Ab + aB
dc = cB+cA+Cba
T-FF realization is more efficient - requires less additional combinational logic
UBC / 2000
ELEC 256 / Saif Zahir
Complex-Counter Design Procedure
1. From specification, draw state-transition diagram to show the desired
sequence to be realized by counter.
2. Choose flipflop type, then use FF excitation-table to derive next-state
and FF-input equations.
• Example: Design the following 5-state counter
PS
C B
A
0
0
0
0
1
1
1
1
0
1
0
1
0
1
0
1
0
0
1
1
0
0
1
1
NS
C+ B+ A+
0
X
0
1
X
1
0
X
1
X
1
0
X
1
0
X
0
X
1
1
X
0
0
X
110
FF-inputs
TC TB TA
0
X
0
1
X
0
1
X
1
X
0
1
X
1
1
X
000
010
0
X
1
0
X
1
0
X
101
011
Using K-maps:
Remark: The states that do not appear in the counter
squence are treated as don’t care’s!
UBC / 2000
tc = Ac + aC
tb = a + B + c
ta = AbC + Bc
ELEC 256 / Saif Zahir
Self-Starting Counters
In previous example, a problem may arise of the counter starts in
one of the unused states (001, 100, or 111).
Since these states were used as don’t-cares, then depending on how these
don’t cares were used, counter may exhibit unwanted behavior.
001
111
000
000
110
110
100
001
010
010
101
101
111
011
011
100
Bad Design
Counter may sequence through unwanted
states forever (unless, reset).
Better Design:
If starts in an unwanted state, counter
will go (atmost after one clock-cycle)
into its normal state sequence.
UBC / 2000
ELEC 256 / Saif Zahir
Self-Starting Counters
PS
C B
A
0
0
0
0
1
1
1
1
0
1
0
1
0
1
0
1
0
0
1
1
0
0
1
1
NS
C+ B+ A+
0
1
0
1
0
1
0
1
1
1
1
0
1
1
0
0
FF-inputs
TC TB TA
0
1
1
1
1
0
0
1
0
1
0
1
1
0
1
0
1
1
0
1
1
1
1
1
Another possible state diagram
for a self-starting counter
0
0
1
0
1
1
0
0
000
110
001
101
111
010
011
100
Next-state Logic
CB
00
A
0 0
1
1
01
11
10
0
1
1
1
0
0
tc = Ac + aC
CB
00
A
0 1
1
1
01
11
10
0
1
1
1
1
1
CB
00
A
0 0
1
tb = a + B + c
0
01
11
10
1
0
1
0
0
1
ta = AbC + Bc
UBC / 2000
ELEC 256 / Saif Zahir
Counter Design with RS Flipflops
• Example: Design the 5-state self-starting counter using RS flipflops
PS
NS
FF-inputs
RC SC
C
B
A
C+ B+ A+
0
0
0
0
1
1
1
1
0
0
1
1
0
0
1
1
0
1
0
1
0
1
0
1
0
X
0
1
X
1
0
X
CB
1
X
1
0
X
1
0
X
00
01
11
10
0
X
X
1
X
1
X
0
X
0
00
01
11
10
0
0
0
0
X
1
X
1
X
X
A
CB
A
0
X
1
1
X
0
0
X
X
X
X
0
X
0
1
X
CB
RB SB
0
X
0
1
X
X
0
X
0
X
0
1
X
0
1
X
00
01
11
10
0
0
0
1
X
1
X
1
X
0
00
01
11
10
0
1
X
0
X
1
X
0
X
1
A
CB
A
RA SA
1
X
X
0
X
1
0
X
X
X
0
0
X
1
X
X
CB
RS-FF
excitation table
0
X
1
X
X
0
0
X
Q
0
0
1
1
00
01
11
10
0
X
0
X
X
1
X
0
X
1
00
01
11
10
0
0
1
0
X
1
X
X
X
0
A
CB
A
UBC / 2000
Q+
0
1
0
1
R S
X 0
0 1
1 0
0 X
tc = A
tb = ab+ac
ta = c
sc = a
sb = B
sa = bC
ELEC 256 / Saif Zahir
Counter Design with JK Flipflops
• Example: Design the 5-state self-starting counter using JK flipflops
PS
NS
FF-inputs
JC KC
C
B
A
C+ B+ A+
0
0
0
0
1
1
1
1
0
0
1
1
0
0
1
1
0
1
0
1
0
1
0
1
0
X
0
1
X
1
0
X
00
01
11
10
0
0
0
X
X
1
X
1
X
X
00
01
11
10
0
X
X
1
X
1
X
X
X
0
CB
A
CB
A
1
X
1
0
X
1
0
X
0
X
1
1
X
0
0
X
0
X
0
1
X
X
X
X
CB
JB KB
X
X
X
X
X
0
1
X
1
X
X
X
X
1
X
X
00
01
11
10
0
1
X
X
X
1
X
X
X
1
00
01
11
10
0
X
0
1
X
1
X
1
X
X
A
CB
A
JA KA
X
X
0
1
X
X
1
X
0
X
1
X
X
X
0
X
CB
JK-FF
excitation table
X
X
X
0
X
1
X
X
Q
0
0
1
1
00
01
11
10
0
0
1
0
X
1
X
X
X
X
00
01
11
10
0
X
X
X
X
1
X
0
X
1
A
CB
A
UBC / 2000
Q+
0
1
0
1
J
0
1
X
X
K
X
X
1
0
jc = a
jb = 1
ja = bC
kc = A
kb = a + c
ka = C
ELEC 256 / Saif Zahir
Counter Design and Timing
JK-FF Realization
1
0
C
S
J
Q
C
KR Q
1
S
J
Q
C
KR Q
B
S
J
Q
C
KR Q
CLK
A
RESET
1
0
Timing Diagram
200
400
CLK
RESET
C
B
A
UBC / 2000
ELEC 256 / Saif Zahir
Storage Registers
S=1
D3
D
K-bit storage register can be realized by
the parallel connection of K D-type flipflops
RS or JK flipflops can be used instead
as long as they implement the D-FF function!
Q
Q3
R
S=1
D2
D
Q
Q2
R
S=1
171
CLK
CLR
D3
D2
D1
D0
D1
D
Q3
Q
R
Q2
S=1
Q1
D0
Q0
CLK
TTL 74171 package:
Quadruple D-type Flipflop with Clear
Q1
D
Q
R
CLR
UBC / 2000
Q0
ELEC 256 / Saif Zahir
Registers with Input Enable
171
CLK
In the 74171, register contents may
change with every positive clock edge.
377
Q3
CLR
CLK
EN
Q2
D3
D2
D1
D0
D7
D6
D5
D4
D3
D2
D1
D0
Q1
Q0
In the 74377, registers contents change (after
the psoitive edge of CLK) only if EN is asserted (EN=0)
Potential use of 377 packages
in a computer system
• Only one of the two 74377
chips can READ from data
bus at a time,
Q7
Q6
Q5
Q4
Q3
Q2
Q1
Q0
Data
Bus
2:1 0
MUX 1
Select
System
Clock
D
0
D EN
7
D
0
74377
D EN
7
74377
UBC / 2000
ELEC 256 / Saif Zahir
Registers with Output Enables
374
CLK
H
G
F
E
D
C
B
A
QH
QG
QF
QE
QD
QC
QB
QA
Tri-State
Buffers
CLK
The 74374 8-bit register
has tri-stated outputs, which
are enabled by the OE input
D7
D6
D5
D4
D3
D2
D1
D0
Q7
Q6
Q5
Q4
Q3
Q2
Q1
Q0
\OE
OE
Potential use of 374 packages
in a computer system
• Only one of the two 74374
chips can WRITE to data
bus at a time.
Data
Bus
2:1 0
MUX 1
Select
System
Clock
Q
A
Q OE
H
74374
Input Data
UBC / 2000
Q
A
Q OE
H
74374
Input Data
ELEC 256 / Saif Zahir
Shift Registers
4-Bit Shift-register
FF1
FF0
Serial
input
IN
D
Q
Q0
D
Q
FF2
Q1
D
Q
FF3
Q2
D
CLK
Correct Operation,
assuming positive
edge triggered FF
100
IN
Q0
Q1
Q2
Q3
Clk
UBC / 2000
Q
Q3
Serial
output
ELEC 256 / Saif Zahir
Shift Registers
Quad right-shift circular shift register using JK flipflops
+
\RESET
J
K
S
Q
Q1
J
K
R
S
Q
R
Q2
J
K
S
Q
Q3
J
K
R
S
Q
Q4
R
+
\RESET
Shift
When RESET=0, Q1 = 1, Q2 = Q3 = Q4 =0
\RESET = 1
\RESET = 0, Clk
\RESET = 0, Clk
\RESET = 0, Clk
\RESET = 0, Clk
\RESET = 0, Clk
. . . . . . .
Q1
1
0
0
0
1
0
. .
Q2
0
1
0
0
0
1
. .
Q3
0
0
1
0
0
0
. .
Q4
0
0
0
1
0
0
. .
Also called
Ring Counter
UBC / 2000
ELEC 256 / Saif Zahir
Shift-Registers with Parallel Load
IN.0
IN.1
IN.2
IN.3
2:1 MUX
0
SI
1 S
D Q
0
1 S
Q0
D Q
0
1 S
Q1
D Q
0
1 S
Q2
D Q
shift/L
CLK
SI = serial input
Operation - following positive edges of CLK:
if shift/L = 1 --> right-shift function is enabled (Q0 <-- SI, Qi <-- Qi-1)
if shift/L = 0 --> parallel-load function is enabled (Qi <-- IN.i )
UBC / 2000
Q3
ELEC 256 / Saif Zahir
Bidirectional Shift-Register
SRI
SLI
0
1 S
D Q
0
1 S
Q0
D Q
0
1 S
Q1
D Q
0
1 S
Q2
D Q
Q4
r/L
Shift
SRI: serial right input
SLI: serial left input
Operation - following positive edges of CLK:
if r/L = 1 --> right-shift function is enabled (Q0 <-- SRI, Qi <-- Qi-1)
if r/L = 0 --> left-shift function is enabled (Q4 <-- SLI, Qi <-- Qi+1)
UBC / 2000
ELEC 256 / Saif Zahir
Finite State machine (FSM) Design
• FSMs are sequential machines that can have only a fixed number of states.
• Counters are FSMs in which the outputs and the states are identical
• In general the outputs and next states of an FSM are functions of the inputs
and present states.
• The specification of output functions leads to two types of FSMs:
– Mealy machines: outputs are functions of inputs and present states
– Moore machines: outputs are functions of present states only
Inputs
X
Combinational
logic for
outputs
and nextstates
Outputs
Z
R
Moore Machine
Mealy Machine
CLK
Inputs
X
Combinational
logic for
next-states
only
State
register
R
CLK
UBC / 2000
Comb.
logic for
outputs
Outputs
Z
ELEC 256 / Saif Zahir
Sequential Parity Checker
Circuit that counts the 1’s in a bit-serial input stream.
Odd-parity circuit:
asserts its output when input stream contains an odd number of 1’s
Even-parity circuit:
asserts its output when input stream contains an even number of 1’s
Odd-parity
sequential machine
State-transition table
NS = PS xor IN
OUT = PS
PS
0
0
1
1
input
0
1
0
1
NS
0
1
1
0
0
Output
0
0
1
1
Even
[0]
1
1
Odd
[1]
CLK = 1 2 3 4 5 6 7 8 9 10
IN = 0 1 0 1 1 0 0 1 1 0
OUT = 0 0 1 1 0 1 1 1 0 1
Example of input/ouput streams
Reset
0
+
1
0
IN
D
Clk
Realization using a D-FF
(a single T-FF can be used instead)
UBC / 2000
S
Q
CRQ
RESET
Q
ELEC 256 / Saif Zahir
Finite State machine Design
Design Procedure
– Understand problem
» input-output behavior
» define states
– Obtain an abstract representation of the FSM
» state diagrams, state tables
– Perform state minimization
– Perform state assignment:In an FSM with N=2n states, n state
variables are needed to encode each state (i.e. each state is
encoded by n bits)
– Choose flipflop types to implement the FSM: use flipflop
excitation tables to derive the flipflop input equations.
» JK flipflops tend to reduce gate-count
» D flipflops tend to simplify design process
– Implement the FSM: use K-maps or Boolean logic to simplify
next-state (or flipflop input) equations; simplify output equations
UBC / 2000
ELEC 256 / Saif Zahir
A Simple Vending Machine
Problem Statement:
• Vending machine delivers a package of gum after receiving 15 cents in coins
• Machine has a single coin slot and accepts nickels (N) and dimes only (D)
• Machine does not give back change; inserting 2 dimes returns one package only
Vending machine controller design
Coin
Sensor
N
Vending
Machine
FSM
D
OPEN
Package
Release
Mechanism
RESET
CLK
FSM must remember the total amount that has been received, and release
a gum package when 15 cents (or 20) have been received.
The machine sensor will reject any unknown coins
UBC / 2000
ELEC 256 / Saif Zahir
A Simple Vending Machine
Reset
Constructing a state-diagram
Possible states
S0: initial (0 cents) state
S1: received 5 cents
S2: received 10 cents
S3: received 15+ cents
S0
[0 ¢]
N
S1
[5 ¢]
N
State-Encoding:
• The 4 states of the machine must be encoded
in binary.
• Since we have four states, we need two bits to
encode each state (each bit is called a state-variable)
D
S2
[10¢]
N,D
S3
[15¢]
Possible encodings
State
S0
S1
S2
S3
Q1
0
0
1
1
Q0
0
1
0
1
State
S0
S1
S2
S3
Q1
0
1
1
0
Q0
1
1
0
0
UBC / 2000
D
ELEC 256 / Saif Zahir
A Simple Vending Machine
PS
inputs
Q1 Q0 D N
D-FF implementation
D1= Q1+, D0= Q0+
Q1Q0
DN
Q1
0
0
1
1
0
1
1
1
Q1Q0
DN
N
X X X X
D
1
1
1
D
1
Q1Q0
DN
D
0
1
0
0
0
1
0
X
X
X
X
0
0
1
0
1
1
0
1
0
1
1
X X X X
1
1
1
Q1
K-Map for D0
Q1
0
0
0
Q1
K-Map for D1
Q1
N
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
0
0
0
0
1
1
1
1
0
0
0
0
1
1
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
NS
outputs
Q1+ Q0+ OPEN
0
0
1
X
0
1
1
X
1
1
1
X
1
1
1
X
0
1
0
X
1
0
1
X
0
1
1
X
1
1
1
X
d1 = q1 + d + nq0
N
d0 = nq1 + nQ0 + Nq0 + dq1
open = q1+ q0
Q1
K-Map for OPEN
UBC / 2000
0
0
0
X
0
0
0
X
0
0
0
X
1
1
1
X
ELEC 256 / Saif Zahir
Vending Machine FSM Implementation
FSM Implementation
with D flipflops
Flipflop (next-state) equations
d1 = q1 + d + nq0
(Moore machine)
d0 = nq1 + nQ0 + Nq0 + dq1
open = q1+ q0
Q1
D
D1
Q0
N
D
Q
Q1
\Q0
N
OPEN
Q0
N
D
Q1
N
D0
Q1
D
CLK
\RESET
UBC / 2000
Q
Q0
ELEC 256 / Saif Zahir
FSM Design for a Vending Machine
JK-FF Implementation
PS
inputs
Q1 Q0 D N
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
0
0
0
0
1
1
1
1
0
0
0
0
1
1
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
NS
Q1+ Q0+
0
0
1
X
0
1
1
X
1
1
1
X
1
1
1
X
0
1
0
X
1
0
1
X
0
1
1
X
1
1
1
X
FF
J1 K1
J0 K0
outputs
OPEN
0
0
1
X
0
1
1
X
X
X
X
X
X
X
X
X
0
1
0
X
X
X
X
X
0
1
1
X
0
0
0
X
0
0
0
X
0
0
0
X
0
0
0
X
1
1
1
X
j1 = d + nq0
j0 = nQ0 + dq1
X
X
X
X
X
X
X
X
0
0
0
X
0
0
0
X
X
X
X
X
0
1
0
X
X
X
X
X
0
0
0
X
k1 = 0
k0 = nQ1
open = q1+ q0
UBC / 2000
ELEC 256 / Saif Zahir
Vending Machine FSM Implementation
FSM implementation
with JK flipflops
j1 = d + nq0
(Moore Machine)
open = q1+ q0
k1 = 0
j0 = nQ0 + dq1
k0 = nQ1
D
J
Q0
N
0
Q
Q1
K
OPEN
\Q0
N
J
Q
Q1
D
K
\Q1
N
CLK
\RESET
UBC / 2000
Q0
ELEC 256 / Saif Zahir
Moore and Mealy Machines: State Diagrams
Reset
Reset
S0
[0]
ND/0
Reset
OPEN
N
ND
S1
[0]
D
Reset/0
Reset/0
S0
ND/0
Reset/0
N/0
S1
ND/0
N
D/0
N/0
OPEN
D
S2
[0]
N,D
S2
D/1
ND
D/1
N/1
S3
[1]
ND/0
S3
Reset
• Complete Moore machine state
diagram for vending machine
• Outputs are associated
with states (graph nodes)
Reset/1
• Complete Mealy machine state
diagram for vending machine
• Outputs are associated with inputs
along transition arcs
UBC / 2000
ELEC 256 / Saif Zahir
Moore and Mealy Machines: State Tables
Vending Machine Example
PS
inputs
Q1 Q0 D N
S0
S1
S2
S3
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
0
0
0
0
1
1
1
1
0
0
0
0
1
1
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
NS
outputs
Q1+ Q0+ OPEN
0
0
1
X
0
1
1
X
1
1
1
X
1
1
1
X
0
1
0
X
1
0
1
X
0
1
1
X
1
1
1
X
0
0
0
X
0
0
0
X
0
0
0
X
1
1
1
X
PS
inputs
Q1 Q0 D N
S0
S1
S2
S3
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
0
0
0
0
1
1
1
1
0
0
0
0
1
1
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
NS
outputs
Q1+ Q0+ OPEN
0
0
1
X
0
1
1
X
1
1
1
X
1
1
1
X
0
1
0
X
1
0
1
X
0
1
1
X
1
1
1
X
0
0
0
X
0
0
0
X
0
1
1
X
1
1
1
X
Moore machine state table
Mealy machine state table
Outputs are associated
with states (graph nodes)
Outputs are change with inputs
UBC / 2000
ELEC 256 / Saif Zahir
Binary string Recognizers
Example:
Construct an FSM that receives a bit-serial binary input W and asserts its
output Z whenever its input string has at least two 1’s in sequence.
Solution:
(1,a) - Input-output behavior
CLK
W
Z
1 2 3 4 5 6 7 8 9 A B C D
0 1 0 1 1 1 0 1 1 1 1 0 0
0 0 0 0 1 1 0 0 1 1 1 0 0
(1.b) - Define states (Moore model)
S0: received 0 (most recently)
S1: received 1 (most recently)
S2: received two 1’s in sequence
Z=0
Z=0
Z=1
0
(2) - State diagram (Moore model)
S0
(Z=0)
W=0
1
S1
(0)
0
UBC / 2000
1
S2
(1)
1
ELEC 256 / Saif Zahir
Binary string Recognizers
Example: Binary string recognizer
(3) - State assignment: 3 states means that we need two bits to represent each state
State
S0
S1
S2
Q1
0
0
1
D1
Q0
0
1
1
CLK
D0
CLK
IN
W
0
1
0
1
0
1
0
1
NS
OUT
Q1+ Q0+ Z
0
0
0
0
1
0
0
0
0
1
1
0
x
x
x
x
x
x
0
0
1
1
1
1
Q
Q1
W
PS
Q1 Q0
0
0
0
0
0
1
0
1
1
0
1
0
1
1
1
1
D
FF
D1 D0
0
0
0
1
0
0
1
1
x
x
x
x
0
0
1
1
d1 = wq0
d0 = wq0 + wQ1
z = q1
UBC / 2000
R
D
Q
R
Q0
Z
ELEC 256 / Saif Zahir
Binary string Recognizers
Example: Binary string recognizer
(1.b) - Define states (Mealy model)
S0: received 0 (most recently)
S1: received at least one 1 (most recently)
1/1
(2) - State diagram (Mealy model)
S0
1/0
(3) - State assignment
(S0 := 0 , S1 := 1)
PS
Q
0
0
1
1
IN
W
0
1
0
1
NS OUT
Q+ Z
0
0
1
0
0
0
1
1
W=0/Z=0
D
0
1
0
1
T
0
1
1
0
J
0
1
X
X
Z=WQ
D=W
T=W xor Q
J=W
K=W
0/0
K
X
X
1
0
Z
W
Output
D-FF:
T-FF:
JK-FF:
S1
D
CLK
\RESET
UBC / 2000
Q
ELEC 256 / Saif Zahir
Analysis of FSMs
Problem
Given the hardware schematic of a sequential machine, determine its
state behavior and output functions.
Example: Analyze the following sequential circuit
Solution:
1- Find JK input equations
ja = x
jb = x
z=b
X
\B
X
ka = xB
kb = x A
J
2- Compute next-state equations
J
K
CLK
\RESET
a+ = ja A + Ka a = xA + (X+b)a
b+ = jb B + Kb b = xB + (XA+Xa)b
AB
00
01
11
10
0
0
0
1
1
1
1
1
1
0
X
AB
00
01
11
10
0
0
0
1
0
1
1
1
0
1
X
K-map
for A+
A
K
X
\A
X
Q
UBC / 2000
K-map
for B+
Q
Z=B
ELEC 256 / Saif Zahir
FSM Analysis
AB
00
01
11
10
0
0
0
1
1
1
1
1
1
0
X
S0
S1
S2
S3
A B
0 0
0 0
0 1
0 1
1 0
1 0
1 1
1 1
X
0
1
0
1
0
1
0
1
A+
0
1
0
1
1
0
1
1
B+
0
1
0
1
0
1
1
0
More Machine:
output isf function of
present state only, Z=B
Z (=B)
0
0
1
1
0
0
1
1
X=0
AB
00
01
11
10
0
0
0
1
0
1
1
1
0
1
X
X=1
S0
Z=0
K-map
for A+
S3
Z=1
1
0
S1
Z=1
UBC / 2000
1
K-map
for B+
1
S2
Z=0
0
0
ELEC 256 / Saif Zahir
Sequential (Bit-Serial) Adder Design
Sequential adder operation
to add two numbers A=ak ak-1 . . . a1 a0 and B=bk bk-1 . . . b1 b0
- start by adding a0 and a0
- output sum bit s0 and store carry bit c0 so that it is added to bits a1 and b1
in the next clock cycle
- repeat the procedure for
bits ai and bi
(output si and store carry bit ci)
Z
Clock cycle
4 3 2 1
1 0 0 1
1 1 1 0
LSB
SUM
A
0 1 0 1
0 0 0 1
B
Direct Design
0 0 1 0
Implement design using
a combinational logic block
that generates next-state and
output functions, and a storage
Present
state
element (D-FF) to store
present state
Mealy Model
C
Next
state
1
Q
S
D
QRC
CLK
\CLR
UBC / 2000
ELEC 256 / Saif Zahir
Sequential Adder Design using Formal Methods
AB=11/Z=0
Inputs: A, B
Output: Z=SUM
RESET
States (last carry bit):
S0: carry was 0
S1: carry was 1
PS
Q
IN
A B
NS
Q+
0
0
0
0
1
1
1
1
0
0
1
1
0
0
1
1
0
0
0
1
0
1
1
1
0
1
0
1
0
1
0
1
01/0
10/0
11/1
S1
00/0
01/1
10/1
OUT
Z
D
0
1
1
0
1
0
0
1
S0
0
0
0
0
1
1
1
1
FF
J
K
0
0
0
1
x
x
x
x
x
x
x
x
1
0
0
0
00/1
AB
00
01
11
10
0
0
0
1
0
1
X X
Q
AB
00
Q
01
0
X X
1
1
0
X X
11
K-map
for J
10
X X K-map
for K
0 0
Z = A xor B xor Q
D= Q
j = ab
UBC / 2000
k = AB
ELEC 256 / Saif Zahir
Moore Machine Realization of Sequential Adder
More states are required for Moore Model
S0:
S1:
S2:
S3:
C=0 and Z=0 (C=carry, Z:sum)
C=0 and Z=1
C=1 and Z=0
C=1 and Z=1
Two flipflops are needed
to implement the Moore Model
sequential adder
State Diagram
00
S0
Z=0
RESET
Ex.:
Implement this state diagram
using D, flipflops
and JK flipflops
11
01
10
S2
Z=0
11
01
10
00
01
10
11
00
01
10
S0
Z=0
00
S2
Z=0
11
UBC / 2000