Transactions and Databases Paul Greenfield CSIRO ADSaT

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Transcript Transactions and Databases Paul Greenfield CSIRO ADSaT

ADSaT

Transactions and Databases

Paul Greenfield CSIRO

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This Week

• More on transactions – Left overs – http://research.microsoft.com/~gray/ wics_99_TP • Isolation and locking – How do we achieve isolation?

• Recovery – How do we recover after failure?

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Why bother with TP?

• Use two-tier apps with database transactions?

– Business logic in client and stored procedures – Fast!

– Scalable?

– Maintainable?

– Cheaper?

– Flexible??

Stored procedures Database Server

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Two-tier Applications

• The most recent ‘legacy’ • Stored procedures – Different and proprietary languages – Integrated debugging?

– Re-use in different applications?

• DB connection per client – Even when not active

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Three-tier Applications

• Business logic written in common or standard languages (VB, C++, Java) • Clean separation of business logic – Easier re-use and maintainability?

• Use server resources only for active transactions – Process and connection pooling

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TP Implementation

• What are the TP programs?

– Small ‘one-shot’ executable programs?

– Application programs fed from queue?

– Libraries called from a process?

– Libraries called from threads?

• Answer have an effect on performance, integrity and management

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One-shot Programs

• Old-style solution (CICS, TIP, …) • Schedule application to run when transaction request arrives – Start app, process request, terminate – Single function per application • OS/TP monitor support for – Fast application startup – Application recycling (reduce overheads)

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Queued Applications

• TP application ‘always’ running – Instances balanced against load – Queue of waiting requests – Application supports multiple functions • Group functions into applications • Clients not bound to server applications – Tune response times • Faster response time for some transactions • Multiple copies of critical applications

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TP Processes

Client bound to server process – Typical CORBA approach – Queue of requests for each server – Need to run/manage multiple servers • Tune response times? – Can allocate transactions to programs – Fast, critical transactions delayed?

• Need for load balancing – Unequal server load possible

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TP Process - Orbix

Server processes Server objects Waiting requests

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Orbix Example

Configuration 1: 20 Servers 3500 3000 2500 2000 1500 1000 500 0 100 200 300 400 Number of Clients Advanced Distributed Software Architectures and Technology group buy create getholding query code queryid sell update

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TP Threads

• Thread pool inside a server process – No binding from client to thread – Objects live in process address space – Threads have access to all objects – Queue of requests shared by all threads • No need for load balancing – No idle/busy processes – No way to push priority of some transactions – may not matter?

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TP Threads - MTS

Server threads Waiting requests Proxy server objects Active server objects

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MTS Example

Transaction times - C++ & Keytable

5000 4500 4000 3500 3000 2500 2000 1500 1000 500 0 100 clients 200 clients 400 clients 600 clients Buy Create Account Get Holding Stmnt QueryCode QueryID Sell Update

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Failure

• Need to isolate faults – Failing application takes down what??

– Entire application process?

– Process holding thread pool?

– Entire transaction system? • Need to run applications as separate processes or have careful fault traps

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What Goes Where?

• Routing and directories – Where to send a request message?

– Where to create a remote object?

• Routing tables – Table of what requests go where • Directories/name servers – Database and server that knows who is providing what service

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Directory/Name Servers

• Map name onto server locations • Could be part of TP system – CORBA Name Servers • Could be part of system-wide directory – Active Directory for COM+ • ‘Hard-wiring’ also works – Administration costs can be high

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Name Servers

• Client asks name server where to find a service when creating object • Servers advertise their services to the name server • Load balancing by name server distributing requests over multiple server processes and systems

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Client App

Name Servers

Goods?

Use object X on server B

Name Server A Object Goods server Object Goods server B

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Request Integrity

• What happens to requests on failure – Transactions ensure database integrity – Incoming requests can be saved to disk – Fetch request operation included as part of transaction • Undone and request requeued on failure • Need to avoid failure loops!

• Easy recovery from transient errors

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Response Integrity

• Are responses part of transaction?

– Rolled out if transaction fails – Recovered and sent after system recovery if committed • Is this reasonable? Sent to who??

• Just discard?

• Need feedback to know delivery succeeded • Just what does the operator see/do?

– Wait? Retry? Check success?

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RPC Extras

• DCE, CORBA, COM, … are language and platform independent – Interfaces specified in IDL – Marshalling translates between languages and platforms • Character sets, byte order, … – Translate to and from ‘canonical’ form – Or use ‘receiver makes it right’ • Send in client format • Receiver translates only if necessary

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IDL Example

• COM IDL fragment – More detail in a later lecture!!

} [object, uuid(6B29FC40-CA47-1067-B31D-00DD010662DA)] interface IHop : IUnknown { import “unknwn.idl”; // bring in definition of IUnknown HRESULT HRESULT HRESULT Walk([in] long How_far); Hop([in] long How_far); Bound([in] BSTR Over_what);

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Nested Transactions

• Calling a transaction from anywhere – Directly from a client – From within a transaction • Start a sub-transaction, linked into the parent transaction – All transactions committed together • Sub-transaction commit does not really commit and make changes durable. Changes made visible to other sub-transactions.

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Nested Transactions

• Not widely supported • Alternative programming models – Top-level transactional service code calling on business logic – MTS and EJB ‘requires transaction’ • Run in existing transaction if there is one • Start new transaction otherwise • More in MTS/COM+ and EJB lectures

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Nested Transactions

Function transfer(src, dest, amt) tx_start withdraw(src, amt) deposit(src, amt) tx_commit Function withdraw(src, amt) tx_start ……..

Tx_commit Function deposit(dest, amt) tx_start ……..

Tx_commit

Nested Transactions

Function transfer(src, dest, amt) tx_start withdraw(src, amt) deposit(src, amt) tx_commit Function withdraw(src, amt) ……..

Function deposit(dest, amt) ……..

Transactional Services Advanced Distributed Software Architectures and Technology group

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Isolation and Locking

• How do resource managers achieve the illusion of ‘isolation’ – Application programmers can (largely) pretend no other programs are running concurrently – Done using ‘locks’ and ‘lock managers’ – Application programmers still need to be aware of possible problems

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Serialisable

• Concurrent execution of concurrent transactions has the same effect as running them serially.

– One after another with no overlap • Highest level SQL Isolation Level • Implemented by locking resources before they are used

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Locks

• Lock data before using it – Set read lock before reading – Set write lock before writing – Wait if lock cannot be granted – Locks only granted if no conflicts • Read locks conflict with write locks • Write locks conflict with both read and write locks

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Locks

• Locks affect performance – All computers wait at the same speed – Can result in single-threading • Concurrent transactions waiting for access to the same resource • Strongly influenced by application design • Locks introduce new problems – deadlocks

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Two-phase Rule

• Correct locking avoids problems – Locks have to be held until commit to achieve isolation • Locks are held for longer • Performance is reduced – Two phases • Locking resources • Unlocking (only at commit) • Avoids cascading aborts

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Lock Managers

• Code that manages locking – Maintains a lock table • Keeps track of all locks in the database • Waiting requests and granted locks – Lock operations are atomic • Protected by low-level locks (mutex, spin)

Locks granted

x T1(read), T2(read) y T2(write) z T1(read)

Locks requested

T3(write) T4(read), T1(read)

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Lock Managers

• Distributed systems can have interesting locking problems – No lock analysis across databases?

• Distributed databases have distributed lock managers – Shared lock state – Communication between LMs

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Lock Types

• More than just read and write!

– Shared (read) locks – Exclusive (write) locks – Update (read then write) – Intent locks (lock also held at finer level) – Key locks (lock ranges within keys)

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Lock Granularity

• What is locked?

– Whole database – Whole table?

– Page of data?

– Individual record?

• All of the above at times – X lock on record – IX locks on page and table – S locks on database

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Tables to Records

Table Page Page Page Record Record Record

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Lock Granularity

• Level of locking a DB decision – Fine grain locks give less contention and better performance – Fine grain locks using lots of locks and are more expensive to manage • Choose record lock when..

– Just locking a few records • Otherwise get coarser locks

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Lock Escalation

• DB can start with record locks and move to page/table locks – Finds that many locks are being held for the page/table – Escalate lock up a level – Free lock resources • Guess at proper locking level and adjust as needed (up only?)

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SQL Isolation Levels

• Uncommitted read (dirty read) – Read all changes, no locks, no waits – Fastest and sometimes useful • Statistical scans of data • Committed read (SQL default) – Only read committed data – Release read locks after use – Repeating an SQL statement can give different results each time

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SQL Isolation Levels

• Repeatable read – Same query always returns same data • Can get phantoms – new records – Keep shared locks until Commit • Serializable (TP Isolation) – Same query returns same data • No phantoms! • Lock data that does not exist – Need to keep key locks as well

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Locking Hints

• DB decides what locks to use – Shared or exclusive lock?

– Locks can be converted normally – Programmer can override with ‘hints’ • Programmer knows what will happen next • Avoid deadlocks?

Select * from accounts (updlock) where acc_no = 123 Update accounts set balance= … where acc_no=123

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Deadlocks

• Normally applications just wait for locks to be granted • Sometimes dependencies between locks means they would wait forever Granted A B T1 T2 T2 T1 T1 Lock A Lock B Lock B T2 Lock A Waiting

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Deadlocks

• Db performs locking graph analysis • Deadlock if loop found! • Solution?

– Pick a process/transaction and return a db error – Application recovers or dies… – Transaction abort and retry?

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Deadlocks

• Deadlock avoidance is an application coding problem – and a hard one – Use ‘canonical locking orders’ • Define a standard locking order • Invoice header before invoice details – Nice idea in theory – Can still get ‘conversion deadlocks’

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Conversion Deadlocks

• Database uses shared locks rather than exclusive locks for reading – Can convert to exclusive later – Deadlocks when DB cannot do convert Granted K1 T1(s) T2(s) T1(x) T2(x) Select next from keytable where type=1 Update keytable set next=next+1 where type=1 Waiting

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Conversion Deadlocks

• A use for locking hints – Tell DB to get exclusive lock earlier Granted K1 T1(x) T2(x) Waiting Select next from keytable (updlock) where type=1 Update keytable set next=next+1 where type=1

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Performance

• Blocking on waits undesirable – Remove hot spots • ‘next entry’ counters, summary information, end of file counter • Avoid altogether • Cache high contention records – Reduce ‘path length’ – Obtain locks as late as possible

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Performance

C++ transaction rate s

500 450 400 350 300 250 200 150 100 50 0 0 200 400 600

Client threads

800 Local keytable Local Identity Remote identity 10M Remote identity 100M Remote keytable 100M 1000 1200

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Performance

C++ response times remote db - identity & keytable

10000 9000 8000 7000 6000 5000 4000 3000 2000 1000 0 0 Read ident Updat e ident Average ident Read key Updat e key Average key 200 400 600

Clients

800 1000 1200

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Recovery

• Durability and redundancy – Keep critical information on disk – In-memory copies for performance – Ensure disk writes complete before continuing at critical times – Keep multiple copies of disk data • Protecting against … – Memory loss when system fails – Disk file loss with disk failure

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Database Model

• Really two databases – Database tables on disk + in-memory changed pages/records • For performance – Logged changes on disk/tape + database dump • For durability • The log really the durable database – Can recreate the disk/memory form

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Logging

• Write to log… – Before images • Changes, deletions – After images • Changes, insertions – Data pages, index blocks, storage allocation • Need to wait for log flushes – Can be major performance bottleneck – Batch flushes by adding a short delay

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Logging

• Write-log-ahead – Never flush an uncommitted change to the database.

• Changes can be flushed after they have been committed – Leave in memory until cache manager needs the space…

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Commit

• Changes are written to a log page – Page write initiated when page full • At commit time – Flush all logged changes to disk – Flush logged commit record to disk • Changes are now in stable storage – Database is recoverable

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Recovery

• Recover from abort – Apply before images if necessary to pages in cache • Recovery from system failure – Apply after images to disk pages • Recovery from media failure – Restore from backup – Apply after images to disk pages

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Checkpoints

• How can we recover more quickly? – How far back do we go in the log?

• When do we know that there are no more log records that need to be applied?

– Problem comes from caching and lazy database page writes • Checkpoints force database pages back out to disk now and then – Stop recovery when checkpoint found – Fuzzy checkpoints to improve CP cost

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Checkpoints

All updates in stable database Last checkpoint Log All updates in stable database Classic checkpoint Log 2 nd last checkpoint Last checkpoint Fuzzy checkpoint

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Media failure?

• Duplicate the media (disks) – RAID disks – Mirror/shadow disks – Avoid sharing anything • Multiple disks with multiple controllers • Remote sites for backup?

– Put logs on mirror/RAID at least • Archive logs to tape or …

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Performance

• Disk performance is the key – Disks are slow to rotate (latency) – Disk heads are slow to move (seek) • One heavily used file per disk is best – Allocate DB files and logs across disks to balance out usage – Number of disks can be more important than storage capacity

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Next week

• Security!

– Access control – Authentication – Data privacy – Public key crypto – SSL/TLS

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