Electronic Commerce: Business Models, Strategies, Investment and Implementation in the Network Economics

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Transcript Electronic Commerce: Business Models, Strategies, Investment and Implementation in the Network Economics

Electronic Commerce:
Business Models, Strategies, Investment and
Implementation in the Network Economics
Fall 2011
for
MIS 310
Minder Chen, Ph.D.
Associate Professor of Management Information Systems
E-Mail: [email protected]
Web site: http://faculty.csuci.edu/minder.chen/
Electronic Commerce: Introduction
E-Business
E-Commerce
Commerce
Internet
Commerce
© Minder Chen, 1996-2011
EC - 2
Travelocity
Microsoft expedia
Priceline.com
• Priceline (PCLN) was recognized in 2010 for
being the single best-performing stock in the
S&P 500 over the past five years.
• Reverse auction, customer-driven e-commerce
• Perishable goods/services
• Orbitz.com
• Kayak.com
• Hotwire.com
© Minder Chen, 1996-2011
EC - 4
The Low-Friction Market
"[The Internet] will carry us into a
new world of low friction, lowoverhead capitalism, in which market
information will be plentiful and
transaction costs low."
-- Bill Gates, The Road Ahead
"Where there is a friction,
there is opportunity!"
-- Net Ready.
© Minder Chen, 1996-2011
EC - 5
EC Business Opportunities
Innovative Ideas, Business models,
and Business strategies
Funding
Business and technical talents
Technological enablers
New business models and ideas are
driving EC initiatives.
Internet technologies are enablers.
© Minder Chen, 1996-2011
EC - 6
EC and Business Processes
Customer
Seller
Selling Process
Send info
Phone,
fax, e-mail
Request info
Procurement Process
Provide
Info
Identify
need
Corporate Databases
Data sheets,
catalogs, demos
Get
customer
Web surfing
Web searches,
web ads
Web site
Find
source
Newsgroups
Provide
info
Demos,
reviews
Fulfill
order
Evaluate
offerings
Net
communities
Web site
P.O.s
Credit cards, e-cash
EDI
Deliver soft goods electronically
Support
© Minder Chen, 1996-2011
Purchase
Web site, phone,
fax, e-mail, emailing list
Operate,
Maintain,
Repair
EC - 7
The Cycle of Electronic Commerce
Access
Searches
Queries
Surfing
Customers
Online Ads
Follow-on Sales
Online Orders
Standard Orders
Distribution
Online: soft goods
Delivery: hard goods
Electronic Customer Support
© Minder Chen, 1996-2011
EC - 8
Changes in the Net Economy
• Business environment
– Local / Physical

Global /Virtual

Intangible

Continuous
• Business assets
– Tangible
• Business change
– Periodic
• Business production
– Mass Production

Mass Customization
Mass Personalization
•
Customization is under direct user control: the user explicitly selects between
certain options (a "portal" site with headlines from the New York Times or from
the Wall St. Journal; enter ticker symbols for the stocks you want to track).
•
Personalization is driven by the computer which tries to serve up individualized
pages to the user based on some form of model of that user's needs.
-- http://www.useit.com/alertbox/981004.html
© Minder Chen, 1996-2011
EC - 9
Network and Information Economy
• Information is costly to produce but cheap to
reproduce.
– Price information according to its value not its cost.
• Managing intellectual property.
– Maximize the value of your intellectual property, not the
terms and conditions that maximize the protection.
• Information as an “experience good”
– Consumers must experience it to value it.
– Brand and trust building is critical.
• The economics of attention
– A wealth of information creates a poverty of attention.
Source: Information Rules
© Minder Chen, 1996-2011
EC - 10
Value to User
Popularity Adds Value in a Network
Positive
Network
Externality
Networks
• Real: LAN, Internet, Fax
• Virtual: Virtual community, Chat
room, Instant messenger,
Skype, FaceBook
Number of Compatible User
© Minder Chen, 1996-2011
EC - 11
Externality, PageRank, Traffic, and Ads
• Externalities is a concept that holds that
money is not the only scarcity in the world.
Chief among the others are your time and
respect.
• “Attention economy” and “reputation
economy” are too fuzzy to measure. But,
because of Google (and other search
engines), we can now convert from
reputation (PageRank) to attention (traffic) to
money (ads).
Adapted from: [PDF]why $o.oois the future of business (free) Chris Anderson
© Minder Chen, 1996-2011
EC - 12
Challenge
• Consumers: Everything on the Internet should to be free.
• Merchant: How can I make a profit if everything is free.
• Examples:
–
–
–
–
–
–
Free web browsers: Netscape Communicator and Internet Explorer
Free email: Juno, mail.yahoo.com and hotmail.com
Free Internet Access: Freeserve in Britain
Free PC: eMachine and CompuServe; Free-PC
Free web hosting: Geocities, Angelfire, Zoom
Free ...
Gilder's Law
$250
Cost of a 3-minute
Long Distance Call
$0
1930
Year
© Minder Chen, 1996-2011
All tangible and intangible items that
can be copied adhere to the law of
inverted pricing and become cheaper
as they improve.
Anticipate this cheapness in your
pricing strategy and product/service
development strategy
1999
EC - 13
[PDF]why $o.oois the future of business (free) Chris Anderson
[PDF]FREE: The Future of Radical Price
© Minder Chen, 1996-2011
EC - 14
Moving Your Business Online
• Companies are motivated by either fear or greed to
move to their businesses to the net.
• To .com your company is becoming an imperative.
• They have to obsolete their current business
models and work very hard to search a new
business model.
• Be aware of internet tax law and
interstate/international commerce laws.
– http://en.wikipedia.org/wiki/Internet_taxes
Your competitor is just
one-click away
© Minder Chen, 1996-2011
EC - 15
Business Models Based on the Value Chain in the Market Place
Raw
material
producer
Exchange
• Independent
market
operators
• Consortia
Manufacturer
Distributor
C2B
New
Middleman
Retailer
B2C
Examples:
• B2B: alibaba.com
• B2C: Amazon.com
• C2B: Priceline.com
• C2C: eBay.com,
craiglist.com
© Minder Chen, 1996-2011
Service Providers:
• Logistics
• Financial
Consumer
B2C
EC - 16
C2C
Business-to-Business vs. Business-to-Consumer
Business-to-Consumer
•
•
•
•
•
•
•
No vendor loyally
No switching costs
Time-insensitive
Short-term
Casual
Many vendors
Products differentiated
on price, image
© Minder Chen, 1996-2011
<
Business-to-Business
•
•
•
•
•
•
•
Relationship-based
Very high switching costs
Extremely time-sensitive
Long-term
Mission-critical
Few partners
Partners differentiated on
reliability, flexibility
EC - 17
Buyer
• Brick-and-mortar
– Face-to-Face
• Mail order
– Mail
– Printed catalog
• Phone order
– Telex
– Phone
– Fax
Click and Mortar
Business Channel: Multi-Channel Presence
Seller
• Electronic commerce
• EDI
• Email
Pure Play
• Web
Multi-channel plays will have extraordinary power if companies
elegantly blend and synchronize those channels.
© Minder Chen, 1996-2011
EC - 18
Web Metrics
• Hit – any Web server request that generates a log file entry. A
page has many elements (html, gifs), each generating a hit.
• Page – Web server file that is sent to client user agent, usually a
browser.
• Session – all actions (i.e. requests, resets) made in single visit,
from entry until logout or time out (e.g., 20 minutes of no
activity).
• Visitor – a user or bot/spider/crawler that makes requests at a
site. Can be new, returning, registered, anonymous.
• Buyer – visitor that purchases something
• Customer – a visitor that registers (sometimes defined as buyer)
• Conversion – rate at which visitors transition to desired state
(buyers, customers, registered, started checkout)
• Host – remote machine, identified by IP address, used for visit.
• Referrers – Page that provides a link to another page. Can be
internal or external
• Web logs, Google Analytics, and Alexa
© Minder Chen, 1996-2011
EC - 19
• Hit/page hit/ Referrers/ Host (location), domain,
IP address/
© Minder Chen, 1996-2011
EC - 20
Product Variety Comparison for Internet and Brick-and-Mortar Channels
The unlimited “shelf space” of the Internet.
Free:The Future of a Radical Price, Chris Anderson
Product Category
Large Online
Retailer
Typical Large
Brick-and-Mortar Store
Books
CDs
DVDs
3,000,000
250,000
18,000
40,000 – 100,000
5,000 – 15,000
500 – 1,500
Digital Cameras
213
36
Portable MP3
players
Flatbed Scanners
128
16
171
13
http://www.heinz.cmu.edu/~mds/smr.pdf
© Minder Chen, 1996-2011
EC - 21
Pure Players vs. Physical Retailers
http://www.wired.com/wired/images.html?issue=12.10&topic=tail&img=1
http://www.wired.com/wired/archive/12.10/tail_pr.html
© Minder Chen, 1996-2011
EC - 22
© Minder Chen, 1996-2011
EC - 23
Mass Customization: http://www.zazzle.com/
– The unfulfilled need of a user again was the mother of
invention: The two brothers, Bobby and Jeff Beaver,
wanted to create a cool t-shirt to advertise a party at
their fraternity (in order to "draw in plenty of nice
girls"). They realized how difficult it was at that time
to get high-quality custom t-shirts without having to
order larger quantities at a promotions company or to
rely on the low quality of heat-transfer at the local
copy store.
– unique digital custom printing technologies
– Zazzle is not a technology company – it is a "market
maker".
– "Niching the niche“ - a mass customization
ecosystem
http://mass-customization.blogs.com/mass_customization_open_i/sneaker/
© Minder Chen, 1996-2011
EC - 24
EC Strategies: 4 Cs
Customers
Commerce
Content Community
© Minder Chen, 1996-2011
EC - 25
Customers
• Obsess over your customers
• Remember that the Web is an infant
– What do you have to offer that the physical world
cannot in order to attract customers?
• If you make one customer unhappy, he won't
tell five friends -- he'll tell 5,000 on newsgroups,
list servers, and so on.
– "Word of mouth" (WOM) factor
gets amplified on the Net
• The shifts of balance of power away from
business and toward customer.
- Jeff Bezos
© Minder Chen, 1996-2011
EC - 26
Self Assessment: Customer Caring
What do your customers need?
What requests do they make of you?
How do you respond to customer’s requests?
What kind of information can they get from you?
What process do they go through?
How do you produce and distribute it to them?
What are the steps that your customers have to take
to complete a purchase transactions?
How do they get shipment status?
How are exceptions handled?
What do you need from customer?
What do you know about customer preferences?
What information could you use to better target your
product and service offerings?
What to build relationships?
How can you engage customers in an ongoing dialog?
How can you continue to provide information, products,
and services to reinforce your ongoing relationships?
© Minder Chen, 1996-2011
EC - 27
Is EC Appropriate for You?
Industries who set up
virtual storefronts
© Minder Chen, 1996-2011
EC - 28
Low
Customer Need for Product Information
High
Compassion about the product (SMM)
Technology-Fit: Customer and Product
Second Wave
Earlier Adopter
Jenny Craig
Chrysler
AA
FedExp
Microsoft
Web Laggards Second Wave
Tide
Denny's
Nike
Pepsi
Customer Demographics Match
Poor
High
Source: Forrester Research
© Minder Chen, 1996-2011
EC - 29
Virtual Communities
• Money
• Content
• Demographics
•
•
•
•
Virtual
Community
Content
Hard goods
Games
Services
Providers
Users
• Advertising
Advertisers
© Minder Chen, 1996-2011
Other
Websites
EC - 30
www.parentsoup.com
http://parenting.ivillage.com/ -- Community Web Site
© Minder Chen, 1996-2011
EC - 31
Groupon Business Model
© Minder Chen, 1996-2011
EC - 32
Group Buying Sites
Site Name
Number Rewards for Sharing
of Cities With Friends
Groupon.com 42
LivingSocial.c 13
om
Tippr.com
1
Woot.com
online
Gilt.com
online
Ideeli.com
online
$10 for you if new
invitee joins and buys a
deal
Free deal if 3 friends
buy it; $5 to invitees
who sign up; $5 to you
if they buy a deal
Deal gets better as
more people buy it
None
$25 for each invitee
who buys
$25 for each invitee
who buys
Type of Deals
iPhone
App
Hip city locales Yes
and activities
Hip city locales Yes
and activities
Hip city locales No
and activities
Technology
Yes
gadgets
High fashion
Yes
High fashion
No
Source: http://online.wsj.com/article/SB10001424052748704896104575139692395314862.html
EC - 33
© Minder Chen, 1996-2011
Revenue Streams
• Transaction
• Subscription / Listing Fee
• Value-added services
• Donation and Sponsorship
• Advertising
– Google AdWords
– Google AdSense
© Minder Chen, 1996-2011
EC - 34
Multifaceted Model for Web-Based EC Design
• ATTRACT: Hits
–
–
–
Communities of interest
Changing topics for repeat customers
Features that encourage customers to explore
• ENGAGE: Leads
–
Special areas encourage customer to register (i.e. selection of
articles customized for visitors interests)
• PARTICIPATE: Sales revenue
–
Free download (video, audio, & software)
– Shopping
–
–
Attract
Jump
Chat and News
Subscription
Engage
Participate
• JUMP: Advertising revenue
– Other products of interest to customer
–
Other sites of interest to customer
© Minder Chen, 1996-2011
Adapted from Netscape Communications Inc., 1996.
EC - 35
Objectives Of An eCommerce Site
Advertising
Customer
service
Lead generation
Fulfillment
Merchandising
Payment
© Minder Chen, 1996-2011
Order processing
EC - 36
EC Site Life Cycle
© Minder Chen, 1996-2011
EC - 37
Opening Online Business
• Identify a need and a niche
• Determine what you have to offer
(products/services)
• Set your business goals
• Design your EC architecture
• Assemble your EC teams
• Build your web site
• Set up a system to handle sales
• Provide customer services
• Advertise/promote your online business (online
and offline)
• Evaluate site performance & improve continuously
© Minder Chen, 1996-2011
EC - 38
EC Hosting
• Yahoo!Small Business
– http://smallbusiness.yahoo.com/ecommerce/
• Ebay
– http://pages.ebay.com/help/sell/sell-getstarted.html
• Amazon Marketplace
– http://www.amazon.com/gp/help/customer/display.htm
l?nodeId=1161232
• Drupal.org
– http://drupal.org/hosting
• Wordpress: Open source solution for a web site.
– http://wordpress.org/
• Webs.com: Webs’ point-and-click Site Builder
requires no technical skills.
© Minder Chen, 1996-2011
EC - 39
Web Site Architecture Design: Website Navigation Diagram
© Minder Chen, 1996-2011
EC - 40
Site Elements
• Home page
–
–
Menu-driven, News-oriented
Source:
Path-based, Splash screens or image maps
Web Style Guide
• Graphics and texts
• Submenus pages and subsites (alternative home pages for special
audiences)
• Tables of contents, site indexes, site maps
• Product/service/information pages
• "What's new" pages
• Search features
• Contact information
–
•
•
•
•
Street address, phone number, fax numbers, maps, travel directions,
parking information
User feedback and victual community pages
Bibliographies and appendixes
FAQ (Frequently Asked Questions) pages
Customized server error pages
© Minder Chen, 1996-2011
EC - 41
Cross-Selling and Up-Selling
Amazon’s Collaborative Filtering/Recommendation system
© Minder Chen, 1996-2011
EC - 42
Personalization
© Minder Chen, 1996-2011
EC - 43
The Evolution of EC Implementation
Extension
eCRM
eProcurement / SCM
eMarketplace / Auction
Functionality
Process Integration
Fulfillment
Settlement
Workflow
Web-based Transaction
Product database queries / Search
Electronic Payments
Fund transfer
Real-time
organizations
Communities of
Interests
Marketplace creator
1:1 Relationship
Customer Interactivity
Registration / Forms
Email
Games / Chat room / eForum
Publishing (Brochure-ware)
Advertising
Marketing
Information
Maturity
© Minder Chen, 1996-2011
EC - 44
Future EC Trends
•
Broadband internet connection: I.e., ADSL, Cable modem
•
Streaming media and web-based learning
•
More interactive virtual community
•
Customization and personalization
•
Mini-portal and corporate portal
•
Affiliate partner
•
Multiple-channel integration
•
E-commerce is driving E-business
•
Affordable EC software and hosting service for smallmedium-size companies
•
Emerging standards such as XML to enable Business-toBusiness electronic commerce
© Minder Chen, 1996-2011
EC - 45
Elevator Pitch
Our business [list name] will deliver [list key deliverables] to [list
key beneficiaries] to enable them to [list key benefits]. The
business is headed by [list founder and key executives,
investors, and advisors] that have [list key background and
qualifications]. The business [will launch/was launched] on
[date] and we [will begin/began] delivering [first product or
service] on [date]. We expect to prove our business model and
achieve profitable growth on [date] and anticipate that the
terminal value of the business will be [list anticipated value],
which represents a [list return] to investors. The total cost to
achieve this goal will be [total cost], which includes the following
key cost categories [list]. We have currently received [list
dollars of funding secured to date] from the following sources
[list]. We anticipate receiving the remainder of the funding by
[date] from [list sources]. The key risks for the project are [list
risks]. These risks will be managed by [list key approached to
managing each risk].
• Source: Applegate and Saltrick, “Developing an Elevator Pitch
for a New Venture.”
EC - 46
•© Minder Chen, 1996-2011
Elevator Pitch
• Elevator Pitch – What is it?
–
–
In the time it takes to ride an elevator from the 1st to the 10th
floor – explain the gist of your business idea to a stranger!
An elevator pitch conveys the businesses’ key features and
rationale in a clear, concise way so that it can be communicated
easily to others
• Who is the primary audience?
–
–
Potential investors, customers, suppliers, partners, employees
Anyone who has or could have a stake in your business
• Why does it matter?
–
–
–
–
–
Communicate – What, why, how, where and when
Teaser to generate interest – the upfront hook!
Share a coherent vision of the firm’s goals and high level
strategy for achieving these goals
And, last but not least - Raise $$$!
Plus, it might be your only shot!
© Minder Chen, 1996-2011
http://nuvc.innuvation.org/Elevator_Pitch_Workshop_v2.ppt
EC - 47
Key Issues
• Overview of the problem your business will solve
and opportunity it will address
–
–
–
–
–
–
Why does this problem matter?
How severe is it?
How big is the opportunity?
How fast is it growing?
Why has it not been solved yet?
Why can you solve it when others could not?
• What value is being created?
• Who are the primary beneficiaries?
– Think about who is capturing the value
– Consider that some groups may capture more than
others – these represent the ideal first customers
© Minder Chen, 1996-2011
EC - 48
Products/Services and Competitors
• What are the products and services that you
will deliver to solve the problem
• How do these products and services meet the
unsolved market problem?
– Do they immediately solve the entire problem?
– Or what is the product and service “path” for
getting there?
• Who are the competitors and why are your
products and services superior?
– Focus on direct competitors
– Consider segmenting direct competitors by type
– Why, where and how does each competitor or
type fall short?
© Minder Chen, 1996-2011
EC - 49
Revenues and Resources
• How do you plan to generate revenues
– Short term
– Longer term if there is a twist or kicker
• Hit the high points of your business model
– Profitability
– Leverage – As revenues and size increases, do gross
and/or operating margins improve?
– Scale efficiencies - how do the mechanics and economics
of your business model scale
• What are the resources required?
– Money – Capital intensity?
– Time – core development, unique product versions for
different customer types, distribution channel build, etc
– Team background and expertise – what are the critical
competencies of the team?
© Minder Chen, 1996-2011
EC - 50
Teaser and Vision
• Teaser to pique interest
– Punchy, crisp and clearly articulated
– Incentivizes stakeholders to care by logically
presented the case for how the business benefits
them
– Delivered with confidence but not cockiness
– Should leave them wanting to hear more about the
details at a later date
• Communicate a common vision and goals
– Everyone on the same page, working toward the
same goal
– Minimize non-productive activities, speeds up time
to market
© Minder Chen, 1996-2011
EC - 51
Raising Money
• Raise $$$
– Distilling the essence of your business idea into a
few critical points reflects well on you
– Strong elevator pitch results in more favorable
assessment of your talents by potential backers
» VCs would rather back a Grade A management team with a
Grade B product than vice versa
– Decisions to proceed forward with due diligence are
often made on the basis of the elevator pitch and
the accompanying follow up conversation by
seasoned VCs
© Minder Chen, 1996-2011
EC - 52
How
What
Who
Cash Flow
© Minder Chen, 1996-2011
EC - 53
Describe a Business Model: 9 Building Blocks
How
What
Partner
CLIENT
CLIENT
Network
SEGMENTS
SEGMENTS
Key CLIENT
Issues To
CLIENT
Solve
SEGMENTS
SEGMENTS
Who
Customer
CLIENT
CLIENT
Relationships
SEGMENTS
SEGMENTS
Customer
CLIENT
CLIENTS
CLIENT
Segments
SEGMENTS
CLIENT
Offer
CLIENT
SEGMENTS
SEGMENTS
Competencies,
CLIENT
Activities,
CLIENT
SEGMENTS
SEGMENTS
Resources
SEGMENTS
Distribution
CLIENT
CLIENT
Channels
SEGMENTS
SEGMENTS
Cost
CLIENT
CLIENT
Structure
SEGMENTS
SEGMENTS
Revenue
CLIENT
CLIENT
Streams
SEGMENTS
SEGMENTS
How Much?
Source: Describe and Improve your Business Model
© Minder Chen, 1996-2011
EC - 54
Reverse Engineering Facebook’s Business Model with Ballpark Figures
http://www.businessmodelalchemist.com/
© Minder Chen, 1996-2011
EC - 55
Five Essential Elements Of Business
Source: Ram Charan, What the CEO Wants You to Know
© Minder Chen, 1996-2011
EC - 56