History of Video Games CS481/CS681 Fall 2007 Summary ● ● ● ● ● ● 1931 Pinball machine 1971, first commercial game introduced 2 game market crashes $10,000,000,000 industry Seven generations of hardware What’s the future?
Download ReportTranscript History of Video Games CS481/CS681 Fall 2007 Summary ● ● ● ● ● ● 1931 Pinball machine 1971, first commercial game introduced 2 game market crashes $10,000,000,000 industry Seven generations of hardware What’s the future?
History of Video Games CS481/CS681 Fall 2007 Summary ● ● ● ● ● ● 1931 Pinball machine 1971, first commercial game introduced 2 game market crashes $10,000,000,000 industry Seven generations of hardware What’s the future? Pinball ● Bally Manufacturing ● Williams Manufacturing ● Midway Games ● Created the production, distribution, and consumer channels used by video game industry Japan (Pre-history) ● Early coin operated companies established by foreigners ● – Taito, (Sega + Rosen Enterprises = Sega Enterprises) – 1966 – Periscope – Imported to the US and Europe, expensive – Set the 25 cent price for coin operated machines Meanwhile, back in the US ... computers rising Electronic / Computer games (Prehistory) ● 1948: Cathode Ray Tube Amusement Device patent for electronic game. Vacuum tubes controlled missiles firing at a target ● 1951: Transistors replacing vacuum tubes at university computers. Students want games. – Checkers (1951) – TTT (1952) – Nimrod played Nim (UK) Birth ● Spacewar, 1962, MIT students wanted to “test” the capabilities of their new DEC PDP-1 ● Gravity, warp ● Widely distributed by DEC ● Other games were not distributed (no internet) Commercialization ● ● 1971: Galaxy Game – Clone of Spacewar – Stanford, 10 cents in student union – Ran until 1979 Bushnell, Dabney created custom arcade hardware for Spacewar clone - failure... ● June 27, 1972 Bushnell/Dabney found Atari Inc. ... meanwhile... Games on Television Screens (Consoles) ● Ralph Baer – 1967 – chase game – Light gun -> shooting, paddles -> tennis – Prototype played multiple games – No sound, overlays – 3 dials for vertical, horizontal, and spin – Magnavox bought it, and managed to sell 100K units Pong ● Al Alcorn, Atari’s first game engineer ● 1972: Implemented Pong – ● Atari tried to get Bally’s to manufacture it Machine malfunctioned during demo because it was too full of coins! ● Atari decided to forget Bally’s and go into manufacturing! ● Many Pong clones competed 70s Creativity, new game genres ● 1974, Tank designed by Steve Bristow ● 1973, Gotcha, pursuit ● 1974, Gran Trak 10, Driving/Racing ● 1976, Night Driver, sit down cabinet ● 1975 Breakout, SP Pong ● 1976 Death Race Golden Age of arcade games (2) ● 1978:Space Invaders, (Taito) high score, no name ● 1979, Star Fire, (Exidy), initials ● 1979, Atari Football, smooth scrolling scree, trackball controller ● Many Companies entered the business – Konami, Namco, Irem, SNK, Technos Japan. – Galaga, Defender, Scramble, Moon patrol Maze Games: Pac-Man ● 1980, Namco, Originally Puck-man but changed name before releasing in the US. – Best selling arcade game up to that point – First identifiable video character – Cover of Time – 1981, MIT students enhancement kits for pac-man ended up producing Ms. Pac-Man (4 mazes) ● 1982, Namco, Pole Position, Racing, POV Platform Games ● 1981, Donkey Kong, Nintendo ● 1982, Donkey Kong Junior introduced Mario ● 1983: Elevator Action Tech ● 1972: handheld TTT ● 1976: game cartridges ● 1977: Joystick ● Vector graphics – ● 1979: Asteroids, others (but died after 1983 and raster) Laserdisc – 1983: Dragon’s Lair, animated sequences, interactive movie 80s ● 1982: EA born ● PCs, game source code printed in magazines ● Commodore 64 ● 1983, Snipes, first networked commerical textmode game – Maze War (university research game) – Spasim (3d multiplayer space sim), precursor to Doom and Quake ● Handheld LCD console Crash of 1983 ● Too many companies, too many bad games ● So many ET the Extra Terrestrial game cartridges were left over that they had to be buried in a big hole in NM! ● Lasted One Year! Video game consoles (3) ● Nintendo, NES (Famicon), Super Mario Brothers – Gamepad – 8 direction D pad with 2 or more action buttons ● 1986: Dragon Quest precursor to RPG ● 1987: Final Fantasy, Role playing game ● 1986: Legend of Zelda ● 1988: Nintendo Power Magazine 90’s (4) ● Rising to match Hollywood ● 3D graphics, sound cards, CDs, fast PCs ● Internet based distribution, shareware, ● 1992: RTS games, Dune II set the std. – Warcraft, C&C, StarCraft ● 1993: Myst, and adventure puzzle game ● Sim games: Sim city, SimEarth,...The Sims (2000) ● Mods, Counterstrike, Half Life mod Internet Gaming ● Multi-User Dungeons ● 1996: Quake, FPS ● MMORPGS: Ultima Online, Everquest – Persistent worlds, large numbers of players ● Java/Flash back to simple games ● Decline of arcades, rise of home consoles, PCs 4, 5, 6, 7 generations ● Sega Genesis, Super NES ● Sega Saturn, Sony Playstation, Nintendo 64 – ● DDR Sega Dreamcast, Playstation2, Game Cube, Xbox – Sims, Halo, GTA, Halo 2, GTA San Andreas, Guitar Hero ● PSP, PS3, Xbox 360, Nintendo DS – Spore Demo Future ● ● Where is it heading? – Graphics – Physics – AI – Immersion, Realism, ... Holodeck