Real-Time Soft Shadows and Inter-reflections pre-processing radiance self-transfer in arbitrary, low-frequency lighting environments in terms of spherical harmonics * * * .. . * = * = + + + * project lighting into SH = + . .. apply transfer.
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Transcript Real-Time Soft Shadows and Inter-reflections pre-processing radiance self-transfer in arbitrary, low-frequency lighting environments in terms of spherical harmonics * * * .. . * = * = + + + * project lighting into SH = + . .. apply transfer.
Real-Time Soft Shadows and Inter-reflections
pre-processing radiance self-transfer in arbitrary, low-frequency lighting
environments in terms of spherical harmonics
*
*
*
..
.
*
=
*
=
+
+
+
*
project lighting into SH
=
+
.
..
apply transfer functions to light
diffuse surface self-transfer
apply transfer
convolve
exiting radiance
*
*
*
*
*
*
*
*
*
BRDF kernel
transferred radiance
*
lighting coefficients
transfer matrix
R
evaluate
at R
evaluate
glossy surface self-transfer
unshadowed
shadowed/inter-reflected