The Urban Game The story of Villemezville from sleepy little village to industrial town.
Download ReportTranscript The Urban Game The story of Villemezville from sleepy little village to industrial town.
The Urban Game The story of Villemezville from sleepy little village to industrial town. Villemezville 1700 • Draw a river across your paper connecting east to west; the river should be about 1 inch wide • draw a simple wooden bridge crossing the river • draw 2 roads one running north to south and crossing the river at the bridge and one running from east to west. Neither road need be a straight line. • Draw 10 houses • 1 church • 1 cemetery • 1 store • 1 pub • 1 coalmine • at least 50 trees Round 1 • 1 nice home • Construct a canal [this must run parallel to river] Round 2 • Add 5 houses Round 3 • Fence off an area 3X3 inches to be reserved as commons • 5 houses • 1 nice house Round 4 • 1 factory [no smoke] this must be on the river bank since it uses water power not the canal • 5 houses for workers Round 5 • • • • 15 houses 1 church 1 pub 1 store • You may draw additional roads and 1 additional bridge Round 6 • 5 new factories on the river bank • 5 houses Round 7 • 5 Tenements Round 8 • • • • 1 store 1 pub 1 church 1 school for wealthy families [boys only] • Be sure to make the churches convenient to the worker’s houses Round 9 • 5 pubs • Destroy 5 houses • 4 tenements Round 10 • 2 special homes • 1 factory • 15 houses for managers • You may remove trees if necessary Round 11 • 10 factories—with smoke [these do not have to be on the river] • Add smoke to all factories • 1 nice house • 5 houses • 1 tenement Round 12 • 1 new coal mine • Replace the wooden bridge with an iron bridge • 5 houses Round 13 • 1 coal mine • 1 cemetery Round 14 • 1 major railroad connecting all factories to the coal mines [this must be one continuous track] • You may build additional bridges as needed • 5 houses Round 15 • 1 jail • 2 pubs • 2 tenements Round 16 • 2 hospitals • 1 cemetery Round 17 • 1 railroad passing east to west through the town • 5 houses • 1 tenement Round 18 • 1 theater • 1 museum • 2 private schools [mark these with a P] • 1 nice house Round 19 • 1 cemetery • 1 jail • 1 hospital Round 20 • • • • • • • • 20 houses 5 tenements 2 stores 1 church 5 factories 1 pub 2 nice houses 1 special house