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The World of Web 2.0
E:[email protected]
Ashok G
Managing Director
M:9994337267
Overview
Web 1.0
What is Web 2.0?
History of Web 2.0
Overview of Web 2.0 Applications
Social networking
Media
Miscellaneous
Pros and Cons of the Web 2.0 Movement
The future of Web 2.0 and Web 3.0
Web 1.0
Origins of the Web
Invented by Tim Berners-Lee in 1989
First Web Browser – October 1990(www/Nexus)
First Web Server – November 1990 ( CERN)
Tim Berners’ Lee’s Vision:
“The dream behind the Web is a common
information space in which we communicate by
sharing information. “
(Berners-Lee, 1998)
Web 1.0
General attributes:
Fairly static information
Updated infrequently
Elements of web page:
Images, navigation icons, text, menu
Writing style:
Impersonal, professional, descriptive, statements
of fact
Linking structure:
Minimal, unchanging, little interaction between
sites
Search Technologies
World Wide Web Worm (WWWW), 1993
First Search Engine
Indexed titles and headers only
Yahoo, 1994
Human edited directory (still is!)
WebCrawler, 1994
First search engine to search the text of the
web page
AltaVista, 1995
Pinnacle of Web 1.0 technology
Natural language querying with Boolean
operators
Huge index
What Is Web 2.0?
It’s all about PEOPLE!
‘2nd Generation’ promoting collaboration
NOT about technical aspects of the web
Rather the way the WWW is used
Linking people vs. linking information
Improvements
Must-Haves
Search
Tools/Applications
Content
Community
Open-Source Development
User-generated content…
Users add the value!
Easily and constantly updated
The 3 Components
1.
RIA: Rich Internet Applications
2.
SOA: Service Oriented Architectures
3.
Social Web
Web 2.0
The most successful Web 2.0 applications will be
those that are built to get better as they have more
users. –Tim O’Reilly
History of Web 2.0
Important Events in Web 2.0 History
Jan ‘96: BackRub search engine (becomes Google)
Aug ’99: Blogging driven into mainstream w/ launch of
Blogger (for users to easily create/update blogs)
Jan ’01: Wikipedia launched, use knowledge of masses to
create online encyclopedia
2003: Creation of MySpace
History, continued…
Feb ’04: Launch of flickr
April ’04: Google announces Gmail
Oct ’04: 1st Web 2.0 conference sponsored by O’Reilly &
Associates. Phrase “Web 2.0” coined
These conferences are still held annually
(4th annual took place in San Francisco, CA in Oct.)
Dec ’04: Digg launched
Social Networking
Facebook
Myspace
LinkedIn
Twitter
“A social network service focuses on the building and verifying of
online social networks for communities of people who share interests
and activities, or who are interested in exploring the interests and
activities of others, and which necessitates the use of software.” This
is what Web 2.0 is all about!
http://en.wikipedia.org/wiki/Social_networking
Founded by Mark Zuckerberg and launched on February 4th,
2004.
Website was originally created to allow Harvard Students
(Zuckerberg’s alma mater) to interact and communicate
through an internet site.
The amount of users have grown each year and today,
anybody with an email can open a facebook account.
Largest number of registered users among college students
and has over 900 million active members worldwide.
Open to anybody since it was founded in August
2003.
Sixth most popular English-language website
Each Myspace profile is highly customizable by
adding backgrounds, music, blurbs, blogs, bulletins
and applications along with being able to choose
the format of the site
On June 2012, 25 million account was created.

SCREEN SHOT
Business oriented networking site.
Allows registered users to maintain a list of contact details
of people they know and trust in business and interact with
them through the site.
Provides an area where employers can list jobs and search
for potential employees.
Job seekers can review the profile of hiring managers and
discover which of their existing contacts can introduce
them.
As of Feb 2012, the site contains over 161 million
registered users.

SCREEN SHOT
It asks the simple question “what are you doing?” and
allows users to answer.
People can subscribe to other people’s blogs and will
receive updates to the question “what are you doing.”
The point is to have many people subscribe you your
updates and use the site as a powerful marketing tool.
“We have two people, Bob and
Betty. Bob can follow Betty,
Betty can follow Bob and if they
both did that, they would be
following each other. That is
literally all there is to the
relationships between people in
Twitter.”
The ideal relationships are
when you have many followers
to yourself. This can be a
powerful marketing tool as
many subscribers see your
updates.
Google+ (pronounced and sometimes written as
Google Plus, sometimes abbreviated as G+) .
It is a multilingual social networking and identity
service owned and operated by Google.
It was launched in June 28, 2011.
As of June 2012, it has a total of 250 million
registered users.
Media
YouTube
Flickr
Digg
Blogs
YouTube is a video-sharing website, created
by three former PayPal employees in
February 2005.
users can upload, view and share videos.
Available in 54 language
Founded by Ludicorp in 2002, launched in 2004.
Was built out of tools designed for an online multiplayer
game called “Game Neverending” that never took off.
In 2005 Yahoo acquired Ludicorp and Flickr. Flickr has
remained relatively separate from Yahoo other than
shared usernames.
Flickr sets itself apart with key features such as:
tags (descriptive and geographic)
marking photos as favorites
group photo pools
contacts
Developed and launched in 2004 by Kevin Rose
and 3 friends.
Digg is a community-based popularity website
with an emphasis on various topics, but
primarily on technology.
It combines social bookmarking, blogging, and
syndication with democratic editorial control.
News stories and websites are submitted by
users, and then promoted to the front page
through a user-based ranking system.
A new way to discover news and other stories
that may not be as “mainstream.”
Blogs
Short for “Web Log”
Some blogs are basically public online diaries, while
others offer news and commentary (usually
opinionated) about a certain topic of issue.
According to Wikipedia, Blogging can be divided in
three eras:
1994-2001: Online Diary Stage
2001-2004: Blogs gain legitimacy
2004-Present: Blogs become mainstream
Blogs
Blogs give a voice to anyone and allow more
interaction worldwide than ever.
Is this a good thing?
Examples of popular blogs:
Political
Music
Corporate
Teenage Angst
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Other Web 2.0 Applications
Wikipedia
Ebay
Skype
Wikipedia
Open source platform
Encourages free flow of
information
Created a community were
members can interact, write
articles, and modify others
It has 4,004,642 content articles,
and 27,717,282 pages in total.
There have been 545,483,586
edits.
There are 787,521 uploaded files.
Wikipedia
Controversy has arisen over the accuracy of
Wikipedia articles since people can post incorrect
and inaccurate information
Community standards keep accuracy high as
people’s genuine desire to write about what they
factually know comes out
If something is blatantly wrong, rarely does it go
unnoticed and it’s never long before it’s corrected.
Started in 1995 by Pierre Omidyar as Auction Web
and became known as eBay in 1997
Allows people from all
over the world to
buy and sell
items from the
“ordinary to the exotic”
eBay
Completely revolutionized the way people connect to
buy and sell goods:
Auction style
“Buy it Now”
eBay Express
Reduced the need
for brick-and-mortar
Created an online community within the site:
My eBay
Feedback system
Discussion Boards
Groups
Chat rooms
Answer Centers
Acquired Skype in 2005
Software program that lets users
make phone calls from their
computers using
Voice Over IP
Members can talk to each other for
free and can call landlines and cell
phones for a fee
Uses the world wide web to
increase communication
People without standard phone
lines can still connect to each other
Differs from similar programs
because it is Peer-to-Peer not
server-client based
Pros of Web 2.0
The increased cross functionality through API’s and
other technology.
Increased community and social interaction leads to
more accurate, interesting, and diverse uses of the
web.
Web 2.0 applications have given a voice to those who
never had voice. The web reflects “the people.”
Web technology has grown increasingly fast through
Web 2.0 applications
Cons of Web 2.0
1. Web 2.0 apps use a lot of bandwidth, and eventually our
current infrastructure might not be able to take it. (Experts say
the Web will start to seem “pokey” as early as 2010, as use of interactive and
video-intensive services overwhelms local cable, phone and wireless Internet
providers)
2. In general, many feel that the whole move is just “hype” and
not much substance.
3. It’s kind of a double edged sword letting information fly
around from any individual or community, sometimes it can
be damaging.
The Future… What’s Next?
Web 3.0?
What do the experts think…?
Web 3.0
Eric Schmidt, CEO of Google says about the future and
“Web 3.0”
“my prediction would be that Web 3.0 will ultimately been seen as
applications which are pieced together. There are a number of characteristics:
the applications are relatively small, the data is in the cloud, the applications
can run on any device, PC or mobile phone, the applications are very fast and
they're very customizable. Furthermore, the applications are distributed
virally: literally by social networks, by email. You won't go to the store and
purchase them... That's a very different application model than we've ever
seen in computing.”
Web 3.0
Jerry Yang, founder and chief of Yahoo
“Web 2.0 is well documented and talked about. The power of the Net
reached a critical mass, with capabilities that can be done on a network level.
We are also seeing richer devices over last four years and richer ways of
interacting with the network, not only in hardware like game consoles and
mobile devices, but also in the software layer. You don't have to be a
computer scientist to create a program.
We are seeing that manifest in Web 2.0, and 3.0 will be a great extension of
that, a true communal medium…the distinction between professional, semiprofessional and consumers will get blurred, creating a network effect of
business and applications.