FIBA vs CIS (M) August 2003

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Transcript FIBA vs CIS (M) August 2003

VBOA Meeting 1
CIS (M) vs FIBA with BC High
School Rule Modifications
2007-2008
Prepared by
Paul Deshaies and Pierre Marion
Edited by Tom Aerts and Jamie Clegg
© Copyright Paul Deshaies and Pierre Marion
1
We are going from using NCAA rules to
FIBA rules, with High School
Modifications, this season. Therefore,
there will be a HUGE learning curve
with regards to learning a new rule set.
This presentation is meant to help you
with the transition.
HOWEVER, there will be no new floor
mechanics (court coverage) or signals
this season. These will come in next
year!
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Bench and basket
CIS (M)
• NCAA pre-game warm-up
procedure used.
FIBA
• High School Mod:
FIBA pre-game warmup procedure shall not
be used
• Home team chooses
bench & pre-game warmup at opposite end
3
Artificial Noise Maker
CIS (M)
• No artificial noise
makers are allowed
FIBA
• There is no artificial
noise maker rule.
4
Duration – Jr. Boys & Girls
CIS (M)
FIBA
•
2 x 20 minutes
• High school modification
•
Intervals:
• Playing time specifications
for Jr. Boys and Jr. Girls
(and lower)
– 15 minutes at half
– 1 minute before extra period
1. 4 X 8 minute quarters
2. 3 minute overtime
period(s)
3. 1 minute between quarters
4. Halftime = 8 minutes (5 in
Victoria) (or less)
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Duration (Continued)
Sr. Boys & Girls
CIS (M)
FIBA
• 2 x 20 minutes
• Intervals:
– 15 minutes at half
– 1 minute before extra
period
• High school mod.
•
Playing time
specifications for Sr.
Boys and Sr. Girls
1. 4 X 10 minute quarters
2. 5 minute overtime
period(s)
3. 1 minute between
quarters
4. Half time = 10 minutes
(or less)
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Duration Continued
CIS (M)
• 2 x 20 minutes
• Intervals:
– 15 minutes at half
– 1 minute before extra
period
FIBA
Note: It is
permissible for Sr.
Boys and Sr. Girls
teams to play 20
minute (or less)
halves (2 shots at 10
fouls) or 8 minute
quarters during their
respective
tournaments.
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Jump ball
CIS (M)
• Movement restricted
around the circle
• To begin game and
extra periods
• Live ball when tossed
by the official
FIBA
• No movement
restriction around the
circle
• To begin 1st period only
• Live ball when ball
legally tapped by
jumper
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Front court – Back court
CIS (M)
FIBA
• Player straddling midcourt line is still in the
back court
• Player straddling midcourt line is in the front
court. Player must go
forwards
• Dribbling into front
court: 2 feet + ball
• Dribbling into front
court: 1 foot or ball.
Now, player must go
forwards
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Throw-in
CIS (M)
FIBA
•
Pass anywhere onto the court
•
•
Ball may not be passed over
the backboard
Throw-in from the front court
must be passed into the front
court
•
•
Players may not line up
parrallel to boundary line, less
than 6 feet from line, if
opponents desire spot between
positions
Ball may be thrown over the
backboard
• No rule
•
Throw-in where ball is lodged
in between ring and backboard
and/or ball comes to rest on
flange = violation
•
Throw-in where ball is lodged
in between ring and backboard
and/or ball comes to rest on
flange = jump ball (and no
reset of shot clock if offensive
team retains possession)
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Throw-in
(continued)
CIS (M)
FIBA
• Ball extended over
boundary line and
– tied up : held ball,
alternate possession
• Ball extended over
boundary line and tied up
or slapped: throw-in
violation
– slapped: legal
• Thrower-in must make
throw-in at throw-in spot
(within 1 step)
• Thrower-in may not
move more than a total
of 1 meter along the line
in one or in both
directions
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Substitutions
CIS (M)
• Clock stopped, ball dead
(except after basket
during last minute)
• Before live ball on any free
throw
• After last successful free
throw or free throw
followed by throw-in at
mid-court
FIBA
• Clock stopped, ball dead
(except after basket in last
two minutes, only team
entitled to the ball)
• Before ball handed to free
thrower for 1st free throw
• After last successful free
throw or free throw followed
by throw-in at mid-court
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Substitutions
(continued)
CIS (M)
FIBA
• During time-out, subs
must report before
warning signal
• After a time-out, there is no
warning signal “cut-off.” Subs can
come in anytime before ball
becomes live.
• Sub coming in may leave
during same dead ball
• Sub coming in may not leave
during same dead ball (even if
sub replaced injured player who
recuperated during time-out).
Subs remain in the game for at
least “a tick of the clock”
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Substitutions for fouled out
player
CIS (M)
FIBA
• Does not immediately
become a substitute
• 20 seconds to replace,
with warning horn at
15 seconds
• No rule
• Immediately becomes a
substitute
• 30 seconds to replace
• Teams taking longer
than 30 seconds can be
charged with a timeout
(or “B” technical foul if
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no
TO’s)
Charged time-outs
CIS (M)
• 4 X 75 seconds, with signal
at 60 seconds ; 2 x 30
seconds, with signal at 15
seconds while players must
stay on the court
FIBA
•
5 X 60 seconds (2 in first half and 3
in second half), with signal at 50
seconds
•
Non cumulative
• 1 additional 75 seconds per
extra period cumulative
•
1 X 60 seconds per extra period non
cumulative.
• No rule
•
• Allowed during intervals of
play.
Teams taking longer than 1 minute
can be charged with another timeout
•
Not allowed during intervals of play
• Cumulative
15
Charged time-outs
(continued)
CIS (M)
FIBA
• Request from coach or
player :
– With player control
• (except to prevent
imminent out-ofbounds or backcourt violation)
– During dead ball
• Permitted during free throw
activity
• May be shortened
• Request from coach or
assistant coach to scorer
after:
– Play stoppage
– After basket when
scored upon
• Not permitted between free
throw activity
• Must last 60 seconds
16
Charged time-outs in the last
2 minutes of the second half
or overtime
FIBA
• A team that requests a timeout in their backcourt
(after an opponent’s made field goal, violation, or
out of bounds) is granted that timeout
• After the timeout is completed, the team who has
called the timeout must inbound the ball opposite
the scorer’s table, straddling the division line
• The throw in may be thrown into the backcourt
• No reset of the shot clock, but a new 10 second
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back court count begins
Shot clock
CIS (M)
• 30 seconds
• Begins
– Jump ball: control
– Free throw: control on
rebound
– Throw-in: when touched by
player in bounds
FIBA
• 30 seconds (High School
Modification)
• Begins
– Jump ball: control
– Free throw: control on
rebound
– Throw-in: control in bounds
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Shot clock (continued)
CIS (M)
•
Injury : no reset
FIBA
•
Injury to offensive player: no reset
•
Injury to defensive player: reset
•
Held ball, arrow favours offense: no
reset
•
Team control, or stoppage resulting in
alternating possession to team in
control: no reset
•
Held ball, arrow favours offense: no
reset
•
Team control, or stoppage resulting
in alternating possession to team in
control: no reset
•
Inadvertent whistle during team
control: no reset
•
•
Kicked ball:
Inadvertent whistle: reset except if
undue advantage
•
Kicked ball: reset to 30
– 15 and more: no reset
– 14 and less: reset to 15
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Shot clock (continued)
CIS (M)
FIBA
• Ball lodged in between ring
and backboard and/or ball
comes to rest on flange =
reset
• Ball lodged in between ring
and backboard and/or ball
comes to rest on flange =
no reset
• Team A shot, horn, airball,
then immediate Team B
possession = shot clock
violation
• Team A shot, horn, airball,
then immediate Team B
possession = No violation &
play on
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Act of shooting
CIS (M)
FIBA
• Airborne shooter
remains shooter until
one foot on the floor
• Airborne shooter
remains shooter until
both feet on the floor
• On a throw-in, 0.3
second left or less,
player catches ball
and attempts a try:
no goal
• No 0.3 second left or
less rule. Shot only
has to be released
before game horn
sounds!
21
Closely guarded (5 seconds)
CIS (M)
• Front court only
FIBA
• 5 second count in
both front and back
courts
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Back Court Count Violation
(10 seconds)
CIS (M)
FIBA
• 10 seconds to get all 2
(ball carrier) or 3 (ball
dribbler) points across
the division line
• High School Mod. - 10
seconds to get any one
point across the division
line
• Out of bounds with no
change of possession =
new 10 second count
• Throw-in with no change
of possession = suspend
count. When ball is
inbounded again,
continue count from
where you left off before
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Back Court Count Violation
(10 seconds)
(continued)
FIBA
Continue from previous 10 second backcourt count when:
• Ball goes out of bounds and offensive team retains
possession
• Player(s) of the same team is(are) injured
• Jump ball / possession arrow situation and offensive
team retains
• Double fouls
• Cancellation of equal penalties against both teams
24
Ball going over backboard &
not hitting supports
CIS (M)
• Violation
FIBA
• No violation
25
Swinging the elbows
(no contact)
CIS (M)
• Violation
FIBA
• No rule
• Technical Foul if
really excessive.
26
Back court violation
CIS (M)
FIBA
• Team control
• Team control
• Last touched
• Last touched
• First touched
• Exception: no violation if
– Player jumps from front
court, catches ball, and
lands into back court or
deflects ball to
backcourt during:
• a throw-in
• a jump ball
• an interception
• First touched
• No exceptions (Over & Back
violation on a good
defensive interception,
initial jump ball and throwins, if these meet the above
criteria)
27
Travelling
CIS (M)
• Player holding the
ball, falling down:
violation
FIBA
• Player holding the
ball, falling down:
no violation
28
Blocked shot
CIS (M)
• If a defender blocks a
shot while the shooter is
airborne and the shooter
returns to the floor
without having lost
control of the ball:
held ball, alternating
possession
FIBA
•If a defender blocks a
shot while the shooter is
airborne and the shooter
returns to the floor
without having lost
control of the ball:
traveling violation
(if both players have firm grip on
ball, then jump ball situation,
using alternating possession)
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Bonus situation
CIS (M)
FIBA
• Team fouls per half
• Team fouls per quarter
• Count all personal and
direct technical fouls
• Count only player fouls
(personal and player
technical)
• Beginning on 7th foul:
– 1+1
• Beginning on
10th
– 2 free throws
foul:
• Beginning on 5th foul:
– 2 free throws
30
After Disallowed Basket or
Free Throws
FIBA
• Throw-in is always taken from the nearest
sideline at the free throw line extended
• Includes all throw-ins following offensive
team free throw violations
31
Clock stopped at the end of
the game after basket
CIS (M)
FIBA
• Last minute
• Last 2 minutes
• No substitutions,
even if there is a
delay
• Substitutions allowed
to team that is
scored upon if at
scorer’s table before
ball is at the disposal
of the thrower-in
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Overtime
CIS (M)
• Timeouts are
cumulative
FIBA
• Timeouts are not
cumulative. 1
timeout per team per
overtime period
• Jump ball to start
• No jump ball to start
overtime
overtime. Use
possession arrow.
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