SELF-HARM AND DESPERATE THINKING: PREVALENCE, PEER …

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Digital Citizenship slides
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Mental Health
 M.H. may be defined as ‘the emotional and spiritual
resilience that enables us to enjoy life and survive
pain, disappointment and sadness. It is a positive
sense of wellbeing and an underlying belief in our
own and others’ dignity and worth.’
 Other definitions have also drawn attention to the skills,
abilities and orientations involved in ‘building
relationships’, ‘coping with stress’ and ‘managing
change’.
http://www.mindmatters.edu
Educator Mental Health Literacy
… the knowledge, beliefs and skills that
assist educators in promoting positive
student well-being, and in recognizing,
preventing and/or managing mental
health or substance abuse problems at
school.
S c h o ol - Ba s e d M e n t a l H e a l t h a n d S u b s t a n c e Ab u s e C o n s o r t i um
Relationships, Community &
Bullying
 There is clear indication from research that bullying cannot
flourish in a learning environment that is characterized by:
 Supportive relationships between teachers and students and
among students that encourage open communication and
positive ways to resolve problems and conflicts.
 Good working relationships between schools and families that
foster two-way communication about student growth and
development.
 School norms, values, and policies that emphasize respect for
others and appreciation of differences.
 Students who are aware of and can manage their emotions,
demonstrate caring and concern for others, establish positive
relationships, make responsible decisions, and handle
challenging social situations constructively.
 FROM CASEL http://cas el .org/in -sc hools /bull ying/ obtained Oct 19,
2013

Creating Resiliency:
Digital Citizenship
 Concepts that help teachers, technology leaders and
parents understand what students should know in order
to use technology appropriately
 The NORMS of appropriate and responsible technology
use - how we should act online and what we should
teach the next generation - gaining momentum in
education in responding to the needs of our 21st
century learners
Digital Citizenship: 9 Elements
International Society for Technology in Education
Affecting student learning and academic performance:
Digital Access
Digital Literacy
Digital Communication
Affecting the school environment and student behaviour:
Digital Etiquette
Digital Rights and Responsibilities
Digital Security
Affecting student life outside the school environment:
Digital Law
Digital Commerce
Digital Health & Wellness
Ribble, 2011
Digital Citizenship: 9 Elements
Ribble, 2011
Student Learning
and Academic Performance
Digital Access: working towards digital rights and supporting
electronic access for everyone. Challenge - ensuring all students
have access to complete assignments that requires technology
Digital Literacy: process of teaching & learning about technology
and technology use. What technologies should we teach, how do
we incorporate new technologies that emerge?
Digital Communication: electronic exchange of information how to make good personal decisions regarding how to
communicate with others electronically given options available.
Example - is texting during a class/meeting ok?, using text
messages to cheat on a test, use of website or blog to inform
parents
School Environment and
Student Behaviour
Digital Etiquette: electronic standards of conduct, need
for rules and policy but also to actively teach responsible
electronic use. Example - cell phone goes off during
class, not engaging in cyberbullying, lack of knowledge
of rules of specific site.
Digital Rights & Responsibilities: basic digital rights
must be addressed, discussed and understood such as
the right to privacy and free speech. Need to protect self
- e.g. use of privacy settings, controlling personal
information shared, proper citations of a source etc.
Digital Security: In our homes we put locks on doors
and install fire alarms. We need to use electronic
precautions to guarantee safety including virus
protection, maintaining current software updates, backup
Student Life Outside the School
Environment
Digital Commerce: how to be an effective consumer
related to electronic buying and selling of goods…need
to understand legitimate exchanges and potential for
fraud. Example - identifying “safe sites”, protecting
identity when making purchases.
Digital Law : understanding electronic responsibility for
actions and deeds…rules of society that reflect ethical
use. Example discussions: downloading copyrighted
music, hacking, identity theft, bi-passing firewalls.
Digital Health & Wellness: reflects physical and
psychological well-being in a digital technology world
including such issues as eye safety, proper ergonomics
to avoid repetitive motion injuries, problem of internet
addiction. Users need to be taught the dangers of
technology use and how to protect themselves.
Teaching Digital Citizenship to Students
Teaching Components (Ribble, 2011)
Stage 1: Awareness - helping students to become technologically
literate, including basic programs but also discussions re
appropriate use of digital technologies (e.g. how does this af fect me
and other s?, what are the potential problems with this technology?,
what rules govern this technology?).
Stage 2: Guided Practice - guided activities to help students
recognize and practice appropriate use
Stage 3 : Modeling & Demonstration - provide explicit modeling
lessons focusing on appropriate technology use (e.g. ever yone turns
cell phones of f during class, engaging parents in dialogues). Adults
must model appropriate technology use on a regular basis.
Stage 4 : Feedback and Analysis - analyze and explore technology
use, discuss use inside and outside of school, identify questions &
provide feedback
Digital Compass
Digital Citizenship: Next Steps
 Goal that all users will use technology appropriately in all
settings
 Example contract for students and parents
 Consideration for the classroom - incorporating digital
citizenship into the curriculum with a focus on integration
into all subjects
 New and developing area: future directions for School
Boards
 http://www.digitalcitizenship.net/Resources.html