The Horizon Report 2010 New Media Consortium and …

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The Horizon Report 2010 New Media Consortium and EDUCAUSE Learning Initiative

URL: http://www.nmc.org/pdf/2010-Horizon-Report.pdf

Presented by: Dr. Pam Northrup University of West Florida Citation: Johnson, L., Levine, A., Smith, R., & Stone, S. (2010). The 2010 Horizon Report. Austin, TX: The New Media Consortium

Overview

   Key Trends & Drivers Critical Challenges Technologies to Watch

Key Drivers Affecting Teaching, Learning and Creative Inquiry 

The abundance of resources and relationships made easily accessible via the Internet is increasingly challenging us to revising our roles as educators in sense making, coaching and credentialing.

◦ Emerging certification programs from sources other than the ‘gold standard’ of a university/college.

Key Drivers Affecting Teaching, Learning and Creative Inquiry  

People expect to be able to work, learn and study whenever and wherever they want.

◦ Implications for informal learning is profound.

The technologies we use are increasingly cloud-based, and our notions of IT support are decentralized.

◦ Implications for cost savings.

◦ Challenge of privacy and control

Key Drivers Affecting Teaching, Learning and Creative Inquiry 

The work of students is increasingly seen as collaborative by nature, and there is more cross-campus collaboration between departments.

◦ New tools has made collaboration easier, ◦ View of world is more multidisciplinary

Challenges

    The role of the Academy – and the way we prepare students for their future is changing.

New scholarly forms of authoring, publishing and researching continue to emerge by appropriate metrics are far behind.

Digital media literacy continues to rise in importance as a key skill in every profession Institutions increasingly focus more narrowly on key goals, as a result of shrinking budgets in the present economic climate.

Technologies: On the Near-Term Horizon (Next 12 months) 

Mobile Computing

◦ Virtually all higher education students carry some form of mobile device ◦ Cellular networks are getting better ◦ Much experimentation See Hotseat as an example: http://www.youtube.com/watch?v=Wz6TUhcGf6s

Technologies: On the Near-Term Horizon (Next 12 months)

Open Content

◦ Began almost a decade ago with MIT ◦ Represents response to rising cost of education, desire for access to learning (both formal and informal) ◦ Available globally. (The World is Open, Curtis Bonk).

Technologies: Second Adoption Horizon (2-3 years out) 

Electronic books

◦ Available for nearly 4 decades ◦ ◦ Convenient and capable electronic devices Promise to reduce cost, save physical weight of carrying around and contribute to greening the environment.

Sophie 2.0 http://sophiecommons.blip.tv/

Simple Augmented Reality

◦ Made accessible to almost anyone ◦ Applications available for smart phones and laptops

Georgia Tech Mirror Worlds http://www.augmentedenvironments.org/lab/2009/10/

Technologies: On the far-term horizon (4-5 years out) 

Gesture-based computing

◦ Devices that are controlled by natural movements of the finger, hand, arm and body.

◦ Potential for gaming companies – consoles requiring no handheld controller (controlled through body motions).

Virtual Autopsy Table http://www.visualiseringscenter.se/1/1.0.1.0/230/2/

Visual data analysis

◦ Discovering patterns in large data sets via visual interpretation.

◦ ◦ Models manipulated in real time Blend of statistics, data mining and visualization (making easier to understand complex relationships)

Gapminder http://www.gapminder.org/