Shelly Cashman Series Discovering Computers A Link to the

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Transcript Shelly Cashman Series Discovering Computers A Link to the

Teachers Discovering Computers
Integrating Technology and
Digital Media in the Classroom
7th Edition
Chapter 5
Technology, Digital Media, and
Curriculum Integration
Chapter Objectives
 Name and define the elements of digital media
 Define and explain curriculum standards
 Explain technology integration, also called
curriculum integration
 Describe the use of computers in computer labs
and media centers versus classroom instruction
 Identify ways in which technology can positively
influence learning
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Chapter Objectives
 Identify ways to plan for technology integration
 Identify ways to get started using technology at a
new school
 Describe the use of learning centers and
interactive whiteboards
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What Is Digital Media
 Digital media is defined as those technologies that
allow users to create new forms of interaction,
expression, communication, and entertainment in
a digital format
 Digital media software refers to any computerbased presentation or application software that
uses multimedia elements
 Interactive digital media allows users to move
through information at their own pace
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What Is Digital Media
 With many digital media applications, you
navigate through the content by clicking or
tapping links
 Text
 Graphics
 Animation
 Audio and video are common components of
digital media
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What Is Digital Media
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Why Are Digital Media Applications
Important for Education?
 Digital media applications (including apps for
mobile devices) are changing the traditional
dynamics of learning in classrooms
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Improve teaching and learning
Highly effective teaching tools
Appeals to a variety of learning styles
Increased retention
Students are motivated
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Why Are Digital Media Applications
Important for Education?
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What is Curriculum?
 The knowledge, skills,
and performance
standards students are
expected to acquire in
particular grade levels
 Plan or written document
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What is Curriculum?
 Country or state
agencies
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What is Curriculum?
 Curriculum Standards and Benchmarks
 Curriculum standard
 Defines what a student is expected to know at
certain stages of education
 Benchmark
 Specific, measurable outcome
 Also called a learning objective or learning
expectation
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What is Technology Integration?
 Combining of all
technology parts, such as
hardware and software,
together with each
subject-related area of
curriculum to enhance
learning
 Establish connections
between subject matter
and the real world
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What is Technology Integration?
 Curriculum drives technology
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What is Technology Integration?
 Classroom Integration
versus Computer Labs
and Media Centers
 Computer labs
 A designated classroom
filled with computers
 Teachers schedule time
to use the labs for many
purposes
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What is Technology Integration?
 Classroom Integration
versus Computer Labs
and Media Centers
 Point of instruction
 Technology in the
classroom at the
teachers’ and students’
fingertips
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What is Technology Integration?
 Classroom Integration
versus Computer Labs
and Media Centers
 Point of instruction
 Teachable moments
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The Classroom in Action
 Introduction to Mr. Balado’s classroom
 Four student computers and two iPads networked
to the school’s local area network and the World
Wide Web
 Instructional computer with access to the Web and
connected to an interactive whiteboard
 Allows Mr. Balado to access vast amounts of
information
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The Classroom in Action
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Integrating Technology
into the Curriculum
 Technology can motivate students and increase
class attendance
 Technology must be integrated into the curriculum
 Identify goals
 Develop innovative ways to teach a diverse
population of learners with different learning styles
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Changing Instructional Strategies
 Teachers are shifting from being the dispenser of
knowledge to being the facilitator of learning
 Students can accomplish learning with the
teachers’ assistance
 Learning is not just storage of knowledge, but
includes problem solving
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Barriers to Technology Integration
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Lack of teacher training
Security constraints
Lack of administration support
Limited time for teacher planning
Placement of computers in remote locations
Budget constraints
Lack of high-speed school networks
Basic resistance to change
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Technology Integration
and the Learning Process
 The Learning Process
 Authentic learning
 Instructional
activities that
demonstrate real-life
connections by
associating the
concept being
taught with a reallife experience or
event
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Technology Integration
and the Learning Process
 The Learning Process
 Participatory learning
 Students become engaged in inquiring,
investigating, reflecting, solving problems, and
formulating and answering questions
 Anchored instruction
 Providing a knowledge base on which students can
build
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Technology Integration
and the Learning Process
 The Learning Process
 Problem-based instruction
 Students use the background (anchor) information to
solve complex problems
 Discovery learning
 Inquiry-based method for teaching and learning
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Technology Integration
and the Learning Process
 Technology and the
Learning Process
 Numerous technology
tools to support many
types of instruction and
learning
 Example - Primal 3D or
A.D.A.M.
 Allows students to build
cognitive scaffold
 Encourages students to
think in colors, sounds,
and animations
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Technology Integration
and the Learning Process
 Technology and the Learning Process
 Numerous technology tools to support many types
of instruction and learning
 The Web
 Educational equalizer
 Allows children to experience new educational
opportunities
 Interaction with others outside of the school
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Technology Integration
and the Learning Process
 Technology and the Learning Process
 Numerous technology tools to support many types
of instruction and learning
 Cooperative learning
 Students work in groups to achieve related learning
objectives
 Higher-order thinking skills
 Cooperative classroom
 Higher-order thinking skills are the abilities to
solve problems, engage in critical thinking, and
interpret and solve complex issues
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Strategies for Teaching
with Technology
 Best strategy is to put the technology in the hands
of trained teachers
 Provide consistent application of technology tools
to support instructional curriculum area
 Careful planning
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The Role of the School District
 Technology plan
 Outline of procedure for purchasing and
maintaining equipment and software
 Training
 Plans often reviewed every couple of years
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The Role of the School District
Mentorship program
 Teaming new teachers with experienced teachers
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Planning for Technology Integration in the
Classroom
 Decide on most
appropriate technology to
achieve desired learner
outcomes
 Preparing the classroom
environment
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Planning for Technology Integration in the
Classroom
 One-Computer Classroom
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Maximize effectiveness of one computer
Record keeping
Projection screens
Interactive whiteboard
Used to introduce topics before taking students to
a computer lab
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Planning for Technology Integration in the
Classroom
 Two-Computer Classroom
 Develop a strategy to manage both computers
 Many questions determine strategy
 Will both computers have the same hardware, software, and
network access?
 Will one or both computers be connected to the Web?
 Will students rotate through using one or both computers on a
daily basis?
 How much time will each student be allowed on each
computer?
 Is it better to have the students work together on projects?
 How are you going to observe your students using the
Internet?
 How will you evaluate student learning?
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Chapter 5: Technology, Digital Media, and Curriculum Integration
Planning for Technology Integration in the
Classroom
 More Than Two Computers
 Arrange classroom into learning centers
 Use planning criteria mentioned previously
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Planning for Technology Integration in the
Classroom
 Using a Computer Lab and the Media Center
 Advantages
 One computer per student
 Hands-on
 Tutorials
 Remediation
 Cooperative learning
 Computer skill instruction
 Digital production projects
 Internet research
 Whole class instruction
 Integrated learning systems (ILS)
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Planning for Technology Integration in the
Classroom
 Using A Wireless Mobile
Lab
 Portable cart with
wireless notebook
computers
 Can be transported from
one classroom to another
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Planning Lessons with Technology
 Must consider skill levels of students
 Skill assessment survey
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Planning Lessons with Technology
 KWL Charts
 Instructional planning chart to assist teachers in
identifying student understanding of curriculum
standards and related objectives
 What students Know
 What students Want to know
 What they will Learn
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Planning Lessons with Technology
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Instructional Models
 A systematic guide for planning instruction or a
lesson
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Creating and Integrating Digital Media
Presentations
 Many options are available for you and your
students to use digital media authoring software
and to present digital media presentations
 Digital media authoring software, also called
multimedia authoring software, lets you create the
application or presentation by controlling the
placement of text and graphics and the duration of
sounds, video, and animations
 Microsoft PowerPoint
 Apple Keynote
 iLife
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Creating and Integrating Digital Media
Presentations
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Creating and Integrating Digital Media
Presentations
 Data projectors
 Most new schools and retrofitted schools include
installed digital data projectors in the ceilings of
their classrooms, labs, and media centers
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Creating and Integrating Digital Media
Presentations
 Interactive whiteboards
 A popular teaching tool with educators is the
interactive whiteboard (IWB), also called an
electronic whiteboard, which turns a computer and
data projector into a powerful tool for teaching and
learning
 SMART Board
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Getting Started at a New School
 Information About Technology
 Find out who else in the school uses technology
 Determine if there is a technology committee
 Teacher’s manual
 Determine where to get technology support
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Getting Started at a New School
 Technology Training
 Does the school offer professional development or
in-service training
 Talk to your principal, curriculum resource teacher,
other teachers, or district technology coordinator
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Getting Started at a New School
 Hardware
 Determine how to obtain additional hardware or
upgrades
 Join the technology committee
 Educational grants
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Getting Started at a New School
 Software
 Determine what type of software is available
 Check the classroom to see what is already
installed
 Special education requirements
 Procedure for obtaining additional software
 Is a state bid list available?
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Getting Started at a New School
 Other Technologies
 Media specialist can
provide access to other
technologies
 Find a list of materials in
use throughout the
district
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Getting Started at a New School
 Technology Supplies
 Determine procedure for obtaining additional
supplies and parts
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Putting it All Together
 Creating an Integrated
Learning Environment
 The classroom centers
 Centers, or learning
centers, give you the
opportunity to break
your classroom into
many different types of
learning environments
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Putting it All Together
 The Classroom Centers
 Mr. Balado classroom
 Seven learning centers
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Discovery computer center
Web search center
Modeling center
Great explorers’ library center
Scanning and photo center
Science center
Digital media project center
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Putting it All Together
 The Results of Technology
Integration
 Mr. Balado’s results
 Creative projects
 Students were actively
involved
 Higher-level thinking
 Improved self-esteem, selfconfidence, and writing
skills
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