IAABO Fall Interpreter’s Seminar September 7, 2007

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Transcript IAABO Fall Interpreter’s Seminar September 7, 2007

December 6, 2007
Meeting Topics
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Updates & Announcements
Coaches Meeting Review
Refresher/Mechanics Exam Review
Protocol/Mechanics Review
Mystery Speaker
Uniform Rule
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Call the technical if home team does not wear white uniforms. Player/team
technical is called for each starter and any substitute who enters the game.
Applies only to VARSITY team. Situation – Home Team A has non-white uniforms.
Team B receives 10 technical free throws to start the game plus the ball. Team A is
assess 5 team fouls and each player is assessed a technical which counts toward
their allows of 5 fouls before disqualification.
Exceptions are:
1. CIAC grants a waiver to team and notifies Assignment Commissioner who will
notify officials
2. visiting team agrees to wear white and home team can wear non-white
3. allowance is made for home team which may host a tournament and need to
wear non-white uniform on 2nd day of tournament
Notify Commissioner after game if such situation occurs in your game.
Updates
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Representing IAABO Bd. #6
– Lets promote IAABO and Bd. #6 properly
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Instructions to Timers, Scorers and Shot
Clock available on website
Review Interpreter & Officiating Guidelines
links – www.iaabo6.org
Visit IAABO Web site – www.iaabo.org
Hair Control Devices
• Rubber bands, scrunchies, pre-wraps, ribbons and
other similar bands to hold hair back are NOT
considered headbands
• Do not have to be the same color of uniform or white
or a single color
• Not subject to logo restrictions
• A ribbon, worn in addition to a hair-control device, is
not allowed.
• A ribbon worn as a hair-control device is permitted
provided it is not judged to be dangerous or
inappropriate
Coaches-Captains Pre-game
Conference
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Coaches
- do you agree and verify that your players’ uniforms and equipment are legal and
will be worn properly?
- can we expect that you and your players will exhibit proper sporting behavior
throughout the game?
- the coaching box is marked and it is expected that you will adhere to the
restrictions and privileges
- any questions?
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Captains
- taunting and baiting is unacceptable and will be penalized
- talk to your teammates and not the opponent
- play well and good luck
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Court Position – review 2-person manual – page 15
Prep School Rules
Boy/Girls
Two 16-minute halves
Visiting team wears white uniforms
No players in 1st marked lane space during free throw(s)
Players can leave marked lane spaces on release during free throw(s). Free Thrower and players
around the arc must wait for ball to hit ring.
Girls
30 second shot clock (see below)
5 – 60-second and no 30-second timeouts
10 second count in backcourt DOES NOT apply. However, once ball gains frontcourt status, the
backcourt rule applies
5-second closely guarded count applies only to player who is HOLDING the ball.
Boys
35 Second shot clock (see below)
4 – 60-second and 2 – 30-second timeouts
10 second count in backcourt DOES apply
No shot clock for sub-varsity games
Shot Clock
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Signals
– Reset – whirling motion of pointed index finger above head
– Violation – repeated tap of head with open palm
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Reset
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Floor violations
If kicking violation - reset to 15 if below 15, no reset if over 15
Ball hits ring on try/tap AND team control is established
Opponent secures control of ball
Personal and technical fouls
Held ball and opponent has AP arrow
No Reset
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Opponent touches/knocks away/knocks OB ball but no change in team control
Held ball but offense has AP arrow
Blocked try/tap or “air-ball” recovered by offense
Time-out granted by team in control of by official due to blood/injury
Double or simultaneous fouls and offense with team control
Coaching Clinic Review
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Improved Attendance
Consistency, Consistency, Consistency
Hand Checking
Dribbler who pushes off
Don’t continue to warn coach. Call the “T”!
Illegal Screens off the Ball
“Asking a question and being questioned are
two entirely different things”
Refresher Exam
- Summary to difficult questions available on web
site
- Great dialogue and good pre-season activity
- Mechanics Exam – Asst. Interpreter Juknis will
work with selected members to develop our own
Bd. 6 exam for next year.
TWO Person Mechanics
Prepared by
Dan Shepardson, State Interpreter IAABO VT
edits by
Peter Palermino, Interpreter IAABO Bd #6
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3-Person Mechanics
• Info on web site
• Print and use in Doc Hurley pre-game
IAABO Basic Foundation
One Rule-One Interpretation
• Based on the NFHS Rule & Case books
One Mechanic-One Signal
• Based on the IAABO Officials Manual & NFHS
New “closely guarded” added this year
Mechanics versus Signals
• Mechanics are “methods and procedures”
designed to put you in the right place
• Signals provide information
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Essentials of Good Mechanics
Know what the book says to do and what it
means...but remember, it’s a guide (a good
one)...go where you have to go to officiate the
game...
Terminology...some basics
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Trail Position
Lead Position
Primary Coverage Area (PCA)
Close Down
Work the Arc
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PCA...what is it?
Primary Coverage Area - “new” in the past 10
years...
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PCA
If you don’t know your PCA’s...you can’t cover
the court effectively...
How to ensure agreement
• Read the book...learn the material...talk-share...
• Have an in-depth pre-game...get on same page!
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PCAs
• Working the arc...Ball crosses the basket line
• Close down...As Trail--on shot...as Lead-as ball
approaches basket line
• A, B, C & Ball side...Start position, ball near basket
line, ball settled with post play
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Warm Up Coverage
Responsibilities
Referee watches the visiting team, Umpire
watches the home team.
Check court and equipment...be alert early!
Watch players movements e.g. lay-up drills
(watch pivot foot), post moves, 3-point
shooters
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Scorers & Timers Meeting
Be professional and friendly
Enlist their support...we’re in this together
Give instructions that will help the game e.g.
• Scorer - make eye contact with reporting
official...no eye contact, no report...
• Timer - LONG horn on 15 sec. warning horn
• Subs must have shirts in before entering
• Hold subs when a foul is being reported
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Starting the Game: Jump Ball
Proper starting positions
Player movements - Know what is allowed.
Review Rule 6-3.
Good toss
• New rule: Referee may designate tosser
• Watch for “stealing” the toss
Umpire’s movement
• Either direction for proper coverage
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Stoppages in Play
Violations result in throw-ins:
• Line responsibilities
Lead...end line and nearest sideline up to division
line...have discussion about “above FT line”
• don’t ball watch above the FT line
Trail...nearest sideline, division line, all backcourt
• Throw-ins
Boxing in
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Throw-ins
Bounce vs. Hand?
• As Trail...bounce to thrower
• As Lead...hand to thrower
Exception...throw-in below FT line on Lead’s sideline
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Foul Mechanics...at the spot
Specific procedures for what to do and say
Work at getting better
Two procedures to encourage:
• Verbalize who committed the foul e.g. “white 22”
before leaving the area
• Verbalize who is shooting e.g. “red 12 is shooting”
before leaving the area
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Foul Mechanics...at the spot
Two procedures to discourage:
• “Hit and run” officiating... Blow the whistle and
immediately leave the area!
• Hand in air with two fingers for number of shots
more concerned with number of shots rather than who
is shooting
Anyone in the building can tell you the number of
shots...only the person making the call may know who
is shooting
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Foul Mechanics...at the spot...by
the book...
STRONG whistle, arm straight up, fist clenched
STOP, state color and number of fouler
Give preliminary signal for “type” of foul
If try for goal involved, count or cancel ASAP
• If uncertain...check with partner... “ball went in”
Verbally inform the free thrower or indicate
throw-in spot
Leave the area by going around the players
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Reporting the Foul
Hustle to the reporting area
STOP, establish eye contact (pre-game)
If try for goal was involved, count or cancel
State color and number of the player who
fouled
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Reporting the Foul
 Indicate the type of foul...proper signals
Indicate the number of free throws, if any
Handle any table related issues e.g.
substitutes, time outs, etc
If a player disqualification is involved...
• Have non-calling official initiate that process:
Notify the coach
Inform timer to start clock (20 seconds this year)
Notify the player
 Remember to “switch” on ALL fouls except ???
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Free Throw Coverage
Proper position:
• Trail...25-28’...near sideline...close down on
release
• Lead...Deep and wide (halfway to 3-point line)
PCA:
• Trail...Free thrower, top two spaces on farther line
and flight of the ball
• Lead...Farther lane line and first space on nearer
lane line
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Free Throw Responsibilities
Know the book...Be ALERT
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Have the RIGHT shooter at the RIGHT basket
Communicate the number of throws to be taken
Ensure the players are lined up properly
Be aware of potential substitutes
Bounce the ball, count, chop in time, etc as
required
• OFFICIATE the play i.e. watch for violations,
players entering early, fouls, etc (NFHS POE)
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Timeout Procedures
 Before granting a timeout, ensure it is legal to grant
one...be patient...when in doubt, DON’T
 Remember - only the Head Coach can call timeout
and you must be sure he/she is requesting.
 Do not “bump and run”...if you grant it, you report it
 Determine 30 or 60 second from coach on way to
reporting area...if no signal given...it’s a 60
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Timeout Procedures
Provide all information to the scorer:
• State color and number of player who requested
timeout and visually signal the number...OR...
• State that the coach requested the timeout...
visually indicate “C” for coach
Ensure both teams are in their respective
bench areas
Signal the timer to start the clock
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Timeout Procedures
After completing report...go to appropriate
spot: (Which way do I go???)
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2.
3.
4.
5.
30-Second Timeout...no FT to follow
60-Second Timeout...no FT to follow
30-Second Timeout...with FT to follow
60-Second Timeout...with FT to follow
30 or 60 Second Timeout with throw-in from bench
location
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30-second timeout...no FTs to follow
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60-second timeout...no FTs to follow
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30 or 60-second time out positions with
free throws to follow.
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30 or 60-second time out positions when
throw-in spot is in bench/table area
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Timeout Procedures
Official with “line” responsibility takes ball to
location where play will resume:
• Position ball on body to indicate direction of play
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“Other”
3-point shot...coverage, discuss in pregame
• Do both officials signal a 3-point attempt?
• If a 3-point try is successful...who signals?
Answer
• On attempt... “covering” official signals
One arm extended at head level, 3 fingers extended
• If made: official signals successful try =
touchdown. If Lead signals, Trail mirrors...Lead
does not mirror signal of Trail
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End of the Half/Game Procedures
End of the Half:
• Crew should meet at center circle
• After coaches and players have left:
Referee should set the AP arrow
Determine who will notify teams and officials...3
minutes prior to start of 2nd half
End of the Game:
• Referee must approve the final score before
leaving the visual confines...eye contact is okay...
• Officials should leave the court together
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Pre-Game Discussion
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Starts when assignment is made
Partner, teams
Travel arrangements – before and after game
Discussion during preliminary game
Discussion while getting dressed – use of IAABO pregame conference card or personal notes as guide
• Discussion during half-time
• Discussion after game
PRE-GAME TIPS
• TEAMWORK
• JUDGEMENT
• GAME MANAGEMENT
PRE-GAME TIPS
TEAMWORK
• When to get captains and coaches.
• Let’s put the ball in play where it goes out of bounds or spot
of foul. No Favors!
• Good Court Coverage (Primary Coverage Area Peter Webb,
ME). Good looks off the ball. Not too many double whistles.
Understand each other’s area. Discuss PCA for fouls,
violations, out of bounds, throw-ins. Live it during the game.
• Let’s get it right. Come together to change the call if needed.
Both of us can do this.
PRE-GAME TIPS
TEAMWORK (cont)
• Substitutions: slow, beckon (one), count, eye-contact.
• Slow down the pace of the game when we need to…especially on throwins, substitutions, rough part of game, 4th quarter.
• “composure allows us to concentrate better” Ray McClure, Georgia.
• Good 4th quarter officiating… TO’s, importance of each call, foul shooter,
etc.
• Let’s get through the “rough spots” Every game has them. Sometimes
we create them.
• One voice to clarify most situations with table, coaches, captains.
PRE-GAME TIPS
GOOD JUDGEMENT
• Good preventive officiating, Good game talk. “Don’t hold,
don’t reach, get out, hold your spot, etc”
• Let’s not reward an out of control player. A travel or no call
instead of being fouled.
• Be consistent with calls. Good mirror calls at both
ends….Calls and no calls.
• Protect the shooter.
• Trust our no calls. “If you think he did, he didn’t” Ray
McClure
• Long 2 or 3 point shots….stay with the shooter to determine
foul or no foul.
PRE-GAME TIPS
GAME MANAGEMENT
• Let’s remember who the captains are and use them (remind
each other during introductions).
• Let’s be aware of the score, fouls, and the best player.
• We should comment on the game’s 2 coaches: Who are
they, their personality, styles, how to manage
them/communicate with them.
• Let’s be aware of the game they give us and ref it
accordingly.
• Let’s talk and adjust at halftime.
• To the umpire: What would you like to go over?
PRE-GAME QUOTES
• “A good pre-game shows we care about tonight’s
game”. pp
• 600,000 HS boys and girls play basketball: what we
do is good “civic service” pw
• “you don’t have to be sick to get better” OR “none
of us are there yet” pw
• “apply the rule…players will adjust” pw
• “to make advancement, CT officials should move
south” rm
PRE-GAME QUOTES
• “advantage/disadvantage only on contact. Not on
violations”. rm
• “have a patient whistle” RM “withhold the
whistle a fraction of a second longer” jmc
• “Take your time… no rush” ts
• What gives you goose bumps? PW
• Officiating a great game with a partner on the same
page and in sync with each other. mji
Bd. 6 Protocol
• Dress appropriately, arrive timely
• Avoid potential conflict of interest before, during and after games (i.e.
discussion with fans, coaches)
• Varsity Officials
– get there for JV game
- offer critique but keep it short and direct
• Sub- Varsity Officials
- stay for varsity game
- observe and listen, listen, listen
- ask questions
Bd. 6 Protocol
• Arrive on court 15 minutes before game
• Take spots at 28 ft mark
• Check book and meet with timer and scorers at 12 minutes or when
available
• Captains/coaches at 3-5 minutes or when all are available
• Keep jackets on for national anthem
• Hand over heart anthem during
• Throw-it up; one toss so make it good
• Stay away from table between periods. Go to designated spots. (page 30 –
2-person manual)
• Meet as team away from table at halftime. Let coaches leave playing court
even if they stay to talk or review scorebook.
• End of game – acknowledge the score and leave quickly
• Visit a Bd. 6 “discussion center”
Summary Thoughts
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Focus
Be Mentally Prepared
Have fun
“Take pride in what you do.. It does matter”
Quote
• I love 2 point league games, 20 point scrimmages,
league and state tournament games, 3rd grade girls
CYO games. Love 'em all the same. Treat 'em all the
same. Always on time. Always prepare. Always have
fun. Always try to get 'em all right. That prep, that
energy, that focus - is totally in your control - and you
can't say that about everything in life - and I love
everything about all of it.
• Dan Marsh – Bd. #6 - 25-year member
Enjoy the games…
and your partners!