Bachelorvoorlichting november 2012
Download
Report
Transcript Bachelorvoorlichting november 2012
Master’s programme
Game and Media
Technology
General Information:
Gaming and multimedia are booming industry
Increased use of gaming as educational tool
International English taught research master, unique in Europe
Leads to a Master of Science (MSc) degree
Full time, two years
About 40-50 students per year
7/17/2015
2
Game and Media Technology in Utrecht:
Four focus areas:
- Interaction
- Graphics and Modelling
- Pattern recognition
- Motion
Excellent teaching staff
High-quality facilities like a motion capture lab and a game lab
Cooperation with the Netherlands Organisation for Applied Scientific
Research (TNO), and with the Utrecht School of the Arts
Our GMT department is a national and international focal point for
research in Game Technology
7/17/2015
3
Example research questions:
How to simulate the behavior of a crowd of virtual characters in realistic ways?
How to control a game by just using your brain?
How to reconstruct a 3D world from images?
How to find a desired piece of music in a large database, based on melodic
features?
7/17/2015
4
Admission requirements:
Applicants must hold one of the following:
A BSc in Computer Science
A BSc in Mathematics
A BSc in Information Science
In addition:
Students from 985 University
A good knowledge of English
(IELTS min 6.5 or
TOEFL min 93)
Admission:
solid basic knowledge of computer science and logic
the ability to analyze and model computer science problems
the ability to communicate facts and findings verbally and in
writing, also using information and communication technology
and audio-visual means
the ability to make a computer program of reasonable
complexity and size, in an object oriented programming
language such as Java or C++;
knowledge of data structures, algorithms and related concepts
of reasonable complexity, such as sorting algorithms, O(..)notation, balanced binary search trees, etc.;
knowledge of basic computer-graphics techniques;
Programme structure
First year:
At least 6 dedicated courses
Deficiency courses
Selection of lectures
Seminars
Second year:
Small Project
Thesis Project
Seminars
7/17/2015
7
Courses
Current courses
Computer Animation
Motion and Manipulation
Advanced Graphics
Geometric Algorithms
Game Physics
Multimodal Interaction
Multimedia Retrieval
Computer Vision
Path Planning
Pattern Recognition
Games and Agents
Seminars (Colloquium)
7/17/2015
8
Small Project
Individual project or in a small group
15 ECTS
Different possibilities:
To pose and answer research questions in game or media technology by
experimentation
To develop, together with art students, a game based on technological
innovation
Master Thesis
Large, full-time, individual research project
At the department or as an internship
42 ECTS (~ 7 months full-time)
Closely supervised by one of our staff members
Projects are linked to our research activities
Example Thesis Projects
Simulating and visualizing the behavior of crowds of
pedestrians
Example Thesis Projects
Automatically computing animations of people falling, based
on biomechanical models
Example Thesis Projects
3D building generation from height data and areal photographs
Internship at Vicrea, Amersfoort
Example Thesis Projects
Tracking and fitting 3D body models using multiple cameras
Extracurricular Activities
Many students are active outside their studies
DGDARC (www.dgdarc.com) is our student game development
club
Joint game projects
Symposia, lectures, excursions
Dutch Game Garden (www.dutchgamegarden.nl) is an incubator for
new game companies
Meetings
Game Jams
Advise and support for new companies
After Your Graduation
Percentage of recent graduates having a job: 97%
Average search time for first job: 2 months
Job types
Developing new technologies in game companies
Software development at innovative multi-media companies
Academic research (PhD positions)
Research in R&D departments of large companies (e.g. Philips)
Creating a start-up company in game or media technology
More information
See website www.uu.nl/masters
Also for our other master’s programmes:
- Artificial Intelligence
- Business informatics
- Computing science