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Effect of a Kinect-based exercise game on improving executive cognitive performance in community-dwelling elderly H. Kayama, S. Nishiguchi, M. Yamada, T. Aoyama, K. Okamoto, and T. Kuroda, 7th International Conference on Pervasive Computing Technologies for Healthcare, PP. 362 ~ 365, 2013. Presenter :JIA-HONG,DONG Advisor : Yen- Ting, Chen 1 Outline Introduction Methods Results Discussion Conclusion 2 Introduction Elderly individuals Dementia disorders Degenerative Alzheimer 's disease Parkinson's disease Etc. Vascular Post-stroke vascular dementia Dementia with small vessel diseases Reversible < 5~10% 3 Introduction Cognitive impairment Dual-Task (DT) Physical exercise training Balance Mobility Walking 4 Introduction Dual-Task Tai Chi (DTTC) Using Kinect Include DT Balance Cognitive ability 12-week program of DTTC training A total of 41 elderly individuals Training group: n = 26 Control group: n = 15 5 Methods Participants Age>= 65 Independent ambulation Measurement of physical fitness Rapid Dementia Screening Test(RDST) scored 8 or greater 6 Methods Device Kinect 7 Methods Device 8 Methods Interventions Control group(CG) 75-min standardized training Training group(TG) 75-min standardized training 5-min DTTC training 9 Methods Outcome measures Trail-making test (TMT) Visual-scanning task Cognitive flexibility Verbal fluency test (VFT) 10 Results Study population A total of 41 of the 48 selected subjects TG: n = 26, CG: n = 15 11 Results 12 Results ΔTMT 13 Discussion Using ΔTMT score significantly improved after DTTC training. DTTC training, has a positive impact on DT ability and the prevention of falling. TMT-A & B scores were not significantly improved. VFT was not significantly changed. 14 Discussion Limitations Interventions Not due solely to the DTTC Health issues Fall risk minimization 15 Conclusion ANCOVA results of ΔTMT reveal Group x time Statistically significant DTTC training Effective to improve Executive Cognitive Functions 16 Thank you for your attention 17