2004 Football Meeting

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Transcript 2004 Football Meeting

2004 Football Meeting
10/6/04
•Games – Tom Frieder
•Where’s the Spot
•Special Rules for PAT
•Goal Line and Short Yardage Plays
•Not Getting Picked?
•Punts – Not Just Another Play
•Some Tips for Working the Wings
Spot, Spot – Where’s the Spot
Where’s The Spot?
A
B
Black is going this way
3rddown, Black 32 is tackled
A or B
4th down, Black 32 is tackled
A or B
Turned over on downs,
now is White’s ball
A or B
4th down, black throws
incomplete pass. Where
does the front of the ball
go?
A or B
Onside kick. 40 is R’s
free kick line after
penalty. Black (K)
touches ball at spot A.
You bring in A’s ball and
place the nose of the
ball where?
A or B
Spot, Spot – Where’s the Spot
On Change of Possession,
Spots Move –
the Ball Doesn’t
On Change of Possession,
The Down Box Moves –
the Ball Doesn’t
Discussion?
Special Rules for PAT
PAT Differences
• Clock does not run
• There is no line to gain
• Kicks are dead when “obviously not
successful”
• Special penalty enforcements apply
• Successful kick is worth 1 point
• Successful run or pass is worth 2 points
• Only the offense can score
Before the Play
• The try is part of the previous series so the same ball
must be used
– Except for obvious situations like weather
• Fouls by the defense on the touchdown play may be
carried over to the try (but not to the ensuing kickoff)
– The try is the “succeeding spot”
• If a touchdown is scored on the final play of a quarter,
the try is attempted as part of that quarter
– A quarter may not begin with a try
– If a touchdown is scored on the last play of regulation, the try is
not attempted unless it has an impact on the outcome of the
game
– If a touchdown in overtime determines the outcome of the game,
the try is not attempted
• The offense has the choice of position of the ball
between hash marks
– If there a replay of the try, the offense can change the location
– If there is a timeout, the offense can change the location
During the Play
• Fouls during the try may be carried over to
the kickoff
– Dead ball fouls after the try are enforced on
the kickoff
• Ball is dead if B gains possession
• If the kicked ball touches a K player
beyond the expanded neutral zone, it is
dead
– The neutral zone cannot be expanded into the
end zone
Discussion?
Goal Line and Short Yardage Plays
Great Goal Line Coverage
• Wings pinch in if there are no wide outs
– Be ready for the play coming at you
• Inside the 5 yard line, wings go to the goal line at the
snap and work back
• Wings make eye contact before a signal
• Umpire should be as tight to the line as possible
• Referee should be within 10 yards of the LOS
– Be ready to move back!
• Consider using the Back Judge as a second Umpire
– Move up 5 yards. You still have time to cover the end line
• Umpire RARELY makes a touchdown signal
– He can still help with a nod of the head to the wings if he’s
certain the ball crossed the plane
– Umpire is closest to digging for the ball if its location is unknown.
The final decision is still up to the wings
• Hustle and sell the call
– If it’s close, wings should be hustling in to sell the call
Short Yardage
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Very much like a goal line play
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Treat the front stake like the goal line
Make sure the offense (including QB) is set
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They may be in a hurry or try to get a rolling start
Shifts are more likely
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Wings pinch
Umpire pinches
Referee pinches
Back Judge stays in normal position
Defensive foul results in a first down so make sure offensive shifts aren’t false starts
Long counts are more likely
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Hard counts are okay – but watch for false start
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Offensive fouls are more likely
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Specialty players may come in
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Make sure subsititutions are legal
Make sure both teams are counted
Be mindful of deception
Helping the runner
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Watch for subtle body movement and snap enfractions
Substitutions
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Head bob, shoulder hunch, thrusting arms at snapper
More likely in short yardage situations
Offense can push pile, but not the runner (discussion?)
Be aware of the stake
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Line judge has best view
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Yell “Hold the Spot”
Don’t toss the ball around
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Leave it where it is or get it to the wing
Discussion?
Not Getting Picked?
Some Key Reasons Why You May Not Be Getting Those Games
From Referee Magazine
• Not meant to be rude – but realistic
Appearance
– Dress sloppily
– Uniform not clean and crisp
– Flags are too evident
• Tuck them in your pocket
• If worn in waist, tape the ball white
– Hat is old, dirty, out of shape
– Your whites are gray
– Socks are dingy or ragged
– Shoes not clean and polished
– Hair too long
• Facial hair is generally frowned upon
• If you have facial hair, keep it neat and trimmed
Lack of Hustle
• Don’t hustle during live ball plays to get into
position
– You should usually end up closer to the ball than you
started
• Lack of hustle during dead ball period
– Don’t walk when you can jog or run
• Especially to free kick position or quarter breaks
– Hustle during ball relay
• Overly relaxed during dead ball periods
– Dead ball time is not rest time
• Out of shape
Play Coverage
• Don’t anticipate
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Field position
Down and distance
Yard line
Score
Time remaining
Defensive and offensive line ups
Tendencies
• Poor Position
– At snap and during play
• Poor off-ball coverage
– Know your mop-up responsibilities
• Slow reaction to surprises
Running Plays
• Slow reaction and catching up to the play
• Don’t cover your bubble
– Ball and couple of yards around it
– 5 to 10 yards around ball
– Mop up
• Poor or no signal at end of play
– Clock stop
– Crank and stop
• Poor spotting
Passing Plays
• Poor read of keys
– Puts you out of position from the start
• Lack of thorough passing rule knowledge
– Ineligibles
– Pass interference restrictions
– Intent of rule
• Both have equal right to the ball
• Back Judge lets players behind him
• Umpire doesn’t get to the line of
scrimmage
Miscellaneous
• Inefficient during dead ball periods
• Poor communication with crew, coaches and
players
• Distracted by non-game events
– Geese, crowd
– Talking about non-game items during game
• Low test scores
– Indicates lack of preparation or interest
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Poor meeting attendance
Cancel too many games
Don’t return phone calls or e-mails
Habitually late
Philosophy
• Throw too many flags
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Are you too picky?
Understand philosophy?
Understand advantage gained?
You’re job is not to find penalties, it’s to make sure the game is
played fairly
• Poor communication skills
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Talking harshly or rudely to players/coaches
Barking
Making threats
Not talking
Attitude, appearance, demeanor does not instill confidence
Poor or wrong mechanics
Others
• Feeling that it’s just a popularity contest
• Thinking evaluators or system not fair
– Watch yourself on tape
– Discuss your performance with trusted official
• Unwilling to learn or change
• Unwilling to be a member of the team
– A crew is a team and you have to fit in
Litmus Test
You Might Have a Problem if
Right now you are feeling that most of this
was crap
Punts – Not Just Another Play
Routine
• Must be made from in or behind the neutral zone before
team possession has changed
• Any receiver may catch or recover and advance
• Receivers may not advance after a fair catch signal
(valid or invalid)
• Kickers may catch or recover in or behind the neutral
zone and advance
• Kickers may catch or recover beyond the neutral zone
but may not advance
– May catch if not kick catching interference
• If the punt is touched first by R beyond the line, a new
series is award to the team in possession at the end of
the down
• If the punt is touched first by K beyond the line, it is a
violation for first touching. R may take the ball at the spot
unless a subsequent foul by R is accepted
Deviations From Routine
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Blocked Punt
Punter Contacted by Defense
Punt Receiver Contacted by Kickers
Kick first touched by Kickers
Muff - Fumble
Blocked Punts
• Blocked punt that is in or behind the
neutral zone is simply a loose ball
– Applies if kick went beyond neutral zone and
then came back behind neutral zone
– Same as a fumble
– Anyone can recover and advance
– Kickers must reach the line-to-gain to retain
possession
Contacting the Punter
• Roughing the kicker is a 15 yard penalty and an
automatic first down
• Running into the kicker is a 5 yard penalty without a first
down
– Running into = displacing without roughing
• If the kick is blocked or partially blocked, kicker loses
protection
• Incidental contact is not a foul
• It is not incidental if the contact is sufficient (displaces)
and could have been avoided regardless of whether or
not it was apparent a kick would be made
– Kicker does not lose protection because of a bad snap
• Player becomes a kicker once the ball is kicked and
continues to be a kicker until he regains his balance and
moves to participate in the play
Receiver Contacted
• While any scrimmage kick is in flight beyond the
neutral zone, the receiver must be given an
unhindered opportunity to catch the kick.
• Violation is a foul with a 15 yard penalty
– 15 yards from the previous spot and replay the down
– Awarded fair catch at the spot of the foul with no
distance penalty
• The right exists whether or not R signals for a
fair catch
• K may catch a scrimmage kick (or touch in flight)
if no R players are in a position to catch it (i.e: in
the vicinity)
• Physical contact is not necessary for kick
catching interference
First Touching
• It is first touching if K touches the kick
beyond the neutral zone expanded before
R touches it or before it comes to rest
– Ball remains alive
• After first touching, R may still recover and
advance without giving up the right of
taking the ball at the spot of first touching
• It IS NOT first touching if K touches a kick
at rest
– Ball is dead
Muff - Fumble
• A kick begins when the ball is kicked and ends
when the ball is possessed or declared dead
• Touching by R in an attempt to block the kick is
ignored
• Muff = R touches a scrimmage kick beyond the
neutral zone without gaining possession
– R may recover and advance
– K may recover but may not advance
• K get new series
• It is impossible to fumble a kick!!!!!
• Fumble = Losing possession after gaining
possession
• Anyone may recover and anyone may advance
Discussion?
Some Tips for Working the Wings
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If possible, rule a substitution infraction rather than illegal participation
Monitor the scoreboard and clock
Head Linesman, give the Referee a “5 will get you 1” signal
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Less than 5 yards to go for first down
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Line Judge, discreetly inform the Referee as to down and clock status as he faces you giving the signal for a foul
Know what constitutes in bounds and out of bounds
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Landing out of bounds doesn’t necessarily mean the clock should stop
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Check the tape on the chains
Forward Progress
Down ends in field of play
When time matters – runner is out of bounds if you aren’t sure
Give the juggle signal when appropriate
It is almost never necessary to give the “catch” signal
Rule of thumb for hit out of bounds
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One foot out of bounds: marginal, probably a “talk-to”
Two feet out of bounds: Usually a foul unless contact is minimal or defense is trying to hold up or avoid contact
Intensity of the hit is a factor in your decision
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On touchdown and short yardage play, pinch in toward the ball to sell the call
When Referee has flag for intentional grounding and you see an eligible in the area, let him know immediately
Coach getting close to a flag? Use the “Would you like to repeat that, coach?” technique
Be mentally prepared for the ball carrier’s last reach at the goal line
Stop the clock on close first down situations, don’t wait for the Referee
Learn the “crank and stop” technique for first downs near the sideline
Don’t drift off the line of scrimmage unless the play calls for it
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On sweeps, let the play get slightly past you
Learn how to square off your corners
Use the room you have on the sideline
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Your spot isn’t going to move – keep your eyes on the players
On out of bounds plays, always turn to the pile rather than facing the field
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Be prepared to give or receive an “across the field” spot from your other wing official
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Read your keys
Back up instead of bailing out
Use your bean bag if you have to
He sometimes has a better view
Run in your spot to about the hash mark
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Further to sell it
Discussion
Stuff Happens!
Stuff Happens – Learn From It
• Any odd plays, lessons learned, questions?