Introduction to Electronic Commerce and Trade
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Transcript Introduction to Electronic Commerce and Trade
Introduction to Electronic
Commerce and Trade
What is commerce?
…activities that seek to create arm’slength transactions between firms and
individuals and involve the exchange of
money, goods, or obligations.
What is E-Commerce?
“an interactive concept, designed to draw
together a wide range of business support
services, which includes inter-organisational
e-mail, directories, trading support systems
for commodities, products, customised
products, and custom-built goods and
services: different types of support and
reporting systems, including management,
logistical and statistical reporting/information
systems.” Clarke
A Simplified Approach
Electronic commerce
“is the communication of any object of
commercial interchange by electronic
means” Gardner
“is the integration of e-mail, electronic funds
transfer, EDI and similar techniques into a
comprehensive electronic-based system of
business functions” Nath et al
Electronic Trade and Commerce
Electronic Business
Electronic commerce
Dimensions: Mass, retail and consumer markets
Systems: Extra organisational systems
Electronic
Business
Electronic Trade
Dimensions: Business to business
Systems: Inter organisational systems
Electronic trading systems
E-Commerce History and Scope
History
Began in the early 1970s (long before the Internet was open
to commercial use)
Limited to large businesses initially
Electronic Fund Transfer (EFT) and Electronic Data
Interchange (EDI)
Scope Today Includes
advertising
home banking
shopping in electronic stores and malls
buying stocks
finding a job
conducting an auction
collaborating electronically with business partners around
the globe
providing customer service
Advantages of Electronic
Commerce
Global reach
Reduced administration costs
Improved customer service
Greater product choice
Flexibility of product / physical location
Ease of use
Increased marketing capability
Develop new relationships
E-Commerce Framework
Electronic Commerce Activities
Electronic Data Interchange (EDI)
Electronic Funds Transfer (EFT)
Electronic payments (E-cash - Credit
cards)
Automatic Teller Machine (ATM)
Video conferencing and E-mail
Sales/Marketing
Loan and insurance facilities
Travel reservations
Electronic Commerce Platforms
Television / Set top boxes
Computer Networks
Microcomputers
PDAs
ISPs
EC Benefits to Organizations
Increased customer base:
Reduced cost:
Reach a large number of customers at little cost
Procure material and services from other companies at less cost
Allow lower inventories by facilitating “pull”-type supply chain
management
Shorten marketing distribution channels and reduce marketing costs
Decrease the cost of creating, processing, distributing, storing, and
retrieving paper-based information
Lower telecommunications costs because the Internet is much cheaper
than value-added networks (VANs)
Reduced cycle time:
Broaden markets
Find niche markets (e.g. www.dogtoys.com)
Procure material and services from other companies rapidly
Reduce the time between the outlay of capital and the receipt of products
and services
Helps small businesses compete against large companies
EC Benefits to Customers
Choice
Consumers can select from many vendors and many more products than
they could locate otherwise
Consumers can get customized products, from PCs to cars, at
competitive or bargain prices
Consumers can find unique products and collectors’ items through
virtual auctions that might otherwise require them to travel long distances to
a particular auction place at a specific time
Convenience
Consumers can conduct online quick comparisons to find less expensive
products and services
Customers can shop or make other transactions 24 hours a day, year
round, from almost any location
Product information immediately available 24 hours a day, year round,
from almost any location
Consumers can interact with other consumers in electronic communities
and can exchange ideas as well as compare experiences
EC Benefits to Society
Convenience
Enables more individuals to work at home and to do less
traveling
Access
Allows some merchandise to be sold at lower prices - less
affluent people can buy more and increase their standard of
living
Enables people in less developed countries and rural areas
to enjoy products and services that otherwise are not
available to them
Facilitates delivery of public services, such as government
entitlements, reducing the cost of distribution and fraud, and
increasing the quality of the social services, police work,
health care and education
Technical Limitations of EC
A few technical challenges remain for organizations
wishing to conduct EC:
Lack of universally accepted standards for quality, security,
and reliability
Insufficient telecommunications bandwidth
Still-evolving software development tools
Difficulties in integrating the Internet and EC software with
some existing (especially legacy) applications and
databases
Need for special Web servers in addition to the network
servers (added cost)
Expensive and/or inconvenient Internet accessibility for
many people
All of these will diminish over time
Non-Technical Limitations of EC
Legal and economic concerns:
Many legal issues are yet unresolved
Lack of national and international regulations and standards
Difficulty in measuring benefits of EC and justifying EC
Insufficient number (critical mass) of sellers and buyers
exists for profitable EC operations
Cultural resistance:
Distrust of the new: Many sellers and buyers are waiting for
EC to stabilize before they take part
Customer resistance to the change from a physical to virtual
stores
Perception that electronic commerce is expensive and
unsecured, so many do not want even to try it
Internet Population
Source: www.etforecasts.com
Internet Population
Current Global internet population
165 - 170 million users - 1999
1.17 billion users – 2005
US online population 80 million – 1999
US online population 230 million – 2005
Trend is moving to world wide population.
it is projected that by 2005 the US will only
represent 15% of internet users
Worldwide e-Commerce Growth (2004)
23%
1%
North America
Asia/Pacific
51%
Europe
Latin America
25%
$6.8 Trillion
Forrester Research Inc.
Electronic Commerce as a Strategy
Tool
E-commerce should be more than a way
of sending documents electronically
Process re-engineering of the organisation
may be required
Rethink the way that you do business
New Possibilities
A Connemara based salmon fish farm managed
to sell £50,000 worth of stock in the first three
months selling on the web
Marlborough offers clients remote access to
videoed interviews of potential employees,
which allows filtering of suitable candidates at an
early stage thus saving time and money
In the world’s developed economies, tangible
good account for 20% of GDP, down from 50%
after WWII
Electronic Commerce Focus
Business to Business
physical business transactions outnumber
consumer sales by ten to one
Consumer to Business
Forrester Research estimates that by
2003, consumers will spend $108 billion
buying goods online, while businesses will
spend $1.3 trillion
Business to Business V’s Business to
Consumer
$1,400
$1,331
$1,200
$1,000
Billions
$800
Business to Business
Business to consumer
$600
$400
$200
$43
$108
$8
$0
'99
'03
Industry sector
Business to Business (B2B)
$400
$350
$300
$250
Computing,
electronics
Motor Vehicles
Billions $200
$150
$100
$50
$0
Petrechemicals
Utilities
Other
'99
'03
Fortune 500 Firms (Survey in 1999)
Nearly all have web sites
Less than 10% have transaction-based
web sites
70% of these were setup for reasons
relating to public relations, customer
service and technical support
Internet Retailing
5% of unique visitors to sites ultimately become
customers
1.6% of visits result in purchases
Portal sites directly drive less than 30% of on-line
retailing revenues
Computer goods, entertainment, travel and discount
brokerage sales account for more then 80% of the online
market
Two-thirds of shoppers who put items in a virtual
shopping cart abandon the process before checking out
Business-to-Consumer EC
(continued)
Personalization – ability to customize
product, service, advertisement, or customer
service
B2C EC enables personalization at low cost
Internet enables marketing research
Questionnaires
Usually involve some inducement
Direct behavior observation
Cookies or site tracking services
Business-to-Consumer EC
(continued)
Use of intelligent agents
Help customers determine what to buy
Search for and compare vendor prices
Collect information and develop customer profiles
Online advertising
Banners
Keyword banners
Random banners
Direct email
Pop-up windows
Business-to-Business EC
Composes the majority of EC volume
Enables organizations to form electronic
relationships
Covers all activities along the supply chain
Business Models:
Sell-Side Marketplace
Organizations sell products to other organizations
electronically.
Buy-Side Marketplace
Buyers post needs; sellers submit bids
Electronic Exchanges
Electronic marketplaces link many buyers and many
sellers
Business-to-Business EC (continued)
Collaborative Commerce – nonbuying/selling activities between
businesses
Planning and scheduling
Design
New product information
Product content management
Order management
Sourcing and procurement
New business models
E -procurement
Supply chain automation
Customer service
Intentions Value Network
E- procurement
Large companies have been purchasing
materials using EDI and VANs for some
time
These tended to be expensive to operate
and difficult to use. They also required an
existing relationship to be in place
between the parties.
Internet-based E-Procurement
The internet allows virtually everything
that a company needs to be purchased
online
Predefined relations are not required
Hewlett-Packard announced plans to
sell everything from desks to paper clips
over the web.
Supply Chain Automation
The Holy Grail of business to business
electronic commerce
This type of system would link internal ERP
systems, like SAP / Oracle, with external
marketplaces
Allows employees to source products in the
marketplace and have the ERP deal with
ordering delivery payment and so forth.
Customer Service
Most companies lose half their customers
every five years. Cost of acquiring a new
customer is 4-6 times as much as
retaining one
If a company can reduce that by 10-15%, it has
the potential to improve profitability by 50%
Creating a closer relationship with
customers through ubiquitous contact
Intentions Value Network
Use provider alliances to integrate a broad
array of services into a customised
intention solution
Bundling different/related products and
services within the same industry to create
solutions
Intentions Value Network
Shift the mind set from seller and product
driven to a buyer/service driven business
model
The focus is not on individual products or
services but on the integration of a wide
variety of information, products and
services to satisfy the specific intentions or
needs of a community of buyers
Intentions Value Network
An Integrator oversees a network of
approved suppliers providing products and
services
The critical role of the Integrator is to
understand the customer’s values, needs,
behaviour and preferences related to the
overall intention
Business Models (Rappa,2000)
Brokerage
Advertising
Infomediary
Merchant
Manufacturer
Affiliate
Community
Subscription
Utility
Timmers (1999)
Pitfalls for Electronic Commerce
Content
Convenience
Confidence
Security
Cost
Legal uncertainty
Lack of qualified staff
Acceptance of service
by
suppliers/customers
Lack of industry
standards
Technical problems
Trust
Trust is central to any commercial
transaction, and it foundation is identity
authentication
Trust requires trading partners to be
confident their communications proceed
privately, unaltered, and cannot be later
refuted
Security
Privacy
The message only viewed by the intended recipient
Authentication
Vital to ensure users can be recognised and verified
(passwords)
Integrity
Ensure message is not tampered with during the
transmit
Scalability
Can the system continue to give the same level of
security with increased users
Legal Issues
Business transactions/contracts
Jurisdiction
Domain Name Issues
Linking/Framing Issues
Content Liability
Online Disclaimers
Intellectual Property
E-commerce Security
Encryption
Digital Signatures
Conclusions
Altered business models
New business models
If this is a new economic revolution, those
who do not conform will not survive
A lot of money could be spent gambling
Readings
“Business Models on the Web” – Rappa
(2000) http://digitalenterprise.com/models/models_text.htm
“The e-Business ®Evolution” – Amor
(1999) – Chapter 4 (Avoiding Legal
Issues)