+ Minding The Gap: Sustaining eLearning Innovation Ellen Wagner, Sonoma Partners, LLP + Mind the Gap.

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Transcript + Minding The Gap: Sustaining eLearning Innovation Ellen Wagner, Sonoma Partners, LLP + Mind the Gap.

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Minding The Gap: Sustaining eLearning Innovation

Ellen Wagner, Sonoma Partners, LLP

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Mind the Gap

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Mlodrag Bogdanovich, 2007

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Big Questions for Learning Professionals

 How do we prepare learners for jobs and technologies that don’t exist yet?

 How do we help prepare a workforce for a world where they will need to solve problems we don’t even know about?

 How do we prepare ourselves to edit/modify/delete much of what we have learned about our own professional practices?

 How do we capture and extend learning

experience

that is it meaningful in the context of our augmented digital lives?

so  How to we move beyond the fascination with the latest and greatest and focus on sustainable innovation?

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 Between innovation and implementation  Between research and practice  Between academic institutions and corporations  Between products and solutions  Between “traditional elearning” and emerging elearning 4/30/2020

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 Innovative, emergent consumer technologies alter everyone’s expectations about….everything

 The path from innovation to adoption is a lengthy journey of implementations and evaluation to determine the benefit/return.

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Innovation is just the Tip of the Iceberg

Digital Skills Communication & Collaboration E-Learning and Virtual Schools

Current Stakeholders Goal: New Stakeholders Number of users Early Adopters Mainstream adoption

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Seven Disruptive Trends (Computer Sciences Corporation, 2008) 

New Media

– User Generated Content. RSS feeds, blog posts and wikis 

New Reality

- A blend of virtual and physical reality will give rise to augmented reality 

Social Power

- New media social networks such as Facebook, MySpace and LinkedIn. Viral microblog sites such as Twitter play host for those who appreciate "snackable" content.

Information Transparency

– Sensors and location-based services everywhere. 

New Waves

– More wireless devices, more wireless broadband services. Open access to run any application on any device anywhere in the world 

Platform Makeover

- Virtualization and cloud computing 

Smart(er) World

– pattern recognizing, real-world data sampling computers will be smarter than we are by 2029 (Kurzweil)

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What are the

real

IT Top Issues for 2008 according to EDUCAUSE?

1. Security 2. Administrative/ERP/Information Systems 3. Funding IT 4. Infrastructure 5. Identity/Access Management 6. Disaster Recovery / Business Continuity 7. Governance, Organization, and Leadership 8. Change Management 9. E-Learning / Distributed Teaching and Learning 10. Staffing / HR Management / Training http://connect.educause.edu/Library/EDUCAUSE+Review/TopTenITIssues2008/46605

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IT Top Issues for 2008 according to the Campus Computing Project

Upgrading IT/ERP Financing IT Instructional Integration Hiring/Retaining IT Staff IT Security 0 5 10 15 20 25

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The Gartner Hype Cycle

PHASE

Technology Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment

BENEFIT RATING MATURITY

Transformational – new ways, major shifts Embryonic Adolescent High – new ways, big revenue impact Early Mainstream Moderate – Incremental improvements. Some revenue impact Mature Mainstream Legacy Obsolete Plateau of Productivity Low – slightly improves, doesn’t impact revenue

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Examples from the Gartner Higher Education Hype Cycle, 2008

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When Hype Cycle Meets the Innovation Adoption Curve Digital Skills Communication & Collaboration E-Learning and Virtual Schools

Goal: New Stakeholders Current Stakeholders Number of users Early Adopters Mainstream adoption

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Research and Practice

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Stages of eLearning 2.0 Use

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Today’s Learning Metaverse looks like “Web 1.25”

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Academic institutions and Corporations

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Contrasting Cultures from the HED Perspective ( Carl Berger, University of Michigan, 2005)

What Vendors Care About

Broad adoption (“How many iPods did you give away at Duke?) 10% involvement by 90% of the users Quick Measures

What Colleges and Universities Care about

Innovation ( “What changed when the iPods were introduced into the curriculum at Duke?) 90% involvement by 10% of users Complex measures Single instances of numbers (e.g. 5% CTR) If all things do not work, the project is a failure Proof points, use cases Promises Making the sale Complex analysis (e.g., multiyear impact study) If some things work, the project is a success Empirical Evidence Proof Living with the decision to buy

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Where To Get “Business” Research about the market forces affecting eLearning Business Literature: Gartner Research http://www.gartner.com/ Forrester Research http://www.forrester.com/rb/research IDC http://www.idc.com/ Frost and Sullivan Research http://www.frost.com/prod/servlet/frost-home.pag

Datamonitor http://www.datamonitor.com/ AMR Research http://www.amrresearch.com/ eMarketer http://www.emarketer.com/

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Sources of (e)Learning Industry Market Research  eLearning Guild http://www.elearningguild.com/  Bersin Associates http://www.bersin.com/  Brandon Hall Research http://www.brandon-hall.com/  American Society for Training and Development http://www.astd.org/  Masie Center http://www.masie.com/

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Scanning the Environment: Blogs to Watch  Media Newswire http://media-newswire.com/  Tech Crunch http://www.techcrunch.com/  Venture Beat http://venturebeat.com/  The Long Tail http://www.thelongtail.com/  Wired http://www.wired.com/  Valleywag http://valleywag.com/  Reuters Business and Finance http://www.reuters.com/finance  eWeek, http://www.eweek.com

Information Week http://www.informationweek.com/  Economist http://www.economist.com/ MIT Tech Review ; Harvard Business Review, http://www.hbsp.harvard.edu/b02/en/hbr/hbr_current_issue.jhtml

http://www.technologyreview.com/magazine.aspx

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Products and Solutions

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Traditional vs. Emerging eLearning

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4/30/2020 THANKS!!

FOR MORE INFORMATION [email protected]

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