+ Minding The Gap: Sustaining eLearning Innovation Ellen Wagner, Sonoma Partners, LLP + Mind the Gap.
Download ReportTranscript + Minding The Gap: Sustaining eLearning Innovation Ellen Wagner, Sonoma Partners, LLP + Mind the Gap.
+
Minding The Gap: Sustaining eLearning Innovation
Ellen Wagner, Sonoma Partners, LLP
+
Mind the Gap
+
Mlodrag Bogdanovich, 2007
+
Big Questions for Learning Professionals
How do we prepare learners for jobs and technologies that don’t exist yet?
How do we help prepare a workforce for a world where they will need to solve problems we don’t even know about?
How do we prepare ourselves to edit/modify/delete much of what we have learned about our own professional practices?
How do we capture and extend learning
experience
that is it meaningful in the context of our augmented digital lives?
so How to we move beyond the fascination with the latest and greatest and focus on sustainable innovation?
+
Between innovation and implementation Between research and practice Between academic institutions and corporations Between products and solutions Between “traditional elearning” and emerging elearning 4/30/2020
+
Innovative, emergent consumer technologies alter everyone’s expectations about….everything
The path from innovation to adoption is a lengthy journey of implementations and evaluation to determine the benefit/return.
4/30/2020
+
Innovation is just the Tip of the Iceberg
Digital Skills Communication & Collaboration E-Learning and Virtual Schools
Current Stakeholders Goal: New Stakeholders Number of users Early Adopters Mainstream adoption
+
Seven Disruptive Trends (Computer Sciences Corporation, 2008)
New Media
– User Generated Content. RSS feeds, blog posts and wikis
New Reality
- A blend of virtual and physical reality will give rise to augmented reality
Social Power
- New media social networks such as Facebook, MySpace and LinkedIn. Viral microblog sites such as Twitter play host for those who appreciate "snackable" content.
Information Transparency
– Sensors and location-based services everywhere.
New Waves
– More wireless devices, more wireless broadband services. Open access to run any application on any device anywhere in the world
Platform Makeover
- Virtualization and cloud computing
Smart(er) World
– pattern recognizing, real-world data sampling computers will be smarter than we are by 2029 (Kurzweil)
+
What are the
real
IT Top Issues for 2008 according to EDUCAUSE?
1. Security 2. Administrative/ERP/Information Systems 3. Funding IT 4. Infrastructure 5. Identity/Access Management 6. Disaster Recovery / Business Continuity 7. Governance, Organization, and Leadership 8. Change Management 9. E-Learning / Distributed Teaching and Learning 10. Staffing / HR Management / Training http://connect.educause.edu/Library/EDUCAUSE+Review/TopTenITIssues2008/46605
+
IT Top Issues for 2008 according to the Campus Computing Project
Upgrading IT/ERP Financing IT Instructional Integration Hiring/Retaining IT Staff IT Security 0 5 10 15 20 25
+
The Gartner Hype Cycle
PHASE
Technology Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment
BENEFIT RATING MATURITY
Transformational – new ways, major shifts Embryonic Adolescent High – new ways, big revenue impact Early Mainstream Moderate – Incremental improvements. Some revenue impact Mature Mainstream Legacy Obsolete Plateau of Productivity Low – slightly improves, doesn’t impact revenue
+
Examples from the Gartner Higher Education Hype Cycle, 2008
+
When Hype Cycle Meets the Innovation Adoption Curve Digital Skills Communication & Collaboration E-Learning and Virtual Schools
Goal: New Stakeholders Current Stakeholders Number of users Early Adopters Mainstream adoption
+
Research and Practice
4/30/2020
+
Stages of eLearning 2.0 Use
+
Today’s Learning Metaverse looks like “Web 1.25”
+
Academic institutions and Corporations
4/30/2020
Contrasting Cultures from the HED Perspective ( Carl Berger, University of Michigan, 2005)
What Vendors Care About
Broad adoption (“How many iPods did you give away at Duke?) 10% involvement by 90% of the users Quick Measures
What Colleges and Universities Care about
Innovation ( “What changed when the iPods were introduced into the curriculum at Duke?) 90% involvement by 10% of users Complex measures Single instances of numbers (e.g. 5% CTR) If all things do not work, the project is a failure Proof points, use cases Promises Making the sale Complex analysis (e.g., multiyear impact study) If some things work, the project is a success Empirical Evidence Proof Living with the decision to buy
+
Where To Get “Business” Research about the market forces affecting eLearning Business Literature: Gartner Research http://www.gartner.com/ Forrester Research http://www.forrester.com/rb/research IDC http://www.idc.com/ Frost and Sullivan Research http://www.frost.com/prod/servlet/frost-home.pag
Datamonitor http://www.datamonitor.com/ AMR Research http://www.amrresearch.com/ eMarketer http://www.emarketer.com/
+
Sources of (e)Learning Industry Market Research eLearning Guild http://www.elearningguild.com/ Bersin Associates http://www.bersin.com/ Brandon Hall Research http://www.brandon-hall.com/ American Society for Training and Development http://www.astd.org/ Masie Center http://www.masie.com/
+
Scanning the Environment: Blogs to Watch Media Newswire http://media-newswire.com/ Tech Crunch http://www.techcrunch.com/ Venture Beat http://venturebeat.com/ The Long Tail http://www.thelongtail.com/ Wired http://www.wired.com/ Valleywag http://valleywag.com/ Reuters Business and Finance http://www.reuters.com/finance eWeek, http://www.eweek.com
Information Week http://www.informationweek.com/ Economist http://www.economist.com/ MIT Tech Review ; Harvard Business Review, http://www.hbsp.harvard.edu/b02/en/hbr/hbr_current_issue.jhtml
http://www.technologyreview.com/magazine.aspx
+
Products and Solutions
4/30/2020
+
Traditional vs. Emerging eLearning
4/30/2020
+
4/30/2020 THANKS!!
FOR MORE INFORMATION [email protected]
24