Maarten Brinkerink Sound and Vision R&D Department Netherlands Institute for Sound and Vision • Biggest audiovisual archive in the Netherlands, holding 700,000 hours of.
Download ReportTranscript Maarten Brinkerink Sound and Vision R&D Department Netherlands Institute for Sound and Vision • Biggest audiovisual archive in the Netherlands, holding 700,000 hours of.
Maarten Brinkerink Sound and Vision R&D Department Netherlands Institute for Sound and Vision • Biggest audiovisual archive in the Netherlands, holding 700,000 hours of audiovisual heritage. • Holding material from public broadcasters, institutions and individuals. • Making its collections available for broadcast professionals, education and the general public. Consortium Mass digitisation 6 partners Images for the future will digitize: •137.200 hrs video •22.510 hrs film •123.900 hrs audio •2.900.000 photographs Images for the Future • Saves audiovisual heritage with conservation and digitization. • Makes digital content available for education, general public and creative industry. • Research and knowledge sharing within the cultural heritage sector Target groups • Education • Public • Creative Industry Objective To optimize the availability of the audiovisual heritage. By developing innovative services and applications, education, the public and the creative sector will be offered a vast improvement in their possibility to profit from the various values of the audiovisual heritage. The availability of a rights-free or Creative Commons-licensed basic collection of digital film and sound. Educational use will receive priority. Archive Dilemma • Optimize the availability of the audiovisual heritage • BUT there are external rights holders and a payback obligation. Participatory Culture “[…] a culture with relatively low barriers to artistic expression and civic engagement, strong support for creating and sharing one’s creations, and some type of informal mentorship whereby what is known by the most experienced is passed along to novices. […] Participatory culture is emerging as the culture absorbs and responds to the explosion of new media technologies that make it possible for average consumers to archive, annotate, appropriate, and recirculate media content in powerful new ways.” (Henry Jenkins, 2006) Challenges • How to transform the current IPR regimes and models of content distribution to prevent legal uncertainty and possible liability issues for individuals and institutions? • How to develop new meaningful services for an audience that consists of prosumers, instead of consumers? Why Open Video? by OVA & Intelligent Television The Open Video Movement • Online video has matured to a point that the need to prepare for a participatory video culture is becoming obvious • Addresses issues like the lack of freely reusable video content, the importance of open tools, platforms and standards for video, and universal access to online video • In June 2009 the first Open Video Conference and brought together 800 thought leaders in business, academia, art, and activism around this topic 8 Open Beelden Trailer by Jordy Janssen Open Images Open media platform for online access to audiovisual archive material, available for free (creative) reuse. Built by Sound and Vision & Knowledgeland but designed for participation by others (other institutions). Objectives • Public outreach by embracing new technologies and ‘participatory culture’ • Contextualization by interlinking with other platforms • Exploring new services and distribution models • Supporting a National and European Audiovisual Commons What is a Commons? A set of resources maintained in the public sphere for the use and benefit of everyone (from Imagining a Smithsonian Commons) What is a Commons? Usually, commons are created because a property owner decides that a given set of resources—grass for grazing sheep, forests for parkland, software code, or intellectual property—will be more valuable if freely shared than if restricted.(from Imagining a Smithsonian Commons) What is a Commons? In the law, and in our understanding of the way the world works, we recognize that no idea stands alone, and that all innovation is built on the ideas and innovations of others… (from Imagining a Smithsonian Commons) What is a Commons? …When creators are allowed free and unrestricted access to the work of others, through the public domain, fair use, a commons, or other means, innovation flourishes. (from Imagining a Smithsonian Commons) Open-open-open • • • • • Open source media platform (MMBase) Use of and open video codec (Ogg Theora) Use of the HTML5 <video> tag Use of an open API (OAI-PMH, Atom feeds) Open content… Creative Commons “You are free to share, distribute and transmit the work.” Possible conditions: Attribution Share Alike Noncommercial No Derivative Works Funded by the European Commission within the eContentplus programme Allowing (creative) reuse • CC-BY-SA as preferred license • 3,000 items from our ‘own’ collection • ‘Internet quality’ 8 Eerste proef met beeldtelefoon by Polygoon Flying Monsters from the Sky by Michiel Schellekens Future Work • Further develop the platform • Increase the number of collaborating content partners • Give access to material from the Sound and Vision sound archive • Constantly increase the overall amount of material on the platform and improve the quality of the available source files Credits Movies: Why Open Video? by OVA & Intelligent Television Open Beelden Trailer by Jordy Janssen Eerste proef met beeldtelefoon by Polygoon Flying Monsters from the Sky by Michiel Schellekens Presentations: What is a Commons? by Michael Edson Thanks for your attention! http://www.openimages.eu [email protected] www.twitter.com/mbrinkerink