Digital publishing today: Standards, challenges & opportunities Columbia University Libraries’ Digital Library Seminar Michael Healy, Executive Director, Book Industry Study Group.
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Transcript Digital publishing today: Standards, challenges & opportunities Columbia University Libraries’ Digital Library Seminar Michael Healy, Executive Director, Book Industry Study Group.
Digital publishing today:
Standards, challenges & opportunities
Columbia University Libraries’ Digital Library Seminar
Michael Healy, Executive Director, Book Industry Study Group
What is BISG?
Founded in 1977
Not-for-profit corporation
Based in New York City
Three full-time staff members
Executive Director
Associate Director
Office Manager
Membership
Drawn from all parts of the supply chain
Our unique strength
Printers, paper mills, book manufacturers
Publishers (large/small; corporate/independent)
Booksellers and wholesalers
Service suppliers
Libraries
Trade associations
A small selection of members ….
Our mission
“Working to create a more informed,
empowered, and efficient book industry.”
The mission in action
Standards
Best practices
Certification
Research
Publications
Education
Events
U.S. market size *
* Caveat emptor
E-books: $67.2 million *
Audio books: $1 billion
Books: $37.26 billion
Reasons to be gloomy?
Book sales
Industry consolidation
Readership
U.S. book sales 2004-2011
Book sales by sector
Increasing consolidation
A crisis in readership?
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Americans are reading less
Young adults are reading fewer books
Reading is a declining activity for teenagers
American families are spending less on books
Reading comprehension skills are falling
Civic, economic, and cultural implications
Reasons to be cheerful?
Sources of confidence
Technolog
y providers
Search
engines
Standards
Publishers
Devices
Service
providers
Areas of strategic focus
Infrastructure
Content development
Marketing
Content protection
Infrastructure
Content preparation
– Frontlist titles “born digital”
– Backlist digitization: selective or total
DAM and DAD systems
Workflow integration
– Editorial, production and distribution
Standardization
– e.g. XML, .epub
Content development
“Fragment” publishing
Reader-generated content
Customized publishing
Short form narrative
Reader interaction
Content development
Content development
Marketing
Widgets
Podcasts
Social networking sites
Cell phone marketing
Browse inside
Author-publisher collaboration
Pricing – the importance of $0.00
Author-publisher collaboration
Experimenting with free
Content protection
Encouraging sales; discouraging piracy
Meeting consumer expectations
Online audio books without DRM
Random House experiment: September 2007
Random House announcement: February 2008
Watermarking and piracy tracking
Amazon and Audible?
Issues for publishers
Focus on the individual consumer/user
Focus on “granular” content
Focus on user-defined content
Influence of social networking sites
Encompasses all types of publishers
Many new players
Issues for publishers: quality/authority
The question of authority
“The wisdom of crowds”
The role of the editor and the publisher
Social, political, & civic implications
Author-reader relationships
The prospect of disintermediation?
Publisher
Bookseller
Librarian
Issues for publishers: content delivery
New focus on “content”, not “books”
Customer-driven content models
Selling “fragments”
Aggregation from different sources
Aggregation from different providers
Integration of personal and 3rd party content
Issues for publishers: business models
Learning from other media
Newspapers
Music
“Getting rich by charging nothing”
Will books ultimately be “free”?
Cost of quality content
Proliferation of new commercial models
Purchase, rental, ad-driven, subscription etc.
Issues for publishers: rights and DRM
Rules that describe how content may be used
Mechanisms for rewarding content creators
Tools for investment returns
What are the lessons of the music industry?
The influence of the search engines
Standardized rights-expression languages
Changing publishing models
Traditional Publishing Model
Bookseller owns customer
Publisher’s contact with customer
limited to advertising, author
appearances
Content
Metadata
Content Creators
Content
Publisher
Bookseller
Content +
Product
Metadata
Consumer
Product
Changing publishing models: web 1.0
Web 1.0 Model Shift
Publishers and authors make direct contact
with consumers through online marketing
Content + Product Metadata
(Websites, Newsletters)
Consumer
Content Creators
Publisher
Bookseller
Content + Product Metadata
(Websites, Newsletters, Games, Contests, Interactive)
Changing publishing models: web 2.0
Web 2.0 Model Shift
Publishers
Dynamic
and Authors increase Consumer interaction
Search and Discover
Consumer
defined products
Interactive
Social networks
Digital
Warehouse
Content Creators
Product + Content + Product Metadata
Consumer Defined
Product
(Chapters, Recipes)
(Websites, Newsletters, MySpace)
Publisher
Bookseller
Product + Content + Product Metadata
(Widgets, chunked, mobile, search)
Consumer
Digital
Warehouse
Challenges: the need for standards
Identification
Products
Works
Contributors
Product description
ONIX 3.0
Product formats
Transaction standards
Thank you.
Michael Healy
[email protected]
646 336 7141