Principles of Design Individuality Design is all about Individuality! No one will ever have the same design concept for one plan.
Download
Report
Transcript Principles of Design Individuality Design is all about Individuality! No one will ever have the same design concept for one plan.
Principles of Design
Individuality
Design is all about Individuality!
No one will ever have the same design
concept for one plan.
Your own ideas and feelings go into your
design.
Creativity is key.
But remember, the homeowner is the
boss! If they don’t like it you might have to
change it.
Elements & Principles
Serve as structures and guidelines for
design development.
Elements are tools used to accomplish
principles in a project.
Elements = mechanics
Principles = concepts
Elements
Line
Form
Texture
Color
Principles
Focalization
Repetition
Proportion & Scale
Rhythm &
Balance
Sequence
Interconnection
Order & Unity
Elements
Line
Causes physical and/or visual movement.
Leads the eyes through the landscaped
space.
Defines space.
Lines are used in all aspects of the
landscape.
Steer physical or visual movement directly
through the environment.
Construct Lines…
By using contrasting plant materials
By forming patterns with similar plant
materials
Examples – Ground patterns, Edges of
contrasting plant materials, and Tree tops
meeting the sky
Lines cont’d
Straight lines – formality or a
contemporary concept
Intersecting lines – hesitation, change of
view or direction, or a pause
Curved lines – relaxed, slower movement;
casual & informal concept
Straight Lines
Curved Lines
Form
2 or 3 – Dimensional shape and structure of
an object or space.
Form is Line surrounding Space.
Air space created by two plant materials set
side by side is also an expression of form.
Trees are good examples of form.
Common Forms
Round
Conical
Oval
Weeping
Horizontal
Upright
Forms cont’d
Tailored plants and shrubs = formal design
Irregular or natural forms = informal design
Texture
Surface quality of any plant material or
structure in the landscape.
Texture is relative.
Comparison is how we determine texture in a
landscape.
One plant might be fine in certain
surroundings but in others course.
Examples – Smooth, Rough, Shiny, or Dull.
Texture cont’d
Fine texture = eyes move easy
Course texture = focus eyes
Color
Light is the source of color
Color is visible wavelengths
White is all light
Black is the absence of light
The color you see is the reflected
wavelength
Color
Color Wheel
Primary colors
Red, yellow, blue
Secondary colors
Primary + Primary
Violet, green, orange
Tertiary colors
Primary + Secondary
Name begins with
Primary
Red-orange, yellowgreen
YELLOW
RED
BLUE
Color cont’d
Hue – pure color
Tint (pastel) – add white & decrease the value
Tone – add gray
Shade – add black
Warm colors – yellow, red, orange =
excitement
Cool colors – blue and green = calm
Principles
Focalization
Visual break in the sequence and flow of the
landscape.
Focal Point – point or area that attracts the eye
Without it the eye is lost and confused.
A designer should create a strong and effective
focal point.
Use elements to create the focal point
Focalization
Can be created by varying sizes of plants.
Texture can be useful
Minor focal points can be used to lead the
eye to the main focal point
Color can create a focal point on a site
with great depth.
What color might you use for the focal
point?
Proportion & Scale
Proportion – relationship among
components of landscape.
Tree to tree, shrub to shrub, tree to shrub
Scale – relationship among components of
landscape to house.
Tall tree to squatty house – not good
Out – of – scale
In – scale
Balance
Symmetrical
Balance
Asymmetrical
Order & Unity
Order – overall organization, skeleton
Unity – harmonious relationship among all
elements of the design
Repetition
Repeating or using an element more than
once throughout a design.
Provides a common feature throughout the
design that pulls the design together.
Rhythm & Sequence
The apparent flow of lines, textures, and
colors that express a feeling of motion rather
than confusion.
Keeps the eye moving smoothly.
Create R & S with elements
Interconnection
Produces unity in the design
Components physically linked together
Examples – a row of shrubs, lines of tulips