Objective 3.04: Apply the principles of design. 3. Balance: There are 2 types of balance: 1.
Download ReportTranscript Objective 3.04: Apply the principles of design. 3. Balance: There are 2 types of balance: 1.
Slide 1
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 2
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 3
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 4
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 5
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 6
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 7
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 8
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 9
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 10
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 11
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 12
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 13
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 14
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 15
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 16
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 17
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 18
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 19
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 20
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 21
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 22
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 23
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 24
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 25
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 26
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 27
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 28
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 29
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 30
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 31
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 32
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 33
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 34
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 35
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 36
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 37
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 38
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 39
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 2
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 3
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 4
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 5
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 6
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 7
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 8
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 9
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 10
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 11
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 12
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 13
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 14
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 15
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 16
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 17
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 18
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 19
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 20
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 21
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 22
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 23
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 24
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 25
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 26
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 27
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 28
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 29
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 30
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 31
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 32
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 33
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 34
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 35
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 36
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 37
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 38
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony
Slide 39
Objective 3.04:
Apply the principles
of design.
3. Balance:
There are 2 types of
balance:
1. Symmetrical
(Formal) Balance
2. Asymmetrical
(Informal) Balance
Symmetrical Balance – if a space is
divided in half, then both sides would
be identical.
Symmetry suggests dignity, quiet,
rest, and calm.
Taj Mahal
Asymmetrical Balance - if the space
is divided in half, the sides are
unmatched, but appear to be in
balance.
4. Rhythm
Rhythm – a pattern that moves the
eye from one area to another
Types of Rhythm
Repetition
Gradation
Radiation
Opposition
Transition
11
Repetition - repeating colors,
lines, forms, or textures.
Opposition – lines meeting to
form right angles
Transition – curved lines leading
your eye from one part to another
Radiation - lines move outward
from a central point.
Gradation - gradual increase or
decrease of color, size, or pattern.
House in Jigozen, Japan
by Suppose Design Office
Complete: “The Principle of Rhythm”
5. Emphasis
Emphasis - the focal point that first
catches the viewer’s attention
The focal point
doesn’t have to
be expensive.
Instead of 1 large object, you can use a
collection of smaller ones.
6. Harmony
Harmony is when all the parts of
a design are in agreement
There are 2 ways for designs to “agree” through UNITY or through VARIETY.
Unity - when all the parts of a design
are related by one idea.
When there is unity among design
elements, the result is design
harmony.
Unity can be
created by
choosing items
with similar
characteristics.
Variety is combining different
styles and materials together.
Variety adds interest to a design,
but confusion can result if too
much is used.
Unity and variety must be
combined to create harmony.
Remember
PROPORTION
SCALE
BALANCE
RHYTHM
HASIS
EMP
Harmony