TRENT UNIVERSITY POSSESSION VOLLEYBALL Why & How we Prioritize our Training & Systems.
Download ReportTranscript TRENT UNIVERSITY POSSESSION VOLLEYBALL Why & How we Prioritize our Training & Systems.
Slide 1
TRENT UNIVERSITY
POSSESSION VOLLEYBALL
Why & How we Prioritize our Training & Systems
Slide 2
Possession Philosophy
1. Bulk of our points scored with
possession of the ball
2. Opponents cannot affect execution of
our possession
3. Our ability to improve possession
quality determines our success
4. Simply: win the points we have control
over & apply pressure to our
opponent’s possessions
Slide 3
Possession Philosophy
Win the points we
have control over
& apply pressure
to our opponent’s
possessions…
1. Gain Possession with
Quality
2. Maintain Quality of
Possession
3. Aim of Turnover of
Possession
4. Serve & Block to
re-Gain Possession
Slide 4
4
Support Systems to re-Gain Possession
- Serving – low opponent Gain quality = low % of scoring
- Blocking – force low % attacks to weaker players
POSSESSION
Gain Possession with Quality
- 1st Touch quality determines
outcome of rally
- Quality improvement in a
possession is limited
How
To:
1
Maintain Quality of
Possession
- 2nd Touch maintains /
improves the scoring
opportunity
3
Aim of Turnover of
Possession
- Attacker Decision
Sequence
- Force opponent to
transition without
high % attacks
2
Slide 5
120
0.4
3.0
6pts
2.6
80
2.8
60
1.9
Opp Err
Opp SE
19pts
40
20
14.3
One Team scores 76%
100
The other loses 24%
How Are Points Scored?
Opp AE
blocks
aces
kills
0
1-W
2-W
3-M
4-M
Avg.
Data from 2 W and 2 M University Teams
Slide 6
Un-Controlled Skill:
Opp Errors = 6 pts or 24% of total pts
0.4
Reaction Skill:
Blocking = 2.8 pts or 11% of total pts
2.6
Controlled Skill:
Attack = 14.3 pts or 57.2% of total pts
Aces = 1.9 pts or 7.6% of total pts
By controlling our Attacking Quality we
control 85% of needed points (16.2 of 19)
3.0
2.8
1.9
14.3
6pts
19pts
The other loses 24%
Skill Prioritization
One Team scores 76%
Win the pts
we have
over
65%
Opp will give us 24% of needed points (6 of 19)
Data from 2 W and 2 M University Teams
Slide 7
Skill Types
The better the
controlled
skills…the
better the
other skills!
Attack / Setting / Serving
Controlled
Contested
Serve Receive / Defense
Reaction
Blocking
Slide 8
4
Support Systems to re-Gain Possession
- Serving / Blocking / Feet Movement / Reading
- Point of Intersection (hands)
Gain SKILLS (1st touch)
- Digging
- Serve Receive – Jump Serve
- Serve Receive – Jump Float
- Free Ball
nd touch)
2Maintain SKILLS (2
- High Ball Setting
- Outside “Go” Sets
- Quick Sets (1st Tempo)
- BIC balls (2nd Tempo)
1
Train
What
?
PERIODIZATION
OF
SKILLS
Aim SKILLS (3rd Touch)
- Jump Serving
- High Ball Attacks
- Outside “Go”
Attacks
- Tempo Sets
(Quick/BIC)
2
Slide 9
System Training Priority
1. Offense
- in system offense
- non system offense
2. Serve Receive
3. Serve
4. Block
5. Defense
…an integrated system is like a fist!
Slide 10
Best chance of
scoring: 70-80%
Tempos
1st Tempo Sets (middle quick)
= 50%
2nd Tempo Sets (slide / bic)
= 40%
3rd Tempo Sets (“Go” Outside)
= 30%
4th Tempo Sets (High Ball)
= 20%
Patterns
Overload = 2 hitters vs 1 blocker
Spread = isolation for 1 on 1
attacking
Gap Control
3 blockers create 4 gaps
4 attackers each with a gap to
occupy
Set Distribution Sequencing
Blocker moves feet = widened gap
Set attacker into extended gap
Slide 11
Contested Points Separate
Good Teams from Champions
High Ball Set Quality
All players able to deliver quality
high ball
Block Stability Identification
-1v1 = beat defender cross court
-Edge blocker late = wipe line
-Middle blocker late = wipe cross
court
-Block Stable = Attacker Decision
Sequence
Attacker Decision Sequence
-Kill Shot – quality set, block instability =
high % of scoring
-Recycle – replay off block keep
possession
-Setter Take Out – 50/50 chance of
regaining possession
-Pattern Take Out – eliminate one third of
court
-Put ball in play – put opponent out of
system
Slide 12
Reception System increases Gain Quality
Gain Quality increases Scoring %
4 GQ = 4 option offense
= 80% chance of scoring
3 GQ = 3 option offense
= 70% chance of scoring
2 GQ = 2 option offense
= 50% chance of scoring
1 GQ = High Ball Offense
= 30% chance of scoring
0 GQ = Management Offense
= 20% chance of scoring
Court Coverage
-Seam communication
-Short serve coverage by Middle &
Opposite
-Tape serve coverage by Middle &
Setter
Offensive Option Protection
-Bic attacker
-Front Row Outside Hitter
-Middle pinched to sideline
Slide 13
Serve is to allow us to Gain
a Possession with Quality
Scoring on serve is a luxury
Reward vs Risk
-take as much risk on serve as
needed to generate a 2 GQ
reception
Opponent Offensive Efficiency
Serve Risk = Opponent Offensive
Efficiency
Serve Risk Sequence
1st Serve = 80% intensity
= 2 Gain Quality
2nd Serve = “Best Serve” – both
intensity & %
3rd Serve = Tactical Serve
= eliminate offensive option
4th Serve = “In” = opponent
offense predictable
= increased block %
Slide 14
Block System designed to
aid in Gaining Possession
What do you see & how do you
move?
Key Elements
1. Alignment
2. Protect the Edge
3. Stability
4. 3 as 1
“Do or Do Not,
there is no Try”
Block Do’s
-take away high % attacks
-make weakest hitter score
-align on attackers hard shot
Block Do Not’s
-get wiped on edge
-guess read late don’t guess wrong
-give up when beat
Slide 15
Defense is to Gain Possession not to
stop opponent from scoring.
Every Shot has a Predictable
Outcome
High % Digs = High
Percentage Attacks
-tips, slow downs, roll shots
Low % Digs = Possession
-hard driven & scramble
Poor Balance = no digs
Defensive Balance
-on ball = primary hard driven
defender
-off ball = tip coverage & long
court wipe defense
-half off = secondary shot
defense
Slide 16
Don’t Rely on Old Statistic Structures
-Kill Efficiency
-Blocks
-Aces
-Digs
Evaluate EVERY touch on how it Improves Possession
+/- vs Give Away/Take Away
Slide 17
Scoring Happens when we have Possession
-65% of points from Kills/Aces
Training Focus on Skills that Lead to Improved Possessions
-controlled skills vs contested/reaction
Systems Integrated to Gain Possession & Apply Pressure
-be the better team with Possession
-apply pressure when don’t
Evaluate Skills/Systems from Possession Perspective
-non scoring skills are a part of the Possession too
Slide 18
This presentation is adapted from an AVCA seminar by:
Ben Josephson, Head Coach, Trinity Western University, Langley, B.C.
Possession Volleyball: How & Why to prioritize your training & systems
Presented at the:
AVCA Annual Convention
Dec. 18 – 22, 2013
Seattle, Washington
Slide 19
Feedback:
Athlete thoughts
Coach’s thoughts
Mike Hubicki
[email protected]
TRENT UNIVERSITY
POSSESSION VOLLEYBALL
Why & How we Prioritize our Training & Systems
Slide 2
Possession Philosophy
1. Bulk of our points scored with
possession of the ball
2. Opponents cannot affect execution of
our possession
3. Our ability to improve possession
quality determines our success
4. Simply: win the points we have control
over & apply pressure to our
opponent’s possessions
Slide 3
Possession Philosophy
Win the points we
have control over
& apply pressure
to our opponent’s
possessions…
1. Gain Possession with
Quality
2. Maintain Quality of
Possession
3. Aim of Turnover of
Possession
4. Serve & Block to
re-Gain Possession
Slide 4
4
Support Systems to re-Gain Possession
- Serving – low opponent Gain quality = low % of scoring
- Blocking – force low % attacks to weaker players
POSSESSION
Gain Possession with Quality
- 1st Touch quality determines
outcome of rally
- Quality improvement in a
possession is limited
How
To:
1
Maintain Quality of
Possession
- 2nd Touch maintains /
improves the scoring
opportunity
3
Aim of Turnover of
Possession
- Attacker Decision
Sequence
- Force opponent to
transition without
high % attacks
2
Slide 5
120
0.4
3.0
6pts
2.6
80
2.8
60
1.9
Opp Err
Opp SE
19pts
40
20
14.3
One Team scores 76%
100
The other loses 24%
How Are Points Scored?
Opp AE
blocks
aces
kills
0
1-W
2-W
3-M
4-M
Avg.
Data from 2 W and 2 M University Teams
Slide 6
Un-Controlled Skill:
Opp Errors = 6 pts or 24% of total pts
0.4
Reaction Skill:
Blocking = 2.8 pts or 11% of total pts
2.6
Controlled Skill:
Attack = 14.3 pts or 57.2% of total pts
Aces = 1.9 pts or 7.6% of total pts
By controlling our Attacking Quality we
control 85% of needed points (16.2 of 19)
3.0
2.8
1.9
14.3
6pts
19pts
The other loses 24%
Skill Prioritization
One Team scores 76%
Win the pts
we have
over
65%
Opp will give us 24% of needed points (6 of 19)
Data from 2 W and 2 M University Teams
Slide 7
Skill Types
The better the
controlled
skills…the
better the
other skills!
Attack / Setting / Serving
Controlled
Contested
Serve Receive / Defense
Reaction
Blocking
Slide 8
4
Support Systems to re-Gain Possession
- Serving / Blocking / Feet Movement / Reading
- Point of Intersection (hands)
Gain SKILLS (1st touch)
- Digging
- Serve Receive – Jump Serve
- Serve Receive – Jump Float
- Free Ball
nd touch)
2Maintain SKILLS (2
- High Ball Setting
- Outside “Go” Sets
- Quick Sets (1st Tempo)
- BIC balls (2nd Tempo)
1
Train
What
?
PERIODIZATION
OF
SKILLS
Aim SKILLS (3rd Touch)
- Jump Serving
- High Ball Attacks
- Outside “Go”
Attacks
- Tempo Sets
(Quick/BIC)
2
Slide 9
System Training Priority
1. Offense
- in system offense
- non system offense
2. Serve Receive
3. Serve
4. Block
5. Defense
…an integrated system is like a fist!
Slide 10
Best chance of
scoring: 70-80%
Tempos
1st Tempo Sets (middle quick)
= 50%
2nd Tempo Sets (slide / bic)
= 40%
3rd Tempo Sets (“Go” Outside)
= 30%
4th Tempo Sets (High Ball)
= 20%
Patterns
Overload = 2 hitters vs 1 blocker
Spread = isolation for 1 on 1
attacking
Gap Control
3 blockers create 4 gaps
4 attackers each with a gap to
occupy
Set Distribution Sequencing
Blocker moves feet = widened gap
Set attacker into extended gap
Slide 11
Contested Points Separate
Good Teams from Champions
High Ball Set Quality
All players able to deliver quality
high ball
Block Stability Identification
-1v1 = beat defender cross court
-Edge blocker late = wipe line
-Middle blocker late = wipe cross
court
-Block Stable = Attacker Decision
Sequence
Attacker Decision Sequence
-Kill Shot – quality set, block instability =
high % of scoring
-Recycle – replay off block keep
possession
-Setter Take Out – 50/50 chance of
regaining possession
-Pattern Take Out – eliminate one third of
court
-Put ball in play – put opponent out of
system
Slide 12
Reception System increases Gain Quality
Gain Quality increases Scoring %
4 GQ = 4 option offense
= 80% chance of scoring
3 GQ = 3 option offense
= 70% chance of scoring
2 GQ = 2 option offense
= 50% chance of scoring
1 GQ = High Ball Offense
= 30% chance of scoring
0 GQ = Management Offense
= 20% chance of scoring
Court Coverage
-Seam communication
-Short serve coverage by Middle &
Opposite
-Tape serve coverage by Middle &
Setter
Offensive Option Protection
-Bic attacker
-Front Row Outside Hitter
-Middle pinched to sideline
Slide 13
Serve is to allow us to Gain
a Possession with Quality
Scoring on serve is a luxury
Reward vs Risk
-take as much risk on serve as
needed to generate a 2 GQ
reception
Opponent Offensive Efficiency
Serve Risk = Opponent Offensive
Efficiency
Serve Risk Sequence
1st Serve = 80% intensity
= 2 Gain Quality
2nd Serve = “Best Serve” – both
intensity & %
3rd Serve = Tactical Serve
= eliminate offensive option
4th Serve = “In” = opponent
offense predictable
= increased block %
Slide 14
Block System designed to
aid in Gaining Possession
What do you see & how do you
move?
Key Elements
1. Alignment
2. Protect the Edge
3. Stability
4. 3 as 1
“Do or Do Not,
there is no Try”
Block Do’s
-take away high % attacks
-make weakest hitter score
-align on attackers hard shot
Block Do Not’s
-get wiped on edge
-guess read late don’t guess wrong
-give up when beat
Slide 15
Defense is to Gain Possession not to
stop opponent from scoring.
Every Shot has a Predictable
Outcome
High % Digs = High
Percentage Attacks
-tips, slow downs, roll shots
Low % Digs = Possession
-hard driven & scramble
Poor Balance = no digs
Defensive Balance
-on ball = primary hard driven
defender
-off ball = tip coverage & long
court wipe defense
-half off = secondary shot
defense
Slide 16
Don’t Rely on Old Statistic Structures
-Kill Efficiency
-Blocks
-Aces
-Digs
Evaluate EVERY touch on how it Improves Possession
+/- vs Give Away/Take Away
Slide 17
Scoring Happens when we have Possession
-65% of points from Kills/Aces
Training Focus on Skills that Lead to Improved Possessions
-controlled skills vs contested/reaction
Systems Integrated to Gain Possession & Apply Pressure
-be the better team with Possession
-apply pressure when don’t
Evaluate Skills/Systems from Possession Perspective
-non scoring skills are a part of the Possession too
Slide 18
This presentation is adapted from an AVCA seminar by:
Ben Josephson, Head Coach, Trinity Western University, Langley, B.C.
Possession Volleyball: How & Why to prioritize your training & systems
Presented at the:
AVCA Annual Convention
Dec. 18 – 22, 2013
Seattle, Washington
Slide 19
Feedback:
Athlete thoughts
Coach’s thoughts
Mike Hubicki
[email protected]