TM SketchUP Advanced and Integration into REVIT Stewart Caldwell Russell and Yelland SketchUp and Google Earth Modeling in SketchUP for Google Earth • • • • Find your site in.
Download ReportTranscript TM SketchUP Advanced and Integration into REVIT Stewart Caldwell Russell and Yelland SketchUp and Google Earth Modeling in SketchUP for Google Earth • • • • Find your site in.
TM SketchUP Advanced and Integration into REVIT Stewart Caldwell Russell and Yelland SketchUp and Google Earth Modeling in SketchUP for Google Earth • • • • Find your site in Google earth and align Import the Google Earth terrain into SketchUP Align your SketchUP Axis with the imported image When completed export your model for publishing Before axis aligned After axis aligned Toggle terrain on Revit Technology Conference 2010 SketchUp and Google Earth Using building maker • Download the plugin for building maker: Placemaker appears at appropriate zoom http://earth.google.com/plugin/ • • • • Locate your building from the maps provided (In Australia Melbourne only unfortunately) Use the online geometry tools to form mass around your building Finish and save the model to your Google account You can now import the building into your SketchUp model through the components tab (Remember to sign in to your Google account in SketchUP) Manipulate geometry by dragging grips Your model placed in SketchUP Revit Technology Conference 2010 Styles and Style Builder Styles • Styles control the visual appearance of your model You can create a number of styles with predefined settings for model faces, line types, backgrounds etc Keep careful track of your styles: • • – – Note when styles are being updated, don’t go creating multiple versions of the same style Keep your style naming clear, it helps when working in layout Cycle through editing options Hit the update button to keep styles current Revit Technology Conference 2010 Styles and Style Builder Styles • Suggested styles for your template – – – – – Working style (section panes, guides etc on, some layers off for faster modelling) X-Ray Style (Working style with X-Ray on) Hidden line (simple hidden line, no textures, for faster modelling) Sketch Style (sketch style for quick presentations) Presentation style (with textures, transparency, all layers etc on) Revit Technology Conference 2010 Styles and Style Builder Style Builder • • • Style builder lets you build your own sketchy style from your own drawing style Style builder is separate software which only comes with SketchUP Pro To create your own style – – – – – Hand draw your sketchy lines like this: Scan them in and save individual jpg files of each line Import the lines into Style Builder Adjust the scale and colour of your line-type Save the style into a library and you can use it in your model Strokes loaded into style builder Strokes applied to style Strokes applied to style Revit Technology Conference 2010 SketchUp Plugins Websites to source SketchUp Plugins • A list of websites to source useful plugins – – – – • http://smustard.com/ http://sketchup.google.com/download/plugins.html (heaps of links to other plugins) http://rhin.crai.archi.fr/RubyLibraryDepot/Ruby/RUBY_Library_Depot.htm http://www.1001bit.com/ A couple of the more useful plugins – – – Makefaces: Generates faces from closed .dwg geometry. Useful for creating geometry from imported .dwg files Layerchange: Allows you to control the active layer by right-clicking on a selection Simplify contours: Simplifies contour geometry making surfaces created less complex and easier to work with. Revit Technology Conference 2010 SketchUp Online Training Websites to source useful training • A list of useful websites • • • • www.sketchucation.com sketchup.google.com/support/ http://www.youtube.com/ sketchupdate.blogspot.com Revit Technology Conference 2010 SketchUp and Computer Performance Graphics control • The following options will help improve performance • • • • • • • Turn off Profiles, Turn off Shadows, Close the Outliner Turn textures off Close the Materials Window Turn off transparency Isolate geometry by selecting any group or component and use the View > Component Edit > Hide Rest of Model option to only work on that object Turn off profiles Turn off materials and transparency Turn off shadows Isolate components when editing Revit Technology Conference 2010 SketchUp and Computer Performance Using Layers • Use layers to break up your model into digestible parts Suggested basic list of layers: • – – – – • Surfaces created using the sandbox tools Vegetation Furniture People Use scenes to isolate layer geometry Revit Technology Conference 2010 SketchUp and Computer Performance Using Outliner • • • • Use of the outliner assumes most model elements are groups or components Outliner displays a hierarchy of groups and components and allows you to isolate geometry The use of the outliner has advantages over layers as it doesn’t depend on elements being modeled in the correct layer Keeping elements grouped or in components also controls how geometry interacts The outliner tree of components Revit Technology Conference 2010 SketchUp and Computer Performance Component Replacement • • • • • Low resolution place-markers are good as temporary substitutes to complex components Create a simple component to represent an diagrammatic tree You will need a separate component for each type of tree you will want to replace, Place these components in the locations you want the complex components to reside. When the time comes 'right-click' on the component to wish to replace and select the ‘reload’ option. Browse to the more complex component. Create a simple component Copy components and place them in position Complex components substituted Revit Technology Conference 2010 Textures and Materials Modifying Textures • • • There is some control of the appearance of textures from within the Window > Materials tab. To edit any of the standard materials you need to select the 'create material' button From here you can adjust the size / scale and colour of the texture map Create new material and edit properties Revit Technology Conference 2010 Textures and Materials Modifying Textures • • • • Once a material is painted on a surface you can edit the scale and position of the texture by right-clicking on the surface and using 'texture > Position‘ From here you can play with its position, scale and orientation on the surface. Right-clicking on the pins gives you the option to 'unfix' the pins 'Right-click' on texture to edit so the texture can be scaled. These changes apply to this surface only and don't affect the source material Manipulate pins to edit texture Revit Technology Conference 2010 Textures and Materials Using Images as Textures Stretch texture on surface • • • • • • Crop your image as much as possible In SketchUp, select File > Import, select your image, choose 'Use as texture' Click on the face you wish to apply the texture to. Then stretch the texture across the face and click again. Edit your texture by right clicking on the face and choose Texture > Position Click on a pin once to pick it up then move it to a desired corner on the texture. Repeat for the remaining pins and corners. Right click on the image and uncheck the “Fixed Pins” option. Then click and drag the pins to the corners of the model. Edit texture, move pins to corners of image Cut surface to match building profile Revit Technology Conference 2010 Textures and Materials Using Photomatch • • • • Find a picture of your building that shows a two point perspective (a corner shot). Select File > Import, select your image, choose “as new matched photo” Move the origin of your model so the base of your building model matches the base of the photo. Align the Green and Red bars with horizontal lines on the building in the image. Don't use the ground line as often this is not flat. Select the 'use as matched photo' option Align axis with building and drag to adjust perspective and grid Revit Technology Conference 2010 Textures and Materials Using Photomatch • • • • • Open Window > Match Photo. From here you can adjust the spacing of the grid to a scale suited to the building. Move the mouse over the blue axis and click and drag to zoom the image to the correct scale. Click Done in the match photo window. Model the remainder of the building to match the photo. Once your building is modelled you can right-click on any surface on your model and select 'Project Photo' Model built to match photo 'Right-click' and select 'project photo' Revit Technology Conference 2010 Textures and Materials Using Streetview • • • • 'right-click' on any surface and select the 'Get Photo Texture' option. A separate window will open with street view open. Locate your building and select the 'Select Region' button. Drag the pins in each corner of the highlighted section to the corners of your building. Click the Grab button to grab the selected portion of the Street View image and apply it as a texture to your building in SketchUp. Orientate street view window Drag pins to select region Select 'grab' and image selection applies to model surface Revit Technology Conference 2010 Sandbox and Topography Creating a surface • • • • • Import the .dwg and if necessary isolate the contour geometry. Ensure the contours are grouped Edit the group and highlight all contours you wish to use to create your surface. With the contours still highlighted select the 'create from contours' icon from the sandbox menu and your surface is created. If the contours are to detailed you can download the 'simplify contours' ruby script Once the surface is created you can delete the contour group and modify the surface as required using the sandbox tools. Select contours Select 'from contour' from the sandbox menu Revit Technology Conference 2010 Sandbox and Topography Using Drape and Stamp • • The stamp tool allows you to stamp a profile into the surface and create either a plateau or recess for that shape. The drape tool vertically projects a shape onto the surface from above Stamp tool Drape tool Revit Technology Conference 2010 Sandbox and Topography Creating contours • • • • • • Create a flat plane larger than your modified surface, group it. Ensure the plane sits just above the lowest point of your surface Copy the plane vertically to the interval of your contours Array this copy until the highest flat plane exceeds the height of the tallest point of your surface Right click on the grouped planes and select 'intersect with model'. Delete any remaining surfaces and what is left is a set of contours Create plane larger than surface Array plane in desired contour increments Delete surface leaving contours Revit Technology Conference 2010 Parametric SketchUp Components Creating a Dynamic Component • • • Dynamic Components are SketchUp components to which attributes can be assigned. To make a component dynamic you need to add attributes, you do this by right clicking on any component and selecting Dynamic Components and Component attributes. Each attribute added assigns a parameter to the component, some parameters can contain information, others can allow interaction with the component and others constrain certain geometry. Component flexes on scaling Revit Technology Conference 2010 Dimensioning Dimensioning visibility • • • • Open Window > Model Info > Dimensions > Expert Dimension Settings From here you can force dimensions not on planes perpendicular to the cameras to turn off The angle of vision can be controlled by the slide bar To align a view with a particular face right-click on the face and select Align View Model with dimensions foreshortened Model without dimensions foreshortened Revit Technology Conference 2010 Dimensioning Text and Dimensions • To add text but keep the dimension string current replace the dimension value with '<>' and the dimension value will appear and remain dynamic. Adding the text \n will place a return in the dimension string Dynamic dimension Revit Technology Conference 2010 Layout Clipping masks • • • • • • You can create a custom clipping mask to crop any view in Layout, Clipping masks are created by a joined loop of lines Trace your lines Turn off fill Select both the loop and view Right-click and select 'create clipping mask' Create enclosed loop View with clipping mask Revit Technology Conference 2010 Layout Dimensioning • • • Dimensions automatically snap to points in the SketchUp models you insert. Turn on snapping with Arrange > Object Snap Dimensions, lines, labels and other elements that you create while snapped to points in a model are sticky; they remain attached when the underlying model view is moved around on your page Revit Technology Conference 2010 Layout Templates • • • • • Place title block elements which aren't to be edited on their own layer Keep any text you want to edit on the title bock on their own layer In the layer window select the 'display on all sheets' option for elements which aren't to be edited and Lock this layer Save the file as your template in a separate folder Load this folder into your template file list under Edit > Preferences Layer to appear on every page Add folder to template list Revit Technology Conference 2010 Layout Editing Vector Graphics • • • • In the SketchUP Model window change the rendering type from Raster to Vector or Hybrid Right-click on your model view and select Explode Right-click on your model again and select Ungroup From here you can select the various groups of linework in your Select hybrid graphics model, ungroup them and modify them to your hearts content. Adjusted line styles Revit Technology Conference 2010 Integrating SketchUP Into REVIT The suitability of integrated geometry • • • Two useful resources are in the REVIT help files: suitability of imported geometry Import SketchUp files Different file formats maybe imported with different qualities of geometry, this means that export settings and the quality of your model is just as important as how it is imported import settings. The use of layers in SketchUp is useful to control your model in REVIT Revit Technology Conference 2010 Integrating SketchUP Into REVIT SketchUP Files as Mass Elements • • • SketchUP files can be read as mass elements in REVIT As mass elements the SketchUp file can then be used as a base to begin your REVIT model Wall and Floor by face wont work well on complex surfaces so this assumes a simple and well built SketchUP model Revit Technology Conference 2010 Integrating SketchUP Into REVIT ICF files in SketchUP • • • • • IFC2SKP is an IFC converter for SketchUP It lets you import IFC models into SketchUP which retain their IFC data. Download from http://www.ohyeahcad.com/ifc2skp/ index.php Use the Load Model command to select the file you wish to use and use the Show Model command to import the geometry you want from the IFC This is much better than importing dwg files into SketchUP as the geometry is much easier to handle Selecting IFC elements to view IFC model in SketchUP IFC model in SketchUP Revit Technology Conference 2010 Integrating SketchUP Into REVIT REVIT SketchUP and Workflow • At Russell and Yelland we integrate SketchUP into our workflow with REVIT • • Briefing: Adopt REVIT area planning tools for spatial analysis Sketch Design: Develop REVIT model in plan only. The use of walls, doors, windows etc allows for the use of the room data and scheduling tools in REVIT. Develop the 3D form in SketchUp and use presentation tools for communication to this client Design Development: Import the SketchUp model into REVIT and use this as the base for design development. Send this model to consultants for integration Documentation: Detailing and 2 dimensional work • • Revit Technology Conference 2010 Questions Stewart Caldwell Revit Technology Conference 2010