Narrative Theory slideshow

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Transcript Narrative Theory slideshow

Introducing ‘narrative’
August 2006
What does narrative mean?
 The way that stories are told, how meaning is constructed to achieve
the understanding of the audience.
 Groups events into cause and effect – action and inaction.
 Organises time and space in very compressed form.
 The voice of the narrative can vary; whose story is being told and from
whose perspective?
 Narrative plot refers to everything audibly or visibly present, i.e.
selective.
 Narrative story refers to all the events, explicitly presented or referred.
 In film, narrative is constructed through elements like camerawork,
lighting, sound, mise-en-scene and editing.
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Why is narrative important to us?
We use narratives or stories to make sense of our lives and the world
around us. There different ways in which we use the narrative form:
 As children we listen to fairytales and myths/legends. As we grow
older, we read short stories, novels, history and biographies.
 Religion is often presented through a collection of stories/moral tales
e.g. the Koran, the Bible, the Ramayana, etc.
 Scientific breakthrough is often presented as stories of an
experimenter/scientist’s trials.
 Cultural phenomena such as plays, films, dance and paintings tell
stories.
 News events are told as stories.
 Dreams are retold as stories.
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Approaches to studying narrative
 There are many ways of looking at and thinking about narratives.
 For nearly 2300 years various ‘thinkers’, philosophers and theorists
have tried to explain how narratives work.
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Aristotle
Over 2000 years ago the Greek philosopher Aristotle observed that all
narratives have:
 a beginning
 a middle
 an end
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Five-stage narrative structure
 Exposition – setting scene and introducing characters
▫ Little Red Riding Hood has to take food to grandmother who is ill
 Development – situation develops, more characters introduced
▫ She sets out through woods where wolf is lurking
 Complication – something happens to complicate lives of characters
▫ She meets wolf, he delays her and rushes ahead and ties up grandmother
 Climax – decisive moment reached; matters come to head; suspense high
▫ She arrives, comments on size of grandmother’s ears, etc., Wolf eats her up
 Resolution – matters are resolved and satisfactory end is reached
▫ Wolf falls asleep, passing forester investigates noise, rescues grandmother from
cupboard and Red Riding Hood by cutting Wolf’s stomach open
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Todorov’s approach to narrative
 Todorov suggests that all narratives begin with equilibrium or an initial
situation (where everything is balanced).
 This is followed by some form of disruption, which is later resolved.
 With the resolution at the end of the narrative a new equilibrium is usually
established.
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Todorov’s approach to narrative
There are five stages a narrative has to pass through:
1. The state of equilibrium (state of normality – good, bad or neutral).
2. An event disrupts the equilibrium (a character or an action).
3. The main protagonist recognises that the equilibrium has been
disrupted.
4. Protagonist attempts to rectify this in order to restore equilibrium.
5. Equilibrium is restored but, because causal transformations have
occurred, there are differences (good, bad, or neutral) from original
equilibrium, which establish it as a new equilibrium.
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Propp’s approach to narrative
 Vladimir Propp studied hundreds of Russian folk and fairytales before
deciding that all narratives have a common structure.
 He observed that narratives are shaped and directed by certain types of
characters and specific kinds of actions
 He believed that there are 31 possible stages or functions in any narrative.
 These may not all appear in a single story, but nevertheless always appear
in the same sequence.
 A function is a plot motif or event in the story.
 A tale may skip functions but it cannot shuffle their unvarying order.
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Propp’s approach to narrative
Propp believed that there are seven roles which any character may assume in
the story:
Villain  struggles with hero
Donor  prepares and/or provides hero with magical agent
Helper  assists, rescues, solves and/or transfigures the hero
Princess  a sought-for person (and/or her father) who exists as goal and
often recognises and marries hero and/or punishes villain
 Dispatcher  sends hero off
 Hero  departs on a search (seeker-hero), reacts to donor and weds at
end
 False Hero  claims to be the hero, often seeking and reacting like a real
hero
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Propp’s 31 narrative functions
Preparatory section
1.
2.
3.
4.
One of members of a family absents him/herself from home
An interdiction (ban) is addressed to the hero
Interdiction is violated (villain usually enters story here)
Villain makes an attempt at reconnaissance (either villain tries to find
children/jewels etc. or intended victim questions villain)
5. Villain receives information about victim (villain gets an answer)
6. Villain attempts to deceive victim by using persuasion, magic or deception
(trickery; villain disguised, tries to win confidence of victim)
7. Victim submits to deception and thereby unwittingly helps enemy (hero
sleeps)
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Villainy/lack (plot set in motion)
8. Villain causes harm or injury to member of a family (e.g. abduction, theft,
casts spell on someone).
Alternatively, a member of family lacks something, desires or desires to
have something (magical potion, etc.).
9. Misfortune or lack is made known: hero is approached with a request or
command; hero allowed to go or is dispatched.
10. Seeker (hero) agrees to or decides upon counteractions.
11. Hero leaves home interrogated, attacked, etc. which prepares way for
receiving magical agent or helper (donor usually enters story here).
12. Hero reacts to actions of future donor (withstands/fails the test, frees
captive, reconciles disputants, performs service, uses adversary's powers.
13. Hero is tested against them.
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14. Hero acquires use of magical agent (directly transferred, purchased, etc.).
15. Hero is transferred, delivered or led to whereabouts of object of search.
Path A: Struggle and victory over villain; end of lack and return
16.
17.
18.
19.
Hero and villain join in direct combat.
Hero is branded (wounded/marked, receives ring or scarf).
Villain is defeated (killed in combat, defeated in contest, etc.).
The initial misfortune or lack is liquidated (object of search distributed;
spell broken, slain person revived, captive freed).
20. Hero returns.
21. Hero is pursued (pursuer tries to kill, eat, undermine the hero).
22. Hero is rescued from pursuit (obstacles delay pursuer, hero hides, etc.).
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Path B: Unrecognised arrival, task, recognition, punishment, wedding
23.
24.
25.
26.
27.
28.
29.
30.
31.
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Hero, unrecognised, arrived home or in another country.
False hero presents unfounded claims.
Difficult task is proposed to hero (trial by drink, riddle, test of strength).
Task is resolved or accomplished.
Hero is recognised, often by mark or object.
False hero or villain is exposed and/or punished.
Hero is given new appearance (is made whole, handsome, etc.).
Villain is pursued.
Hero is married and ascends throne.
Claude Levi-Strauss’s approach to narrative
 After studying hundreds of myths and legends from around the world, LeviStrauss observed that we make sense of the world, people and events by
seeing and using binary opposites everywhere.
 He observed that all narratives are organised around the conflict between
such binary opposites.
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Examples of binary opposites
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Good vs evil
Black vs white
Boy vs girl
Peace vs war
Civilised vs savage
Democracy vs dictatorship
Conqueror vs conquered
First world vs third world
Domestic vs foreign/alien
Articulate vs inarticulate
Young vs old
Man vs nature
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Protagonist vs antagonist
Action vs inaction
Motivator vs observer
Empowered vs victim
Man vs woman
Good-looking vs ugly
Strong vs weak
Decisive vs indecisive
East vs west
Humanity vs technology
Ignorance vs wisdom
Joseph Campbell’s approach to narrative
The Hero’s Journey
 After comparing the myths, legends and religions of various cultures in
his book, The Hero with a Thousand Faces, Joseph Campbell observed
that most narratives follow a common pattern of the mythic hero quest,
journey or monomyth.
 Campbell believed that most narratives, regardless of their time, place or
culture, follow the same narrative stages and contain universally
recognisable characters and situations i.e. archetypes.
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Archetypes
Archetypes are recurring character types (and relationships), and/or patterns of
symbols or situations found in mythology, religion and stories of all cultures.
Examples of character archetypes
 Hero (Arthur, Theseus, Simba)
 Shadow (Scar, Minotaur, Voldermort)
 Outcast (Cain, Ancient Mariner)
 Devil figure (Lucifer, Anakin/Darth Vader)
 Woman figure:
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Earth mother (Mother Nature)
Temptress (Eve, Sirens, Delilah)
Platonic ideal (Dante's Beatrice)
Unfaithful wife (Anna Karenina, Madame Bovary)
 Wise old man (Merlin, Rafiki, Yoda, Dumbledore)
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Archetypes
Situation archetypes
 Quest (Holy Grail, Ahab)
 Initiation (Huck Finn, Stand by Me)
 Fall (Paradise Lost, Darth Vader)
 Death and Rebirth (Christ, Hercules)
Archetypal symbols
 Light–darkness
 Water–desert
 Heaven–Hell
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Campbell’s monomyth
Stages of the hero’s journey:
Departure, separation
 World of common day
 Call to adventure
 Refusal of the call
 Supernatural aid
 Crossing the first threshold
 Belly of the whale
Descent, initiation, penetration
 Road of trials
 Meeting with the goddess
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Campbell’s monomyth
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Woman as temptress
Atonement with the father
Apotheosis
The ultimate boon
Return
 The refusal of the return
 The magic flight
 Rescue from within
 Closing the threshold
 Return
 Master of the two worlds
 Freedom to live
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Chris Vogler and the hero’s journey in Hollywood
 Chris Vogler, story analyst for various Hollywood film companies, was
inspired by Campbell when he wrote his book, The Writer's Journey.
 Vogler developed and simplified Campbell’s stages of the hero’s journey.
Emphasises importance of mythic structure and mythic archetypes when
constructing screenplays and analysing ‘classic’ examples of film.
 Vogler argues that great films are such because they ‘have an appeal that
can be felt by everyone, because they well up from a universal source in
the shared unconscious and reflect universal concerns’.
 Vogler’s re-definition of character archetypes and the 12 'stages' of the
hero's journey has become very influential in Hollywood.
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Vogler’s 12 stages of the hero’s journey
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Ordinary world
Call to adventure
Refusal of the call
Meeting with the mentor
Crossing the first threshold
Tests, allies, enemies
Approach to the inmost cave
Supreme ordeal
Reward (seizing the sword)
The road back
Resurrection
Return with the elixir
Vogler’s archetypes and their functions
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2.
3.
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5.
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Hero  to serve and sacrifice
Mentor  to guide
Threshold guardian  to test
Shapeshifter  to question and deceive
Shadow  to destroy
Summary
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Aristotle  beginning, middle and end
Todorov  equilibrium  disequilibrium  re-equilibrium
Propp  31 Functions
Levi-Strauss  binary oppositions
Campbell  Monomyth and archetypes
Vogler  12 stages and archetypes