Computing and E-Safety - Repton Village Website

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Transcript Computing and E-Safety - Repton Village Website

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Computing and E-Safety Awareness Meeting

How we can keep children safe online as well as ensuring they get the most out of the technology they use.

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Repton Primary School Computer and E-Safety Meeting Objectives

 Forms of Communication and how they are used,  Social Media,  Cyber bullying,  E-Safety,  Gaming,  Computing Curriculum 2014.

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Questions to consider…

As a parent have you:  Researched the site and games your child is about to use?

 Understood the potential consequences of allowing your child to access cyberspace unsupervised?

 Explained what your child should do if they are subjected to anything offensive at home. Will you report it to the online service (CEOP) or the police?

 Discussed stranger danger, so would you allow a stranger to walk into your house and talk to your child? So why allow them the opportunity to speak to a stranger online?

 If you want further information after this evening please refer to: thinkuknow.co.uk for E-Safety.

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Forms of Communication

 Ipads/Tablets,  Mobile Phones with Internet Access,  Xbox Live and Play Station Bluetooth headsets,  Facebook,  SnapChat,  Twitter,  Face Time,  Skype,

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Social Media

 Facebook is an online website that is for children of 13 or over.

 By having Twitter and Facebook accounts that are not private children are allowing themselves to become open to bullying or contact from older people.

 Many children can also now access the internet on their mobile phones as well as other devices that they have.

 Snap Chat is also an app that many of the Year 6’s said they had seen or had on their own devices.

 Newsround Video  Newsround created a short episode detailing how children can get swept away in the online world and can put themselves in danger.

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Cyber - Bullying

 Using apps like Snap Chat and Facebook as well as Face Time can allow children to become the victim of cyber bullying.  Online communication can mean people mistake the tone that a message is being typed in.  Take 5… Put down the phone or step away from the computer!

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E-Safety

 CEOP safe search engines:  http://kids.yahoo.com/  http://www.askkids.com/  http://www.kidsclick.org/  Report anything that they feel uncomfortable about on the web to CEOP,  Children only talk to people that they know online,  Never give out personal details to someone you do not know,  Face Time is only used with people that they know in person,  They are encouraged to share who they have spoken to online and if anyone who they do not know has tried to speak to them,  Any elder siblings or parents phones/tablets etc. are controlled when used by children.

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Gaming

 Popular games from a survey carried out at Repton Primary School and their content (all for over 18):  Ryse: Son of Rome – a gladiator style game in which the limbs of barbarians are cut of with graphic detail by the player,  Mortal Kombat – opponents compete in different ways to kill each other, ranging from gouging and strategic amputation,  Grand Theft Auto 5 - Players are invited to choose instruments of torture in one particular scene to use on their chosen victims,  This game also involves players randomly killing people on the street to get more money in the game and kidnapping women.

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The effects of Gaming

 Middlesex University carried out research involving children who played these violent games and children who did not.  Children aged between 12 and 14 became more markedly aggressive the longer they played more violent games.

 Those up to the age of 5 were found to be most affected by the images they saw on the games, closely followed by those in the 6-11 age bracket.

 More than a third of ten year olds in England play computer games for more than 3 hours a day. Child Development Psychologist Dr Aric Sigman pointed out that studies have shown a link between high use of computer games and more erratic behaviour.

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 In May, a Glasgow court heard how a 13 year old boy slashed the throat of a Gears of War 3 gaming rival in a way, reminiscent to the game where they competed against each other.

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Computing 2014

 A brand new ICT curriculum which will now be called Computing.  Focusing much more on children understanding computers, how programs are created rather than how to use them as well as understanding the concepts of computer science.

 Also focusing on how children can stay safe online and behave responsibly.

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Key Stage 1

 Understand what algorithms are and how they are implemented,  Create algorithms for different purposes,  Recognise common uses of information technology beyond school,  Use technology safely and respectfully, keeping personal information private, understand and identify where to go for help and support.

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Key Stage 2

 Design, write and debug programs that accomplish specific goals,  Understand computer networks, including the internet, and how it provides multiple services,  Use search engines effectively and appreciate how results are selected and ranked,  Use technology safely, respectfully and responsibly; recognise acceptable and unacceptable behaviour; identify a range of ways to report concerns about content and contact.

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Questions to consider…

As a parent have you:  Researched the site and games your child is about to use?

 Understood the potential consequences of allowing your child to access cyberspace unsupervised?

 Explained what your child should do if they are subjected to anything offensive at home. Will you report it to the online service (CEOP) or the police?

 Discussed stranger danger, so would you allow a stranger to walk into your house and talk to your child? So why allow them the opportunity to speak to a stranger online?

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Thinkuknow.co.uk

 Thank you for listening.

 If you would like further information about anything to do with E-Safety please refer to the thinkuknow website.