9 System models

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Transcript 9 System models

6 Comupter control
6.1 Control computer
6.1.1 Industrial PC
用于安装特殊连接
器或扩展电缆的面
板
防震的可调节夹钳
14槽PC总线底版
双冷却风扇建立
空气正压力,经
过滤的空气在机
箱内流通
300W工业开关电源
可拆卸式光驱、软
驱框架
加固型金属机箱
带可拆卸空气
过滤器的面板
电源on/off键
电源、硬盘及键盘的状态指示灯
RESET键、KEYBOARD-LOCK键
防尘与保证运行安全的带锁门
6.1.2 Single chip microcomputer
RS-232C
仿真头
仿真器
目标系统
Accumulator Register

accumulator register - where data for the input to ALU
is temporarily stored
 First, the CPU needs to be supplied with the address of the
required memory location where an instruction, or data, is stored
so that it can access it via address bus
 When this is done, the instruction, or data, is read into the CPU
via data bus
 Since only one memory location can be accessed at any one
time, temporary storage has to be used when, for example,
numbers have to be manipulated (added, subtracted etc.)
 So, if 2 numbers are to be added, one number is fetched from its
memory location and placed into an accumulator register while
the CPU fetches the other number from another memory
location
 Once they are added to each other, the result is placed to the
accumulator register for temporary storage
Flag register

The flag register (or, status register, or
condition code register) - contains the result
of the latest process carried out by ALU
it contains individual bits, each having special
significance. The bits are called flags.
The status of the latest operation is indicated by
a flag
each flag may be set (e.I.1) or reset (e.I. 0)
depending on the status
Program counter register

It keeps track of the CPUs position in the program
 it contains the address of the memory location of the next
program instruction, hence the alternative name
instruction pointer
 as each instruction is executed, the program counter
register is updated
 the program counter is incremented each time so that the
CPU executes instructions sequentially, unless some
special commands (e.g. JUMP) are given to change it out
of the sequence
 not accessible by the programmer
Some other registers




memory address register (MAR) contains the address of
the data (like an 'address book' of all the addressed where
various data are stored)
instruction register (IR) stores an instruction. After
fetching an instruction from the memory, the CPU stores it
in the IR. It can then be decoded and used to execute an
operation
general purpose register - temporary storage for data or
addresses; also for transfers between various other
registers
stack pointer register (SP) - holds the address of the top
of the stack in RAM. Stack - special area of RAM where
program counter values can be stored when a subroutine
of a program is being executed
Memory organisation






The memory unit stores binary data
The size of the memory is determined by the number of
wires in the address bus
For data permanently stored - a read-only memory (ROM)
device is used
If the content of ROM can be altered (somehow) it is
referred to as erasable programmable ROM (EPROM)
Temporary data - I.e. the data currently being operated on
- is stored in read/write memory called random-access
memory (RAM)
When switched ON, the program from keyboard or other
input device is loaded in RAM
Memory devices




typical EPROM: a series of small electronic circuits cells - which can store charge. The program is stored by
producing a pattern of charged/uncharged cells
The pattern is erasable using UV light (through a quartz
window on the top of the device)
EEPROM is electronically erasable, which is easier - but,
the chip itself is more expensive
Static RAM (SRAM) - based on bistable circuit. The
output remains in its state until a subsequent valid input
is issued. The bit cell of a SRAM is relatively large so it
cannot be densely packed within a given area of silicon,
which is a disadvantage
Memory devices





The Dynamic RAM (DRAM) bit cell is a capacitor
capable of storing charge. A single data line is used both
to write data into the bit cell and to read data from it. The
charge tends to leak out of the capacitor causing its
voltage to drop, so DRAM needs to be periodically
refreshed. This is why it is called 'dynamic' RAM.
Refreshing is done by reading data and writing it back to
the same cell.
usually, circuitry external to the memory chip is used for
refreshing
Packing density is higher for DRAMs than SRAMs, so
more memory can be implemented in the given area.
Modern DRAM have their refresh control logic on-chip
Memory requirements




there is a considerable difference in memory requirements
between embedded and computing applications
in both classes the 'system memory' term is used to refer to
the part which is directly accessible to the microprocessor, as
opposed to the storage media such as a magnetic disc or tape
drive etc.
in embedded systems, the memory consists of varying amounts
of non-volatile memory (ROM), the contents of which will not
be lost in the case of power loss, and volatile memory (RAM)
which loses its content if power supply is removed.
Once information (program and constant data) is written into
non-volatile memory it can be considered permanent and it is
referred to as firmware
Memory requirements
the programs in embedded systems are
typically small.
 For example, a washing machine control
program may require only 2k bytes of memory.
 For more demanding applications, such as
communication controllers, several hundreds of
kilobytes of ROM may be required

Input/Output devices

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
Input and output devices provide the means by which a
microprocessor system can convey information between
itself and the outside world.
Microprocesor has to accept input information, respond
to it and produce output signals to implement required
control
There may be inputs from sensors to provide data to the
microprocessor and outputs such as relays or motors
The term peripheral is used for a device connected to a
microprocessor. Such devices add specific functions,
like timers and interrupt controllers to the mP system
Input/Output devices



But, they cannot be, in general, directly connected to a
microprocessor due to a lack of compatibility with the bus
system in signal forms and levels
A circuit, called an interface, is used between the
peripheral devices and the microprocessor to overcome
this problem - to perform the required conversion
n general, I/O devices contain 2 types of registers:
 control, or status register - through which the
program can control the mode of operation of the I/O
device
 the second type of register provides the data path to
enable the microprocessor system to read/write
information to the outside world
Buses

Data bus. To transfer the data associated
with the processing function of the
microprocessor. Word lengths may be
4,8,16 or 32 bits. Each wire in the bus
carries a binary signal (0 or 1). The more
wires the data bus has the longer the word
length that can be used. Thus, for the word
length of 4 bits, the number of values that
can be transferred is 24=16
Buses

Address bus which contains the address of a specific
memory location for accessing stored data.It carries
signals which indicate where data is to be found so that
certain memory locations can be selected. When a
particular address is selected by its address being
placed on the address bus, only that location is open for
communication with CPU. The CPU communicates with
only one address at a time. Usually address bus
contains 16 wires

Control bus. This carries the control signals to the
memory and the I/O devices. It is used to synchronise
separate elements. The system clock signal is carried by
the control bus, for example.
Number representation - a brief
reminder
binary and hexadecimal number representations are
commonly used in programming
 to convert a binary number into a hexadecimal number it is
handy to group digits in fours, because 24=16 and each
block (of 4) can be represented by a single hexadecimal
character
 For example: a binary number
1011100100011110
grouped in fours gives:
1011 1001 0001 1110
B
9
1
E

Conversion table
Hexadecimal
0
1
2
3
4
5
6
7
8
9
A
B
C
D
E
F
Decimal
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Binary
0
1
10
11
100
101
110
111
1000
1001
1010
1011
1100
1101
1110
1111
Memory mapping
The memory map designed to meet
requirements of the application
 It will be used by a hardware designer to
partition the address space so that the
address range of the memory devices in
the system corresponds to the address
range specified by the memory map
 This is achieved by means of a address
decoder
 An example is shown in the following
figures

Chip Select signal
when the correct address appears on the
address bus the output from the decoding
circuit changes to the logic state necessary
to activate the device to supply/receive the
data
 the signal is called ‘Chip Select’ signal
(CS/); often set as active low
 a decoder is a combinational logic circuit
which will decode a binary code and activate
output signals according to the states of the
lines applied at the input

Address decoder: logic gates
A15 A12
A8
A4
A0
RAM chip
select
0001
1
0001
1
000000000000
0
0
F
F
(a) 16-bit address bus lines
Address bus
A12-A15
OR
0
111111111111
Address
decoder
A15
A14
A13
RAM chip select
(active low)
F
A12
inverter
(b) logic address decoder
Address decoding
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
let’s have a look at a typical 8-bit data bus whose
wires (8) are numbered:
D0 - first wire: least significant bit (LSB)
D7 - eighth wire: most signif. bit wire (MSB)
and the 16-bit address bus (see Figure)
in the control bus there’ll be a line dedicated to
READ/WRITE:
notation RD/ or WR/ (slash means active low)
a logic circuit decodes the address bus signal
and selects the appropriate device
Address decoder: logic gates


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the least significant bit is at A12; it remains in a
logic state '1'
A12 is passed through an inverter, so that the
chip select signal at the output of the decoder is
'0' only when A12 is '1'
note that in this case, the chip select signal is
set to be 'active low', I.e. CS/
similar decoding logic for each chip occupying
the same amount of memory
if more complicated memory mapping is
required, decoder functions are implemented
using programmable logic array
Timing diagrams - read/write cycle
1
2
CLOCK
ADDRESS
CLOCK
address valid
DATA
ADDRESS
address valid
DATA
data valid
READ
data valid
WRITE
(a) read cyc le
(b) write cycle
Read cycle

It lasts 2 cycles of the clock signal:
1. address of required memory location put on
address bus (by CPU), at rising edge
2. while device held at ‘tristate’ level - control
bus issues ‘read signal’ (active low) to the
device (2nd cycle begins)
3. after delay - valid data placed on data bus
4. levels on the data bus sampled by CPU at
falling edge of the 2nd cycle
Write cycle
1. CPU places address at rising edge
2. decoding logic selects correct device
3. 2nd cycle - rising edge: CPU outputs data
onto data bus & sets WRITE control bus
signal active (LOW)
 Note:
memory devices & other I/O components have
static logic - so do not depend on clock signal;
they read data from data bus when write signal
high (inactive) - data must be valid for transition
A microprocessor system
Choosing a microprocessor
systems
the microprocessor system will be originally conceived
from a functional requirement. For example, to control a
robot arm, or to monitor some process etc.
 based on the requirements the system specification will
be made
Input/Output requirements
 the number and type of input/output devices will be based
on the number of sensors and actuators needed for the
function
 communications with other systems in order to provide
remote control will be chosen to be compatible with these
systems in terms of both hardware and protocols used

Choosing an mP system
complexity of the function to be
performed will influence the choice of the
processor, the CPU in particular
 performance is the most critical factor to be
considered and most difficult to assess

number of operations per second IS NOT a
sufficiently good indicator of the performance
benchmarking is better - running a
representative piece of code to determine the
speed of execution
simulator is another good way of assessing
the performance
Development environment

the set of tools with which the designer can
verify the hardware design , write and test
the software and test the complete system
are presented in the figure below
A microcontroller & various
peripherals
Development environment
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the prototype hardware is referred to as target system
the software for the target system is written on a
computer referred to as the host as it hosts the
development tools during the development (nowadays, it
is usually a PC)
when the program functions correctly it may be
programmed into a ROM device and be permanently
installed on a target system
the interface between the host and the target system is
a hardware emulator for the target microprocessor. It
has the ability to control the execution of the application
program
typically, the emulator is a standalone unit
Development environment
alternatively, emulator can be an add-in
card to the personal computer (the host)
 communication link is usually a simple
serial RS232 interface
 through that link the host downloads the
machine code application program to the
emulator and controls and monitors its
execution
 to the target system emulator appears as
would be the real microprocessor

Development cycle


there is a well defined development cycle typical of any product
development
The basic cycle is shown schematically in the following diagram:
First design
Implement design
Test design against the spec.
Does it meet specifications?
No
Yes
Manufacture a product
Review design
Development cycle
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the designer enters the application program into the host
system using an editor (similar to a word processor).
The programming language can be either a high-level
(e.g. C) or a low-level (assembler) language
the next step is to convert the source code into the
machine code instructions understood by a specific
microprocessor. This is done by a language compiler
or by an assembler, depending on which language has
been used
the output of a compiler will be a file containing the
machine code, which when executed by the target
microprocessor will perform the functions defined by the
source code. This machine code is called object code
Common practice




large programs are often developed as a collection of smaller and more
manageable programs.
if a frequent use is made of a particular routine the routine can be placed
into a library of commonly used routines for use in any subsequent
program. A library consists of the relocatable object code of such
routines
nowadays, high-level languages are often used. The benefits include:
 improved productivity
 less prone to errors
 allows more complex data manipulation
 program more portable
 source program more easily readable
disadvantages:
 it generates more object code than an equivalent assembly lang.
prog.
 compiled object code runs more slowly
Programming Languages
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microprocessors perform certain actions as a result of the
so called instructions given to the mP.
the collection of these instructions constitute s an
instruction set
the form the instructions take is dependent on the type of
mP (the manufacturer)
a series of instructions necessary to complete certain task
is known as a program.
microprocessors 'understand' only a binary code, which is
referred to as a machine code.
Programming Languages
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writing a program in binary code is very 'unfriendly' and
instructions are not easily identifiable
alternatively, a form of comprehensible shorthand code for
the patterns of 'zeros' and 'ones' can be used. Such codes
are referred to as mnemonic codes
the term assembly language is used for such a code
it is easier to use than binary code
but, they still have to be translated into the machine code
the conversion can be done by hand using data sheets
from the manufacturer, which give binary code for each
mnemonic
Programming Languages




there are, however, computer programs that do the
conversion - the so called assembler programs
even more easily comprehended are so called
high-level programming languages, such as C,
BASIC, FORTRAN etc.
they also have to be converted into a machine code by
specific computer programs so that mP may be able to
use.
high-level languages require more memory to store
them when they have been converted to a machine
code. Consequently, they take longer to run than the
programs written in assembly language
Instruction sets

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the set of instructions given to the mP to execute a task
is called an instruction set
Generally, instructions can be classified into the
following categories:
Data transfer
Arithmetic
Logical
Program control
We shall address briefly each category in turn. They
differ depending on the manufacturer, but some are
reasonably common to most mP's.
Data transfer

1. Load
 It
reads the content of a specified memory
location and copies it to the specified register
location in the CPU

2. Store
 copies
the current contents of a specified register
into a specified memory location.
Arithmetic

3. Add
 Adds
the contents of a specified memory location
to the data in some register

4. Decrement
 subtracts

1 from the content of a specified location.
5. Compare
 indicates
whether the contents of a register are
greater than, less than or same as the contents of
a specified memory location. The result appears
as a flag in the status register.
Logical





6. AND
 carries out the logical AND operation with the contents of a
specified memory location and the data in some register
7. EXCLUSIVE OR - (similar to 6, but for exclusive OR)
8. Logical shift
 moving the pattern of bits in the register one place to he left or
right by moving zero (0) to the end of the number
9. Arithmetic shift
 moving the pattern of bits one place left/right but with copying of
the end number into the vacancy created by shift
10. Rotate
 moving the pattern of bits one place left/right but the bit that spills
out is written back into the other end
Program control

11. Jump
 changes
the sequence in which the program is
executed. So the program counter jumps to some
specified location (other than sequential)

12. Branch
a
conditional instruction which might be 'branch if
zero' or 'branch if plus'. It is followed if the right
conditions are met.

13. Halt
 stops
all further microprocessor activities
Example of a flow chart with a
branch
Decrement the
accumulator
No
Yes
Copy accumulator
to
register X
Start new program
segment
Flow chart shapes

common meaning of certain shapes used
in flow charts:
Start/End
Process
subroutine
Input/Output
Decision
program flow
connector
Features & Use of microcontrollers
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Advanced high level code generating tools for efficient code
generation.
Developers can now automatically build device drivers, boot and
glue code that meet their precise specifications through an easy-touse point and click interface.
Control of complex mechanical system such as multi-axis
robotics. The intelligent timer system is capable of monitoring
multiple sensors and driving multiple actuators with minimum
CPU servicing.
Industrial networking using the industry standards.
Control requiring simultaneous analog signal sampling, such as
electric motor control.
Analogue to digital converter systems are capable of timed and
synchronous sampling of analogue inputs.
Features & Use of microcontrollers

Modern microprocessors, feature
extensive on-chip peripherals like:
 Universal Serial Bus (USB)
Host controller
USB Function and
colour LCD controller
State of the art technology

The high-performance CPU core combines:
 32-bit RISC CPU and 16-bit integer DSP unit into a powerful,
multitasking core
 four-bus structure,
 16-kilobyte (KB) cache and 16-KB X/Y random access memory
(RAM).
 Processing performance is 208 million instructions per
second (MIPS) at 160-MHz operating frequency.
 Memory management unit (MMU)
 other peripheral functions required for system configuration such
as:
 a timer, a real time clock, an interrupt controller, and a serial
communication interface.
Instruction Set Complexity: CISC vs.
RISC


The primary objective of processor designers is to
improve performance. Performance is defined as the
amount of work that the processor can do in a given
period of time. Different instructions perform different
amounts of work.
To increase performance, you can either have the
processor execute instructions in less time, or make each
instruction it executes do more work. Increasing
performance by executing instructions in less time means
increasing the clock speed of the processor. Making it do
more work with each instruction means increasing the
power and complexity of each instruction. Ideally you'd
like to do both, of course, but it is a design tradeoff; it is
hard to make more complex instructions run faster.
1). Comparison element 2). Control element 3). Correction
element (actuator) 4). Process element 5). Measurement element
6.1.3 PLC
电源模块
CPU模块
底 板
IO模块
Continuous and discrete processes
Continuous process are ones which have
uninterrupted inputs and outputs.
Direct digital control--when the computer is in the
forward loop and exercising control.
Discrete process are ones for which the control
involves the sequencing of operations. (clock-based,
event-based, and interactive)
Real time (for computer control system).
Programmable logic controller.
6.2 Control modes
a Two-step mode
b Proportional mode (P)
c derivative mode (D)
d The integral mode (I)
f combination of modes
6.2.1 Lag
6.2.2 Stead-state error
The error input to the controller that has to exist in
steady-state conditions.
6.3 two-step mode
Two-step control action tends to be used where
changes are taking place very slowly.
6.4 PID control
6.4.1 Proportional control
With proportional control the size of the controller output is
proportional to the size of the error.
The proportional mode of control tends to be used in
processes where the transfer function can be made large
enough to reduce the offset to an acceptable level.
However, the larger the transfer function the greater the
chance of the system oscillating and becoming unstable.
Electronic proportional controller
Vout
 Ve Vo 
R2
   Ve  V0
  R2  
R1
 R1 R2 
Vout  K pVe  V0
6.4.2 Derivative control
With derivative control the change in controller output
from the set point value is proportional to the rate of
change with time of the error signal.
Proportional plus derivative
control
de
I out  I o  K D
dt
K D is often referred as the derivative time.
Laplace transform is
The transfer function is
I out
I out  I o s  K D sEs
KDs
de 

 K p e  KD   I0
dt 

Laplace transform is
I out  I 0 s  K p Es  K p K D sEs
Hence
Transfer function  K p 1  K Ds 
This form of control can thus deal with fast process changes,
however a change in set value will require an offset error.
6.4.3 Integral control
t
I out  I o   K I edt
0
The Laplace transform is
I out  I o s   1 K I E s 
s
and so
1
Transfer function  K I
s
Proportional plus integral control
The integral part of the control can provide a change in
controller output without any offset error. The controller
can be said to reset its set point.
The reflection of correction action is slow and integral
action causes a considerable overshoot of the error before
finally settling down.


I out  K p e  K I  edt  I o
6.4.4 PID controller
I out
de 

 K p  e  K I  edt  K D   I o
dt 

one way of considering a three-mode controller is as a
proportional controller which has integral control to
eliminate the offset error and derivative control to reduce
time lags.
The Laplace transform is
I out
1
 I o s   K p E s   K p K I E s   sK p K D E s 
s
Hence
Transfer function  K p 1  1 K I  sK D 
 s

6.5 direct digital control
The control mode used by the microprocessor is
determined by the program of instructions used by the
microprocessor for processing the digital signals, i.e. the
software.
6.5.1 Implementing control
modes
The control mode can be altered by the
computer program during control action in response
to the developing situation.
Digital controller does not suffer from drift in the
same way the analogue controller did.
The proportional mode can be realized by just scaling the
size of the impulses.
The derivative mode can be approximated by the slope of
the line joining two consecutive impulses. It is thus the
difference in the sizes of the pulses divided by the sampling
time T.
Digital PID Controller




D
t n1
pn  p  K c en   ek   en  en1  
 I k 1
t


D
I


finite difference approximation
where,
t = the sampling period (the time between
successive samples of the controlled variable)
p n = controller output at the nth sampling
instant, n=1,2,…
en = error at the nth sampling unit
Digital Version of PID
Control Algorithm

t n
e(t )  e(t  t ) 
c(t )  c0  K c e(t )   e(i t )   D

 I i 1
t


t
n
t
Incremental Form of the PID Control Algorithm

t
c (t )  c0  K c e(t ) 
I

n
 e(i t )  
i 1
D
e(t )  e(t  t ) 

t


t n 1
e(t  t )  e(t  2t ) 
c(t  t )  c0  K c e(t  t )   e(i t )   D



t
I i 1



t e(t )
 e(t )  2e(t  t )  e(t  2t )  
c(t )  K c e(t )  e(t  t ) 
 D 

I
t



c(t )  c(t  t )  c(t )
Control system performance
Proportional Controller
Pure gain (or attenuation) since:
the controller input is error
the controller output is a proportional gain
E(s) K p  U (s)  u(t )  K pe(t )
Change in gain in P controller
Increase in gain:
 Upgrade both steadystate and transient
responses
 Reduce steady-state
error
 Reduce stability!
P Controller with high gain
Integral Controller
Integral of error with a constant gain
increase the system type by 1
eliminate steady-state error for a unit step input
amplify overshoot and oscillations
t
Ki
E ( s)
 U ( s)  u (t )  K i  e(t )dt
s
0
Change in gain forIncrease
PI controller
in gain:
 Do not upgrade
steadystate responses
 Increase slightly
settling time
 Increase oscillations
and overshoot!
Derivative Controller
Differentiation of error with a constant gain
detect rapid change in output
reduce overshoot and oscillation
do not affect the steady-state response
de (t )
E ( s ) K d s  U ( s)  u (t )  K d
dt
Effect of change for gain PD
controller
Increase in gain:
 Upgrade transient
response
 Decrease the peak and
rise time
 Increase overshoot
and settling time!
Changes in gains for PID
Controller
With proportional controller
K p G p s 
Gs  
1  K p G p s 
With integral controller
Gs  
K I G p s 
s  K I G p s 
With derivative controller
Gs  
sK D G p s 
1  sK D G p s 
Suppose we have a process which is first order and has a transfer
function of 1 / s  1 . With the proportional controller
Gs  
K p G p s 
1  K p G p s 

K p / s  1
1  K p / s  1


Kp
s  1  K p

K p / 1  K p 
 /1  K s  1
p

the time constant is  / 1  K p has effectively been reduced.
Does not change order of process
Closed loop time constant is smaller than open loop p
Does not eliminate offset.
With integral controller the transfer function is
K I G p s 
K I / s  1
KI
KI
Gs  


 2
s  K I G p s  s  K I / s  1 ss  1  K I s  s  K I
The control system is now a second-order system.
Offset is eliminated
Increases the order by 1
As integral action is increased, the process becomes faster,
but at the expense of more sustained oscillations
With derivative controller the transfer function
sK D G p s 
sK D
Gs  

1  sK D G p s  s  1  sK D
Does not change the order of the process
Does not eliminate offset
Reduces the oscillatory nature of the
feedback response
Conclusions
• Increasing the proportional feedback gain reduces
steady-state errors, but high gains almost always
destabilize the system.
• Integral control provides robust reduction in steady-state
errors, but often makes the system less stable.
• Derivative control usually increases damping and
improves stability, but has almost no effect on the steady
state error
These 3 kinds of control combined form the classical PID
controller
Application of PID Control
• PID regulators provide reasonable control of most industrial
processes, provided that the performance demands is not too
high.
• PI control are generally adequate when plant/process
dynamics are essentially of 1st-order.
• PID control are generally ok if dominant plant dynamics are
of 2nd-order.
• More elaborate control strategies needed if process has long
time delays, or lightly-damped vibrational modes
6.6 Controller tuning
Suggested PID adjustment (tuning) process.
• Adjust Kp until there is a slight overshoot in the step
response (Ki and Kd = 0).
• Increase Ki until the steady-state error is removed in
“reasonable time” (this will result in larger overshoot).
• Increase Kd to provide more damping and reduce the
overshoot.
• Iterate on Kp and Kd to increase the speed of response
while maintaining reasonable damping
6.6.1 Process reaction method
A linearized quantitative version of a simple controller can
be obtained with an open loop experiment, using the
following procedure:
1.
With the controller in open loop, take the controller
manually to a normal operating point. Say that the
controller output settles at y(t) = y0 for a constant controller
input u(t) = u0.
2. At an initial time, t0, apply a step change to the controller
input, from u0 to u (this should be in the range of 10 to
20% of full scale).
3. Record the controller output until it settles to the new operating
point. Assume you obtain the curve shown on the this slide.
This curve is known as the process reaction curve.
6.6.2 Ultimate cycle method
This procedure is only valid for open loop stable
controllers and it is carried out through the
following steps
•Set the true controller under proportional control,
with a very small gain.
•Increase the gain until the loop starts oscillating.
•Note that linear oscillation is required and that it
should be detected at the controller output.
•Record the controller critical gain Kp = Kc and the
oscillation period of the controller output, Tc.
•Adjust the controller parameters according to Table
(next slide); the version described here is, to the
best knowledge of the authors, applicable to the
parameterization of standard form PID.