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Designing 21st Century Secondary Schools
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Peggy Sue Got Married
(1986)
If you had it to do all
over again, what
would you change?
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Design Criteria
Will schools of the 21st Century require
learning environments different from today?
Is building a school like buying a house?
Who will tell the architects what we want?
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Design
Criteria
Kids Needs:
•Safe
•Respect
•Personal
•Interests
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•Experience
•Real World
•Workspace
•Tools
•Personalization
•Common Learning Goals
Design
Principles
•Adult World Immersion
•Performance-Based Student
Work & Assessment
Program, Facility, Transitions, Exhibitions,
Advisories, Technology, Projects, Portfolios,
Internships, Size and Teams
Design
Elements
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Schools for the 21st Century: Are You Ready?By Prakash Nair
There are 15 trends happening in the field of education and related educational
technology. Many of them have direct facility ramifications. Use them as a checklist
to see how many of these trends your school facility is designed to accommodate.
 1. Ubiquitous Computing:
 2. Wireless Networking and Robust Internet Access:
 3. Technology-intensive Teaching and Learning:
 4. Emphasis on Informal Learning:
 5. De-emphasis of Classroom:
 6. Food Court vs. Cafeteria:
 7. Shared Common Areas:
Prakash Nair is PresidentElect of UEF-21, Urban
Educational Facilities for the
21st Century
 8. Imaginative Furniture Design:
 9. Team-teaching, Non-Chronological Grouping and Inter-disciplinary Curriculums:
 10. Emphasis on Service Learning:
 11. Students Creating Products for Business:
 12. Computer Labs Replaced by Distance Learning Electronic Studios:
 13. More hi-tech Production Facilities:
 14. Parent and Community Education Programs in Schools:
 15. New Learning Partnerships with Other Schools and Universities:
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Designing 21st Century Secondary Schools
Bob Pearlman
Director of Strategic Planning, New Technology Foundation
[email protected]
http://www.bobpearlman.org
Building Learning Communities 2004
July 19, 2004
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What knowledge and
skills do students need
for the 21st Century?
“Will this generation of learners have the skills
and preparation to innovate?”
-- Barry Schuler, Former CEO, AOL
At NTHS Founder’s Day Event
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SCANS Workplace Know-How (1991)
Competencies – effective workers can productively use:
•Resources -- identifying, organizing, planning, and allocating time,
money, materials, and workers;
•Interpersonal Skills -- negotiating, exercising leadership, working with
diversity, teaching others new skills, serving clients and customers, and
participating as a team member;
•Information Skills -- using computers to process information and
acquiring and evaluating, organizing and maintaining, and interpreting and
communicating information;
•Systems Skills -- understanding systems, monitoring and correcting
system performance, and improving and designing systems; and
•Technology utilization skills -- selecting technology, applying
technology to a task, and maintaining and troubleshooting technology.
Source: What Work Requires of School, 1991, Secretary's Commission on Achieving Necessary Skills, U.S.
Department of Labor
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SCANS Workplace Know-How (1991)
The Foundation – competence requires:
•Basic Skills -- reading, writing, speaking, listening, and knowing
arithmetic and mathematical concepts;
•Thinking Skills -- reasoning, making decisions, thinking creatively,
solving problems, seeing things in the mind's eye, and knowing how to learn;
and
•Personal Qualities -- responsibility, self-esteem, sociability, selfmanagement, integrity, and honesty.
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Job Outlook 2002, National Association of Colleges and Employers (NACE)
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Working in the Real World (i.e. California?)
•Projects, projects, projects
•Teamwork and collaboration
•Self-direction
•Interpersonal skills and Networking
•Project Management, Leadership
•No one asks about your formal education
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Released June 21, 2004 at NECC, New Orleans
http://www.21stcenturyskills.org
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So what do schools look
like where students get
21st Century Knowledge
and Skills?
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They don’t look like this!
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Teachers talk and students listen.
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The teacher has a monopoly
information
on
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Students learn by not doing
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How do we get them here?
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Strategies that Make a Difference
 Engagement
 Hands-on
 Adult
connections
 Internships
 Real
World immersion
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At the core is a student centered,
project and problem based
teaching strategy that is tied to
both content standards and school
wide learning outcomes.
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PROJECT BASED LEARNING
PBL vs. Doing Projects
The Project is the
Curriculum
Creating a “Need to
Know”
Teacher Acts as a
Coach
Focus on Skills
(ESLRs)
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TRAINING RESOURCE
The Buck Institute for Education
Novato, California
www.bie.org
TRAINING  DEVELOPMENT  RESEARCH
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Project
Management
Teamwork
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Oral Communication/Presentation
Exhibition
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Reinventing the High School Experience
Personalization
Projects
Exhibitions
Digital Portfolios
Internships
Technology
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New Technology High School
Napa, California
http://www.newtechhigh.org/
 Integrating technology into every class
 Interdisciplinary and project-based
 Internship class consisting of classroom curriculum and
unpaid work in technology, business or education
 Digital Portfolio
http://www.newtechfoundation.org/nthlearning.html
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New Technology HS
LEARNING OUTCOMES
• TECHNOLOGY LITERACY
• WRITTEN COMMUNICATION
• COLLABORATION
• CAREER PREPARATION
• CRITICAL THINKING
• CITIZENSHIP AND ETHICS
• ORAL COMMUNICATION
• CURRICULAR LITERACY
(CONTENT STANDARDS)
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TECHNOLOGY TOOLS
FOR …
Learning
• Computerized Tutorials
• On-Line Curriculum
Curriculum
• Project Standardization
• Document Libraries
• Project Design Template • Digital Textbooks
Communication
Assessment
Scalability*
• E-Library
• Academic Systems
• Student E-Mail
• Parent E-Bulletin
• Digital Gradebooks
• Student Journals
• PBL Unit Library
• Customizable Templates
• Online Curriculum
• Internship Coordination
• Collaboration Database
• Learning Logs
• Support Databases
• Account Management
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TOOLS: PEER COLLABORATION EVALUATOR
Students submit evaluations
using a standardized rubric for
the whole school.
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TOOLS: PRESENTATION EVALUATION DATABASE
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CURRICULUM
LIBRARY
DIGITAL PORTFOLIO
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NTHS GRADEBOOK
What is the Learning System?
The NTH Learning System™ is a set
of tools and technologies that support
a student-centered, project- and
problem-based learning environment.
COMMUNICATION
TOOLS
COLLABORATION
EVALUATOR
DISCUSSION
BULLETIN BOARDS
STUDENT DATA
COLLECTION
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REPLICATION PROGRESS
Anchorage (AK)
Portland (OR)
Anderson
Rohnert Park
Novato
Napa
Sacramento
Davis
Vallejo
Oakland (conversion)
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NEW TECHNOLOGY HIGH SCHOOL
Study Tours and Visits
http://www.newtechfoundation.org
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Bob Pearlman
[email protected]
http://www.bobpearlman.org
"New Ingredient for Student Success: Social Networks"
http://www.bobpearlman.org/Articles/Student_Success.htm
“Reinventing the High School Experience“
http://www.ascd.org/readingroom/edlead/0204/pearlman.html
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