Transcript 슬라이드 1
C2Monster Contents 1) Wormhole 1. Summary 2. System Composition & User Environment 2) System Guidelines 1. Admin Guide - Installation - Environment Setting - Project Management - User - System Management 2. User Guide - Scheduling - My Task - Projects - Messages 2 1) What is Wormhole ? Wormhole is a pipeline production workflow management tool to systematically and comprehensively manage your project processes Efficient cooperative-production management Reduce in production period Cost savings (25%+ ) Reduction in work time with Assets Database / Realization of High Quality Easier work scheduling 1. Easy interface for artists 2. Real-time communication → immediate feedbacks 3. Operation system available in various languages Producer Desinger Modeler Production Manager Rigger Producer Animator Effecter Engineer Management Group 3 1) Wormhole As a web-based system, Wormhole will help you manage your project anytime, anywhere. Other company … Digital Contents Production Company Other company Project 1 Data center Project 2 Project 3 ProjectManagement Wormhole System Server Internet Manager Group -Project manager -Investor, OEM Partners -Contents Biz Partners, etc. Project … Project …. Other team … Other team 4 1) Wormhole Easier use of publish tool. It is easier with Wormhole to manage project routes of shots and assets by running Maya and Nuke. - At Wormhole, a project directory is automatically creating. → Running Maya & Nuke - The directory route for the relative shots or assets is used as a basic route. - Files are automatically saved and renamed in the designated directory using public tools of Maya and Nuke. You can check the directory of the file server by publish version at Wormhole. - It prevents user’s mistakes at the stage of saving shots or assets to minimize unnecessary works. User Local PC 1 Create Directory User Local PC 2 User Local PC 3 … File & D/B Server , Render farm Save and rename files and Data in the designated file server directory 5 2) System Composition and User Environment [User Company] [Data Center] File Server Wormhole System Server Internet Company-internal LAN 작업자 PC 소요 환경 OS ... Worker PC Worker PC -Windows(Windows7, XP) -Linux Optimum screen size - 1920 * 1080 Web Browser -Google Chrome (Ver:23.0 ~) -Fire fox (Ver 17.0 ~ ) Work TOOL -Maya / NUKE -RV ( Video Posting ) 6 3) Wormhole Composition and Characteristics - Management of tasks (work parts) by template - Registration and management of projects, sequences, shots, and assets - User registration and Team Setting - Input/management of workers by project Admin System Manager Production management, Scheduling, Task Allocation by worker, Confirmation of work results , etc. User System Artist Individual schedule management, Reviewing, Connecting Maya and Nuke, etc. - Searching Asset, Shot Publish History and connecting with RV-Player -Connecting message tool with email and Skype - Project View, Daily View, Node View, Reference view 7 Admin Guide Guidelines for Administrators to use the system C2Monster System Setting 1. Wormhole system setting by user company ① It is available anywhere in the world to use the Wormhole system, if the internet is connected. ② It is created to be shared by multi user companies ③ It is set up for companies respectively, totally separating their domains and data by company in the system. ④ A company code (hereinafter referred to as comp_code) is designated to each company after setting the Wormhole system ⑤ When accessing to the system, user companies access to their own system System access URL by company : http://comp_code.wormholepipeline.co.kr - Ex) If the comp code is “demo”, access to : http://demo.wormholepipeline.co.kr 2. Initial access to the system ① Only when the admin account completes necessary processes, it is available for the common users to access to and use the system. ② Admin’s initial access to the system URL : http://comp_code.wormholepipeline.co.kr /site_admin/ Initial password : adminpass 9 Contents 1) Screen Composition 2) Installation - Company, Logo, Installation 3) Environment - Options, Working Environment, Task Type, Standard Template, Template by Task, Status Code 4) Project Management – Project, Sequence, Shot, Asset, Reference media 5) User - Registered User, Upload User file, Team, User by Skill, User by Projects 6) System administration - BBS Notice, Language set, Password, Disk usage 10 1) Wormhole Screen Composition Menu > Main Frame > Sub Frame Menu Main frame Sub frame 11 2) Admin Guide - Installation 2.1 [Installation] >[Company] Menu - Input basic information about your company ( company name, introduction, website address, and telephone no. etc,) 12 2) Admin Guide - Installation 2.2 [Installation] >[Logo] menu - Register the logo of your company. The registered logo will be shown on the left top of every screen. File size of the logo image : 200 * 50 px Format : png ① Upload : The logo image is uploaded by selecting an image file. ② Preview : You can preview the uploaded image. ③ Register : The image is registered on the left top of the screen. 13 2) Admin Guide - Installation 2.3 [Installation] >[Installation] menu - This menu is to show the system setting history for developers. No input items. 14 3) Admin Guide - Environment 3.1 [Environment] >[Options] menu - Language and screen style can be selected by each user company When a user initially logs in, he/she can select the layout style. At present, only Korean and English are available. Users may set their own basic screen style in the user system. Light Dark 15 3) Admin Guide - Environment 3.2 [Environment] >[Working Environment] menu ① If a Artist PC Home Directory is designated by each user company, when registering an user account later, this value is set as a basic value. The basic directory can be changed by users, as they log in the user site. ② File Sever Home Directory is to designate a common file server to store and share all the work results by users. The PC environment of users should be set so that all users in a company can log in with a same name. (Particularly, the name of network drive) 1 2 Create Directory - Structure(Shot) : Individual PC Home / project_ID / Sequence_ID / Shot_ID / Task_Name / User_ID / Name of a project tool - Structure(Asset) : Individual PC Home / project_ID / Asset_ID / Task_Name / User_ID / Name of a project tool - Environment file : A standardized environment file for Maya and Nuke is automatically created with the name, wormHole.env 16 3) Admin Guide - Environment 3.3 [Environment]>[Task Type] menu - What is Task Type? It means the task workflow that an artist should perform at the task unit pipeline .(ex. Modeling, Animation, etc.) - You register and manage task pipelines for each artist. When initially setting the system, the tasks are classified and registered in a way that they are commonly used in the industry. According to the conditions of each company, you can add or modify it. - However, the registered task types at the initial setting are the code names separately used by the system, internally, to control Movie. You cannot delete them or modify the name of the task types. You can only change the colors to classify them. (Previz, Layout, Animation, Simulation, Rendering, Composite, Modeling, Rigging, Texture, LookDev) - Designate colors by task type→For marking a task type at various screens, those designated colors are used. (If you do not classify them, only white is used) 1 2 3 New Type 17 3) Admin Guide - Environment 3.4 [Environment]>[Standard Template] menu - Register a standard workflow template by each company. - The standard workflow template is registered for convenience of scheduling. You make your production workflow contents (task structure, order, work days), which are standardized by type, as a template form in advance, and then apply and use it when scheduling workflows. The name of standard workflow, registered here, is shown on the screen later when performing scheduling work. The name can be used by selecting them. Specific task structures by template can be registered and managed at the [Task by Template] menu below When selecting task structure, move to the [Task by Template] Refer to the next slide 18 3) Admin Guide - Environment 3.5[Environment]>[Template by Task] menu - You can register, modify, and manage the details of the tasks (contents, work order, work period, etc.) of each [Standard Template]. You can register your task type, start date, and work period(days) by template, in order of your work. The start date and work period are used as they are when performing scheduling work, if necessary, they can be modified. . 19 3) Admin Guide - Environment 3.6 [Environment]>[Status Code] menu - You manage status codes to classify and manage progress status. You cannot delete the basic existing codes but can modify the names. In particular, the Code N means a status where works by task are defined but scheduling is not completed yet. It is not open to artists, and after completing scheduling work, only when the manager changed the code to S (Ready to Start), it is marked as a task and shown to the allocated artists. Code is used at publish tools(Maya, Nuke). Progress rate : is needed for gaunt chart. The codes are shown in the gaunt chart in accordance with the progress rates Waiting(N) : an initial status. Artists should wait and do not start working because scheduling has not been completed. Ready(S) : An allocated artist may start his/her work as scheduling has been completed. ing(P) : An allocated artist already started the task, and the task is under progress. Final(F) : The task has been completed. The manager can designate the code on the scheduling screen. You can select and use the other status codes such as Hold(H, suspension of the production), Omit(O, cancel of the production), Supplement(C, completed but is being supplemented) if necessary. 20 4) Admin Guide – Project Management 4.1 [Project Management]>[Project] menu Create Directory - Shot : User PC Home/ project_ID / Sequence_ID / Shot_ID / ….. - Asset : User PC Home / project_ID / Asset_ID / Task_Name /… - Register a new project. Representative logo image for the project → register the image as a png file, with the size rate, 2 :1 in width and length. The projects of Status N(Waiting) are not marked as P code on the user computer. Project ID : Cannot be modified. The project directory name is created with this project ID, you must type the ID in English. Project Name: The name of the project Start day End day 21 4) Admin Guide – Project Management 4.2 [Project Management]>[Sequence] menu - Register the sequence forming the project.. Sequence ID : Cannot be modified. Create Directory - Shot : User PC Home / project_ID / Sequence_ID / ….. - Asset : User PC Home / project_ID / Asset_ID / Task_Name / User_ID / Name of a project Tool The directory name is created with this sequence ID, you must type the ID in English. 22 4) Admin Guide – Project Management 4.3 [Project Management]>[Shot] menu Create Directory - Shot : User PC Home / project_ID / Sequence_ID / Shot_ID / Task_Name / …. - Asset : User PC Home / project_ID / Asset_ID / Task_Name / User_ID / Name of a project Tool - You register the shots, units of workflow in an actual production, under the “Sequence” of “Project” If you register the prearranged schedules of each shot, the date is marked as its start date when performing actual scheduling work. Shot ID : Cannot be modified. , The directory name is created with this shot ID, you must type the ID in English. 1 2 Handling, In, Out In a movie, the length of a shot is decided as 100 frames in the early editing process. But, if you want to making the connections between shots smoothly, by moving 1 or 2 frames forward and backward in later editing, you make extra 5 more frames in advance. If “Handling in” and “Handling out” have 5 frames, each, the numbers of frames actually used are 6 to 95. First 5 frames are handling in and final 5 frames are handling out. 23 4) Admin Guide – Project Management 4.4 [Project Management]>[Asset] menu Create Directory - Shot : User pc home / project_ID / Sequence_ID / Shot_ID / Task_Name / 작업자_ID … - Asset : User pc home / project_ID / Asset_ID / Task_Name / User_ID / Name of a project Tool - You register details of assets which are under progress apart from producing shots. - Asset and Shot is a basic unit of pipeline management, and overall pipeline management procedures such as scheduling/work processes are almost similar. - Asset ID : Cannot be modified, The directory name is created with this asset ID, you must type the ID in English. 24 4) Admin Guide – Project Management 4.5 [Project Management]>[Reference media] menu - Reference media are components used in making shots or assets. You can register manage reference sources here. - Artists can be interacted with [Projects] > [Media View] of the user system. - Image files: thumbnail images - Original file: shows the directory of the original file. (Note : As original files cannot be registered to the Wormhole server, if you want to share them with others, you have to register the files of the File Sever, considering the nature of the reference media. 25 5) Admin Guide – User 5.1 [User]>[Team] menu - You separate and register teams. If it is necessary to separate users by team, register the teams at the [Team] menu in advance, and set the users at the [Registered User]. - When registering a new team, you register the name and tasks of the team. 26 5) Admin Guide – User Create Directory - Shot : User pc home / project_ID / Sequence_ID / Shot_ID / Task_Name / User_ID / Name of a project Tool - Asset : User pc home/ project_ID / Asset_ID / Task_Name / User_ID / Name of a project Tool 5.2 [User]>[Registered User] menu - You can check the list of the registered users all together. You can newly register/modify them. - ID : It is used for users to log in the system. It is also used as a password when initially creating an account. The directory name is created with this ID, you must type the ID in English. - User Type: As designating a type for each user, users are separated by type, and the available functions are also separated by type. Team Leader, Artist : ARTIST ( who are allowed to check scheduling, but not allowed to control (input or modify) data.) Supervisor, Coordinator : MANAGER ( who are allowed to use all functions on the user screen, but are not marked as an assigned artist of scheduling) - Skills : You can designate assignable task types among registered task types. - Team : If you created a team at [Team] menu in advance, you can select a team with registered team members - Image : a png file, with the rate of 3:4~ 4:5 in width and length - Email : E-mails are automatically sent from the system to the registered email address, - Skype ID : If a Skype ID was registered, other users can request a video meeting by clicking the ID at the [Message] menu. -Password: The initial password is set as same with the user ID, and if a user changed the password, it is marked as “changed.” If a user forgets his/her password, the Admin can reset the password into the initial one, by clicking the initialization button. Artist Manager 27 5) Admin Guide – User 5.3 [User]>[Upload User file] menu - Upload : this menu is to upload all the user accounts as an excel file. - Download : You can save the list of registered users as an excel file. 28 5) Admin Guide – User 5.4 [User]>[User by Skill] menu - You can check the status of registered skills of all users all at once. You can see the skills by selecting them by type or by team. 29 5) Admin Guide – User 5.5 [User]>[User by Projects] menu - You can coordinate users by project. - Users are allowed to work only on the projects which they are put in. - You can select a project on the top of the screen, and check who are put in the project. - You can also check it by filtering with the “user type,” or “team” - Select a project first, and then decide who will be put in the project and who will not be. 1 2 It asks if you Decision whether want to input to introduce 30 6) Admin Guide – System administration 6.1 [System administration]>[BBS Notice] menu - You can send a notification to registered users. 31 6) Admin Guide – System administration 6.2 [System administration]>[Language set] menu - This menu is to modify/register the existing name of each menu used in the Wormhole system by the Admin. - Registration and Delete menus are available only for developers. Users are allowed to use Details/Modify menu only. 32 6) Admin Guide – System administration 6.3 [System administration]>[Password] menu - You can change your basic password.. - You can change the initial password, ‘adminpass’ provided by Wormhole. 6.4 [System administration]>[Disk usage] menu - You can check the usage status of the Wormhole webserver disk by project. (It is not to check the usage status of the File Server) 33 User Guide Guidelines for users to use the system C2Monster Table of Contents - User menu List 1. Scheduling – A manager-level user assigns tasks to artists and check schedules by asset, sequence, and shot. 2. My Task – A user can manage his/her schedule - check schedules for the day by shot/asset, unfinished schedules, and review 3. Projects – A user can check the project which he/she is put in at a glance and the information related to the projects. 4. Messages – Web-page for the communication among the users within a company. Scheduling My Task Projects Message 35 1) User Guide User functional range of different type Section ARTIST MANAGER User ID Type Artist, Team Leader Supervisor, Coordinator Access to Project Access to a project only when he/she is put in the project Access to a project only when he/she is put in the project Split tasks by shot/asset Input/modify scheduling by task Check only the registered contents Register/modify/delete Assign artists by task Marked as an assigned artist Not marked as an assigned artist Performing one’s tasks, Review request Perform the assigned tasks Not assigned as a task workers Review reply Reply to the requested reviews Reply to the requested reviews PC work(Create Directory, Start) Assigned tasks, Quick menu on the top of the screen Able to work on the quick menu on the top of the screen Project View Project, Asset, Media, Node view Able to check the projects of the artist himself/herself without any limit Able to check the projects of the manager himself/herself without any limit Message Management of sent/received messages and the details. No limit No limit Scheduling Task Performing 36 2) User Guide - Scheduling 2.1 Scheduling Main screen 37 2) User Guide - Scheduling - You can perform scheduling by asset/shot, if those shots or assets were registered by the Admin. - If you select a target project at the [Scheduling] menu, and then select an asset or shot, a scheduling screen for the asset or shot is shown. - If you select [scheduling], a manager can perform scheduling work (assign tasks to artists). 1 2 38 2) User Guide – Scheduling [Manager] 2.2 [Asset] Select >[Scheduling] - After the Admin registers the details of shots or assets for each project, a manager-level user who is put in the project can start scheduling. Work order of Scheduling 1. Template application: With the standard workflow template registered by the Admin, you can apply the template to the tasks. - For each pre-registered asset and shot, start date and the list of the selectable templates are shown. You can modify the start date, if necessary, and when you select and apply a template, a basic scheduling list is automatically created based on the start date. - The dates shown next to “Scheduling” are the schedule applied when the asset was initially registered by the Admin. - You can performing scheduling works one by one by [Add Task] from nothing. 1 39 2) User Guide - Scheduling [Manager] 2. Add/Delete a task : Sub-unit tasks can be additionally registered for the pipeline of the Asset/Shot. You can register the task type, task name, start date, due date, priority, and memo of the new task. 3. Specific details of a task :You can modify the details you registered when adding the task and coordinate the progress status. You can control the start date/due date and modify the memo to the artist concerned. 2 3 • • • • • Waiting : Initial status. It is still being scheduled. Not shown to the artist. Ready : Scheduling completed → The assigned artist can start working on the task. After completing the scheduling work, you click the [Start] button, then the [Waiting] code is automatically changed to [Ready] code. Ing : showing that the assigned artist started working and the task is under progress. When an artist [Start] an assigned task, the code is automatically changed to [ing]. Final : All works of the task are completed. The manager can designate the status on the scheduling screen. You can also designate other status codes Hold(suspension of the production), Omit(cancelation of the production), Supplement (completed but is being supplemented). 40 2) User Guide - Scheduling [Manager] 4. Task Assignment : If a task is not assigned to an artist, the task is marked as “Not assigned,” and if assigned, the task is marked with the name of the assigned artist. You can assign or coordinate artists for each task, by clicking the task assignment menu. After filtering the artist list by skill or team, you select an artist. → You type the artist information and assign the task. - Start : When assignment is completed, the tasks with Waiting code will be changed to Ready code. - Gantt chart: On the bottom of the screen, currently arranged schedules are shown as a chart. You can arrange the schedules on this chart by controlling bars for each task. After arranging the schedules, you click the Reflection button to reflect the modifications in the schedule. 2 1 41 2) User Guide - Scheduling 2.3 [Scheduling]>[Sequence] - Select a project, first > Select a Asset from the list > Select a Sequence - You can check the details of the sequence registered by the Admin. 1 2 3 42 2) User Guide - Scheduling 2.4 [Scheduling]>[Shot] - Select a project, first > Select a Asset from the list > Select a Sequence > Select a shot - You can check the details of the shot registered by the Admin. - You can check the schedule with the gantt chart. 1 2 3 43 3) User Guide – my Task 3.1 My Task main screen 44 3) User Guide - my Task 3.2 [Notification]>[bulletin board] - It is possible to confirm the notification received. - Display is first at the time of the first connection of the user system in the notification that is registered in the admin. 45 3) User Guide - my Task 3.2 [Notification]>[Updated list] - This can be used to check the shot update and update the contents of the new version of the asset and shot. 46 3) User Guide - my Task 3.2 [Notification]>[Review list] - This can be confirmed the complete list to be reviewed. 47 3) User Guide - my Task 3.2 [my Task]>[My assigned Shot]: The list of shots assigned to the log-in ID [Scheduled today] menu : shows the task schedules for today. - Details : You can check the tasks of the shots whose schedules include today’s date within the scheduling period. - Review : When creating task results, you can request reviews to the concerned people by using [Review] function. Attached video-clips : You can select and attach a video file which is stored in the company’s file server Selection of Reviewer : You select a responsible reviewer as a person who has the authority to confirm/reject the task. Other artists who are working on the same asset/shot are automatically selected and shown. You can modify reference reviewers. 48 3) User Guide - my Task - Start : You check the assigned tasks and click the Start button to start working on your task. - When a task is initially assigned after scheduling work, the code, [Ready] is automatically changed to [ing]. - Functions related to Task Tools( Maya/NUKE ) : A collection of scripts is provided so that you can perform a series of tasks in a standardized way such as publishing your task results or updating version-up results of other artists at Task Tools. 1 2 3 Ex) D:/Core_Project/ETRI/SEQ001/Shot01/Modeling/free8011/ Execution 49 3) User Guide – my Task 3.3 [my Task]>[My assigned Shot]>[Not finished shot] menu - a list of all the tasks that have not been given “Final” status code yet, among the asset tasks assigned to you. You can check the list by status code. -Details, Start, Review are same with the ones of “Today’s Schedule” of the preceding slide. 50 3) User Guide - my Task 3.4 [my Task]>[My assigned Asset] : The list of assets assigned to the log-in ID [Scheduled today] menu - You can check the tasks of the assets whose schedules include today’s date within the scheduling period. - Details, Start, Review are same with the ones of “Today’s Schedule” of the preceding slide. 51 3) User Guide - my Task 3.5 [my Task]>[My assigned Asset]>[Not finished Asset] menu - This is a list of all the tasks that have not been given “Final” status code yet, among the asset tasks assigned to you. - Details, Start, Review are same with the ones of “Today’s Schedule” of the preceding slide. 52 3) User Guide – my Task 3.6 [my Task]>[My Request] menu 1. My Request - This shows the list of reviews that you requested. You can refer to the opinions of others on your request. You can check your request reviews by selecting the ‘request time’, ‘task’ or ‘shot/asset.’ It shows your responsible reviewer’s response, “Confirm or Reject.” You can also refer to the reviewers’ opinions by playing the video- clips attached by reviewers. 53 3) User Guide – my Task 2. My Review : You review the requests of other artists and send your replies. - Notification : When receiving requests for review, the number of requests are marked on the top right of the screen, ex) “3 need to review.” If you click the mark, you can see the list of review requests that you need to reply. - You can also check your reviews by selecting the ‘request time’, ‘task’ or ‘shot/asset.’ - Or, you can select a project, and check your reviews on the project only. You can also filter your reviews by selecting “all” or “unwritten.” - Write your replies : You can click the [Review] to write your replies, or, if you click the “time of request,” a screen pops up to write your review referring to the details of the request and other reviewers’ opinions. You can write your opinions and attach a video-clip. If you are designated as a responsible reviewer, you can also decide whether to confirm it or not. 54 3) User Guide – my Task 3.7 [my Task]>[Personal information] menu ① My information : You can modify/update your personal information registered by the Admin. Ex) Name, team, picture, e-mail address, and contact number. ② My Setting : You can change the language, color, and directory for PC work, etc. ③ Modify Password : The initial password is the same with your ID. You can personally change your password. The Admin is not able to know your password, nor change/modify it. If you forget your password, the Admin initializes your password and it will be set as the initial one.. 55 4) User Guide - Projects 4.1 Projects Main Screen 56 4) User Guide - Projects 1. [Projects]>[Project view] menu - You can check the overview, sequence, specific schedule including shot, and Event of the selected project. ① Overview : Information of the selected project. 1 Ex) Summary, concerned people, work progress, and sever status, etc. ② Schedule : Schedule of the selected project. The schedule chart of the overview is zoomed out. ③ Event: You can add/manage the events related to the project. If you double click, a screen is popped up to type in new events. 3 2 57 4) User Guide - Projects 2. [Projects]>[Asset view] menu - You can check the concerned information of an asset by filtering(searching) it with various conditions (Tag type, name, user, and ID). - You can check specific information of the asset, publish history, contact number of the person in charge, asset explanation, and work progress, etc. Tag list : aircraft, anatomy, animals, architecture, characters, electronics, food, geography, plants, space, sports, vehicle, weapons, prop 58 4) User Guide - Projects 3. [Projects]>[Media view] menu - You can check and register references by project or by tag. - Media View is the same with the “Reference Media” of the Admin, and shares the data with it. ① A screen is popped up when clicking the [Media Upload] button. ② Check the selected image by playing the RV player. ③ Check the registered images in order, 2 3 4 5 moving the images forward and backward. ④ Information about the selected image ⑤ Delete the frame below Check the directory of the image 1 59 4) User Guide - Projects - How to create a new folder : Click the [Media Upload] button. → Tag : asset/ tag1 Open the file of the original file directory when playing RV 60 4) User Guide - Projects 4. [Projects]>[Node view] menu - This menu provides a function to check information by combining various objects and items. Node Edit View : You select an object that you want see. Object type – Project, Sequence, Shot, Task, Asset. After selecting an object, set the directory, and click the Start button. Property Edit View : Select an item to see for each object selected in No.1. The items might be slightly different according to objects, but they basically consist of Schedule, Movie Control, and Progress. Data View : The screen shows the information about the object and item selected in No. 1 and 2. When double-clicking the [Viewer] button on the Node Edit View screen, the nodes connected to the Viewer shows the information of the object that the nodes designate on the Data View screen. Node Edit View Data View Property Edit View 61 4) User Guide - Projects How to create a Node View 1. Select “Project,” “Sequence,” “Shot,” and “Task(or, “Project, “Asset” and “Task) on the Quick Toolbar. → Click a directory icon → Click the <Start> button → A node view is created related to the Node Edit View. 2. After creating a basic node view as mentioned above, you can add a node by dragging and dropping a node at the top of the Node Edit View. The added node can designate an object with the Property Edit View at the bottom. And then, you can connect the nodes by clicking and dragging the circles beside the nodes with the mouse. 1 2 62 4) User Guide - Projects Node View List : You can save or read the node views created at the Node Edit View to keep using them. It shows the list of the saved node views. New File : When a node view is reset, an environment is created to make a new node view. Read : You can load a saved node view by opening a pop-up screen, if necessary. Save : You can save the loaded node view. A “Node View ID” is marked under the Node View menu as a bookmark. Save as a new name: You can save the saved node view as a new name. Delete : You can delete a saved node view. You can also delete it from the Bookmark. 63 4) User Guide - Projects When you click a node of Project, Sequence, Shot, and Task on the Node Edit View, the Data View updates and shows the item selected on the Property Edit View Project : Schedule, Overview, Progress Sequence : Schedule, Movie Control, Progress, Analysis Chart Node Edit View Shot : Schedule, Movie Control, Progress, Used Asset, Data View Publish History Task : Task Type registered by the Admin. Property Edit View 64 5) User Guide - Messages Messages Main Screen 65 5) User Guide - Messages [Messages] menu - This menu is to support communication among the members within a company, by frequently exchanging messages, in addition to the regular reviews on project results. 1) Waiting Message :The list of the messages that you received but you couldn’t see 1) because you were not accessed to the system. 2) 2) Sent message: The messages that you recently sent are shown in the main frame. 3) Member list : You can select a member among all members of your company to 3) exchange messages or to see the history of the sent and received messages from the member. ① ② ③ 1 2 3 4 ④ Chatting : 1:1 Chatting screen pops up to chat with the selected member E-mail : It is possible to send emails immediately. Skype call : It shows the members who registered their Skype ID when they initially registered to the system. When you click this, the Skype program runs. Chatting history : The messages that you sent to and received from the selected member are shown in the main frame. 66 5) User Guide - Messages 1. Messages by task - Asset related messages : Select the name of an Asset→ click the [Message] button. - The history of the messages for which you designated the asset as a related task is shown. - Shot related messages : Select a sequence → Select a shot. - The history of the messages for which you designated the shot as a related task is shown. 1:1 Chatting window 2. How to write a message - You can include one URL address in your message as a link, and if the receiver clicks the link, he/she can access to the web-site. - Related task : If your sending message is related to a certain task, you can designate the task for the message. Afterwards, you can check the messages by categorizing the messages based on the tasks. - Attachment : You can attach one file, and if the receiver clicks the file, it is downloaded. - Message receipt Unlike the 1:1 Chatting, you can select multiple members to send your message to them individually. (It is not a group chatting function, though) Other functions are same with the ones of the 1:1 Chatting 67 6) User Guide Notification and Other functions 1. Title bar Notification - There are always three types of notification at the top right corner of the screen. If you click them, the main frame changes. ① __ updated : It shows the number of the tasks that you need update if assets or shots involving your work are published and updated to a new version by other artists. ② __ need to review : It shows the number of review requests that you haven’t replied yet. ③ __ message : It shows the number of messages that you received while you were not accessed to the system. Ex) 6 updated, 11 need to review, 0 messages 68 6) User Guide Notification and Other functions 2. Message Popup Notification ① When you receive a message, the message text is automatically shown to you as a popup window. If you click the [Chatting] button on the pop up window, the 1:1 Chatting screen with the sender pops up. ② The popup messages are shown in order from the bottom left corner of the screen. All the popped up windows are not automatically disappeared. When you close all the windows, new windows will pop up in order from the very bottom left corner again. 3. Quick Start : ① You can create a directory or start a task not only from the list of your assigned tasks, but also from the Quick Start menu at the top of the screen. Through the Quick Start menu, you can work on the tasks that you are not even assigned. If you click the Start button, it even runs the Node View Screen, you can use it to refer to the project progress. 69