Simulation Pedagogy - AIMST University
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Transcript Simulation Pedagogy - AIMST University
Clinical Skills Training &
Simulation Pedagogy
“That which we must learn to do, we learn by doing.”
– Aristotle
Prof K.R. Sethuraman
Dean – Faculty of Medicine &
Deputy VC – Academic/International Affairs
AIMST University
Objectives for this Session - a
• List the competencies for a health professional
• Discuss the taxonomy of skills and appropriate
methods for learning them (using the Dale’s Cone)
• Explain simulation pedagogy relevant to skills
training (using Millers Pyramid of competence)
• Discuss the advantages of using simulation as a
teaching/learning tool.
• Explain why debriefing and guided reflection are
part of Simulation Based Education (SBE)
Objectives for this Session - b
• Provide exemplars for which simulation could be
valuable as a learning tool
• Examine current practices and research
regarding the implementation of simulation
• Is ‘learning by simulation’ just "simulated
learning"?
• Discuss some pitfalls and problems with
simulation based learning.
Spectrum of Clinical Competence
• I. CLINICAL
– History, Physical Exam, Management
• II. TECHNOLOGICAL
– Procedural Skills (Diagnosis & Therapy)
• III. HUMANISTIC
– Professionalism, Ethical behaviour
• IV. SOCIAL & PREVENTIVE
– Team work, Cooperation etc.
• Maheux et al. Acad Med 1990; 65: 41-5
Choice of Learning Activity –
Dale’s Cone of Experience
Professional authenticity
Millers model of competence
Does
Shows how
Knows how
Knows
Miller GE. The assessment of clinical skills/competence/performance.
Academic Medicine (Supplement) 1990; 65: S63-S7.
Performance
or “hands on”
Live Demo;
Multimedia
Read, Listen
Domains & Skills (Bloom)
• Cognitive Skills
– Critical thinking, Problem solving etc.
• Psychomotor & Perceptual Skills
– Physical examination,
– Procedural Skills (Diagnosis & Therapy)
• Skills of Affective Domain
– Communication Skills
– Other “soft skills” (Social – Preventive )
Learning Intellectual Skills
• Learn basic facts,
concepts and principles.
• Solve problems under
verbal guidance
– Instructional format
• Solve problems with the
help of hints.
– Guided practice format
• Solve problems
independently.
Learning Psychomotor Skills
• Listen or Read about the
components of the skill.
• Watch a demonstration of the
skill.
• Practise the skill under
supervision and corrective
feedback.
• Practise the skill independently.
Learning Communication Skills
• Listen to narratives, orations or
inspiring anecdotes.
• Watch role play, skill demo, sociodrama, etc.
• Participate in ‘role play-simulation’
• Practise under supervision and
corrective feedback.
• Independent practice.
Stages in Competence
• Unconscious
Incompetence
Ignorance
• Conscious Incompetence
Skill Acquisition
• Conscious Competence
Skill Competency
• Unconscious
Competence
Skill Mastery
http://www.businessballs.com/consciouscompetencelearningmodel.htm
Skill Acquisition
• Skill acquisition represents the initial phase in
learning a new clinical skill or activity
• One or more practice sessions are needed for
learning how to perform the required steps and the
sequence
• Teacher’s guidance is necessary to achieve
correct performance
Skill Competency
• Skill competency represents an
intermediate phase in learning a new
clinical skill or activity
• The participant can perform the required
steps in the proper sequence (if
necessary) but may not progress from
step to step efficiently
Skill Proficiency
• Skill proficiency
represents the final
phase in learning a
new clinical skill or
activity.
• The participant
efficiently and precisely
performs the steps in
the proper sequence.
Mastery Learning Model
-Bloom 1968
Phased Training for Competence
Easy
Complex
Component of a skill
Integrated skills
Isolated
Combined
Simulated
Real life
II. Simulation for
Skill Learning
What is simulation?
Simulate: Aping =
Imitate uncritically and in every aspect
(simia = Ape)
Fidelity of Simulation
• How closely the appearance & behaviour of
the simulation match those of the simulated
system (reality)
– Physical (Engineering) fidelity refers to the
fidelity to the physical characteristics of the real
task (visual, auditory, haptic etc)
– Functional (Psychological) fidelity refers to
the fidelity to the skills involved in the real task
• (cognitive, perceptual, manipulative or behavioural)
N J Maran & R J Glavin. Low- to high-fidelity simulation – a continuum of
medical education? Medical Education 2003;37(Suppl. 1):22–28
The ‘ADDIE’ framework for Design of
Hi Fi Simulations
• Analyze: Analyze relevant learner
characteristics and tasks to be learned
• Design: Define objectives and outcomes; select
an instructional approach (of Gagne)
• Develop: Create the instructional materials
• Implement: Deliver the instructional materials
• Evaluate: Ensure that the instruction achieved
the desired goals
Simulation Based Education (SBE)
• An educational
simulation is:
– A sequential decisionmaking exercise in
which
– students fulfill assigned
roles to manage
– discipline-specific tasks
– according to guidelines
provided by the
instructor
– in an environment that
models reality
Simulation vs.
Game
• In educational
simulations there
are no elements of
fantasy.
• Simulations are
more fluid and
spontaneous.
Simulations for SBE
• Written simulations
• Three-dimensional or
static models
• Audio based
• Video-based
• Computer-based
clinical simulation
• Animal models
• Human cadavers
• Peer to Peer
• Standardized patients
• Task-specific
simulators –
Designed to teach a
specific skill or task
• Immersive simulation
– Virtual reality (VR)
– High Fidelity (Robotic)
Advantages of SBE
• Risks to patients and
learners are avoided
• Undesirable interference
is reduced
• Scenarios can be
created as per need
• Skills can be practised
repeatedly
• Retention and accuracy
are increased
• Training can be tailored to
individuals/teams
• Chronic diseases can be
simulated in its entirety
• Bridges the “classroom –
bedside” gap
• “Intimate examination”
can be practised and
learnt by every student
(e.g. – Rectal exam)
Key elements in SBE
•
Simulation based Education (SBE) has
four key elements –
1.
2.
3.
4.
Create motivation a priori (briefing)
Active learner, not passive recipient of info
Individualized and paced for each learner
Prompt feedback on success and error
(debriefing)
Rationale for Teacher in SBE –
Objectivism vs. Constructivism
Objectivist view
– the real world can be
described and
structured in terms of
objects
– a well-structured
experience will result
all the learners
acquiring an identical
perspective on
knowledge
• Constructivist view
– each learner projects
his or her own reality
onto the world.
– the world does not
exist independently
as a consistently
objective component
– identical perspective
on knowledge is a
naïve notion
Role of the Teacher in SBE
• Not all experiences
are equally educative
(Dewey)
• A teacher has to
assist the learner in
understanding the
simulated process &
• guide the student
through critical
thinking processes to-
• help the students
– differentiate between
reliable and
unreliable facts
– to look for patterns
within these bits of
information
– to construct new
knowledge from the
experience.
Debrief Consolidates Learning
• Often the real learning takes place in the
debrief session
• Debrief goals are:
– What did the students experience?
– What did they learn?
– How can they apply that learning to future
experiences and learning?
Debrief – Things to avoid
– Don’t Lecture
– Don’t provide your analysis before
listening to the team
– Don’t create the sense of an
interrogation
– Avoid a rigid agenda; let them
construct the learning outcomes
– Don’t interrupt team discussion
unless needed
Three C’s of education
Constructive
Contextual
Collaborative
These apply well to the debrief sessions
III. Skill Learning through
Simulation
Problem Solving Skill
Communication skill
Physical Examination Skills
Integrated Complex Skills
Problem Solving Skill
Simulated Patient Management
Problem (S-PMP)
Demo …
Communication skill
TALKING WITH PATIENTS
Talking with Patients – Value of
History
In primary care,
about 86% of the
Diagnostic value is
from historical data
[ Ref - Hampton JR et al.
BMJ 1975;2: 486-9]
Exam
Lab
Learning to Elicit
History
• Role play simulation!
• Let them play DoctorPatient roles and learn
“There is no cement like interest;
no stimulus like the hint of practical
consideration." [A Flexner-1910]
Role Play Simulation –
The Method
• Triad of “Doctor” “Patient” & “Observer”
• Assigned a problem, e.g. headache to elicit history
• Each "patient" is individually coached on an entity e.g., migraine, tension headache, etc - totally 4 or 5
• Next day, every “Patient” is assigned to a "Doc" and
an observer – 4 or 5 groups
• They interact for about 30 minutes in any mutually
acceptable language
Role Play Simulation –
The Method – contd..
• Observer (3rd in the triad) monitors for
– Realism in interview, and
– Any use of medical jargon in lieu of lay-words
• In the plenary session, systematic
debriefing is done on
– History & Analysis of the history
– Lay medical words if unknown or unclear
Role Play Simulation –
FEEDBACK
• Students were mostly appreciative:
– "Felt like Sherlock Holmes"
– "Fun way to learn ‘boring’ history"
– "Never knew so many conditions exist in which
patients are physically normal"
– "Since student-patient gap is bypassed, I could
realise the value of eliciting history"
Simulation for Physical
Examination Skills
Peer Physical Examination (PPE)
• Students act as models for each other to learn the skills.
• PPE has high acceptability, but poses some challenges.
• PPE may be less acceptable among culturally and linguistically
diverse students.
Suzanne Outram and Balakrishnan R Nair. Peer physical examination:
time to revisit? MJA 2008; 189 (5): 274-276
Detecting Errors in Physical
Exam for Effective Debriefing
Physical Exam Skills
MISSION
• Every student must perform the core
'must do' skills
• Observe each one perform & give
corrective feedback
• Try and eliminate all learning errors
Types of Learning Errors
Type A
Omission or poor technique
of performing a step
Type B
Failure to perceive or to
correctly interpret a clinical
sign
Procedural
Steps &
Interpretation
Step 1
Step 2
Step 3
Step 4
Step 5
Step 6
Perception &
Interpretation
Student
Score
Gr.
Candidate ID number
1
2
3
4
5
6
7
8
9
x
tot
al
9
8
3
10
5
9
10
Procedural
Steps &
Interpretation
Step 1
Step 2
Step 3
Step 4
Step 5
Step 6
Perception &
Interpretation
Student
Score
Gr.
total
Candidate ID number
1
2
3
4
5
6
7
8
9
x
9
8
9
10
8
9
4
Corrective Strategies
• Type A Error =
inadequate
understanding or
inadequate practice
of the procedural
steps
• Can be corrected by
effective demo
during feedback
• Type B Error = poor
perceptual concepts
and inability to
discriminate between
normal Vs abnormal
• Corrective Learning
by ‘Concept
Attainment Model’
Immersive Simulation for
Critical Care Skills
Stress of Realistic Simulation
without harming patients
Barriers to the Widespread Use of
SBE for Skill Learning
• The cost of equipment, personnel, maintenance
and training.
– the initial cost of a simulation center approximates
RM 0.5 to 1 million.
• The lack of valid and reliable assessment tools
for simulation learning (esp. predictive validity).
• The lack of academic recognition for the time
spent in developing simulation scenarios
(compared with publishing scholarly work)
Barriers - “Why Change?” Resistance
• We have always done it this way…
• We, the products of traditional method are OK…
• Why should we change?
To Sum Up:
Education –Teaching – Learning
Education is about learning
&
Teaching is NOT = Learning
Education is to achieve learning outcomes
So, Education should be adapted to skill learning
An Enlightened Teacher is -
!
Terima Kasih !