HMI – Human-Machine Interaction GUI

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Transcript HMI – Human-Machine Interaction GUI

Engeneering Psychology 2009
Department of Instrumentation and Control Engineering,
Faculty of Mechanical Engineering, CTU in Prague,
Technicka 4, 166 07 Prague 6
Neurovědy
Jaký je hardware lidské mysli?
Neurovědy, neuroanatomie, neurofyziologie, neuron, axon, dendrit, neuromediátory,
serotonin, noradrenali, dopamin, GABA, brodmannova cytoarchitektonická mapa,
Jakub Jura
[email protected]
Mozek
• Trojrozměrný biologický substrát
(L. Vašina).
data  information  knowledge  wisdom
(Jacobson Eds. 2000 p. 271)
Neuron
Brodmanova mapa
Typy mozkové aktivity
Axioms of Communication
1. One Cannot Not Communicate.
2. Every communication has a content and
relationship aspect which is
metacommunication for the former.
3. The nature of a relationship is dependent on
the punctuation of the partners communication
procedures .
4. Human communication involves both digital
and analog modalities .
5. Inter-human communication procedures are
either symmetric or complementary
Paul Watzlawick, Pragmatics of Human Communication, http://en.wikipedia.org/wiki/Paul_Watzlawick
Reasoning
MS
SS
Model of Operator
Controled System
output
action
Meanings of Colors
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SAFETY
ADVANCED or ORDER
RISK OF DANGER or WARNING
DANGER or PROHIBITION
NEUTRAL INFORMATION or CANCEL
Feeling from the color X Meanings of the colors
http://www.muzeum-umeni-benesov.cz/iid/mez-grafkomunikace/cz/vymezeni_barev_a_tabulek_ke_specifikaci_obsahu_sdeleni.html
http://www.muzeum-umenibenesov.cz/iid/mez-grafkomunikace/cz/system_orientacni
ho_znaceni.html
User Interface
HMI - Human Machine Interface, Man Machine Interface, HCI – Human Computer Interface
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TUI - Text User Interface
CLI - Command Line Interface
GUI - Graphical user interface
3DUI - Three-dimensional user interface
http://goanna.cs.rmit.
edu.au/~gl/research/
HCC/interact97.html
GUI - Graphical user interface
• Where is used?
• What is an Interaction Design?
http://en.wikipedia.org/wiki/Graphical_user_interface
WIMP standard
• W: Window(s)
• I: Icon(s)
• M: Menu(s); Mouse/Mice (rarely) (note that mice
are a subset of pointing devices)
• P: Pointing device(s); Pointing; Pointer(s) (note that
the term "pointer" is often used as a synonym for mouse cursor); Pull-down
menu(s) (note that pull-down menus can be thought of as a subset of
menus)
WIMP interaction was developed at Xerox PARC
in 1973) and popularized by the Macintosh
computer in 1984.
http://en.wikipedia.org/wiki/WIMP_(computing)
GOMS standard
• An approach to human computer interaction observation developed
in 1983 by Stuart Card, Thomas P. Moran and Allen Newell
• Goals - what the user intends to accomplish.
• Operators - actions that are performed to get to the
goal.
• Methods - sequences of operators that accomplish
a goal.
• Selection rules - user would select a certain
method over the others.
Handlers & Pilot Lamps
• http://en.wikipedia.org/wiki/User_interface
• http://en.wikipedia.org/wiki/Graphical_user
_interface
• http://en.wikipedia.org/wiki/Graphic_design
• http://cs.wikipedia.org/wiki/WIMP
• http://en.wikipedia.org/wiki/GOMS