Principles behind the mobile killer application in education

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Transcript Principles behind the mobile killer application in education

3rd WLE Mobile Learning Symposium: 27th March 2009
WLE Centre Institute of Education London
Principles behind the mobile
killer application in education
Mr Kim Whittlestone, BVetMed MRCVS
Royal Veterinary College, London
Musical persuation
“KILLER APPlication”
One that ‘alone is reason enough to buy
a device or sign up to a subscription’ Tomi
Ahonen
One that enhances the learning
experience, making it both highly
effective and enjoyable - a ‘honey pot for
learning’
Context
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“Nothing is as practical as a good theory”
Kurt Lewin, German Psychologist 1890-1947
Principles
1. Learning ecosystem
2. Simplicity & challenge
3. The ‘Reference Point’ & ROI
1. Learning ecosystem
“I felt awkward just pulling out a mobile device in
front of a client/clinician as you lose eye contact
and they feel that you are not paying attention to
them. Same as you talking on phone or playing
a video game in front of a client.”
“I was able to look up info for one of the vets on
Aujesky’s whilst out on a call – vet found
extremely useful”
2. Simplicity & Challenge
3. Reference Point & ROI
Mobile Killer ED App
Social
Presence
Cognitive
Presence
Reference
Point / ROI
Learning
Ecosystem
KILLER
Application
Educational
Experience
Simplicity /
Challenge
Teaching Presence
(Structure / Process)
Community of Inquiry, Garrison et al (2000)
Acknowledgments
Team: Linda Jones, Jeff Bullock, Peter Nunn, Birgit
Pirkelbauer, Stephen May
RVC Students
Orange Communications
LKL: Niall Winters, Yishay Mor
BBC
[email protected]
www.live.ac.uk
The End