Mathematics 2010

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Transcript Mathematics 2010

Numeracy at Home
How to help your child
Learning Intention
or What we hope to achieve today
Have an understanding of:
• Numeracy
• Mental computation = setting your child up for
success in life
• Mental computation is fun
• Extra resources and activities I can use to help my
child
What is Numeracy?
The syllabus states that numeracy involves drawing on
knowledge of particular contexts and circumstances in
deciding when to use mathematics, choosing the
mathematics to use and critically evaluating its use.
C
To be numerate is to use mathematics effectively to meet
the general demands of life at home and at work and for
participation in community and civic life.
.
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Numeracy at Oatlands Public School
Based on the Numeracy Continuum which is founded on
20 years of national and international research. Linked to
C
these programs:
* Best Start, Targeted Early Numeracy (TEN), Count Me In
Too (CMIT), Counting On and Taking Off With Numeracy
(TOWN).
Numeracy Recovery Program to start next year
What is the Numeracy continuum?
The Numeracy continuum describes how students progress from
using simple to increasingly sophisticated mental strategies in order
to solve number and measurement problems.
EASEarly Arithmetical Strategies
Supporting students’ numeracy learning
Where is the student now?
How do I know?
How will I know that the
student has
progressed?
Where does the student
need to go next?
How will I support the student to move
there?
DOMINO TOWERS
Focus: Addition Players: 2
What you need: a set of dominoes
• Turn all dominoes face down.
• Each player turns over a domino and works
out the total.
• The person with the highest total gets to keep
the domino and start making a tower.
• The player with the highest tower wins.
MAKE 10
Focus: Addition and Subtraction Players:2-4
What you need: A deck of cards 1(ace)-10
• One player deals out 10 cards face up and places them in a
row.
• The first player looks across the row for combinations of
cards that add up to 10 and collects them.
• The aim is to collect as many cards as possible, so
combinations that require more cards are better!
• After each turn, replace the removed cards with new ones
from the pack.
• Play continues until there are no more cards or
combinations of ten.
• The winner is the player with the most cards.
Kamikazee
For 2- 4 players. Similarly to Yahtzee, students throw 5 dice trying to get the most of a
particular number, they can have three attempted per go. When they have had
their three throws, they total the same digits and write that score next to the
number on the grid. Play alternates until all players have had 6 turns.
Looking for students to be able to;
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uses skip count to find total
uses inverse operation to solve problem, e.g. 5 x 2, I know 2 x 5 is 10
uses known facts to work out other problems, when I rolled two 3s that was 6 so if
I now roll three 3s that will be 3 more which is 9
Helpful resources
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National literacy and numeracy website
Count Me In Too website
Mathletics
Number jacks
Red Dragonfly app
Friends of 10 app
Google card, dice and dominoes games