Transcript E-Safety

E-Safety
Helping children to be sensible and respectful in their digital lives
Please note, this presentation has
been edited from its original version,
due to some videos not being
suitable for viewing by children.
E-Safety
Helping children to be sensible and respectful in their digital lives
 1 out of 3 children say their parents have no idea what they
are doing online
 (CEOP)
 13% of 9-16 year olds reported to have been bothered or
upset by something online in the last year

(3/10/13 - Ofcom Report)
Aims
With main sections focusing on Gaming, Cyber-Bullying,
Social Networking we aim to:
To raise awareness of potential risks
 To offer some suggestions and ways of reducing risks
 To have an understanding of what’s covered in school and
what you can do at home to support your child
Gaming
 88% of 5 – 15 year olds use a device to game at home
 96% of boys aged 8-11 game (44% of this group play games online)
 60% of 3-4 year olds use devices to play games at home
 ¼ of boys who play games online do so against people who are not known
to them
 24% of 8-11 year olds use some form of online communication during gaming
3/10/2013 – Ofcom Report
Video games are age rated. It is illegal for
a retailer to supply any game with any of
these ratings to anyone below the
specified age.
Gaming
A video highlighting the extreme violence in some
video games has been removed from this point in the
presentation.
Communication
Many games offer users the ability to chat with other gamers
during the game. Players can ‘talk’ by using Instant Messenger type
messages typed in the course of the game and also by voice
conversation (made possible through headsets) which is similar to
talking on the phone.
Children are at risk of hearing offensive language from other
players, could find themselves susceptible to bullying, or make
themselves vulnerable to contact with someone pretending to be
somebody they are not.
Gaming
What do we do at Tadworth Primary School?
In Year 5, we talk with the children about game ratings and why
they are there. We also talk about keeping personal details
confidential when gaming online.
What can parents do?
Ensure that the games your children are playing are appropriate
and that you have clear rules in place. Know about their gaming
habits.
Cyber-bullying
 38% of young people have been affected by cyber-bullying.
(March 2013 – NSPCC)
 Between 8% and 34% of children and young people in the UK have been
cyberbullied, and girls are twice as likely to experience persistent
cyberbullying than boys.
(From: Department for Education (2011) The protection of children online: a brief scoping review to identify vulnerable groups (PDF).
London: Department for Education.)
 38% of young people have been affected by cyber-bullying, with abusive
emails (26%) and text messages (24%) being the most common methods.
 28% of children did not tell anyone about the abuse.
(From: Tarapdar, Saima and Kellett, Mary (2011) Young people's voices on cyber-bullying: what can age comparisons tell us?)
Cyber-bullying
Cyber-bullying is:
‘The use of information and communications technology
(ICT), particularly mobile phones and the internet,
deliberately to upset someone.’
Cyber-bullying
A video demonstrating the effects of cyberbullying on a child has been removed from this
point in the presentation.
Cyber-bullying
What do we do at Tadworth Primary School?
 Have a clear definition of bullying which we regularly discuss with the children in
class and in assembly:
‘Behaviour by an individual or group usually repeated over time, that intentionally hurts
another individual or group either physically or emotionally’.
Several Times On Purpose
 Talk regularly and teach planned sessions (across the whole school) about how to
keep safe online and about what to do if you are being bullied – most importantly –
tell a responsible adult!
 Contact parents where we believe/understand their child to have been involved in
cyber bullying (where we are aware of it and it has caused upset which has then
come into school).
Cyber bullying
What can parents do?
 Talk to your children to make sure that they are not a perpetrator or victim of cyber
bullying
 Support school, if we contact you with concerns that your son/daughter has been
behaving inappropriately online
Social Networks
 35% of children aged 5-15 years old who use the internet at home
have an active social networking site profile
 22% of 8-12 year olds who use the internet at home say they have
a profile on Facebook, Bebo or MySpace (despite the minimum
age at which you can have a profile on these sites being 13)
 33% of children with a social networking profile have friends
who they have never met and don’t know from real life
Social Networks
A ‘Social Network’ is a dedicated website or other application
which enables users to communicate with each other by
posting information, comments, messages, images etc.
The next page is a light-hearted look at what people use
social networks for, taken from YouTube.
http://www.youtube.com/watch?v=aEaglio-IPM
Social Networks
From a very early age, children are beginning to experience an
online world where contact with people unknown to them is
possible.
Websites such as ‘Moshi Monsters’ and ‘Poptropica’ allow
children, though an ‘avatar’ to communicate with other players
who are online.
Although controls and protection for these websites do exist, it
is still vitally important that children are taught to use these
websites safely and to keep personal information confidential.
Social Networks
The most important message to children of all ages is about personal
information and being aware of who they are talking to online
Filters and safety measures used by websites can only do so much
and children’s education is the most crucial preventer
It is about ensuring children realise that, while it is fantastic to be
able to use technology in this way, they must be wary of what they
say and to who, just like they would in the street
The next page shows a CEOP video explaining the risks of social
networks. The video will be shown in Year Six at Tadworth.
http://www.youtube.com/watch?v=_o8auwnJtqE
Social Networks
It’s not just about the now, it’s also about how what
you write may affect you in the future!
http://www.youtube.com/watch?v=BKzD7xCPgP0
EE video focused on your digital footprint.
Social Networks
What do we do at Tadworth Primary School?
Year 6 cover Social Networks but many of the key messages
(keeping personal information confidential) are covered
across the school
What can parents do?
Monitor your child’s use of any social networking site
Familiarise yourself with safety and security settings
Filters and virus protection
Less than half of parents whose children use the
Internet at home have parental controls installed.
33% of children use the Internet on their own
without an adult around.
(3/10/13 - Ofcom Report)
Filtering and Controls
 Although our main aim is to do everything possible to educate children about
responsible use of technology, there is technical support available to help reduce
risks
These resources can offer:
 Filtering – content to restrict access to particular sites, such as pornographic
websites
 Time limits – restrict the amount of time your child can be online, or set periods of
time where your child can access certain sites
 Monitoring – where you are informed of certain sites that your child is attempting to
gain access to
 Reporting – where you are provided with information about what sites your child has
used
Filtering and Controls
Parental controls will never make the internet 100% ‘safe’. They
should not be used as a substitute for communicating safety
messages to your child. Make sure that you talk to your child
about their behaviour online and remember, your home is not the
only place they will be accessing the internet!
Never ask your children to set these settings, if you are not
confident in putting them in place, ask a family friend or the shop
assistant to help
Filtering and Controls
Although we cannot endorse any particular software or website,
there are some which you may want to explore and look into to help
you.
ISPs (Internet Service Providers), especially the main ones (BT,
sky, talktalk, virgin media etc.) usually have their own filtering / esafety software. This can often be the best place to start because
if you can block unwanted websites at source, then all internet
enabled devices would be protected, whereas a filter on a laptop
wouldn’t offer protection on a phone or tablet.
Filtering and Controls
Devices that connect to the internet. Most computers,
mobiles and games consoles now come with parental
controls that can be applied. For example, within Windows
and the Mac operating systems, there are parental controls
that can be set for individual devices.
Filtering and Controls
There is specific (often free) software that offers filtering on
an individual computers and devices, as well as a range of
other features such as time limits and monitoring.
K9 Web Protection
PGSurfer
Norton Online Family
Windows Live Family Safety
AVG Family Safety
(Top 5 from ‘PC Advisor’ magazine)
Filtering and Controls
Viruses can be a huge e-safety risk, and it is important that
anti-virus software is loaded onto computers.
Viruses can cause personal information to be compromised
on your computer, but there are many other risks too. Last
year there was a huge story about people who hacked into
laptops and turned on the webcam to watch people in their
own home (bedroom / bathroom) without them knowing
anything about it.
Filtering and Controls
There are plenty of ways to get virus protection. Companies such
as ‘Norton’, ‘Kaspersky’ and ‘McAfee’ are big players, and sell
software on a yearly license.
Some banks have set up deals with these companies for their
customers to get the software free, so this is worth investigating.
There are also free software programmes available online to
download. ‘Avast’ and ‘AVG’ are examples of these.
Windows itself has some level of protection, such as ‘windows
defender’ which is built into more recent windows versions.
Gaming Controls
All the main players in the gaming world (Xbox, Playstation, Wii) have
their own parental controls, and they can control things such as:
Which games can be played.
Which films and TV shows can be watched.
How long each family member can use the console on a daily or
weekly basis.
Whether or not someone can access online services.
What to do if there is a problem
School is always a good place to start. We will offer guidance and
support and liaise with other parents and children as necessary.
In some circumstances, things happening at home are out of our
control. Websites and programmes often have their own reporting
feature which, amongst other things, can allow you to block
unwanted messages and contacts.
If there isn’t a report button on the programme, or if the situation
isn’t resolved, visit the CEOP website. Here, you will be able to report
problems and they will then be looked into by CEOP / NCA
If the need is serious enough, or if there is an imminent danger, call
the police.
What you can do at home
Its always a good idea to keep up with your kids…..
Keeping up with the kids!
BRB – Be right back
Rents – Parents
Noob – New User
OMG – Oh my God
T+ - Think positive
IMHO – In my humble opinion
KPC – Keep parents clueless
LMIR – Let’s meet in real life
LOL – Laugh out loud
POS – Parent over shoulder
ROFL – Roll on floor laughing
ASL – Age, sex, location
http://www.youtube.com/watch?v=u8Je3Kq5HdU
EE video making parents consider how much they really
know about their child’s use of technology
With thanks to
 Our Year Five and Six school council members, who contributed ideas about
what they thought could be included in the presentation
Much of the content from this presentation, including videos, has been provided by
CEOP (Child Exploitation and Online Protection), and the companies ‘EE’ and
‘Vodafone’
We would like to take this opportunity to thank these and any other organisations
that are working to help keep children safe online.
Compiled by P Davies (ICT Leader) and
J Kelly (Headteacher) at Tadworth Primary School – Spring 2014