Kentucky Early Childhood Core Content

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Transcript Kentucky Early Childhood Core Content

Kathie Carwile Morgan, Ed.D.
Liberty University
ACSI Washington DC Educator Convention
Nov. 22 & 23, 2010
Crystal Gateway Marriott
Arlington VA
7/17/2015
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Objectives for the Technology Institute

Examine the ethical and moral implications of using the
Internet in the school situation.

Examine ways to use technology within the core content
(English, Math, Science, History/Social Studies).

Assess personal knowledge and skills in the use of
technology in and out of the classroom.

Identify ways in which technology can be usefully applied
in daily lessons.

Consider the benefits of technology for remediation and
enrichment in the classroom.

Consider Internet safety and the need to protect the
student and school.
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How are things different today from when you
were in school?
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We Have Changed!
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I set my phone alarm to get up this morning!
I program my coffeemaker to have a hot cup ready!
My car key has an electronic chip!
My satellite radio knows my preferences!
My GPS helped me to arrive here!
I used my cell phone to access the Internet to find a restaurant!
I received a call, text and a photo from another state as I drove!
My Bible is on my electronic reader!
I can find my car with my phone!
I can respond to email as I walk my dog!
My mattress is electronically programmed for firmness!
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We have a duty
and
responsibility
To prepare
students to live
responsibly in our
world.
Are you ready?
They are!
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Core Curriculum
A Biblical
Worldview
Based Upon
God’s Word
Science
Mathematics
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Reading
&
Writing
History
&
Social Studies
8
Student Information, Grades
How we manage the job
Email,
Collaboration,
What we
teach
&
How
we teach
How we
connect to
teachers,
parents,
students
Teacher Portals
Curriculum,
Instruction,
Assessments,
Student Learning
Tools,
Promethean
Boards
How we report
what we do
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Data, Reports, Content
9
iViva
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10
• 97% of all teens play games on computer, the web, portable
computer device , with 86% playing on a console like the Xbox,
PlayStation, or Wii.
• 73% play games on a desktop or a laptop computer.
• 60% use a portable gaming device like a
Sony PlayStation Portable, a Nintendo DS,
or a Game Boy.
• 48% use a cell phone or handheld
organizer to play games. (Lenhart, 2008)
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To be information literate, a person must be able to
recognize when information is needed and have the
ability to locate, evaluate, and use effectively the needed
information. Ultimately, information-literate people are
those who have learned how to learn. They know how to
learn because they know how knowledge is organized,
how to find information, and how to use information in
such a way that others can learn from them. They are
people prepared for lifelong learning, because the can
always find the information needed for any task or
decision. - American Library Association
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•
•
•
Each educational staff person should be
constantly assessing their competencies when
using technology.
How does technology impact your classroom
today?
How would or could you implement the teaching
of a biblical worldview when using technology in
the classroom?
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Commonwealth of Virginia House Bill 1848
Sample enablers:
• Use a variety of computer system input/output devices and
peripherals; store, organize, and retrieve software programs and
data files on a variety of storage devices
•
Use different types of software programs including instructional,
productivity, application tools, and courseware; troubleshoot
general hardware and software problems.
In this information age, the need to operate a computer and utilize
basic software should be as much a part of the daily routine for
instructional personnel as it is for most of the business world and
teachers must be prepared to teach the skills.
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Sample enablers:
 Apply functional knowledge of basic computer components,
e.g., operating, application, and utility software

Use permanent and removable storage (main memory, hard
drive, and optical or magnetic disc), monitor; scanner and digital
camera; matrix, inkjet, and laser printers

Apply functional knowledge of various technology tools, e.g.,
video records and players, optical disc players, computer
presentation devices, multimedia computer work station.
Educators need a common vocabulary and a functional
understanding of educational technologies.
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Sample enablers:
• Use software tools to assist with classroom administrative task
•
Use software tools to design, customize, or individualize
instructional materials
•
Use software to enhance communication with students,
parents, and community; use telecommunications software to
collaborate and find resource materials.
The use of basic productivity software to aid with student
records, correspondence, management, and instructional
materials development can be effective and time efficient.
Educators should be able to model how technology can be used
to enhance learning and job performance
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Sample enablers:
• Use local and worldwide telecommunications
•
Use search strategies to retrieve electronic information.
An understanding of how to search for, organize, and
present information using modem media is a common
workplace and learning skill. Educators must know how
to access networks and to exchange and/or retrieve
information for both teaching and professional
development.
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Sample enablers:
• Understand types, characteristics, sources, and use of effective
instructional software and other technology-based learning
resources
•
Use tools of technology including computers, modems,
networks, printers, large group presentation devices, scanners,
digital cameras, camcorders, video cassette recorders, optical
disc players, etc.
Educators need to utilize effectively all available resources,
both traditional and technology-based, and be able to use
these resources to assist students in achieving the Standards of
Learning.
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Sample enablers:
• Incorporate, word processing, spreadsheet, or database software
in instruction
•
Incorporate telecommunications as a component of instruction
Use a presentation format to present a lesson or develop
instructional materials.
•
Many modern jobs require the skills that are mentioned in this
standard. Students will need learning experiences that help them
become life-long learners with the ability to function in these
areas, regardless of their eventual work or educational
environment. Teachers must develop and model skills in the use of
technology in order to offer students appropriate learning
experiences.
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Sample enablers:
• Use technology to aid assessment and student-centered instruction
•
Use software to support individual and small group instruction
•
Use resources available concerning adaptive technology
•
Effectively use a single computer in a classroom, computer lab,
classroom clusters or mini labs, or work stations, & effectively
utilize an automated library media center.
Use technology resources to meet diverse needs in a variety of
classroom and laboratory settings.
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Sample enablers:
• abide by copyright laws
•
practice responsible uses of technology.
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•
How do you use technology in your the classroom
setting?
•
How could you expand this?
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DOE Commonwealth of Virginia, (2007). Technology standards for
instructional personnel. Standards of Learning. 8 VAC 20-25-10 et seq.
Statutory Authority: § 22.1-16 of the Code of Virginia
Maxwell, J. C. (2007). The Maxwell leadership Bible (2nd ed., Rev.). Nashville,
TN.: Thomas Nelson.
Williams, Adrienne. (2010). Progress over the years. PowerPoint slide 10.
and Technology today. PowerPoint slide 11.
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