Diapositiva 1

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VirtualLife
VirtualLife
Seventh Framework Programme
ICT – NETWORKED MEDIA
A Comparison of Three Virtual World Platforms for
the Purposes of Learning Support in VirtualLife
Kristina LAPIN, assoc. prof.
Vilnius University, Lithuania
TrustWVs 2009, Venice
VirtualLife
Outline
Project description
Lecturer needs supplementing face-to-face education
Overview 3D virtual worldsTitle Level one
Multiverse
Opensim
MetaplaceLevel two
VirtualLife design decisions
Conclusions
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VirtualLife
Project description
secure and trusted communication,
virtual legal system,
dispute resolution mechanism,
user reputation management system,
a peer-to-peer network communication architecture
FP7 ICT project,
2008-2010, http://www.ict-virtuallife.eu/
7 small enterprises, 2 universities
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VirtualLife
Educational needs
Students
like user various technologies
Web 2.0 participants
MMORPG players
use and contribute to open source software
Needs
searchable learning materials
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VirtualLife
Existing platforms
Majority of existing platforms provide free
registration
but charge the content creation.
Placed on server providers
“supplier has the right at any time for any reason or
no reason to suspend or terminate your account”
Second Life, Active Worlds Educational Universe,
The Crocket project, etc.
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VirtualLife
Analysis
Virtual worlds
Criteria
Multiverse – 3D
installation efforts,
OpenSim – 3D
allowed actions,
Metaplace – 2.5D
content development,
import of content from
outside tools,
creation of interactive
learning objects
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VirtualLife
Multiverse for users
Download the Multiverse
world browser
Login to any world
Move and chat
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www.multiverse.net
VirtualLife
Multiverse for developer
Install alike http server
Content generation
external tools for each content type
3D modelling tool for object models,
graphical editor for textures
loading
using GUI
Interactivity
www.multiverse.net
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Python
TrustWVs 2009, Venice
VirtualLife
OpenSim, OpenSimulator
Based on Second Life
technologies
Content
Regions and grids
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VirtualLife
OpenSim, OpenSimulator
Users
install Second Life viewer
move, fly
communicate
text chat and gestures
create objects
inside the world
from geometrical primitives
using GUI
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VirtualLife
OpenSim, OpenSimulator
Interactivity
LSL scripts
C#
any .NET language
Scripted react to avatar
states
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VirtualLife
Metaplace
Based on Flash technology
can be placed on
Metaplace hosting server or
any HTTP server
2.5D world
2D images shown from the
perspective
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VirtualLife
Metaplace
Each user is a developer
Move, chat
Content creation
inside the world
internal object library
Multimedia objects
imported
Interactivity
Metascript
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VirtualLife
Metaplace
Each user is a developer
Move, chat
Interactivity
Metascript
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VirtualLife
Metaplace
Content creation
inside the world
internal object library
any picture from user’s computer
Multimedia objects
imported
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VirtualLife
Comparison
Only OpenSim diminishes installation efforts
Simplest content generation
Metaplace
Interactivity
Scripting
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VirtualLife
VirtualLife design decisions
Full control on
developed virtual world
Automatic installer
for developers and users
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VirtualLife
VirtualLife design
Content creation
inside the world
import from external tools
Assets are stored on
user’s computer
Web board
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VirtualLife
VirtualLife
Communication with
avatars
text chat
voice chat is planned
Interactivity
library of interactive objects
powerful script language
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VirtualLife
VirtualLife
Virtual pointer
Web generator
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VirtualLife
Conclusions
Current virtual worlds
difficult to adopt for educational needs
Creation of interactive objects
time-consuming
requires high programming competence
Tutor concentrated on tool instead on
didactics
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VirtualLife
Conclusions
VirtualLife
supplements learning with on-line interactions
simplified installation
content creation
supported by rich interactive object library
web generator
facilitates creation of searchable learning materials
advanced features
decrease the need of face-to-face activities
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TrustWVs 2009, Venice
VirtualLife
A Comparison of Three Virtual World
Platforms for the Purposes of Learning
Support in VirtualLife
Kristina Lapin, Vilnius University
[email protected]
THANK YOU FOR YOUR ATTENTION
9 December 2009
TrustWVs 2009, Venice