Escape from the Spaghetti Code Jungle

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Transcript Escape from the Spaghetti Code Jungle

Escape from the Spaghetti Code Jungle

Brian Foote

University of Illinois at Urbana Champaign

17 February 1998

SOOUG Winter ‘98

UIUC Patterns Group Ralph Johnson’s Group

• Smalltalk • Objects • Frameworks • Components • Refactoring • Evolution • Patterns

Our Perspective

Objects, Patterns, Frameworks, and Refactoring really do work, and can lead to the production of better, more durable, more reusable code To achieve this requires a commitment to tools, architecture, and software evolution, and to people with superior technical skills and domain insight

Big Ball of Mud

The de-facto standard software architecture Why is the gap between what we

preach

and what we

practice

so large?

Where does Mud Come From

• Throwaway Code • Legacy Mush • Urban Sprawl • Slash and Burn Tactics • Merciless Deadlines • Sheer Neglect

Silver Buckshot

• Objects • Frameworks • Patterns • Architecture • Process/Organization • Tools

Objects

The revolution is over, and objects won O-O Programming has become Programming O-O Languages set the stage for the evolution of O-O Frameworks and Components O-O Reuse works, but is not a panacea

Frameworks

• • • An

Object-Oriented Framework

is a collection of cooperating classes that together define a generic or template solution to a family of domain specific requirements.

Frameworks

are often characterized by an

inversion of control

in which the framework plays the role of a main program in coordinating and sequencing application activity.

Frameworks

embody design insight

Notables on Frameworks

Interface design and functional factoring constitute the key intellectual content of software and are far more difficult to create or recreate than code

L. Peter Deutsch

A framework is the design for an application or subsystem A set of abstract classes and the way objects in those classes collaborate

Ralph E. Johnson

Framework Examples

Smalltalk-80 Model/View/Controller (MVC) MacApp InterViews ET++ OWL MFC AFC AWT JFC IFC Taligent Frameworks Choices Battery Simulation Accounts

Object-Oriented Frameworks have made the GUI Revolution Possible

MVC begot Lisa Toolkit begot Macintosh Toolbox begot MacApp begot Interviews/ET++ begot OWL/MFC begot AWT, etc. The analysis and evolution underlying MVC now permeates the industry

Patterns

What’s New Here is that Nothing is New Here • Patterns are about what works • Patterns give us a way to talk about what works • Patterns distill experience • Patterns give us a concise design vocabulary

Why Patterns

• People do not design from first principles • People design by reusing things they’ve seen before • Same techniques appear over and over • Software industry needs to document what we do

Alexander on Patterns

Patterns in solutions come from patterns in problems.

"A pattern is a solution to a problem in a context." "Each pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice." Christopher Alexander --

A Pattern Language

The Gang of Four

Design Patterns

: Elements of Reusable Object-Oriented Software Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides Addison Wesley, 1995 A landmark book that changed the way programmers think about building object-oriented programs

Composite

Context:

• Developing OO software

Problem:

• Complex part-whole hierarchy has lots of similar classes.

– Example: document, chapter, section, paragraph.

Forces

• • simplicity -- treat composition of parts like a part • • power -- create new kind of part by composing existing ones • • safety -- no special cases, treat everything the same

Composite

Idea: make abstract "component" class.

Alternative 1: every component has a (possibly empty) set of components.

Component

Children Chapter ...

Paragraph Problem: many components have no components

Composite

Component

Container Children Leaf Composite Composite and Component have the exact same interface.

• interface for enumerating children • Component implements Children() by returning empty set • interface for adding/removing children?

Bird on Patterns

Learn the patterns and then forget ‘em

-- Charlie Parker

Lehman and Belady

Lehman

and

Belady

have studied the history of successive releases in a large operating system. They find that the total number of modules increases linearly with release number, but that the number of modules affected increases exponentially with release number. All repairs tend to destroy the structure to increase the entropy and disorder of the system.

Less and less effort is spent fixing original design flaws; more and more is spent on fixing flaws introduced in earlier fixes.

As time passes, the system becomes less and less well ordered...

Entropy

...Systems program building is an entropy decreasing process, hence inherently metastable.

Program maintenance is an entropy increasing process, and even its most skillful execution only delays the subsidence of the system into unfixable obsolescence...

Maintenance, it would seem, is like fixing holes in a failing dike. Eventually it fails, and must be rebuilt. Only then are lessons learned during its tenure exploited

Iteration

Consider these two statements:

Iteration

considered harmful

"Iteration"

considered harmful "Iteration" inspires visions of

wheels spinning

or

dogs chasing

their

tails

, or of

money drain

...

spinning

down

the Most researchers who have examined where

Reusable Objects come from

have observed that they are the result of a highly

iterative

process

Software Tectonics

Reconstruction

• Major Upheaval • Throw it away

Incremental Change

• Evolution • Piecemeal Growth

Throwaway Code

Sometimes this is the

right

approach There is the danger that such code will take on a life of its own

Reconstruction

Atlanta’s Fulton County Stadium was built in 1966 and razed in 1997.

Two single purpose stadia, with skyboxes, are replacing it

Sweep It Under the Rug

You may not know how to get rid of a problem, but at least you can cordon it off...

Piecemeal Growth

• • • • • • • Mir was designed to accommodate maintenance and growth Core 1986 Kvant 1 1987 Kvant 2 1989 Kristall 1990 Spekter 1995 Docking 1995 Priroda 1996

White-Box vs. Black-Box Frameworks

White-Box Frameworks

Are extended primarily via inheritance Each method must abide by the internal conventions of its superclasses Are informally organized internally, yet encapsulated "Permissive" scope rules allow structure to undergo experimentation Are characteristic of the

early

,

exploratory

phases of a framework's evolution

Black-Box Frameworks

As a framework evolves portions of the framework emerge as distinct

components

Communication is in conformity with the components external protocol Are indicative of a better,

more mature

understanding of the structure of a system Are a goal toward which framework designers should aspire

The Fractal Model

Reusable

object-oriented abstract classes, components and frameworks have own that are

distinct lifecyles

of their from those of the applications that incubate them • Objects

evolve

within and beyond the

applications

that spawned them • •

Structure emerges

a

fractal curve

as

objects evolve

• Because the

pattern

in which they evolve is

similar

at each level, the overall pattern can be thought of as

Opportunistic

, as opposed to driven by

Risk

Initial Design (Prototype) Phase

Usually a prototype (of sorts) Informally structured Employs expedient "code borrowing" Constitutes a first pass at design General design opportunities should be anticipated, where possible Expedient design should never be mistaken for good design

Exploratory (Expansionary) Phase

Occurs when a design is successful Frequently occurs during the "perfective" maintenance phase Characterized by the spawning of a number of specialized variations on the original theme Broad, shallow class hierarchies may develop There is a risk of "mid-life" generality loss These may be somewhat informally organized A "white-box" phase

Design Consolidation (Generalization) Phase

Where

entropy reduction

gets done Class hierarchy is reorganized and refactored Abstract classes that reflect structural regularities in the system emerge Hierarchy comes to reflect the way you'd like to tell people you got it there

Refactoring

at this point in a system's evolution allows the designer to exploit the insights available from having specialized a design to suit a number of applications

Hindsight

, which is now available, can be brought to bear on the redesign A "black-box" phase

Refactoring

Refactoring is the engine of Consolidation Refactorings are

program transformations

that preserve program semantics, while improving structure Refactoring has traditionally been done by hand, but

tools

are starting to

emerge

Languages differ significantly in the degree to which they support refactoring

Refactorings

Behavior Preserving Program Transformations • Move Method to Component • Promote Method to Superclass • Rename Instance Variable

Maximal Diversity is Early

From Gould, Gilinsky, and German

Asymmetry of Lineages and the Direction of Evolutionary Time

Evolutionary groups generally concentrate diversity during their early histories Any taxonomic group builds to maximum diversity, and declines to extinction

They suggest that their documented temporal asymettry may display a

fractal character of self similarity at all scales [Early] asymmetry arises when an initial emptiness permits unusual opportunity for diversification

Pottery and Headstones

Such patterns have been noted in the evolution of Egyptian pottery designs, New England headstones, and 19th century gas lanterns ...the structural principles that fashion the molds and set the constraints upon the pathways of change be may more abstract, and therefore more common to a broad range of disciplines wedded to differing immediate mechanisms

Architect-Builder

• Architect also Builds --

Coplien

• Deploy People along the Grain of the Domain • Intra- vs. Inter-cranial communication • Response to Le Corbusier

Unfolding

• Step-by-Step Adaptation • Feedback • Unpredictability • Awareness of the Whole

Carriages and Locomotives

• Locomotives were unprecedented, and evolved from crude forms driven by primary design considerations • Carriages evolved from stagecoach designs, and began as stagecoach frames on rolling stock

Implications

Design pervades the

lifecycle

Design pervades the

organization

Emphasis is not so much on single applications as on developing the

software infrastructure

for solving a range of application requirements If

hindsight

is so

valuable

, the perhaps current

programmer deployment practices are backwards

Skilled designers may be most valuable during the design consolidation phase Perhaps this perspective can lead to a

gentrification of maintenance

Conclusions

• • • • • •

Frameworks

embody architecture

Patterns

communicate design insight

Refactoring

facilitates evolution

Architecture

explored emerges as a

domain

is

Design

pervades the

lifecycle

, and the

organization

Tools

can help. Better Tools are on the way

Twain on Domain Knowledge

“Do you mean to say I’ve got to know all the million trifling variations of shape in the banks of of this interminable river as well as I know the shape of the front hall at home?” “On my honor, you’ve got to know them

better

than any man did know the shapes of the halls in his own house.” “I wish I was dead!”

Draining the Swamp

You can escape from the

Spaghetti Code Jungle

Indeed you can transform the landscape The key is not some magic bullet, but a long-term commitment to

architecture

, and to cultivating and refining quality

artifacts

for your domain

Contact Information

Brian Foote Dept. of Computer Science 3253 DCL 1304 W. Springfield Urbana, IL 61801 (217) 328-3523

http://www.laputan.org

[email protected]