Transcript 슬라이드 1 - Korea Univ. - User Interface Lab. Homepage
Jonathan Grudin
Preamble : History in a Time of Rapid Obsolescene Human-Tool Interaction at the Dawn of Computing 1945-1955 : Managing Vacuum Tubes 1955-1965 : Transistors, New Vistas 1965-1980 : HCI Before Personal Computer 1980-1985 : Discretionary Use Comes into Focus 1985-1995 : Graphical User Interfaces Succeed 1995-2005 : The Internet Era Arrives Looking Back : Cultures and Bridges Looking Ahead : Trajectories Conclusion : The Next Generation
The typewriter is a species on its last legs.
Why study the history of HCI?
Point out possible trends and trajectories that you might download into your crystal balls.
Definitions HCI CHI Human Factors Ergonomics IS IT
Engineering psychology was born during the war.
American aviation psychologists created the HFS.
Early tool use was not discretionary.
Three roles in early computing Management, programming, operation ENIAC First general-purpose electronic computer in 1946 10 feet tall, 1,000 square feet
Major strides were reducing the time spent replaciong or resetting vacuum tubes.
“Knobs and dials”, human factors or ergonomics approaches One computer operator could do work that previously required a team.
Grace Hopper Improve programmers’ interfaces “freeing mathematicians to do mathematics” ⇒ today’s usability goal of freeing users to do their work
Supporting Operators : The First Systematic HCI Research Computers ⇔ cards, tape Improving the design of buttons, switches, and displays was natural extension of human factors/ergonomics.
Brian Shackel : 1959, “Ergonomics for computers” The HFS formed in 1957.
Transistor Transistor computer EMIac computer
Visions and Demonstrations Vannevar Bush and the MEMEX In 1945, “As We May Think” “New form of encyclopidias will appear, ready made with a mesh of associative trails, …” J.C.R. Licklider “man-machine symbiosis” in 1960 “At present, however, there are no man-computer symbioses…” The computer as “ a fast information-retrieval and data-processing machine” “on-line man-computer communication”
John McCarthy, Christopher Strachey, Wesley Clark Timesharing allowed several of simultaneous users at terminals.
John McCarthy TX-0 at MIT ($10 M) Ivan Sutherland and Computer Graphics Sketchpad, Iconic Representations
Douglas Engelbart, augmenting human intellect In 1963, “a conceptual framework for the augmentation of man’s intellect” Wordprocessing, mouth, … Ted Nelson’s vision of interconnectedness In 1960, “hypertext” In 1965, “ A file structure for the complex, the changing, and the indeterminate” Project Xanudu Conclusion : Vision, Demos, and Widespread Use The inspiring vision, demoing the vision in working prototypes, and the evolution of widespread practices -> modern PC “truly a computer with which an individual could interact”
Human Factors and Ergonomics Embraces Computers In 1969, Human factors , I. J. of Man-Machine Studies In 1973, “Design of Man-Machine Dialogues” In 1980, 3 significant HF&E books were published.
2 on VDT design, 1 on general guidelines Information Systems IBM system/360 IN 1967, Management Science, “Information Systems in Management Science” HCI as one of five major research streams Programming : Subject of Study, Source of Change The Psychology of Computer Programming, Software Psychology Xerox Palo Alto Research Center (PARC) : computing Human Sciences and Advanced Technology (HUSAT) : ergonomics
Computer Science : A New Discipline Computer Graphics : realism and interaction DEC PDP-1 ※ Application was not quite at hand.
Xerox Alto Artificial Intelligence : winter follows summer Late 60s – early 70s AI burst onto the scene. -> It did not go as expected.
AI research has influenced HCI.
AI did not come into focus in HCI, and AL researchers have shown limited interest in HCI.
Only Newell and Simon studied human behavior.
Discretion in Computer Use Minicomputers and Office Automation A mini could support a small group(or office) with file sharing, applications such as word processing, spreadsheets, and e-mail.
OA/OIS led important emerging issues – hypertext, computer-mediated communication, collaboration support The Formation of ACM SIGCHI : Human aspects of computing HFS cosponsored CHI conference. CHI focused on novice use.
CHI and Human Factors Diverge Cognitive eng., usability eng. were adopted.
Donald Norman applied eng. techniques to discretionary use.
Workstations and Another AI Summer : early 80s Neural nets, Production systems Intelligent knowledge-based systems, expert system, machine learning, … Language processing, Knowledge engineering AI interaction with CHI was limited.
Xerox Star
CHI Embraces Computer Science HCI had focused on expert use -> first-time use HCI became part of curriculum of many CS departments In 1994, Transactions on Computer-Human Interaction HF&E Maintains a Nondiscretionary Use Focus Governmental concerns and initiatives -> focused on skilled use IS Extends Its Range Business graphics was important in a research field focused on managerial use.
IS contribution to research in Computer Supported Cooperative Work(CSCW) Technology Acceptance Model (TAM) <-> CHI : Utility <-> Usability Collaboration Support : OIS Gives Way to CSCW Network : individual -> groups
The Formation of AIS SIGHCI The Web had a more dramatic effect on IS research.
In 2001, Association for Information Systems established SIGHCI.
HF&E Embraces Cognitive Approaches Senior HF researchers disliked cognitive approaches.
In 1996, cognitive engineering and decision making -> New tech. group In 2005, human performance modeling would be a new technical group in HFES. -> still focused on nondiscretionary use HCI issues now appear in most branches of HFs.
CHI Evolves, Embraces Design New technologies have raised new issues.
Web is like a new land mass.
Funology : aesthetic Donald Norman : cognitive engineering, user satisfaction functions Website design : brandology
Effects of Varying Discretion HF&E and IS arose before discretionary hands-on use HF&E : rigorously experimental IS : theory-oriented CHI : require confirmation in real-world settings, talk about their experiences rather than doing research Academic, Linguistic, and Generational Cultures Academis HF&E, IS : journals CHI : conference proceedings Linguistic Operators, users end users Task analysis <-> cognitive decomposition Implementation <-> development Generational cultures Government contracting <-> commercial software development
Discretion – Now You See It, Now You Don’t Ubiquitous Computing, Invisible HCI?
Human Factors and Ergonomics : technology use is stressed Information System : web portals and business-to-business Computer-Human Interaction : new conferences Information Science : will be a significant player in HCI New generation will change everything again.
HCI is still in its early days.