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Good Things Happen When We All Pull Together
GSA Overview
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Our Mission
The Gaming Standards Association (GSA) Is An
International Trade Association That Creates Benefits
For Gaming Manufacturers, Suppliers, Operators And
Regulators.
GSA Facilitates The Identification, Definition,
Development, Promotion, And Implementation Of Open
Standards To Enable Innovation, Education, And
Communication For The Benefit Of The Entire Industry.
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Our Platinum Members
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Companies Supporting GSA Standards
3M Touch Systems
E-Genting Holdings
MEI
UNLV
AGMMA
Euro Games Technology
MGM MIRAGE
VGT
Alliance Gaming Systems
Flint & K
Money Controls
Viejas Casino
American Gaming Systems
Foxwoods
MotorCity
Aristocrat Technologies
FutureLogic
Multimedia Games
Western Money
Systems
Aruze Gaming America
GameLogic
MUSL
WMS Gaming
Atronic Americas
GCI
Nick Farley & Associates
Atronic Systems
Giesecke & Devrient
Nidec Sankyo
Bally Technologies
GLI
NRT Technology
Belatra
GGS
OLGC
Bounty Limited
Global Payment Technology
British Columbia Lottery Corp
BMM
Penn National Gaming
GTECH
Progressive Gaming
Harrahs Entertainment
R Franco
Cadillac Jack
Himecs Co
Radical Blue Gaming
Casino Technology
Holland Casinos
Rocket Gaming Systems
CashCode Company
HTNG
Scientific Games
Cummins-Allison Corp
Hyatt Gaming Services
Seminole Tribe of Florida
Cyberdyne Systems
IGT
ShuffleMaster
Cyberview Technology
Intralot
Standing Stone Gaming
Dakota Gaming Nation
JCM
Summit Amusement
Digital Dynamics
Jofemar
Transact Technologies
Digitech Systems
Konami Gaming
Unidesa Gaming
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
2006 Board Of Directors
Chair
Vice Chair
Secretary
Treasurer
Lyle Bell
Randy Hedrick
Moti Vyas
Fred Lychock
Robert Marnell
Ken Bossingham
Mark Lipparelli
Derrik Khoo
Ken Weil
Steve Sutherland
Brendan O’Connor
Don Karrer
Tom Galanty
Jon Berkley
Rob Siemasko
Seminole Tribe of Florida
IGT
Viejas Casino
R. Franco USA
Aristocrat Technologies
Atronic Americas
Bally Technologies
E-Genting
Harrah’s Entertainment
Konami Gaming
Multimedia Games
Penn National Gaming
Progressive Gaming
TransAct Technologies
WMS Gaming
John Hilbert
Bob McKenzie
Tom Peck
Ron Harris
Future Logic
MEI
MGM Mirage
Rocket Gaming Systems
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Membership Growth
80
76
70
70
Members
60
71
Platinum
59
Gold
50
Silver
40
38
35
37
Others
30
22
20
10
Total
8
0
1998 1999 2000 2001 2002 2003 2004 2005 2006
Year
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Global Membership
Australasia
8%
Japan
8%
Europe/Russia
15%
N. America
69%
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Membership Composition
Affiliates
4%
Advisors
7%
Operators/Hotel
23%
OEM
14%
Manufacturers
52%
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
The Year of Implementation and Value Creation
Implementation
Certification
3rd Party Tools
The Open Group
Education
Demonstration
UNLV
Participation
Creation
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Good Things Happen When We All Pull Together
2006 Achievements
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
The Road to Open Standards
Industry Support for G2S
BOB/SSAS Integration (G2S) effort – since Oct 2005 there were 100+
meetings, 3 times a week, 7,700 man hours, 31 industry experts,
resulted into a 1200+ pages
Revised GSA Patent Policy
Old policy had strict penalty provision for non-disclosure > over
disclosure
Patents will be licensed under Reasonable Terms and Conditions
Committee Charters have been updated to define scope
Members must choose to ‘Opt-in’ to committee participation
Only ‘Necessary Patents’ must be disclosed
Board Strategic Focus
GSA Staff and Member Volunteer Effort
Technical Director hired - Marc McDermott
(ex chief of the electronic services division of the state of NV Gaming Control Board)
Total of 3,800+ hours of conference calls
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Technology
G2S – Game To System Standard
G2S v1.0 - December 2006 (Vote)
Transport Standard
Multicast v1.0 – Available NOW
Point-to Point v1.0 – November 2006 (Comments)
S2S - System to System Standard
S2S v1.2 – Available NOW
GDS - Gaming Device Standard
Note Acceptor, Touch Screen, Printer, Page Description Language,
Magnetic Card Reader - Available NOW
Certification
Profiles Development underway
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Implementation
G2S
Demonstrations of the standard by GSA members at G2E
S2S
Choctaw Casino Durant - Choctaw Tribe of Oklahoma
Hard Rock Casino - Seminole Tribe of Florida
Toolkits
GSA encourages 3rd party toolkit developers
International Community
Australia: AGMMA recommends GSA’s G2S as the protocol standard
for New South Wales
Russia: Exploring the use of GSA’s GAT as a standard
Regulations
Nevada regulations for downloadable software facilitate G2S
implementation
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Certification and Education
Certification
Development of On-line Certification Program
GSA issues GSA SAS certificates
The Open Group chosen as Certification Authority
Education
GSA provides grant of $900,000 to the UNLV Foundation
Assistant Professors in Informatics are actively being recruited
UNLV and GSA will develops academic / educational track on GSA
standards and technology
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Good Things Happen When We All Pull Together
Why Standards?
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Why Have Standardization?
Standardized Power Plugs
Standardized Screw Sizes
USB Standardization - Lots Of New Gadgets For PCs
Plug And Play Standards For PCs
Your E-mail Client Can Read E-mails From Others
Your Browser Can Connect To Any Web-site
DVDs, CDs, Etc. Made By Anyone, Can Be Read By Anyone
Standardization Eliminates Pain...
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Dataflow without Standards
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Dataflow with Standards
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Gaming Standards Drive Business Value
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Enable Communication on Three Levels
S2S
Coin
Acceptor
GDS
G2S
Kiosks
S2S
Coin
Hopper
Note
Acceptor
Voucher Manager
Player Tracking
S2S
Game
Control
Slot Accounting
Printer
Coin/Bill
Counters
S2S
Touch
Screen
Progressive
Game & Peripherals
Point of
Sale
Game to Systems
2006 - The Year of Implementation and Value Creation!
Class II
Servers
System to System
Global Gaming Expo 2006
How Were They Developed?
Developed By Members Of Gaming Standards Association
(GSA):
Operators
Game And Peripheral Manufacturers
System And Lottery Suppliers
Cross-pollination Of Ideas
Much Richer Protocols Than Can Be Developed By Any One
Company Alone
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Some Benefits
EGM’s Will Be Able To Talk To Multiple Servers
More Accurate Info From Every Game
Changes Made In One Place, Distributed To All EGM’s
Try Before You Buy
Many New Innovators Will Be Able To Enter This Space
Much More Efficient Casino Slot Operations
Much Better Use Of Resources
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Good Things Happen When We All Pull Together
GSA’s Standards
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Three Complementary Standards
GDS – EGM To Peripheral Devices
G2S – EGM To Back-end Systems
S2S – System To System and System To Non-EGM Devices,
E.G. Kiosks
Transport – Multicast And Point-to-point
All Three Standards Are Designed To Work Together As A
Total Solution
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Value Proposition
Visibility
Standards Enable Data Communication On Three Levels – GDS,
G2S, S2S And Provide 360º Visibility Of Patron Behaviors, Playing
Habit, Game Preferences, Dining, Hospitality, Entertainment Activities…
Portability
More Choices, Simpler Repeatable Solutions, Higher Quality, Exit
Option
Investment Protection
Open Standards Are More Robust
Ensures Smooth Migration Path To Achieve New Functionality
Increased ROI
Increase Revenues By 360º Visibility On Customer Data
Decrease Costs By Using More Effective And Efficient Tools To
Manage, Analyze And Evaluate Productivity And Profitability Of
Operations
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
How to Participate
Talk to a representative in the booth
Pick up a membership CD
Pick up a Standards CD
(Includes pre-release of the G2S standard!)
Visit the GSA website at www.gamingstandards.com
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Good Things Happen When We All Pull Together
Q&A
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006