Transcript Document
VS WIN! TURNOVERS 150+ YDS RUSHING COMPLETION % (60%) 8 YDS PER PASS ATTEMPT 1 SACK OR LESS 3RD DOWN CONV. (45%) SHORT YDG (75%) NO DRIVE ENDING PENALTIES 5 BIG PLAYS (20+ YDS) RED ZONE (100%) PIRATE YARDS (100+) OFFENSIVE PENALITIES SACKS TURNOVERS-FUMBLES TURNOVERS-INT'S DROP BALLS TOTAL PLAYS %TOTAL WIN/LOSE 2 1 0 1 2 80 8% WIN 5 3 2 2 4 80 20% LOSE DISPLACED 21 FORMATIONS Y Y X X Z Z FB FB RB RB Bandit Rt Bandit Lt Y Z *21L = Lightning (2 TB's) *All Formations can be 21 or 21L X Y X FB Z RB RB Trips Left Trey Rt Y X TB Z Z Twins Lt Ace Y Wide Rt Over TB RB Y X Z RB Wide Lt Over X FB TB RB Y TB Twins Rt Ace Z RB X 12 PERSONNEL FORMATIONS Y A A Z X Z RB RB Tech Rt Tech Lt Y X Y X A A Y Z Z RB RB Tech Twins Lt Tech Twins Rt Y Y X X A A Z Tech Wing Rt Tech Wing Lt Y Y X X A RB Tech Wing Rt Over Tech Wing Lt Over Y A Z A X Y X RB Z RB Trouble Rt Trouble Lt Y Z X A Y X A RB Bandit Rt Bandit Lt Y X A Z RB Y X A RB Trips Rt Trips Lt Z Y X Y Z RB Trey Rt Z RB X RB Trey Lt A Z Z RB A Z RB RB Z X A DAY THREE RUNS 19/18 BOLO S M L N W SS E T S M N L E T 19 BOLO M S E W S T 18 BOLO Y # 3 Unless Weak Then # 4 Playside Tackle On Playside Guard On/Inside Center On/Over/WLB Backside Big vs. Red/WLB Guard Backside # 2 Unless Weak Then # 3 Tackle QB Toss Ball to TB (Down Hill) and Boot Out Opposite. FB Lead Step With Near Foot. Look To Block WILL LB'er. RB Timer Step Stretch Ball With Speed. X Push Crack Z Push Crack W M P N 19 BOLO E N T L 18 BOLO 18/19 BOLO (17/16) S M W L N T W E S M N L T E 18 BOLO M S E M P N 18 BOLO W S T 19 BOLO Y On Playside Tackle On/Inside Playside Guard On/Inside Center On/WLB Backside Big vs. Red/WLB Guard Backside Big vs. Red/On Tackle QB Toss Ball to TB (Down Hill) and Boot Out Opposite. FB Lead Step With Near Foot. Look to Block 1st LB In Box RB Timer Step: Stretch Ball With Speed X Push Crack Z Push Crack E W N T L 19 BOLO 16/17 BULLDOG (Tech Wing Motion) S M W L N T W SS E S M T N L E A A 36 BULLDOG M S E M W P N 36 BULLDOG S T E W N T L A A 37 BULLDOG Y Zone # 3 Playside Tackle Zone # 2 Playside Guard Zone # 1 Center Zone 0 Auto Front Call Unless Middle Backside Big vs. Red/Inside Guard Backside Big vs. Red/On Tackle QB Open Playside @ 4/8 O'Clock Angle. Setup For Pass After Handoff. A Block Will RB 35/34 Footwork & Read X Push Crack Z Push Crack 37 BULLDOG 34/35 BELLY S M W L N W SS E T S M N L T E 34 BELLY M S E M P N 34 BELLY W S T E W N T 35 BELLY Y # 3 Zone Playside Tackle # 2 Zone Playside Guard # 1 Zone Center 0 Zone Backside # 1 Zone Guard Backside # 2 Zone Tackle QB Open Play Side @ 4/8 O'CLock Angle. Setup For Pass After Handoff. FB Lead Step and Roll at Tail of Tackle - Read Block On 1st DL On or Outside Tackle RB Fake toss opposite of call. X Push Crack For Safety Z Push Crack For Safey L 35 BELLY 6/7 SHOVEL S M W L N T TB W SS E N L FB S M T E FB TB 6 SHOVEL 6 SHOVEL M S E M P N FB W S T TB C Gap/ARC # 4 Playside Tackle Inside Unless Hard Then On Playside Guard Inside Unless Hard Then On Center Backside/On Backside Pull P.S. LB'er Guard Backside Jab & Cut Tackle QB 3 Steps, Pitch or Keep FB Block Force Defender RB Up Step Get Into Relationship With Pulling Guard X Push Crack Z Push Crack N FB 7 SHOVEL Y E W T L TB 7 SHOVEL 7/6 SHOVEL (OPTION) M L S N T TB W SS E N L FB S M T FB TB 7 SHOVEL OPTION S E N FB M S T TB C Gap Playside Tackle Inside Unless Hard Then On Playside Guard Inside Unless Hard Then On Center Backside/On Backside Pull P.S. LB'er Guard Backside Jab & Cut Tackle QB 3 Steps Pitch or Keep FB Up Step Get Into Relationship With Pulling Guard RB Block Force Defender X Push Crack Z Push Crack E W N FB 6 SHOVEL OPTION Y 7 SHOVEL OPTION P M E T L TB 6 SHOVEL OPTION DAY ONE PROTECTIONS 72/73 (5-Man Scat Protection) M W L S N T W SS E M T N L S E 72 T N E L S 72 Y Playside Tackle Run Route Called Big vs. Red / On; Auto Alert Playside Big vs. Red / Inside; Auto Alert Guard Center Middle to B. S. LB'er; Auto Alert Playside Backside Big vs. Red / Inside Guard Backside Big vs Red / On Tackle QB 5 or 7 Step Scat Protection. Hot Off 2 Strong and 1 Weak FB/B Free Release (5 Man Pro) RB Free Release (5 Man Pro) X Run Route Called Z Run Route Called M W M P W 72 T N E S 73 372/373 (5-Man Scat/3 Step Drop) M W W S M S SS L N T E N L T E 372 372 P W T N E L S 372 TE Route Called Playside Tackle Aggressive Big vs. Red / On; Auto Alert Playside Guard Aggressive Big vs. Red / Inside; Auto Alert Center Aggressive Middle to B.S. LB'er; Auto Alert Playside Backside Aggressive Big vs. Red / Inside Guard Backside Aggressive Big vs. Red / On Tackle QB 3 Step Scat Protection. Hot Off 2 Strong and 1 Weak FB Free Release (5 Man Pro) RB Free Release (5 Man Pro) X Run Route Called Z Run Route Called M W M T N E S 373 VS WIN! TURNOVERS 150+ YDS RUSHING COMPLETION % (60%) 8 YDS PER PASS ATTEMPT 1 SACK OR LESS 3RD DOWN CONV. (45%) SHORT YDG (75%) NO DRIVE ENDING PENALTIES 5 BIG PLAYS (20+ YDS) RED ZONE (100%) PIRATE YARDS (100+) OFFENSIVE PENALITIES SACKS TURNOVERS-FUMBLES TURNOVERS-INT'S DROP BALLS TOTAL PLAYS %TOTAL WIN/LOSE 2 1 0 1 2 80 8% WIN 5 3 2 2 4 80 20% LOSE 11 PERSONNEL FORMATIONS Y X Z B Y X Z B RB RB Bandit Rt Bandit Lt Y X Y X B Z B RB RB Trips Lt Trips Rt Y B Z X Y X Z Z RB B RB Trey Lt Trey Rt Y X Z X Y B B Z RB RB Bandit Lt Near Bandit Rt Near Y X Z X Y B B Z RB RB Bandit Rt Far Bandit Lt Far Y X B Y X Z Z RB RB B-Over Lt B-Over Rt X Y Z X Y B B RB Posse Lt B TB Posse Rt Z 21 PERSONNEL FORMATIONS Y X FB TB Left Close X Z Z (X and Z, 4 yd split) Y Y FB TB Right Close X X Z TB Y Z (X and Z, 1 yd split) Over Right Tight X FB TB (X and Z, 1 yd split) Y X FB FB TB Posse Lt Y Z FB Over Left Tight (X and Z, 4 yd split) TB Posse Rt Z * Y is a Wide Receiver 20 PERSONNEL FORMATIONS X Y Z FB X Y FB TB Posse Lt (SLOT) Posse Rt TB Z 10 PERSONNEL FORMATIONS (QUADS) Y X Y X B Z Z B RB RB Bandit Rt Bandit Lt X Y Z X Y B B RB Trips Lt RB Trips Rt Y X Y X Z B Z RB B RB Trey Lt Trey Rt Y Z Z X B Y RB B RB Empty Lt Empty Rt Y X Z B Bandit Lt Over (B-Lt Over) Z Y X Z B RB Bandit Rt Over (B-Lt Over) X Y Posse Lt X RB X Y B B RB RB Posse Rt Z Z DAY TWO RUNS 19/18 TRAIN Z N L X S M W W SS T E N L Z S M T E X 19 TRAIN 19 TRAIN M S E M P N W S T X E N T L X Z 18 TRAIN Y W Zone P.S. Gap Playside Tackle Pull Block Alley Unless Hard Then On Playside Guard Zone P.S. Gap Center Zone P.S. Gap Backside Zone P.S. Gap Guard Backside Zone P.S. Gap Tackle QB Toss Ball to RB, Boot Out Opposite. FB Block Support RB Run 19/18 Footwork. Show Wide. Try to Circle the Defense. X Block First Defender Off The Ball Inside Z Block First Defender On The End Of Line Z 18 TRAIN 18/19 TRUCK S M W L N W SS T E S T N L Y FB M E Y Z FB 18 TRUCK M S E P N W T 18 TRUCK E FB 19 TRUCK Y To: Pin EMOL Away: Zone P.S. Gap Playside Tackle Pull Block Alley Unless Hard Then On Playside Guard Zone P.S. Gap Center Zone P.S. Gap Backside Zone P.S. Gap Guard Backside Zone P.S. Gap Tackle QB W M S N T L Y Z FB Y Z Z Toss to RB and Boot Out Opposite. FB/B/A Block Alley RB Run 18/19 Footwork. Show Wide. Try to Circle the Defense. X Backside Cut Off Z Block First Defender Off the Ball Inside 19 TRUCK 34/35 BASE S M W L N T W SS E S M T N L E 34 M S E M P N 34 W S T E W N T 35 Y Zone # 3 Playside Tackle Zone # 2 Playside Guard Zone # 1 Center Zone 0 Backside Zone # 1 Guard Backside Zone # 2 Tackle QB Open Playside @ 4/8 O'Clock Angle. Boot Opposite After Handoff. FB/B Block OLB TO Your Side. RB Lead Step and Roll at the Tail of the Tackle. Read Block On 1st DL On or Outside Tackle X Push Crack Z Push Crack L 35 35/34 BASE STAY (BUBBLE/AUBURN) M L S N T W SS E S M N L T E 35 M S E M P N 35 W S T E W N T 34 Y Cut Inside Leg Playside Tackle Zone # 2 Playside Guard Zone # 1 Center Zone 0 Auto Front Call Unless Middle Front to Y Backside Zone # 1 Guard Backside Zone # 2 Tackle QB Open Playside and Handoff. If Throwing Bubble or Auburn, Fake Quick and Get Rid Of It. FB/B Block OLB To Your Side RB 34/35 Footwork & Read X Push Crack Unless Auburn is Called L 34 35/34 BASE STAY (BUBBLE/AUBURN) M L S N T W SS E S M N L T E 35 M S E M P N 35 W S T E W N T 34 Y Cut Inside Leg Playside Tackle Zone # 2 Playside Guard Zone # 1 Center Zone 0 Auto Front Call Unless Middle Front to Y Backside Zone # 1 Guard Backside Zone # 2 Tackle QB Open Playside and Handoff. If Throwing Bubble or Auburn, Fake Quick and Get Rid Of It. FB/B Block OLB To Your Side RB 34/35 Footwork & Read X Push Crack Unless Auburn is Called Z Push Crack Unless Auburn is Called L 34 36/37 0 S M W L N T W E S M N L T E 36 "O" M S E M P N 36 "O" W S T E W N T 37 "O" Y C Gap/On Playside Tackle Inside Unless Hard Then On Playside Guard Inside Unless Hard Then On Center Backside/On Backside Pull For Sam Guard Backside Jab & Cut Tackle QB Reverse Out, Hand to RB Straight Back and Setup For Pass FB/B Block OLB To Your Side RB Jab Step Away Give Guard Time For Block. Mesh With QB Read Block of Guard X Push Crack Z Push Crack L 37 "O" PANTHER 32/33 S M W L N T W SS E S M T N L E PANTHER 32 M S E M P N PANTHER 32 W S T E W N PANTHER 33 Y Sam Playside Tackle Big vs. Red/On Playside Guard Big vs. Red/Inside Center On/Over/WLB Alert B.S.T. Backside Big vs. Red/Inside Guard Backside Big vs. Red/On Sift to Alert Tackle QB Show Pass For 1st and 2nd Steps, Hand to RB and Setup For Pass. FB/B Block OLB To Your Side. RB Slide Step to Call Then Attack L.O.S. X Push Crack Z Push Crack T L PANTHER 33 37/36 'T' S M N L T W SS E S M T N L E 37 "T" T W M P W 37 "T" N E L S T M N 36 "T" Y To: On Unless Weak Then # 4 Playside Tackle Big vs. Red/On Possible: Tulsa Playside Guard Big vs. Red/Inside Center On/WLB No TE Add Over Away: C Gap/On Backside Big vs. Red/WLB Guard Backside Pull For P.S. LB'er Tackle QB Open Opposite Play Side, Handoff Underneath to RB and Setup For Pass. FB/B Block OLB To Your Side RB Shuffle Step Away Give Tackle Time For Block. Mesh With QB. Read Tackle Block X Push Crack Z Push Crack E S 36 "T" 16/17 WHAM O PITCH @ 9/8 S M W L N T W SS E S M N L T 16 WHAM 0 PITCH @ 9 M S E 16 WHAM 0 PITCH @ 9 M P W N T S E W N T 17 WHAM O PITCH @ 8 Y C Gap/On Playside Tackle Inside Unless Hard Then On Playside Guard Inside Unless Hard Then On Center Backside/On Backside Pull P.S. LB'er Unless Middle Guard Backside Zone and Pin LB'er Tackle QB Open Like Wham-O Strong, Take 1st 2 Steps and Pitch Opposite to TB. FB Block Like 16/17 Wham O RB Jab Step To Call. Catch Pitch Away. Look To Circle Defense X Push Crack Z Push Crack E L 17 WHAM O PITCH @ 8 DAY TWO PROTECTIONS 60 PROTECTION (1 Back Max Protection) L N T T SS E W N M N L E S L T #2 Playside Guard #1 Center Mike N Backside Big vs. Red / Inside Guard Backside Big vs Red / On Tackle QB 5 or 7 Step Drop Based On Route Called. Alert Secondary Pressure. FB/B Free Release Run Route Called RB Block Will LB'er to Scan # 4 Strong (Search Light). No Pressure Run Checkdown (7 Man Pro). X Run Route Called Z Run Route Called E M # 3 Unless He Drops, Then Checkdown @ 4-5 Yards Playside Tackle S T W M P W Y S M W E S 34/35 CHILI PASS S M W L SS N T T Y #3 Playside Tackle #2 Playside Guard #1 Center Mike M N L N E S L T N Backside Big vs. Red / On Tackle FB/B/A RB Open Play-Side, Fake To RB and Roll Back Behind Center. Like 60 Protection As Far As Blocking Assignments Run Route Called Good 34/35 Fake - Block Will LB'er to Scan. No Pressure Run Route X Run Route Called Z Run Route Called E M Backside Big vs. Red / Inside Guard QB S T W M P W E W E S 2/3 JET M W L S N W SS T E S M N L T E 2-JET 2-JET S E M P M N W S T E W N T 3-JET TE Playside Tackle Run Route Called Big vs. Red / On Playside Big vs. Red / Inside Guard Center WOLB to $ Backside Big vs. Red / Inside Guard Backside Big vs Red / On Tackle QB 5 or 7 Step Drop Based On Route Called. Alert Strong/Weak Dog and Secondary Pressure. FB/B Run Route Called RB Double Read: Inside LB'er Out (OLB / SS) - (6 Man Pro) X Run Route Called Z Run Route Called L 3-JET 2/3 JET CHECK (7-Man Max Pro) N L T SS E T N M W N L E S L T # 3, If He Drops Run Checkdown @ 4-5 Yards Playside Tackle #2 Playside Guard Big vs. Red/Inside Center WOLB to $ Backside Big vs. Red / Inside Guard Backside Big vs Red / On Tackle QB 5 or 7 Step Drop Based On Route Called. 7-Man Protection Alert Secondary Pressure. FB/B Run Route Called RB Mike to Scan # 4 Strong X Run Route Called Z Run Route Called S T E M W M P W Y S M W N E S 200/300 JET M W L S N W SS T E S M N L T E 200 JET 200 JET M S E M P N W S T 300 JET Y Run Route Called Playside Tackle Aggressive Big vs. Red / On Playside Guard Aggressive Big vs. Red / Inside Center Aggressive WOLB to $ Backside Aggressive Big vs. Red / Inside Guard Backside Aggressive Big vs. Red / On Tackle QB 3-Step Drop. 3-Step 2/3 Jet Protection. FB/B Run Route Called RB Agressive Insert Call Side X Run Route Called Z Run Route Called E W N T L 300 JET 2/3 MIKE (6-Man Mike Protection) M S W L T N P W T E Y Run Route Called Playside Tackle Big vs. Red / On S L Playside Big vs. Red / Inside Guard Center Mike to WLB Backside Big vs. Red / Inside Guard Backside Big vs Red / On Tackle QB FB/B RB 5 or 7 Step Drop. Alert Saw Dog and Seconday Pressure. Run Route Called Double Read: Sam To Will - (6 Man Pro) X Run Route Called Z Run Route Called T E M W E S T N L M N M W SS N E S 200/300 JET CHECK (7-Man Max Pro) N L T SS E T N M W N L E S L T S T N Agressive. # 3, If He Drops Run Checkdown @ 4-5 Yards Playside Tackle Agressive. # 2 Playside Guard Agressive. Big vs. Red/Inside Center Agressive. WOLB to $ Backside Agressive. Big vs. Red / Inside Guard Backside Agressive. Big vs Red / On Tackle QB 3 Step Drop Based On Route Called. 7-Man Protection Alert Secondary Pressure. FB/B Run Route Called RB Mike to Scan # 4 Strong X Run Route Called Z Run Route Called E M W M P W Y S M W E S F-16/17 BOOT LT/RT S M W L N T Y E T W N N T W E S L S M L M P W SS T M N Run Route Called Playside Tackle # 2 Zone Playside Guard # 1 Zone Center 0 Zone Backside # 1 Zone Guard Backside # 2 Zone Tackle QB Good F-16/17 Fake. Plant, Get Around and Boot Outside Pocket FB Cut Off Outside Tackle RB Lead Step and Roll at Tail of Takle - Read Block On 1st DL On or Outside Tackle X Push Crack For Safety Z Push Crack For Safey E E S TEXAS LT/RT M L S N T E T N T N W E L S Y Set Set Cut Playside Tackle Set Set Cut Playside Guard Set Set Cut/You Me Center Set Set Cut/You Me P.S.G Flat/Alley No Count Flat/Alley No Count Backside Set Set Cut Guard Backside Set Set Cut Tackle QB 5-Step With Eyes Downfield, Throw Swing Screen To RB FB/B Show Wide- Look To Block Support Crack 1st LB Inside Box RB Wide Route. Free Release. Look Quick X Crack The Defender Over Top Of The # 2 WR Z Crack First LB Inside Box S M L M P W W SS T E M N E S RADAR/LASER M L S N T N T N L W E Y To: Flat Alley Playside Tackle Set Set Cut Playside Guard Punch Alley/P.S. LB'er Center Punch P.S. LB'er S L T Away: Middle To B.S. LB'er Backside Punch To Peel Guard Backside Set Set Cut Tackle QB Throw Quick Screen ASAP TO Widest Receiver To Playside. FB/B Block Most Dangerous, Corner To Nickel RB Flare Away From Call X 2 Steps Up 2 Back Catch the Ball Look For Green Grass Z Block The Guy Over The WR, Running The Screen S M M P W E T W SS E M N E S DAY TWO ROUTES QB- set on safety play steamer off safetyor play2 on 1 to checkdown vs cover 2 - 4 VERTICALS, WILL ALWAYS NOTIFY WHO HAS THE BREAK - 5 STEP DROP "STEAMERS" 21 11 X Y B Y Z X Z FB TB RB Lt Over Liz 2- Jet Steamers- Y Bandit Rt 3- Jet Steamers- B 11 11 Y Z B X 5 X RB RB Trey Lt X- Close Rip 73 Steamers- X Y-Spot 12 A Y Z Y B X RB Tech Twins Rt Liz 72 Steamers- A Y- Spot Bandit Rt 3- Jet Steamers- Y Z - VERTICALS W/ #3 WORKING TO OPPOSITE SEAM -WILL DECLARE BENDER "WAHOO STEAMERS" QB- play inside seams to checkdowns unless cover 1 21 11 Y X Z Y X FB RB B Z RB Trips Rt 3- Mike Wahoo Steamers- B Trey Rt 3- Jet Wahoo Steamers- Z 11 10 Y X Z Z FB B Y X RB TB Rt Z-Close Rip 3- Jet Wahoo Steamers- Z 21 Trips Lt 2- Jet Wahoo Steamers- B 12 FB Z Y X RB Trey Lt X- Close Rip 73 Wahoo Steamers- Z X- Spot A Y Z X RB Tech Twins Rt 3-Mike Wahoo Steamers- Z "HOKIE" (7-Semi) 21 QB- play awayfromMike X Y FB 5 Z - Hitch by # 2, short settle post by - QB play off mike 10 QB- play awayfromMike Y Z 5 TB B X RB Bandit Rt Flex 2-Mike Hokie Bandit Lt 3- Jet Hokie 11 Y X Z 5 B X TB Y 5 FB RB Trey Rt 3- Jet Hokie X- Utah 11 X B Y 5 Z RB Bandit Rt Flex 3- Mike Hokie Empty Right 72 Hokie Y- Spot Z - "TRIANGLE" READ FOR QB. PLAY DRIVE TO 6 ROUTE TO CHECKDOWN "DRIVE" 11 11 X Y B X Z Y B Z RB * Drive runner will sit down or continue based on coverage RB * Drive runner will sit down or continue based on coverage Bandit Rt Close 3- Jet X- Drive Bandit Rt Zip 2- Jet Z- Drive 11 21 Z Y X FB TB * Drive runner will sit down or continue based on coverage X B Z RB * Drive runner will sit down or continue based on coverage Split Lt Zip 3- Jet Z- Drive (HB Corner) 12 Y Trips Rt 2- Jet B- Drive Z- Mills 21 A Y Z X RB * Drive runner will sit down or continue based on coverage Tech Wing Lt Over 3- Jet A- Drive Y FB Z X TB * Drive runner will sit down or continue based on coverage Devil Lt Over Close Liz 2-Jet X- Drive "X- INDIVIDUALS WITH SPACING" 21 11 QB- PlayX to Y to Z to Flat 5 5 5 3 X FB Y 5 3 Z Z Y X B RB TB Posse Rt 200 Jet X- Slant W/ Spacing 21 Posse Lt 300 Jet X- Houston W/ Spacing 21 5 5 3 X FB Y Z TB 10 5 Y FB Z TB Zip to Posse Rt 200 Jet X- Omaha W/ Spacing 3 Y X 5 X B Z RB Zoom to Posse Lt 300 Jet X Sluggo W/ Spacing Duke Rt Zip 200 Jet X- Slant W/ Spacing - OUTSIDE RECEIVER SLANTS WITH HITCHES INSIDE - USUALLY OUT OF TRIPS/TREY - # 3 RECEIVER RUNS SPOT OVER BAL QB- play X to Y unless pressed over # 2 receiver strong. If pressed # 2 play Z to Y "DETROIT" 10 11 X Y B Y X Z Z FB TB RB Trips Rt Lucky Detroit (Y- Spot) Bandit Rt 200 Jet Detroit 11 12 B Z X Y RB Trey Lt Lucky Detroit (Y- Spot) Y A Z X RB Tech Twins Rt Ricky Detroit (Y- Spot) -SHALLOW CROSS RUNNER MUST SIT DOWN @ GHOST TIGHT END AREA OR CONTINUE ON WITH CHIN ON SHOULDE -SHALLOW CROSS RUNNER SHOULD BE IN CLOSE POSITION -CAN RUN ANY ROUTE COMBO ON OTHER SIDE "SHALLOW CROSS" 20 21 Y X Y X Z FB Z FB TB TB Devil Rt 3- Jet Mills X- Shallow Cross (FB- Corner) Devil (Slot) Rt 15 Pass Fork X- Shallow Cross 11 11 Y X Z RB Trey Rt X- Close Liz 72 Wahoo Steamers Z (X- Shallow Cross) B X Y B RB Bandit Rt Zip 2- Jet Righty Z- Shallow Cross Z "SLUGGO SEAM" QB- Pump slant, throwsluggo if he wins, 11 otherwise reset and throwseamto checkdown Y X B - SLANT & GO BY SINGLE RECEIVER - SEAM BY # 2 RECEIVER STRONG, CAN CONVERT TO COVER 2 POST VS 2 DEEP 21 Z FB Z Y RB X TB Trips Rt 2- Jet Check X-Sluggo B- Seam Trey Lt 3- Jet Check X- Sluggo Z- Seam 21 12 Y TB Z X FB 21 FB A Z RB Twins Rt Ace 2- Jet Check HB Sluggo ZSeam Z Y X Y X TB Trips Lt 3- Jet Check X- Sluggo FB- Seam Tech Trips Rt 2- Jet Check X- Sluggo ASeam - HOKIE STRONG, GATOR WEAK WITH # 3 RUNNING THRU THE MIDDLE "COWBOY SEMI" QB- Playstrong vs 2 deep. Best side based on rotation vs single high. 21 21 Y X Z FB 5 Z FB Y 5 TB X TB Trips Rt Far 73 Cowboy Semi 11 Empty Lt 72 Cowboy Semi 10 X 5 Y B Z Z B Y RB RB Trey Rt Far 73 Cowboy Semi 12 X Y 5 A Z RB Tech Trips Rt Far 73 Cowboy Semi Empty Lt Gun 72 Cowboy Semi X "RAIDER SEMI" QB- Playweakvs 2 deep. Play strong vs single high. 21 - OPPOSITE OF COWBOY - TRIPS SIDE RUNS GATOR, WEAK SIDE RUNS HOKIE WITH # 3 STILL CLEARIN THRU 11 X Y TB Z FB Z Y 5 B RB Bandit Lt 73 Raider Semi Empty Rt Gun 73 Raider Semi 11 Z B Y 5 Empty Lt 72 Raider Semi RB X X "GATOR" (5- SEMI) - OUTSIDE RECEIVER 12 YD CURL - INSSIDE RECEIVER 6 YD FLAT - QB 5- STEP DROP QB playawayfromsafety11 rotation to checkdown. Alert checkdown if 2 high 21 Y X FB X Z 5 Y B 5 TB RB Devil Rt 2- Jet Gator Bandit Rt 3- Jet Gator 20 Z 12 Y X 5 FB TB Z B Y 5 5 Tech Rt 3- Jet Gator QB- 5 step, pump, reset and throw X Y A RB Split Rt 2- Jet Gator 11 X Z RB Bandit Rt 3- Jet Gator (Facemask) Z CTR PASS LT/RT (7-Man Protection) S M W L T N W SS E S M N L T CTR-LT PASS M S E N CTR-LT PASS M P W T S E W N T CTR-RT PASS Y #3 Playside Tackle Inside Unless Hard/On Playside Guard Inside Unless Hard/On Center Backside/On Backside Pull Block EMOL Guard Backside #2 Tackle QB Ctr-Lt Pass--Open Rt and Fake Underneath To RB-Setup Behind Guard. Ctr-Rt Pass--Open Lt and Fake Underneath To RB-Setup Behind Guard. FB/B Run Route Called RB Counter Step to Call. Good Fake. Block 1st Linebacker After Fake X Run Route Called Z Run Route Called E L CTR-RT PASS CTR FB PASS LT/RT (8-Man Protection) S M W L N T E #4 E N W T #4 Y Inside Unless Hard/On Playside Guard Inside Unless Hard/On S E CTR FB RT PASS Backside/On Backside Pull Block EMOLS Guard Backside #2 Tackle QB Same As Ctr Pass But Out Of A 2-Back Set. TB Has # 4. FB Block Will LB'er RB Block # 4 Weak - No Pressure Run Route X Run Route Called Z Run Route Called T E #4 #3 Playside Tackle Center N CTR-FB LT PASS M P S M L CTR FB LT PASS M S W SS W N T #4 L CTR-FB RT PASS 50 BRONCO M W L S N T SS E W M T N L #4 W T N S #4 Y Run Route Called Playside Tackle Big vs. Red / On M W E E #4 M P S L T E N #4 Playside Big vs. Red / Inside Guard Center SOLB Backside Big vs. Red / Inside Guard Backside Big vs Red / On Tackle QB FB RB 5 or 7 Step Drop. Strong Side Secondary Issues are Covered. Hot Off 2 Strong. Double Read : Strong Safety to Corner - Center Will Block Sam (Bump Strong From 50 Pro) Double Read : Inside LB'er Out (ILB/WS) X Run Route Called Z Run Route Called S 50 COLT M W L S N T SS E W S T N L #4 E #4 T N E S #4 Y Run Route Called Playside Tackle Big vs. Red / On M W M P W M L T N E S #4 Playside Big vs. Red / Inside Guard Center WOLB Backside Big vs. Red / Inside Guard Backside Big vs Red / On Tackle QB 5 or 7 Step Drop. Weak Side Secondary Issues are Covered. Hot Off 2 Strong. FB Double Read : Inside LB'er Out (OLB/SS) RB Double Read : Weak Safety to Corner - Center Will Block Will (Bump Weak From 50 Pro) X Run Route Called Z Run Route Called VS WIN! TURNOVERS 150+ YDS RUSHING COMPLETION % (60%) 8 YDS PER PASS ATTEMPT 1 SACK OR LESS 3RD DOWN CONV. (45%) SHORT YDG (75%) NO DRIVE ENDING PENALTIES 5 BIG PLAYS (20+ YDS) RED ZONE (100%) PIRATE YARDS (100+) ECU OFFENSIVE PHILOSOPHY “Free Wheeling”: Attack style mentality drives this offense. It is a mentality that applies constant pressure to break down the defensive team’s resistance. We must, first, prepare properly for our attack and, second, limit the ability of the defensive team to recognize and/or anticipate our intentions. We will create the illusion of doing many things while we are, in fact, being simple and basic. I believe you throw to score and run to win. 1. Diversified Attack We must create the illusion of many things while we are in fact being simple and basic. A. Illusion – Disguise with constant change. 1. Formations a. Alignments b. Movement c. Shifting 2. Multiple Personnel Groups Many players with specific roles. 3. Multiple Plays Volume of plays derived from a few basic concepts centered around specific skills and techniques. (Do lots of things well.) 2 . How we Operate (Think Touchdowns) a. Down the field passing game with high % completion as its foundation. (Multiple pass protection = basic techniques). b. Run game primarily from passing formations. (Core of run concepts with basic techniques). c. A balance of Pass (60%) and Run (40%). (Normal down and distance). 3. Big Play Production a. Feature our skill and showcase our talent. <WR><TE><RB> D. Fox • M. Townes A. Brown b. Use deception in play development. C. Dempsey 4. Free Wheeling Attitude in Our Attack a. We must attack = no waiting = no hesitancy. 1. Full speed – fast break attitude and action. Speed and quickness to attack must be our edge. 2. We must be first – cadence vital. Get off and being the attack; beat everyone to the punch. 3. Must have excellence in our execution. 4. We must be our best in the 4th quarter with the game on the line. 5. Minimum Errors – Poise The confident athlete: a. No Fumbles b. No Interceptions c. Few Sacks d. Few Penalties EVERYBODY HAS TALENT DIFFERENCE MAKERS 1. Play up to full potential. 2. Play at your best each week. 3. Distractions individually to a minimum. 4. We – utilization of each player’s A.Gifts B.Talents C.Showcase our playmakers! 5. Right strategy – tactic at right time. (Play – calling) 6. Play together – mechanically execute. BE A MACHINE! 2. 7. Chemistry of the squad – people in this room will: A. Commit B. Trust in each other C. Be successful due to people in room D. Not allow us to fail E. WE ALL TOUCH EACH OTHERS SUCCESS -FOOTBALL IS THE ULTIMATE TEAM SPORT! ROOTS OF THE OFFENSIVE SYSTEM 1. Designed to make QB successful – because the QB drives the engine. (QB must be an extension of Coach Brindise). 2. Run game to be GREAT – Commitment. 3. Throw early to run later. (If you have some great plays in your game plan – DON’T BE AFRAID TO CALL THEM!) 4. Don’t be afraid to call trick plays anytime, anywhere! OBJECTIVE: (How do we make it happen?) A. MENTAL DEVELOPMENT (ATTITUDE) Knowledge is Power!! (Players AND Coaches) We attack with an attitude (mind set) B. SKILL DEVELOPMENT Strength and Conditioning – Coach Grieco is the best in the nation! Athletic ability – What are YOUR best skills? Position Fundamentals C. COMPETITIVE – TEMPO Practice Environment (Enthusiasm) Classroom Environment (Teach from authority; can’t talk soprano and expect base.) II. THE SYSTEM: The key to every successful system is the ability of the players to execute the system! PLAYERS WIN GAMES – NOT SYSTEMS!! We will give the players a great chance to be successful with our system. Build the foundation of our offensive system! A. Multiple Personnel Groups 21 12 11 10 – Spread em out! 22 20 23 – Beat them up! B. Huddle and Dispatch Command Conduct & Attitude Formations Discipline QB Cadence Must Master A. Run Game Two Back Formations, 1 Back Formations “7” Man “Core” Blocking Schemes B. Protections Drop Back 1. Mike Declaration Schemes 2. Slide Declaration Schemes Play Action 1. Slide Declaration Schemes 2. Mike Declaration Schemes C. Pass Game Drop Back 1. Down the Field/Checkdown 2. High Complete % Play Action 1. Down the Field/Checkdown 2. High Completion % 3. This is how we make our “Chunk” plays! III. THEMES OF OUR OFFENSE Consistency, Efficiency & Performance A. Consistency: Confirming to the same “principles” or “course of action”. Everyone on the same page! B. Efficiency: Producing the “desired response”. *Frustrate defenses with our mix. C. Performance: To fulfill an obligation or requirement; accomplish something as promised or expected. IV. FORMULA: Create an environment that everyone can do their job successfully! Equals => Off-Season Program!! – Did a great job! Three Key Elements: A. Details-Details-Details The backbone of our success! Be an expert: 1) Players –know your assignments 2) Coaches – know ALL players assignments inside & out. B. Communication The bridge to building “trusting relationship” (always communicate, disagreements are OK) C. Trust!!! Any successful relationship cannot survive without “trust”. V. OFFENSIVE STYLE (What we must have!) A. The ability to push the ball downfield to create explosive (big) plays! Control the flow of the game. “Controlled Chaos”. B. Aggressive pass protection unit! Ability to change the launching point of the QB. Movements, screens, nakeds to help the line! C. Physical downhill run game. D. Fundamentally sound football teams consistently win!!! It starts with: The Huddle Breaking the Huddle Cadence Shifts & Motions Pre-Snap Recognition Communication VI . JOB RESPONSIBILITIES (Coaches and players) Always bring consistent “effort and energy” to the workplace!! A. Coaches – Coach, Coach, and Coach some more! Teach Demand Perfection *Teach fundamentals, technique, and schematics through successful communication!! Preparation B. Players Performance This is your job! *Consistent in their preparation efforts to be able to perform at their “highest level”. FINAL GRADE = PERFORMANCE ON SATURDAYS!! FINAL QUESTION TO OUR OFFENSIVE COACHES & PLAYERS: WHY NOT BE GREAT? *If you’re going to do something, do it the best it has ever been done! Winners & Losers •A Winner makes commitments, a Loser makes promises. •A LOSER blames “politics” or “favorites” for his failure. A WINNER would rather blame himself than others, but he doesn’t waste much time on any kind of blame. •A WINNER, in the end, gives more than he takes. •A LOSER dies clinging to the illusion that winning means taking more than you give. Which one do you want to be, A winner or a loser?